@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
No cheap factory for me in Greece
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
1 bomber moved from Western Ukraine to Tambov
1 mech_infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 armour moved from Novgorod to Bryansk
2 artilleries moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Ukraine to Bryansk
8 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
1 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Norway to Finland
1 fighter moved from Germany to Western Germany
1 fighter moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Western Ukraine to Bryansk
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Tambov to Bryansk
1 bomber moved from Vologda to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
3 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 15 infantry moved from Amur to Manchuria
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,4,5,4,3,6,2,6,6,2
Russians collect 18 PUs (3 lost to blockades); end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 2 fighters, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Hunan to Yunnan
4 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
3 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Kiangsu to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 6 infantry
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
3 fighters moved from Korea to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
1 aaGun moved from Chahar to Jehol
2 infantry moved from Anhwe to Jehol
3 artilleries moved from Anhwe to Jehol
2 mech_infantrys moved from Anhwe to Jehol
1 armour moved from Anhwe to Jehol
1 armour moved from Kiangsu to Jehol
2 bombers moved from Yunnan to Kiangsu
Place Units - Japanese
1 airfield placed in Malaya
1 submarine placed in 37 Sea Zone
1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
2 fighters and 2 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 mech_infantry moved from Libya to Alexandria
4 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Tobruk
1 artillery and 5 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Tunisia
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 fighters and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Persia to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 factory_minor placed in Persia
British undo move 1.
1 factory_minor placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 70 Sea Zone: 2 transports
EDIT: Adding units owned by British to 83 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Samara
Italians take Samara from Russians
1 armour moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Southern Italy to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Russians win with no units remaining. Battle score for attacker is -16
Casualties for Italians: 1 armour, 1 bomber and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
18 armour, 16 artilleries, 2 bombers, 1 fighter, 17 infantry, 12 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 mech_infantry moved from Western Ukraine to Russia
2 armour and 1 mech_infantry moved from Ukraine to Russia
2 mech_infantrys moved from Novgorod to Vologda
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Caucasus to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in Vologda
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 20 armour, 16 artilleries, 2 bombers, 1 fighter, 18 infantry, 15 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 4 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 8 artilleries, 2 bombers, 1 fighter, 15 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 117
Casualties for Germans: 8 artilleries and 18 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 3 artilleries, 4 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 armour moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Russia to Rostov
1 fighter moved from Russia to Rostov
2 tactical_bombers moved from Russia to Rostov
1 armour moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
1 infantry moved from France to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
Germans undo move 3.
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
2 infantry placed in France
2 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 62 PUs (2 lost to blockades); end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 16 infantry moved from Manchuria to Amur
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 1 carrier and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 artillery moved from Korea to Manchuria
2 infantry moved from Jehol to Manchuria
3 artilleries moved from Jehol to Manchuria
2 armour moved from Jehol to Manchuria
3 mech_infantrys moved from Jehol to Manchuria
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Malaya to Burma
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 armour moved from Shan State to Yunnan
4 infantry moved from Shan State to Yunnan
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
2 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 4 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Burma to 37 Sea Zone
2 fighters moved from Burma to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
2 fighters moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi
2 bombers moved from Kiangsu to Malaya
1 aaGun moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Jehol to Japan
Place Units - Japanese
1 battleship and 1 carrier placed in 37 Sea Zone
1 armour placed in Malaya
2 armour and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Tobruk to Egypt
4 infantry moved from Libya to Tobruk
2 mech_infantrys moved from Tunisia to Tobruk
1 artillery and 5 infantry moved from Algeria to Tunisia
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Algeria to Tunisia
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
2 transports placed in 101 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Tobruk to Egypt
4 infantry moved from Libya to Tobruk
2 mech_infantrys moved from Tunisia to Tobruk
1 artillery and 5 infantry moved from Algeria to Tunisia
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Algeria to Tunisia
1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Eastern United States
1 mech_infantry placed in Western United States
1 cruiser, 1 destroyer and 3 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Kansu to Shensi
1 artillery and 3 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
2 armour, 5 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 infantry moved from Tunisia to Libya
1 armour moved from Libya to Tobruk
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from India to Burma
Combat - British
Non Combat Move - British
2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 mech_infantry placed in Quebec
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Samara to Timguska
Italians take Novosibirsk from Russians
Italians take Timguska from Russians
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Northern Italy to Romania
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Libya to Tobruk
1 infantry moved from Northwest Persia to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
2 bombers moved from Rostov to Tsinghai
1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 fighter and 2 tactical_bombers moved from Rostov to Caucasus
2 armour and 8 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Tambov to Volgograd
20 armour and 15 mech_infantrys moved from Russia to Volgograd
8 artilleries moved from Russia to Tambov
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Germany to Romania
Combat - Germans
Battle in Caucasus
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Caucasus from British with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Chinese defend with 1 fighter and 1 infantry
Germans win, taking Tsinghai from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 fighter and 1 infantry
Non Combat Move - Germans
2 bombers moved from Tsinghai to Rostov
1 fighter and 2 tactical_bombers moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
3 fighters placed in Western Germany
2 tactical_bombers placed in France
3 armour placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs