Omega1759 (Allies +28) vs AEV (Axis)

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 5 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 carriers, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                        Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  4/7 hits
                        2 carriers owned by the Americans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  2/5 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  2/6 hits
                        1 tactical_bomber owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 :  3/3 hits
                        Germans roll dice for 1 battleship, 1 carrier and 2 fighters in 91 Sea Zone, round 4 :  3/4 hits
                        1 bomber owned by the Americans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 battleship remaining. Battle score for attacker is -22
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 submarine moved from 56 Sea Zone to 62 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        39 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
        16 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 31 / 36
        Japanese : 42 / 42
        Americans : 50 / 75
        Chinese : 7 / 13
        British : 29 / 27
        UK_Pacific : 11 / 12
        Italians : 18 / 28
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.459
            Median : 4.000
            Variance : 0.972
            Standard Deviation : 0.986
            Total rolls : 37

    Germans Combat
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.167
            Median : 3.000
            Variance : 1.529
            Standard Deviation : 1.237
            Total rolls : 18

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38771_Ame3.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Kansu to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan
                2 infantry moved from Kansu to Suiyuyan
                4 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                1 artillery and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 6 infantry
        Suiyuyan : 1 fighter and 4 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Chahar : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 31 / 36
        Japanese : 37 / 42
        Americans : 50 / 75
        Chinese : 12 / 18
        British : 29 / 27
        UK_Pacific : 11 / 12
        Italians : 18 / 28
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.488
            Median : 4.000
            Variance : 0.675
            Standard Deviation : 0.822
            Total rolls : 41

    Germans Combat
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.167
            Median : 3.000
            Variance : 1.529
            Standard Deviation : 1.237
            Total rolls : 18

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_38771_Chi3.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 bomber moved from United Kingdom to 91 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 battleship in 91 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Germans lost in 91 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in Anglo Egyptian Sudan
                    British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  3/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 19 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    British win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 aaGun and 3 infantry moved from Burma to Shan State
                3 mech_infantrys moved from India to Eastern Persia
                3 infantry moved from Persia to Iraq
                1 fighter moved from India to Persia
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 fighter moved from 91 Sea Zone to French Guiana
                1 fighter moved from 91 Sea Zone to British Guiana
                1 bomber moved from 91 Sea Zone to United Kingdom
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 3 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kiangsi : 1 mech_infantry
        Siam : 1 flag
        Yunnan : 1 aaGun, 1 armour and 7 infantry
        Shan State : 2 aaGuns, 1 artillery and 5 infantry
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 mech_infantry
        37 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 destroyer
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        British Guiana : 1 fighter
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 infantry
        French Guiana : 1 fighter
        Iraq : 3 infantry
        Eastern Persia : 1 flag, 3 mech_infantrys
        Persia : 1 flag, 1 fighter
        98 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 31 / 36
        Japanese : 33 / 42
        Americans : 50 / 75
        Chinese : 13 / 18
        British : 30 / 30
        UK_Pacific : 14 / 19
        Italians : 17 / 28
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.648
            Standard Deviation : 0.805
            Total rolls : 55

    Germans Combat
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.263
            Median : 3.000
            Variance : 1.611
            Standard Deviation : 1.269
            Total rolls : 19

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Italians Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_38771_UK_3.tsvg

  • '17 '16 '13 '12

    If you want to use Kamikaze, just roll the number of dice you want using TripleA and edit the transport back on.


  • @Omega1759:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

        Round: 3
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                        Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  4/7 hits
                        2 carriers owned by the Americans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  2/5 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  2/6 hits
                        1 tactical_bomber owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 :  3/3 hits
                        Germans roll dice for 1 battleship, 1 carrier and 2 fighters in 91 Sea Zone, round 4 :  3/4 hits
                        1 bomber owned by the Americans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 battleship remaining. Battle score for attacker is -22
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber

    I think different about the result of this Combat.
    Sinking the CV before the TacB would have been my way of Play in this Scenario.

    I would have gone for max def. since I would have to fear that the RAF will clean up the rest in sz91 anyway.
    Close to the Scenario of the sea battle in sz111 first round :wink:.

    Please swap the BB for my Ftr and land it on Gibraltar.

  • '17 '16 '13 '12

    Yes sir, how about Kamikaze to try to kill that destroyer and saving the transport?

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 bomber moved from United Kingdom to 91 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 battleship in 91 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Germans lost in 91 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in Anglo Egyptian Sudan
                    British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  3/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 19 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    British win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 aaGun and 3 infantry moved from Burma to Shan State
                3 mech_infantrys moved from India to Eastern Persia
                3 infantry moved from Persia to Iraq
                1 fighter moved from India to Persia
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 fighter moved from 91 Sea Zone to French Guiana
                1 fighter moved from 91 Sea Zone to British Guiana
                1 bomber moved from 91 Sea Zone to United Kingdom
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 3 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from French Guiana: 1 fighter
                EDIT: Removing units owned by British from British Guiana: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 2 fighters
                EDIT: Removing units owned by British from United Kingdom: 1 bomber
                EDIT: Adding units owned by British to Smolensk: 1 bomber
                EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Kiangsi : 1 mech_infantry
        Siam : 1 flag
        Yunnan : 1 aaGun, 1 armour and 7 infantry
        Shan State : 2 aaGuns, 1 artillery and 5 infantry
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 mech_infantry
        37 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 destroyer
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 infantry
        Smolensk : 1 bomber
        Iraq : 3 infantry
        Eastern Persia : 1 flag, 3 mech_infantrys
        Persia : 1 flag, 1 fighter
        98 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 31 / 36
        Japanese : 33 / 42
        Americans : 50 / 75
        Chinese : 13 / 18
        British : 30 / 30
        UK_Pacific : 14 / 19
        Italians : 17 / 28
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.648
            Standard Deviation : 0.805
            Total rolls : 55

    Germans Combat
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.263
            Median : 3.000
            Variance : 1.611
            Standard Deviation : 1.269
            Total rolls : 19

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Italians Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_38771_UK_3.tsvg

  • '17 '16 '13 '12

    On the last round your fleet hit it all, so the tactical bomber vs. carrier didn’t impact the result.

    Heads up that in absence of the battleship, the two fighters stay in England and the bomber sinks the transport and lands in Smolensk.

  • '17 '16 '13 '12

    Don’t forget about the Kamikaze decision if you want a chance at saving that transport.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Western Ukraine
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British

    Combat - Italians

    Non Combat Move - Italians
                1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 aaGun moved from Southern France to Northern Italy
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Romania to Western Ukraine
                1 artillery and 1 infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Alexandria : 1 flag, 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        Kenya : 1 flag, 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery
        Tunisia : 1 flag
        Romania : 1 artillery, 1 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Bryansk : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 2 armour
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 submarine and 1 transport
        Greece : 1 flag
        92 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 mech_infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 30 / 36
        Japanese : 33 / 42
        Americans : 50 / 75
        Chinese : 13 / 18
        British : 29 / 30
        UK_Pacific : 14 / 19
        Italians : 19 / 29
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_38771_Ita3.tsvg


  • @Omega1759:

    Don’t forget about the Kamikaze decision if you want a chance at saving that transport.

    Decided to not take a Kamikaze token.
    Thank you.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Shan State to Eastern Persia
                1 fighter moved from Queensland to 26 Sea Zone
                2 fighters moved from New South Wales to Queensland
                1 aaGun and 1 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to Queensland
                1 destroyer moved from 42 Sea Zone to 61 Sea Zone
                1 cruiser moved from 57 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        South Australia : 1 artillery and 1 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        26 Sea Zone : 1 fighter
        62 Sea Zone : 1 submarine
        61 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry
        Eastern Persia : 3 fighters

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 30 / 36
        Japanese : 33 / 42
        Americans : 50 / 75
        Chinese : 13 / 18
        British : 29 / 30
        UK_Pacific : 14 / 19
        Italians : 19 / 29
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_38771_ANZ3.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 3 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 30 / 36
        Japanese : 33 / 42
        Americans : 50 / 75
        Chinese : 13 / 18
        British : 29 / 30
        UK_Pacific : 14 / 19
        Italians : 19 / 29
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_38771_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 5 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 armour moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Urals
                      Germans take Urals from Russians
                1 infantry moved from Nenetsia to Urals
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 artilleries and 13 infantry moved from Western Ukraine to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 artillery moved from Poland to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 infantry moved from Western Germany to Northern Italy
                4 bombers moved from Western Germany to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                2 submarines moved from 90 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 bomber and 9 mech_infantrys placed in Germany
                1 submarine placed in 93 Sea Zone
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 23 / 36
        Japanese : 33 / 42
        Americans : 50 / 75
        Chinese : 13 / 18
        British : 29 / 30
        UK_Pacific : 14 / 19
        Italians : 19 / 29
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_38771_Ger4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Timguska to Urals
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 mech_infantry moved from Kazakhstan to Urals
                1 fighter moved from Smolensk to Urals
                1 infantry moved from Smolensk to Bryansk
                      Russians take Bryansk from Italians

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Urals, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Urals, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Urals
                        Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Urals, round 3 :  1/4 hits
                        Germans roll dice for 1 armour in Urals, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Urals to Russia
                1 infantry moved from Dzavhan to Yenisey
                1 mech_infantry moved from Volgograd to Novosibirsk
                4 aaGuns moved from Smolensk to Bryansk
                4 artilleries and 8 infantry moved from Tambov to Bryansk
                3 infantry moved from Tambov to Bryansk
                9 infantry moved from Russia to Bryansk
                5 artilleries and 22 infantry moved from Smolensk to Bryansk
                1 fighter moved from Northwest Persia to Russia
                2 armour moved from Iraq to Caucasus
                1 armour moved from Iraq to Egypt

