bb66fef7-8d05-406a-a3e1-7c26316db4cf-dawg-40-v-mike-g40-start-round-5-US, CHI, UK,-5.tsvg
PP (Axis) and Caesar1 (Allies) play BM v2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Tanganyika Territory from British to Italians
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
2 aaGuns moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Kenya to Tanganyika TerritoryPlace Units - Italians
1 armour and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 22 PUs total -
Hey - this is a game for fun right! No problem with any edits. Although I should say I did another cheeky one with the Italians, which I am happy to rescind if you wish.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
1 carrier moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
3 fighters moved from Persia to India
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
46 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 carrier
Iraq : 1 flag
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 44 / 58
Russians : 24 / 31
Japanese : 63 / 71
Americans : 55 / 71
Chinese : 6 / 6
British : 31 / 39
UK_Pacific : 6 / 9
Italians : 18 / 22
ANZAC : 12 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 58
Russians : 24 / 31
Japanese : 63 / 71
Americans : 55 / 71
Chinese : 6 / 6
British : 31 / 39
UK_Pacific : 6 / 9
Italians : 18 / 22
ANZAC : 12 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Novgorod to Belarus
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Russia
2 bombers moved from Novgorod to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Novgorod to Russia
1 tactical_bomber moved from Western Ukraine to Ukraine
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea ZoneCombat - Germans
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Scramble in Russia?
I remember that Triple A does not allocate AA casualties as it should? So planning to take the dice as bombers first then TBs.
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no scramble! :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Novgorod to Belarus
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Russia
2 bombers moved from Novgorod to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Novgorod to Russia
1 tactical_bomber moved from Western Ukraine to Ukraine
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia rolls: 5,2 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 13 damage total. Damaged units is as follows: factory_major = 7, airfield = 6
Battle in 125 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win, taking 125 Sea Zone from British with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ukraine
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 fighter and 2 tactical_bombers moved from Russia to Western Ukraine
2 tactical_bombers moved from Ukraine to Novgorod
1 fighter moved from 125 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
1 infantry placed in France
1 infantry placed in Western Germany
1 submarine placed in 113 Sea Zone
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Lost a bomber! My turn to :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
4 artilleries and 23 infantry moved from Russia to Bryansk
2 artilleries moved from Smolensk to Bryansk
2 armour moved from Russia to Bryansk
35 infantry moved from Smolensk to Bryansk
2 infantry moved from Tambov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 6 artilleries and 60 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 6 artilleries and 60 infantry in Bryansk, round 2 : 15/68 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 6 artilleries and 60 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
2 aaGuns moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Rostov to Russia
4 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
1 aaGun and 5 infantry moved from Timguska to Novosibirsk
2 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Kansu
2 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 92 Sea Zone to 105 Sea ZonePlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Szechwan : 2 infantry
Yenisey : 2 infantry
Yakut S.S.R. : 1 aaGun and 11 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 4 aaGuns, 2 armour, 6 artilleries, 60 infantry and 4 mech_infantrys
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
Novosibirsk : 1 aaGun and 5 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Samara : 1 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 60
Russians : 19 / 26
Japanese : 63 / 71
Americans : 55 / 71
Chinese : 6 / 6
British : 31 / 39
UK_Pacific : 6 / 9
Italians : 18 / 22
ANZAC : 12 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.338
Median : 3.000
Variance : 0.384
Standard Deviation : 0.619
Total rolls : 74Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.375
Median : 3.500
Variance : 0.394
Standard Deviation : 0.628
Total rolls : 72 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 8 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 44 Sea Zone
2 bombers moved from Yunnan to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
2 artilleries moved from Anhwe to Hunan
1 fighter moved from Japan to French Indo China
1 tactical_bomber moved from Japan to French Indo China
2 bombers moved from 41 Sea Zone to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
@Private:
Lost a bomber! My turn to :cry:
A bottle of vodka more for that good guy :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
2 fighters moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 mech_infantry moved from French Equatorial Africa to Ethiopia
Americans take Ethiopia from ItaliansCombat - Americans
Battle in Java
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 0/3 hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 44 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Java: 1 infantry
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier, 2 destroyers and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from 94 Sea Zone to Gibraltar
3 fighters moved from Eastern Persia to India
1 fighter moved from Eastern Persia to BryanskPlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer, 1 submarine and 3 transports placed in 10 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
India : 1 bomber and 3 fighters
Queensland : 1 bomber and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 tactical_bombers
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
26 Sea Zone : 1 carrier and 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 3 transports
54 Sea Zone : 1 carrier and 2 destroyers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 fighter and 1 tactical_bomber
Morocco : 1 flag, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys
French Central Africa : 1 flag
French West Africa : 1 flag
Ethiopia : 1 flag, 1 mech_infantry
Bryansk : 1 fighter
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 49 / 60
Russians : 19 / 26
Japanese : 59 / 69
Americans : 60 / 80
Chinese : 6 / 6
