@simon33 I’d like to modify my UK NCM. The units that came from Canada (DD + trans + inf + tank), I’d like to remain in Canada. If this changes your Italian move, then please redo.
16L BM2 Marshmallow of War (Axis) vs Giallo (Allies)
-
Hey amigo, it’s your turn.
Marsh
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Iraq to India
1 battleship moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
5 transports moved from 91 Sea Zone to 101 Sea ZoneNon Combat Move - Americans
2 fighters moved from Iraq to India
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 armour, 3 artilleries and 5 infantry placed in Central United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
3 fighters moved from United Kingdom to 119 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
6 armour and 3 mech_infantrys moved from Egypt to Tobruk
1 marine moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in Tobruk
British attack with 6 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Libya
Battle in Southern FranceNon Combat Move - British
3 artilleries and 1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 infantry moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 aaGun, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 93 Sea Zone
3 fighters moved from 119 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 armour moved from Vologda to Evenkiyskiy
Italians take Evenkiyskiy from RussiansCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 armour moved from Vologda to BelarusTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,4,6,4,4,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,3,5,3,3,1
Italians collect 4 PUs (11 lost to blockades); end with 4 PUs total -
Off for two weeks of vacation. I will resume play on Tuesday, January 17th.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 26 Sea Zone to New Zealand
2 infantry moved from Persia to Eastern PersiaNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 14 infantry and 6 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
4 armour moved from Russia to Samara
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
4 armour moved from Russia to Tambov
2 artilleries moved from Ukraine to Rostov
Germans take Rostov from Russians
3 infantry moved from Ukraine to Rostov
4 armour moved from Russia to RostovCombat - Germans
Battle in Tambov
Germans attack with 4 armour
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 4 armour
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
3 fighters moved from Ukraine to Southern Italy
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 aaGuns moved from Ukraine to Rostov
5 bombers moved from Smolensk to Western Germany
1 fighter moved from Ukraine to Germany
3 tactical_bombers moved from Ukraine to Southern Italy
1 tactical_bomber moved from Ukraine to Germany
1 infantry moved from Vyborg to Finland
1 artillery moved from Vyborg to Finland
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 tactical_bombers moved from Belarus to Western Germany
2 artilleries moved from Western Germany to France
3 infantry moved from Western Germany to DenmarkPlace Units - Germans
1 fighter placed in Germany
1 bomber and 1 fighter placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in Novgorod
2 infantry placed in France
5 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,5,2,5,4,4
Germans collect 54 PUs (4 lost to blockades); end with 57 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs -
Yo, it’s your turn.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - Russians
3 artilleries, 2 infantry and 1 mech_infantry moved from Tsinghai to Shensi
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 6 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
4 artilleries and 4 infantry moved from Western Australia to 56 Sea Zone
4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 56 Sea Zone to 41 Sea Zone
4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 submarine moved from 75 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Sumatra from Americans with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
4 artilleries and 3 infantry placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
If you attack sea zone 41, order of losses is:
1. destroyers
2. tac bomber
3. two hits on carrier
4. hit on fighterIf you attack sea zone 6, full scramble and allocate one kamikaze per cruiser and one kamikaze to each of four destroyers.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 3 mech_infantrys moved from Central United States to Central America
1 mech_infantry moved from Western United States to Mexico
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from India to Northwest Persia
2 fighters moved from Gibraltar to 91 Sea ZonePlace Units - Americans
2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 3 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 artillery and 4 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
3 armour moved from Persia to Northwest Persia
6 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 marine moved from Libya to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 cruiser, 1 marine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea ZoneCombat - British
Non Combat Move - British
1 artillery moved from 92 Sea Zone to Gibraltar
1 marine moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Gibraltar to United Kingdom
1 tactical_bomber moved from Gibraltar to United Kingdom
1 aaGun moved from Iraq to Northwest PersiaPlace Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
3 artilleries, 1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Evenkiyskiy to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to Yenisey
Italians take Yenisey from Russians
1 armour moved from Belarus to RostovCombat - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5,5,4,2,5
Italians collect 8 PUs (9 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
2 fighters moved from New Zealand to South AustraliaCombat - ANZAC
Non Combat Move - ANZAC
3 aaGuns, 1 armour, 3 artilleries, 2 fighters and 4 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tunisia to AlgeriaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
2 armour moved from Samara to Volgograd
3 mech_infantrys moved from Russia to Volgograd
3 armour moved from Tambov to Volgograd
3 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
3 armour moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to NovosibirskCombat - Germans
Non Combat Move - Germans
3 aaGuns moved from Rostov to Volgograd
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
3 infantry moved from Novgorod to Karelia
3 infantry moved from Denmark to Western Germany
2 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 tactical_bomber moved from Germany to Ukraine
2 bombers moved from Western Germany to Ukraine
2 fighters moved from Germany to Western GermanyPlace Units - Germans
1 fighter and 2 infantry placed in Ukraine
3 mech_infantrys placed in Russia
3 infantry placed in Novgorod
1 fighter and 1 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,1,6,6,6,2
Germans collect 60 PUs (4 lost to blockades); end with 62 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs