@axis-dominion sounds good fire it up whenever you want
G40L2016 Pete (Allies) vs Karl7 (Axis) BM2 Game 9
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 9 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Kansu to Tsinghai
3 fighters and 3 tactical_bombers moved from Shensi to TsinghaiCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tsinghai
Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Tsinghai to Yunnan
1 artillery moved from Kansu to Shensi
2 mech_infantrys moved from Kweichow to Burma
2 armour and 1 mech_infantry moved from Szechwan to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
8 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
8 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Malaya
2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
EDIT: Turning off Edit Mode -
good to go
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Albania to Bulgaria
Americans take Bulgaria from Germans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Iraq to Southern Italy
1 bomber moved from Iraq to Northern ItalyCombat - Americans
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 32 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
1 bomber moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Morocco to Algeria
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Iraq to IndiaPlace Units - Americans
1 harbour placed in Marshall Islands
3 destroyers placed in 110 Sea Zone
Americans undo move 2.
1 carrier and 1 destroyer placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 fighter placed in Eastern United States
2 destroyers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Americans undo move 6.
Americans undo move 5.
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
2 infantry moved from Sikang to TsinghaiCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
1 bomber moved from India to French Indo ChinaCombat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 124 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 bomber moved from 124 Sea Zone to United Kingdom
2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
5 fighters moved from Iraq to India
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
1 infantry and 1 mech_infantry moved from Iraq to 80 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
2 mech_infantrys moved from Iraq to 80 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 mech_infantrys, 1 submarine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 bomber moved from French Indo China to India
1 infantry moved from Algeria to Tunisia
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West IndiaPlace Units - British
1 fighter placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea Zone
2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Ethiopia: 6 armour, 1 artillery, 6 infantry, 1 marine and 4 mech_infantrys
EDIT: Removing units owned by British from Ethiopia: 6 armour, 1 artillery, 6 infantry, 1 marine and 4 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 6 armour, 1 artillery, 6 infantry, 1 marine and 4 mech_infantrys
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 6 armour, 1 artillery, 6 infantry, 1 marine and 4 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Egypt to Anglo Egyptian Sudan
4 fighters moved from Egypt to Anglo Egyptian Sudan
3 armour moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
2 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Egypt to AlexandriaCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 4 fighters and 3 infantry
ANZAC defend with 2 infantry; Americans defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 4 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Alexandria
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Alexandria from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Trans-Jordan
Italians attack with 6 armour, 1 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Trans-Jordan from British with 6 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 aaGun moved from Egypt to Alexandria
4 fighters moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern France to EgyptPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2,3,2
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - ANZAC
2 fighters moved from Queensland to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 submarine moved from 54 Sea Zone to 32 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to MaltaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
20 armour and 8 mech_infantrys moved from Belarus to Vologda
Germans take Archangel from Russians
2 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Eastern Poland to Bessarabia
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 bomber moved from France to 124 Sea Zone
1 bomber moved from Belarus to Holland Belgium
2 infantry moved from France to Holland Belgium
2 infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 tactical_bombers moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to BulgariaCombat - Germans
Battle in Bessarabia
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 124 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bulgaria
Germans attack with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Bulgaria from Americans with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 20 armour and 8 mech_infantrys
Russians defend with 2 aaGuns and 14 infantry
Germans win, taking Vologda from Russians with 20 armour remaining. Battle score for attacker is 20
Casualties for Germans: 8 mech_infantrys
Casualties for Russians: 2 aaGuns and 14 infantryNon Combat Move - Germans
1 aaGun, 6 artilleries and 30 infantry moved from Belarus to Novgorod
2 armour moved from Eastern Poland to Novgorod
6 armour moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 carrier and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Bulgaria to Eastern Poland
2 tactical_bombers moved from Bessarabia to Eastern Poland
2 tactical_bombers moved from Eastern Poland to Novgorod
1 armour moved from Southern Italy to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from France to Western Germany
1 infantry moved from France to Western Germany
1 bomber moved from 124 Sea Zone to Western Germany
3 fighters moved from Egypt to Southern ItalyPlace Units - Germans
3 infantry placed in Novgorod
3 armour and 4 infantry placed in Germany
1 fighter and 1 infantry placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,6,3,6
Germans collect 43 PUs (4 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Smolensk to Vologda
2 fighters and 10 infantry moved from Russia to Vologda
4 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
2 armour, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Vologda
4 artilleries and 4 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 aaGun; Italians defend with 2 artilleries and 2 infantry
Russians win, taking Belarus from Italians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun
Casualties for Russians: 3 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Vologda
Russians attack with 2 armour, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 20 armour
1 armour owned by the Russians retreated to Russia
Germans win with 4 armour remaining. Battle score for attacker is 29
Casualties for Germans: 16 armour
Casualties for Russians: 1 armour, 19 infantry and 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 66 infantry moved from Bryansk to Belarus
1 aaGun moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kansu to Tsinghai
1 artillery moved from Shensi to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 36 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone -
you know the question!
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whoops 1 change… I will add 1 more cv to the battle hold on…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kansu to Tsinghai
1 artillery moved from Shensi to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 36 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone -
scramble 1 american 2 anzacs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kansu to Tsinghai
1 artillery moved from Shensi to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 36 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea ZoneCombat - Japanese
British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in Sikang
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Szechwan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 2 submarines remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 3 transports; ANZAC defend with 1 destroyer, 4 fighters and 1 transport; Americans defend with 1 fighter
Units damaged: 1 carrier owned by the British
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 3 transports
Casualties for ANZAC: 1 destroyer, 4 fighters and 1 transport
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombersNon Combat Move - Japanese
8 armour, 2 artilleries, 11 infantry and 3 mech_infantrys moved from Burma to Yunnan
1 fighter moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
2 bombers moved from 39 Sea Zone to Shan State
10 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 transport moved from 38 Sea Zone to 36 Sea Zone
6 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Sikang to Yunnan
1 fighter moved from Yunnan to Kiangsi
3 infantry moved from Kiangsu to Anhwe
1 armour moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 destroyer moved from 6 Sea Zone to 17 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 32 Sea Zone to 17 Sea Zone
1 submarine moved from 32 Sea Zone to 17 Sea Zone
1 battleship, 2 cruisers and 3 destroyers moved from 32 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 bombers moved from Greece to 97 Sea Zone
1 submarine moved from 32 Sea Zone to 16 Sea ZoneCombat - Americans
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italy?
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yess, all
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 32 Sea Zone to 17 Sea Zone
1 submarine moved from 32 Sea Zone to 17 Sea Zone
1 battleship, 2 cruisers and 3 destroyers moved from 32 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 bombers moved from Greece to 97 Sea Zone
1 submarine moved from 32 Sea Zone to 16 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 17 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 3 destroyers and 1 submarine
Japanese defend with 2 submarines
Americans win with 1 battleship, 2 cruisers, 3 destroyers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 97 Sea Zone
Americans attack with 2 bombers and 3 submarines
Germans defend with 3 fighters; Italians defend with 1 destroyer
retreated to 97 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -22
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber and 3 submarines
Battle in Guam
Battle in Philippines
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
2 carriers and 2 submarines moved from 32 Sea Zone to 33 Sea Zone
3 carriers, 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from 97 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tobruk to Libya
2 mech_infantrys moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
1 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 75 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
Americans undo move 2.
Americans undo move 1.
1 destroyer and 1 submarine placed in 101 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
Americans undo move 2.
2 fighters placed in Eastern United States
1 artillery and 3 infantry placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs