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour
        Bryansk : 4 aaGuns, 9 artilleries and 43 infantry
        Urals : 2 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters and 10 infantry
        Novosibirsk : 1 mech_infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Caucasus : 2 armour
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 26 / 29
        Japanese : 33 / 42
        Americans : 50 / 75
        Chinese : 13 / 18
        British : 29 / 30
        UK_Pacific : 14 / 19
        Italians : 18 / 29
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
            Average roll : 4.091
            Median : 5.000
            Variance : 2.900
            Standard Deviation : 1.703
            Total rolls : 11

    Germans Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.875
            Median : 4.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    triplea_38771_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 harbour, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Jehol to Chahar
                1 tactical_bomber moved from Anhwe to Chahar
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                2 bombers moved from Japan to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                      Japanese take 20 Sea Zone from UK_Pacific
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 5 :  0/1 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 6 :  0/1 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 6 :  1/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Sumatra from Dutch with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  3/3 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 :  5/9 hits
                        British roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from UK_Pacific with 2 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
                EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 armour and 1 infantry
                EDIT: Removing units owned by Japanese from Buryatia: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                2 bombers moved from 19 Sea Zone to Japan
                4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 6 Sea Zone to 22 Sea Zone
                4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 22 Sea Zone
                2 artilleries and 2 infantry moved from 22 Sea Zone to Marianas
                2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from Chahar to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
                1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 harbour placed in Marianas
                1 armour and 2 infantry placed in Kiangsu
                1 infantry placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 29
        Japanese : 40 / 40
        Americans : 50 / 75
        Chinese : 11 / 18
        British : 29 / 30
        UK_Pacific : 14 / 19
        Italians : 18 / 29
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_38771_Jap4.tsvg

  • '17 '16 '13 '12

    Cheering for the guys in Java, they deserve some reinforcements!  :-D

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 carriers and 4 submarines; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 3 fighters in 16 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                3 fighters moved from 16 Sea Zone to 13 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 13 Sea Zone
                3 carriers, 2 destroyers and 1 fighter moved from 26 Sea Zone to 13 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 62 Sea Zone to 30 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier moved from 101 Sea Zone to 86 Sea Zone

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                1 carrier and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        41 Sea Zone : 1 flag, 1 destroyer
        30 Sea Zone : 1 submarine
        13 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 fighters
        10 Sea Zone : 1 carrier, 4 submarines and 2 transports
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        86 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        101 Sea Zone : 2 carriers
        Brazil : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 29
        Japanese : 40 / 40
        Americans : 52 / 75
        Chinese : 11 / 18
        British : 29 / 30
        UK_Pacific : 14 / 19
        Italians : 18 / 29
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38771_Ame4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Suiyuyan to Chahar
                1 artillery and 2 infantry moved from Kwangsi to Kiangsi

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 :  2/4 hits
                        Japanese roll dice for 1 artillery in Chahar, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Hunan
                4 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 artillery and 2 infantry
        Kweichow : 1 infantry
        Hunan : 2 artilleries, 1 fighter and 8 infantry
        Hopei : 1 infantry
        Chahar : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 29
        Japanese : 38 / 40
        Americans : 52 / 75
        Chinese : 13 / 20
        British : 29 / 30
        UK_Pacific : 14 / 19
        Italians : 18 / 29
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.733
            Median : 3.500
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.579
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_38771_Chi4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to Kenya
                3 fighters moved from Egypt to Kenya
                1 bomber moved from Smolensk to Ukraine

    Combat - British
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Kenya
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Kenya, round 2 :  2/5 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters moved from Kenya to Egypt
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 98 Sea Zone to 81 Sea Zone
                2 battleships and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                1 fighter moved from Persia to Egypt
                3 mech_infantrys moved from Eastern Persia to Iraq
                1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Ukraine to Egypt
                1 aaGun, 1 armour and 7 infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Kwangtung to Hunan
                3 mech_infantrys moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                2 aaGuns, 1 artillery and 5 infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                3 fighters moved from United Kingdom to 101 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        Hunan : 1 aaGun, 1 armour, 7 infantry and 1 mech_infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        37 Sea Zone : 1 flag
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 5 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        106 Sea Zone : 1 destroyer
        Iraq : 3 mech_infantrys
        Eastern Persia : 1 flag
        101 Sea Zone : 3 fighters
        81 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 29
        Japanese : 38 / 40
        Americans : 52 / 75
        Chinese : 13 / 20
        British : 30 / 30
        UK_Pacific : 14 / 20
        Italians : 17 / 29
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 12 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.632
            Median : 3.000
            Variance : 1.784
            Standard Deviation : 1.336
            Total rolls : 38

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.579
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_38771_UK_4.tsvg

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