G40 Bal Mod Rommel X; Colt45 L no bid

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Shensi to Kweichow
                2 armour and 1 mech_infantry moved from Shensi to Hopei
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 infantry moved from Western Ukraine to Bessarabia
                2 fighters moved from Russia to Bessarabia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Bessarabia
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kweichow
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Kweichow from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Russians attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Hopei from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 artillery and 8 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Novgorod to Belarus
                8 infantry moved from Belarus to Bryansk
                6 infantry moved from Russia to Bryansk
                2 fighters moved from Bessarabia to Bryansk
                2 aaGuns and 18 infantry moved from Amur to Siberia
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                3 infantry moved from Bryansk to Smolensk

    Place Units - Russians
                3 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 35 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    triplea_39317_Rus3.tsvg

  • '20

    Japan can smash Russian forces in China but maybe that saves China precious time, especially at the critical juncture where Japan declares war on the West. Germany built many strong units for Moscow this turn but I’m hopin to have a sizeable stack there in a couple rounds. Egypt is lost and I consider that to be the single most important non-capital terr. on the map. Hopefully, I can recover. A late JDoW might mean a stiffer resistance to Japanese swaths of forces heading to DEI and India, of course with the drawback that you mentioned of a weaker US European beachhead.

  • 2025 2024 '23 '22 '21 '20 '19

    The (Japanese) Empire strikes back!  Asia for the Asians.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 factory_minor and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 1 infantry moved from Suiyuyan to Hopei
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Yunnan to Shan State
                1 armour and 1 mech_infantry moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 carrier and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 4 tactical_bombers moved from Jehol to Hopei
                4 fighters moved from Manchuria to Kwangtung
                1 bomber moved from Jehol to Kweichow
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                2 fighters moved from Manchuria to Kwangtung
                1 bomber moved from Jehol to Hopei
                1 artillery moved from Yunnan to Kweichow
                1 submarine moved from 33 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 bomber
                    Russians defend with 1 mech_infantry
                    retreated to Kweichow
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 1 transport
                    British defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Java from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 4 tactical_bombers
                    Russians defend with 2 armour and 1 mech_infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 artillery, 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Russians: 2 armour and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                Battle in Philippines
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific, taking Philippines from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 6 fighters and 1 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win with 6 fighters remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 4 tactical_bombers moved from Hopei to Jehol
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 aaGun moved from French Indo China to Yunnan
                6 fighters moved from Kwangtung to Kiangsi
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 bomber moved from Kweichow to French Indo China
                1 bomber moved from Hopei to French Indo China
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                1 tactical_bomber moved from Malaya to French Indo China
                1 tactical_bomber moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                3 armour placed in French Indo China
                1 factory_minor placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_39317_Jap3.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Sorry took so long.  Moving land units from FIC>4 trans in a single sz and then allocating them to 4 separate destinations was difficult and tedious.  I had just enough land units and trans to attack everywhere, and air support, but lost 2 battles where the land units were equal.  Hong Kong had 6 figs support, but Bri rolled 2/2.  Also lost an unnecessary battle vs Rus mech and used up a unit from Yunnan that I should have kept there.  I miscalculated when planning and found I couldn’t support Celeb amphib with air, but succeeded anyway.  Deciding where to place my fleets was tedious to consider all the counterattacks and protect the most trans.  ANZAC has 4 air and a fleet and the sz are irregularly shaped.  So must consider all the various routes they can travel to reach my fleets.  I made one mistake that I know of in selecting where to attack with which ships.  The massive, simultaneous attacks were possible because of Japan air power.  It supported the meager land units and forced Rus army to retreat, which allowed Japan to use the Manchurian inf and figs elsewhere.  Earn 60 PU!


  • Wow, nice moves for Japan.  It looks like the Axis really has this game wrapped up for a win.

  • 2025 2024 '23 '22 '21 '20 '19

    When playing Europe 1940 with Colt, I went thru alternating periods of joy and confidence to despair.  I think Global Bal Mod will be the same.  It’s far too early to celebrate, it’s only the 1st quarter of the game.  UK Pac has been dealt a blow to its income, but it already built up a sizable defense in India that will take time for Japan to counter.  ANZAC and USA are safe.  Japan advantage now is it sank all UK Pac and ANZAC trans.  Japan is stretched thin, but 60+ PU per turn will change that.  Can Ita expand fast enough to shrink Bri and threaten Rus?  Japan can’t race thru China with garrisoning requirement and the Pac allies.

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter moved from Midway to Japan
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Japan
                1 bomber moved from Eastern United States to 91 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 marine, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 marine and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 cruiser moved from 101 Sea Zone to 87 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Japan
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
                    Americans captures 62PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
                Battle in French West Africa
                    Americans attack with 1 armour, 1 infantry, 1 marine and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                    Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 106 Sea Zone
                    British loiter and taunt; Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese

    Non Combat Move - Americans
                1 fighter moved from 106 Sea Zone to 101 Sea Zone
                2 destroyers moved from 101 Sea Zone to 87 Sea Zone
                1 carrier moved from 101 Sea Zone to 87 Sea Zone
                1 fighter moved from 101 Sea Zone to Eastern United States
                1 fighter moved from Japan to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber and 3 fighters moved from Hawaiian Islands to Midway
                1 bomber moved from 91 Sea Zone to Gold Coast

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 armour placed in Central United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 122 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 127 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 132 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 137 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 147 PUs

    Territory Summary for Americans :

    Japan : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 bomber and 3 fighters
        44 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        6 Sea Zone : 1 carrier, 1 fighter and 2 transports
        54 Sea Zone : 1 destroyer
        Central United States : 1 armour, 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gold Coast : 1 bomber
        French West Africa : 1 flag, 1 armour, 1 marine and 1 mech_infantry
        87 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
        106 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 34 / 42
        Japanese : 47 / 0
        Americans : 59 / 147
        Chinese : 6 / 5
        British : 30 / 35
        UK_Pacific : 9 / 25
        Italians : 16 / 31
        ANZAC : 10 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 8 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39317_Ame3.tsvg

  • '20

    Needed that one after Brits’ disaster.

  • 2025 2024 '23 '22 '21 '20 '19

    Wow.  I thought Haw was 4 spaces away, I didn’t see the northern route.  I didn’t know that the Kami only attack warships not trans.  If the Japan sub had stayed in sz 6, the trans couldn’t have attacked without fleet support, which would have triggered Kami.  So Japan success would not have been so great if it had garrisoned homeland with troops or kept one fleet home.  On the other hand, I didn’t realize that Japan could have attacked Haw from Japan in one move.  Japan finally increased its cash and now its gone and USA has it.  Don’t know if I can recover.  I had wanted the Ger trans to go to W Afr and activate Vichy and take Bri terr on the next turn.  But I forgot that the Japan DOW activated USA.  Besides, I didn’t send dd to escort the trans.

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 fighter moved from Sikang to Hopei
                2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Suiyuyan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    triplea_39317_Chi3.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 armour and 1 mech_infantry moved from Egypt to Ethiopia
                1 bomber moved from French Equatorial Africa to Ethiopia

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                    British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Ethiopia
                    British attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                    British win, taking Ethiopia from Italians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                1 bomber moved from Ethiopia to Persia
                2 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tanganyika Territory to Kenya
                2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                3 aaGuns, 2 artilleries and 12 infantry moved from India to Burma
                1 fighter moved from 41 Sea Zone to India
                1 submarine moved from 106 Sea Zone to 88 Sea Zone
                2 fighters moved from United Kingdom to French West Africa

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 factory_minor placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 artilleries, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
                UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 2 artilleries, 4 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 infantry
        Burma : 3 aaGuns, 2 artilleries and 16 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Kwangtung : 1 harbour
        43 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 battleship and 1 cruiser
        Belgian Congo : 2 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries and 4 infantry
        New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        French West Africa : 2 fighters
        Ethiopia : 1 flag, 2 armour and 1 mech_infantry
        76 Sea Zone : 1 transport
        Iraq : 1 flag, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 bomber, 1 factory_minor, 1 fighter and 1 tactical_bomber
        88 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 34 / 42
        Japanese : 44 / 0
        Americans : 59 / 147
        Chinese : 8 / 10
        British : 33 / 40
        UK_Pacific : 10 / 13
        Italians : 15 / 31
        ANZAC : 10 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_39317_UK_3.tsvg

  • '20

    I think that’s the best I can do as Brits. Try to contain Italy in North Africa as best I can.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                3 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Alexandria to Trans-Jordan
                1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    British defend with 2 artilleries and 4 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for British: 2 artilleries and 4 infantry

    Non Combat Move - Italians
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from Tobruk to Alexandria
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Trans-Jordan to 98 Sea Zone
                1 armour moved from Romania to Greece
                1 submarine moved from 96 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                Italians undo move 1.
                2 fighters and 1 infantry placed in Southern Italy
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_39317_Ita3.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Ita needed to use 1 tran to reinforce Egypt against Bri tanks in Africa and RAF, so only used 2 trans against TransJ.  All land units died. so was unable to control Suez and thus couldn’t move sub thru Suez into Red Sea.  Bri still has formidable force in Afr/Mid East.  In perhaps our first Europe game with you as Axis, you took London, but Bri had sufficient existing units to hold back Ita and Allies finally won despite never retaking London.  Alas, I doubt that the loss of Japan can result in an Axis win.

  • 2025 2024 '23 '22 '21 '20 '19

    After it was too late, I realized that Japan should have taken Malay dd with a dd instead of sub, in order to prevent UK Pac from hitting the trans in Borneo.  Or used a dd and sub.

  • '20

    I should be able to move in couple hours. Im still heated over that game that i lost despite holding london. So many dumb moves as Italy that game. Im not sure if Jpn will be able to effectively recover but it will certainly hurt not being able to build land units in Man. and FIC to progress in and garrison china.

  • 2025 2024 '23 '22 '21 '20 '19

    I’ll just chalk it up to being my first Global 40 game and will always keep 3 figs in Japan and garrison some more.

  • '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 3

    Combat Move - French

    Combat - French

    Turn Complete - French

    triplea_39317_Fre3.tsvg

  • '20

    In case you arent familiar with nation order in Global, you are up. I missed post button for Anz.

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