British : 31 / 39
UK_Pacific : 6 / 9
Italians : 17 / 22
ANZAC : 12 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4,111
Median : 5,000
Variance : 1,294
Standard Deviation : 1,138
Total rolls : 18Italians Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4,000
Median : 4,500
Variance : 0,769
Standard Deviation : 0,877
Total rolls : 14Japanese Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5,667
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 17 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 17 infantry in Yunnan, round 2 : 3/18 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsTerritory Summary for Chinese :
Yunnan : 16 infantry
Kansu : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 49 / 60
Russians : 19 / 26
Japanese : 58 / 69
Americans : 60 / 80
Chinese : 7 / 10
British : 31 / 39
UK_Pacific : 6 / 9
Italians : 17 / 22
ANZAC : 12 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3,676
Median : 4,000
Variance : 0,528
Standard Deviation : 0,726
Total rolls : 37Italians Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4,000
Median : 4,500
Variance : 0,769
Standard Deviation : 0,877
Total rolls : 14Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,389
Median : 3,000
Variance : 0,353
Standard Deviation : 0,594
Total rolls : 18Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 cruiser, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
2 infantry and 3 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 armour and 1 mech_infantry moved from Egypt to Syria
1 fighter moved from Tobruk to Syria
6 submarines moved from 92 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Tobruk to 97 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 3 fighters, 6 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 6 submarines in 97 Sea Zone, round 2 : 0/6 hits
British roll dice for 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 3 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Tanganyika Territory
British attack with 1 bomber, 2 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Tanganyika Territory, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 0/4 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Tanganyika Territory, round 3 : 1/6 hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Tanganyika Territory, round 4 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 4 : 0/2 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Tanganyika Territory, round 5 : 3/5 hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 5 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 2 infantry
Battle in Syria
British attack with 1 armour, 1 fighter and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Syria, round 2 : 2/3 hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in Syria
British win, taking Syria from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
2 aaGuns, 2 artilleries and 20 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Syria to Iraq
1 artillery moved from Alexandria to Egypt
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Tunisia to Algeria
1 bomber moved from Tanganyika Territory to Rhodesia
3 fighters moved from 97 Sea Zone to Tobruk
1 tactical_bomber moved from 97 Sea Zone to Tobruk
1 fighter moved from 125 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 92 Sea ZonePlace Units - British
1 infantry and 2 mech_infantrys placed in Persia
1 cruiser and 2 destroyers placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 46 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by British to 42 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Yunnan : 2 aaGuns, 2 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Shan State : 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
42 Sea Zone : 1 battleship and 1 cruiser
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 aaGun, 1 airfield, 1 fighter and 1 infantry
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Rhodesia : 1 bomber
Tanganyika Territory : 3 mech_infantrys
Algeria : 1 flag, 1 infantry
Syria : 1 flag, 1 armour
Tunisia : 1 flag
Tobruk : 1 flag, 3 fighters and 1 tactical_bomber
Libya : 1 flag
Caucasus : 1 infantry
125 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 battleship, 1 cruiser and 3 destroyers
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 fighter
92 Sea Zone : 1 destroyer and 1 submarine
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
91 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 49 / 60
Russians : 19 / 26
Japanese : 57 / 69
Americans : 60 / 80
Chinese : 7 / 10
British : 33 / 38
UK_Pacific : 7 / 11
Italians : 16 / 22
ANZAC : 12 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 20 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 13 times
6 was rolled 29 times
Average roll : 3,716
Median : 4,000
Variance : 1,583
Standard Deviation : 1,258
Total rolls : 109Null / Other
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4,000
Median : 5,000
Variance : 1,231
Standard Deviation : 1,109
Total rolls : 14Germans Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4,667
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Italians Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4,000
Median : 5,000
Variance : 1,231
Standard Deviation : 1,109
Total rolls : 14British Combat
1 was rolled 4 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3,463
Median : 3,000
Variance : 1,825
Standard Deviation : 1,351
Total rolls : 41Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4,000
Median : 4,500
Variance : 0,769
Standard Deviation : 0,877
Total rolls : 14Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,389
Median : 3,000
Variance : 0,353
Standard Deviation : 0,594
Total rolls : 18Neutral_Axis Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
Hi PP! There is only a minor edit in the uk’s turn and another edit in the american’s one. In that one I did a mistake with the combat moves so you will find diplicate of two combat in your emails. Nothing important but I found fair to took the worse results on two :wink:. Sorry! Hope this is ok with you.
I have to learn not to do moves in late night :-o -
Olso I suppose no scramble in Italy!
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Hi PP! There is only a minor edit in the uk’s turn and another edit in the american’s one. In that one I did a mistake with the combat moves so you will find diplicate of two combat in your emails. Nothing important but I found fair to took the worse results on two :wink:. Sorry! Hope this is ok with you.
I have to learn not to do moves in late night  :-oNot yet looked but will all be fine Caesar!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Smolensk
Italians take Smolensk from Russians
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Western Ukraine to UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1,6,6,3,6,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 5 PUs (12 lost to blockades); end with 9 PUs total





