holy moly… shockingly bad dice lol
Omega1759 (Allies +28) vs AEV (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 5 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 carriers, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/7 hits
2 carriers owned by the Americans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/5 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/6 hits
1 tactical_bomber owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 3/3 hits
Germans roll dice for 1 battleship, 1 carrier and 2 fighters in 91 Sea Zone, round 4 : 3/4 hits
1 bomber owned by the Americans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -22
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomberNon Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 submarine moved from 56 Sea Zone to 62 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
39 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
16 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 47 / 58
Russians : 31 / 36
Japanese : 42 / 42
Americans : 50 / 75
Chinese : 7 / 13
British : 29 / 27
UK_Pacific : 11 / 12
Italians : 18 / 28
ANZAC : 14 / 28
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.459
Median : 4.000
Variance : 0.972
Standard Deviation : 0.986
Total rolls : 37Germans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.167
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
4 infantry moved from Yunnan to KwangsiPlace Units - Chinese
2 infantry placed in Suiyuyan
1 artillery and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Kwangsi : 1 artillery and 6 infantry
Suiyuyan : 1 fighter and 4 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Chahar : 2 infantryProduction/PUs Summary :
Germans : 47 / 58
Russians : 31 / 36
Japanese : 37 / 42
Americans : 50 / 75
Chinese : 12 / 18
British : 29 / 27
UK_Pacific : 11 / 12
Italians : 18 / 28
ANZAC : 14 / 28
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.488
Median : 4.000
Variance : 0.675
Standard Deviation : 0.822
Total rolls : 41Germans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.167
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from United Kingdom to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 battleship
British roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 91 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in Anglo Egyptian Sudan
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 19 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
British win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 aaGun and 3 infantry moved from Burma to Shan State
3 mech_infantrys moved from India to Eastern Persia
3 infantry moved from Persia to Iraq
1 fighter moved from India to Persia
1 battleship moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from 91 Sea Zone to French Guiana
1 fighter moved from 91 Sea Zone to British Guiana
1 bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 fighter, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Kiangsi : 1 mech_infantry
Siam : 1 flag
Yunnan : 1 aaGun, 1 armour and 7 infantry
Shan State : 2 aaGuns, 1 artillery and 5 infantry
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
37 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 destroyer
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
British Guiana : 1 fighter
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 infantry
French Guiana : 1 fighter
Iraq : 3 infantry
Eastern Persia : 1 flag, 3 mech_infantrys
Persia : 1 flag, 1 fighter
98 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 47 / 58
Russians : 31 / 36
Japanese : 33 / 42
Americans : 50 / 75
Chinese : 13 / 18
British : 30 / 30
UK_Pacific : 14 / 19
Italians : 17 / 28
ANZAC : 14 / 28
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.600
Median : 4.000
Variance : 0.648
Standard Deviation : 0.805
Total rolls : 55Germans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.263
Median : 3.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 19British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Italians Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
If you want to use Kamikaze, just roll the number of dice you want using TripleA and edit the transport back on.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
  Round: 3
      Battle in 91 Sea Zone
        Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
        Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
          Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits
        Units damaged: 1 carrier owned by the Germans
          Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
        Units damaged: 1 carrier owned by the Americans
          Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/7 hits
          2 carriers owned by the Americans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
          Americans roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/5 hits
          Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/6 hits
          1 tactical_bomber owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
          Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 3/3 hits
          Germans roll dice for 1 battleship, 1 carrier and 2 fighters in 91 Sea Zone, round 4 : 3/4 hits
          1 bomber owned by the Americans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
        Germans win with 1 battleship remaining. Battle score for attacker is -22
        Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
        Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomberI think different about the result of this Combat.
Sinking the CV before the TacB would have been my way of Play in this Scenario.I would have gone for max def. since I would have to fear that the RAF will clean up the rest in sz91 anyway.
Close to the Scenario of the sea battle in sz111 first round :wink:.Please swap the BB for my Ftr and land it on Gibraltar.
