go ahead and scramble scotland
17L BM2.2 Marshmallow of War (Allies) vs Giallo (Axis)
-
6 hits in 41
-
Max defense.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 tactical_bombers moved from Philippines to 41 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to 41 Sea Zone
2 bombers and 1 tactical_bomber moved from Burma to 41 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 7 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 cruiser moved from 38 Sea Zone to 37 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 carrier and 1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 tactical_bombers and 2 transports
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from Americans with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 94
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Japanese: 2 carriers and 4 tactical_bombers
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Aleutian Islands
Battle in 26 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese win, taking Aleutian Islands from Americans, taking 26 Sea Zone from Neutral with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Wake IslandNon Combat Move - Japanese
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 fighter moved from 30 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from 16 Sea Zone to 31 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
2 bombers moved from 41 Sea Zone to Yunnan
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Shan State
1 aaGun and 3 infantry moved from Burma to Shan StatePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 tactical_bombers placed in Japan
3 mech_infantrys placed in Kiangsu
Japanese undo move 1.
1 destroyer placed in 36 Sea Zone
2 artilleries placed in French Indo China
1 destroyer placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 30 Sea Zone
1 bomber moved from Western United States to 7 Sea Zone
1 carrier moved from 64 Sea Zone to 10 Sea Zone
1 destroyer moved from 64 Sea Zone to 10 Sea Zone
1 armour and 2 mech_infantrys moved from Algeria to Tunisia
2 tactical_bombers moved from 94 Sea Zone to Tunisia
4 fighters moved from 94 Sea Zone to Tunisia
1 bomber moved from United Kingdom to FranceCombat - Americans
Battle in 30 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Tunisia
Americans attack with 1 armour, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 artillery
Americans win, taking Tunisia from Italians with 1 armour, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 7 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 7 Sea Zone to Alaska
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 30 Sea Zone to Queensland
1 carrier moved from 94 Sea Zone to 91 Sea Zone
1 cruiser moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 carriers moved from 94 Sea Zone to 98 Sea Zone
2 destroyers moved from 94 Sea Zone to 98 Sea Zone
3 fighters moved from Tunisia to 98 Sea Zone
1 tactical_bomber moved from Tunisia to 98 Sea Zone
1 fighter moved from Tunisia to 91 Sea Zone
1 tactical_bomber moved from Tunisia to 91 Sea Zone
3 artilleries and 3 infantry moved from Algeria to 94 Sea Zone
2 transports moved from 94 Sea Zone to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from France to United KingdomPlace Units - Americans
1 artillery placed in Western United States
1 carrier, 1 submarine, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
3 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 8
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 42 PUs;
British buy 4 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Algeria to Libya
1 mech_infantry moved from Algeria to Libya
3 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 124 Sea Zone
2 infantry moved from Algeria to Tunisia
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 mech_infantry moved from Eastern Persia to India
1 armour moved from West India to India
2 bombers moved from Persia to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 fighters moved from 80 Sea Zone to 41 Sea ZoneCombat - British
Battle in Libya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 41 Sea Zone
British attack with 2 bombers and 3 fighters
Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
British win with 2 bombers remaining. Battle score for attacker is 24
Casualties for British: 3 fighters
Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Battle in Alexandria
British attack with 1 armour, 1 bomber and 3 infantry
Italians defend with 2 armour and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in 124 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 bomber moved from Alexandria to Eastern Persia
2 bombers moved from 41 Sea Zone to India
2 fighters moved from Persia to 39 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 marines moved from Persia to 80 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 marines moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 64 Sea Zone to 10 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Persia
2 artilleries and 1 infantry placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 bombers moved from Belarus to Southern Italy
1 aaGun moved from Eastern Poland to Western Ukraine
4 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Eastern Poland to Ukraine
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 13 PUs (2 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 8
Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from Persia to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 73 PUs;
Germans buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
14 armour and 14 mech_infantrys moved from Caucasus to Northwest Persia
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 bomber moved from Western Germany to 124 Sea Zone
2 bombers moved from Western Germany to Archangel
3 artilleries and 3 infantry moved from Novgorod to Archangel
6 armour moved from Eastern Poland to Archangel
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 artillery moved from Ukraine to RostovCombat - Germans
Battle in 124 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northwest Persia
Germans attack with 14 armour and 14 mech_infantrys
French defend with 1 infantry
Germans win, taking Northwest Persia from British with 14 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Archangel
Germans attack with 6 armour, 3 artilleries, 2 bombers and 3 infantry
Russians defend with 2 artilleries and 12 infantry