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Yes sir, how about Kamikaze to try to kill that destroyer and saving the transport?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from United Kingdom to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 battleship
British roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 91 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in Anglo Egyptian Sudan
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 19 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
British win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 aaGun and 3 infantry moved from Burma to Shan State
3 mech_infantrys moved from India to Eastern Persia
3 infantry moved from Persia to Iraq
1 fighter moved from India to Persia
1 battleship moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from 91 Sea Zone to French Guiana
1 fighter moved from 91 Sea Zone to British Guiana
1 bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 fighter, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from French Guiana: 1 fighter
EDIT: Removing units owned by British from British Guiana: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Adding units owned by British to Smolensk: 1 bomber
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Kiangsi : 1 mech_infantry
Siam : 1 flag
Yunnan : 1 aaGun, 1 armour and 7 infantry
Shan State : 2 aaGuns, 1 artillery and 5 infantry
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
37 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 destroyer
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 infantry
Smolensk : 1 bomber
Iraq : 3 infantry
Eastern Persia : 1 flag, 3 mech_infantrys
Persia : 1 flag, 1 fighter
98 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 47 / 58
Russians : 31 / 36
Japanese : 33 / 42
Americans : 50 / 75
Chinese : 13 / 18
British : 30 / 30
UK_Pacific : 14 / 19
Italians : 17 / 28
ANZAC : 14 / 28
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.600
Median : 4.000
Variance : 0.648
Standard Deviation : 0.805
Total rolls : 55Germans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.263
Median : 3.000
Variance : 1.611
Standard Deviation : 1.269
Total rolls : 19British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.300
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Italians Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
On the last round your fleet hit it all, so the tactical bomber vs. carrier didn’t impact the result.
Heads up that in absence of the battleship, the two fighters stay in England and the bomber sinks the transport and lands in Smolensk.
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Don’t forget about the Kamikaze decision if you want a chance at saving that transport.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from BritishCombat - Italians
Non Combat Move - Italians
1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 aaGun moved from Southern France to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Romania to Western Ukraine
1 artillery and 1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag, 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Kenya : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
Tunisia : 1 flag
Romania : 1 artillery, 1 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Bryansk : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 armour
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 submarine and 1 transport
Greece : 1 flag
92 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 mech_infantryProduction/PUs Summary :
Germans : 47 / 58
Russians : 30 / 36
Japanese : 33 / 42
Americans : 50 / 75
Chinese : 13 / 18
British : 29 / 30
UK_Pacific : 14 / 19
Italians : 19 / 29
ANZAC : 14 / 28
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Don’t forget about the Kamikaze decision if you want a chance at saving that transport.
Decided to not take a Kamikaze token.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Shan State to Eastern Persia
1 fighter moved from Queensland to 26 Sea Zone
2 fighters moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 cruiser moved from 57 Sea Zone to 61 Sea ZonePlace Units - ANZAC
2 fighters placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
South Australia : 1 artillery and 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
26 Sea Zone : 1 fighter
62 Sea Zone : 1 submarine
61 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry
Eastern Persia : 3 fightersProduction/PUs Summary :
Germans : 47 / 58
Russians : 30 / 36
Japanese : 33 / 42
Americans : 50 / 75
Chinese : 13 / 18
British : 29 / 30
UK_Pacific : 14 / 19
Italians : 19 / 29
ANZAC : 14 / 26
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 3 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 58
Russians : 30 / 36
Japanese : 33 / 42
Americans : 50 / 75
Chinese : 13 / 18
British : 29 / 30
UK_Pacific : 14 / 19
Italians : 19 / 29
ANZAC : 14 / 26
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Urals
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 artilleries and 13 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 artillery moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 infantry moved from Western Germany to Northern Italy
4 bombers moved from Western Germany to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 submarines moved from 90 Sea Zone to 92 Sea ZonePlace Units - Germans
1 bomber and 9 mech_infantrys placed in Germany
1 submarine placed in 93 Sea Zone
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsProduction/PUs Summary :
Germans : 54 / 64
Russians : 23 / 36
Japanese : 33 / 42
Americans : 50 / 75
Chinese : 13 / 18
British : 29 / 30
UK_Pacific : 14 / 19
Italians : 19 / 29
ANZAC : 14 / 26
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Urals
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 mech_infantry moved from Kazakhstan to Urals
1 fighter moved from Smolensk to Urals
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from ItaliansCombat - Russians
Battle in Urals
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Urals, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Urals, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Urals
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Urals, round 3 : 1/4 hits
Germans roll dice for 1 armour in Urals, round 3 : 0/1 hits
1 armour owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - Russians
1 fighter moved from Urals to Russia
1 infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Volgograd to Novosibirsk
4 aaGuns moved from Smolensk to Bryansk
4 artilleries and 8 infantry moved from Tambov to Bryansk
3 infantry moved from Tambov to Bryansk
9 infantry moved from Russia to Bryansk
5 artilleries and 22 infantry moved from Smolensk to Bryansk
1 fighter moved from Northwest Persia to Russia
2 armour moved from Iraq to Caucasus
1 armour moved from Iraq to EgyptPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
Bryansk : 4 aaGuns, 9 artilleries and 43 infantry
Urals : 2 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major, 2 fighters and 10 infantry
Novosibirsk : 1 mech_infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 2 armour
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 64
Russians : 26 / 29
Japanese : 33 / 42
Americans : 50 / 75
Chinese : 13 / 18
British : 29 / 30
UK_Pacific : 14 / 19
Italians : 18 / 29
ANZAC : 14 / 26
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
Average roll : 4.091
Median : 5.000
Variance : 2.900
Standard Deviation : 1.703
Total rolls : 11Germans Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.875
Median : 4.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 harbour, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Anhwe to Chahar
1 artillery moved from Jehol to Chahar
1 tactical_bomber moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
2 bombers moved from Japan to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 fighters moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from UK_Pacific
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 6 : 1/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Sumatra from Dutch with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 3/3 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/9 hits
British roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from UK_Pacific with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 armour and 1 infantry
EDIT: Removing units owned by Japanese from Buryatia: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
2 bombers moved from 19 Sea Zone to Japan
4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 6 Sea Zone to 22 Sea Zone
4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 22 Sea Zone
2 artilleries and 2 infantry moved from 22 Sea Zone to Marianas
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
1 infantry and 1 mech_infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 harbour placed in Marianas
1 armour and 2 infantry placed in Kiangsu
1 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalProduction/PUs Summary :
Germans : 52 / 64
Russians : 25 / 29
Japanese : 40 / 40
Americans : 50 / 75
Chinese : 11 / 18
British : 29 / 30
UK_Pacific : 14 / 19
Italians : 18 / 29
ANZAC : 14 / 26
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Cheering for the guys in Java, they deserve some reinforcements! :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 carriers and 4 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
3 fighters moved from 16 Sea Zone to 13 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 13 Sea Zone
3 carriers, 2 destroyers and 1 fighter moved from 26 Sea Zone to 13 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 62 Sea Zone to 30 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier moved from 101 Sea Zone to 86 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
1 carrier and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag, 1 destroyer
30 Sea Zone : 1 submarine
13 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 fighters
10 Sea Zone : 1 carrier, 4 submarines and 2 transports
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
86 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
101 Sea Zone : 2 carriers
Brazil : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 25 / 29
Japanese : 40 / 40
Americans : 52 / 75
Chinese : 11 / 18
British : 29 / 30
UK_Pacific : 14 / 19
Italians : 18 / 29
ANZAC : 14 / 26
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
1 artillery and 2 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 2/4 hits
Japanese roll dice for 1 artillery in Chahar, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Hunan
4 infantry moved from Kwangsi to HunanPlace Units - Chinese
2 artilleries and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kiangsi : 1 artillery and 2 infantry
Kweichow : 1 infantry
Hunan : 2 artilleries, 1 fighter and 8 infantry
Hopei : 1 infantry
Chahar : 2 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 25 / 29
Japanese : 38 / 40
Americans : 52 / 75
Chinese : 13 / 20
British : 29 / 30
UK_Pacific : 14 / 19
Italians : 18 / 29
ANZAC : 14 / 26
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.733
Median : 3.500
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30Americans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.579
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Kenya
3 fighters moved from Egypt to Kenya
1 bomber moved from Smolensk to UkraineCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Kenya
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Kenya, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters moved from Kenya to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 98 Sea Zone to 81 Sea Zone
2 battleships and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from Persia to Egypt
3 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Ukraine to Egypt
1 aaGun, 1 armour and 7 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Kwangtung to Hunan
3 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 aaGuns, 1 artillery and 5 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
3 fighters moved from United Kingdom to 101 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Hunan : 1 aaGun, 1 armour, 7 infantry and 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
37 Sea Zone : 1 flag
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 5 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
Rhodesia : 1 infantry
106 Sea Zone : 1 destroyer
Iraq : 3 mech_infantrys
Eastern Persia : 1 flag
101 Sea Zone : 3 fighters
81 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 64
Russians : 25 / 29
Japanese : 38 / 40
Americans : 52 / 75
Chinese : 13 / 20
British : 30 / 30
UK_Pacific : 14 / 20
Italians : 17 / 29
ANZAC : 14 / 26
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.632
Median : 3.000
Variance : 1.784
Standard Deviation : 1.336
Total rolls : 38Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.579
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7