6 armour owned by the Germans retreated to Novgorod
Russians win with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for Russians: 7 infantry
Battle in Rostov
Germans attack with 1 artillery
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Karelia to Novgorod
2 bombers moved from Archangel to Novgorod
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Bessarabia
1 bomber moved from 124 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
3 infantry moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Germany to Poland
1 fighter moved from Germany to Western Germany
2 infantry moved from Western Germany to FrancePlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
7 infantry moved from Volgograd to Rostov
4 artilleries, 1 fighter and 40 infantry moved from Russia to Bryansk
2 armour, 8 artilleries, 22 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win, taking Belarus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Russians attack with 7 infantry
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 4 artilleries, 1 fighter and 40 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 4 artilleries, 1 fighter and 39 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
5 aaGuns moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Archangel to Smolensk
2 artilleries moved from Archangel to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 7 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Volgograd
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
Going to adjust the Russian position. Will be a minute.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
7 infantry moved from Volgograd to Rostov
4 artilleries, 1 fighter and 40 infantry moved from Russia to Bryansk
2 armour, 8 artilleries, 22 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win, taking Belarus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Russians attack with 7 infantry
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 4 artilleries, 1 fighter and 40 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 4 artilleries, 1 fighter and 39 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
5 aaGuns moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Archangel to Smolensk
2 artilleries moved from Archangel to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 7 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Volgograd
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Rostov: 2 armour, 8 artilleries, 21 infantry and 2 mech_infantrys
EDIT: Removing units owned by Russians from Caucasus: 2 armour, 6 artilleries, 21 infantry and 2 mech_infantrys
EDIT: Removing units owned by Russians from Caucasus: 2 artilleries
EDIT: Adding units owned by Russians to Caucasus: 8 infantry
EDIT: Removing units owned by Russians from Rostov: 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 3 mech_infantrys and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Hunan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Burma
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Shan State to Burma
6 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
ANZAC win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 submarines moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Shensi to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
2 mech_infantrys moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 submarines placed in 6 Sea Zone
1 airfield placed in French Indo China
1 factory_minor placed in Kwangtung
3 submarines placed in 36 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 42 Sea Zone
1 bomber moved from Alaska to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands
1 armour and 2 mech_infantrys moved from Tunisia to Libya
2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 92 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Libya to TobrukCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Battle in Tobruk
Americans attack with 1 armour and 2 mech_infantrys
Italians defend with 1 artillery
Americans win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Casualties for Americans: 2 mech_infantrys
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
3 artilleries, 3 infantry and 1 tactical_bomber placed in Eastern United States
Americans undo move 2.
1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United States
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 destroyers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Persia to Eastern Persia
2 artilleries moved from Persia to Eastern Persia
1 bomber moved from Eastern Persia to Ukraine
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Libya to Alexandria
2 infantry moved from Tunisia to Libya
2 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from India to Burma
1 bomber moved from India to Burma
1 bomber moved from India to Sumatra
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
UK_Pacific take 39 Sea Zone from Japanese
1 artillery and 3 infantry moved from India to 39 Sea Zone
2 marines moved from India to 39 Sea Zone
2 fighters moved from 39 Sea Zone to Sumatra
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 41 Sea Zone to SumatraCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Sumatra
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 marines
Japanese defend with 2 artilleries and 1 infantry
British win, taking Sumatra from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Burma
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in BorneoNon Combat Move - British
1 bomber moved from Sumatra to India
1 bomber moved from Burma to India
2 fighters moved from Sumatra to 41 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Ukraine to RussiaPlace Units - British
3 infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 109 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
5 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern PolandPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Hawaiian Islands to Queensland
2 infantry moved from South Australia to New South Wales
1 fighter moved from Hawaiian Islands to Queensland
1 infantry moved from South Australia to Queensland
1 fighter moved from India to JavaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 infantry moved from Persia to Eastern PersiaPlace Units - ANZAC
1 bomber and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to 92 Sea Zone
1 destroyer moved from 76 Sea Zone to 79 Sea ZoneTurn Complete - French