dawg-40-v-mike-g40-start-R5 GERMANY 5 bid at end R5.tsvg this is the one where bid placed at end of round 5
PP (Axis) and Caesar1 (Allies) play BM v2
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Lost a bomber! My turn to :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
4 artilleries and 23 infantry moved from Russia to Bryansk
2 artilleries moved from Smolensk to Bryansk
2 armour moved from Russia to Bryansk
35 infantry moved from Smolensk to Bryansk
2 infantry moved from Tambov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 6 artilleries and 60 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 6 artilleries and 60 infantry in Bryansk, round 2 : 15/68 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 6 artilleries and 60 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
2 aaGuns moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Rostov to Russia
4 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
1 aaGun and 5 infantry moved from Timguska to Novosibirsk
2 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Kansu
2 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 92 Sea Zone to 105 Sea ZonePlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Szechwan : 2 infantry
Yenisey : 2 infantry
Yakut S.S.R. : 1 aaGun and 11 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 4 aaGuns, 2 armour, 6 artilleries, 60 infantry and 4 mech_infantrys
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
Novosibirsk : 1 aaGun and 5 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Samara : 1 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 60
Russians : 19 / 26
Japanese : 63 / 71
Americans : 55 / 71
Chinese : 6 / 6
British : 31 / 39
UK_Pacific : 6 / 9
Italians : 18 / 22
ANZAC : 12 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.338
Median : 3.000
Variance : 0.384
Standard Deviation : 0.619
Total rolls : 74Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.375
Median : 3.500
Variance : 0.394
Standard Deviation : 0.628
Total rolls : 72 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 8 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 44 Sea Zone
2 bombers moved from Yunnan to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
2 artilleries moved from Anhwe to Hunan
1 fighter moved from Japan to French Indo China
1 tactical_bomber moved from Japan to French Indo China
2 bombers moved from 41 Sea Zone to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
@Private:
Lost a bomber! My turn to :cry:
A bottle of vodka more for that good guy :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
2 fighters moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 mech_infantry moved from French Equatorial Africa to Ethiopia
Americans take Ethiopia from ItaliansCombat - Americans
Battle in Java
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 0/3 hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 44 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Java: 1 infantry
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier, 2 destroyers and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from 94 Sea Zone to Gibraltar
3 fighters moved from Eastern Persia to India
1 fighter moved from Eastern Persia to BryanskPlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer, 1 submarine and 3 transports placed in 10 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
India : 1 bomber and 3 fighters
Queensland : 1 bomber and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 tactical_bombers
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
26 Sea Zone : 1 carrier and 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 3 transports
54 Sea Zone : 1 carrier and 2 destroyers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 fighter and 1 tactical_bomber
Morocco : 1 flag, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys
French Central Africa : 1 flag
French West Africa : 1 flag
Ethiopia : 1 flag, 1 mech_infantry
Bryansk : 1 fighter
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 49 / 60
Russians : 19 / 26
Japanese : 59 / 69
Americans : 60 / 80
Chinese : 6 / 6
British : 31 / 39
UK_Pacific : 6 / 9
Italians : 17 / 22
ANZAC : 12 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4,111
Median : 5,000
Variance : 1,294
Standard Deviation : 1,138
Total rolls : 18Italians Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4,000
Median : 4,500
Variance : 0,769
Standard Deviation : 0,877
Total rolls : 14Japanese Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5,667
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 17 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 17 infantry in Yunnan, round 2 : 3/18 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsTerritory Summary for Chinese :
Yunnan : 16 infantry
Kansu : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 49 / 60
Russians : 19 / 26
Japanese : 58 / 69
Americans : 60 / 80
Chinese : 7 / 10
British : 31 / 39
UK_Pacific : 6 / 9
Italians : 17 / 22
ANZAC : 12 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3,676
Median : 4,000
Variance : 0,528
Standard Deviation : 0,726
Total rolls : 37Italians Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4,000
Median : 4,500
Variance : 0,769
Standard Deviation : 0,877
Total rolls : 14Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,389
Median : 3,000
Variance : 0,353
Standard Deviation : 0,594
Total rolls : 18Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 cruiser, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
2 infantry and 3 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 armour and 1 mech_infantry moved from Egypt to Syria
1 fighter moved from Tobruk to Syria
6 submarines moved from 92 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Tobruk to 97 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 4 : 1/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 3 fighters, 6 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 6 submarines in 97 Sea Zone, round 2 : 0/6 hits
British roll dice for 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 3 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Tanganyika Territory
British attack with 1 bomber, 2 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Tanganyika Territory, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 0/4 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Tanganyika Territory, round 3 : 1/6 hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Tanganyika Territory, round 4 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 4 : 0/2 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Tanganyika Territory, round 5 : 3/5 hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 5 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 2 infantry
Battle in Syria
British attack with 1 armour, 1 fighter and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Syria, round 2 : 2/3 hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in Syria
British win, taking Syria from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
2 aaGuns, 2 artilleries and 20 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Syria to Iraq
1 artillery moved from Alexandria to Egypt
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Tunisia to Algeria
1 bomber moved from Tanganyika Territory to Rhodesia
3 fighters moved from 97 Sea Zone to Tobruk
1 tactical_bomber moved from 97 Sea Zone to Tobruk
1 fighter moved from 125 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 92 Sea ZonePlace Units - British
1 infantry and 2 mech_infantrys placed in Persia
1 cruiser and 2 destroyers placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 46 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by British to 42 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Yunnan : 2 aaGuns, 2 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Shan State : 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
42 Sea Zone : 1 battleship and 1 cruiser
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 aaGun, 1 airfield, 1 fighter and 1 infantry
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Rhodesia : 1 bomber
Tanganyika Territory : 3 mech_infantrys
Algeria : 1 flag, 1 infantry
Syria : 1 flag, 1 armour
Tunisia : 1 flag
Tobruk : 1 flag, 3 fighters and 1 tactical_bomber
Libya : 1 flag
Caucasus : 1 infantry
125 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 battleship, 1 cruiser and 3 destroyers
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 fighter
92 Sea Zone : 1 destroyer and 1 submarine
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
91 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 49 / 60
Russians : 19 / 26
Japanese : 57 / 69
Americans : 60 / 80
Chinese : 7 / 10
British : 33 / 38
UK_Pacific : 7 / 11
Italians : 16 / 22
ANZAC : 12 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 20 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 13 times
6 was rolled 29 times
Average roll : 3,716
Median : 4,000
Variance : 1,583
Standard Deviation : 1,258
Total rolls : 109Null / Other
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4,000
Median : 5,000
Variance : 1,231
Standard Deviation : 1,109
Total rolls : 14Germans Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4,667
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Italians Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4,000
Median : 5,000
Variance : 1,231
Standard Deviation : 1,109
Total rolls : 14British Combat
1 was rolled 4 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3,463
Median : 3,000
Variance : 1,825
Standard Deviation : 1,351
Total rolls : 41Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4,000
Median : 4,500
Variance : 0,769
Standard Deviation : 0,877
Total rolls : 14Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,389
Median : 3,000
Variance : 0,353
Standard Deviation : 0,594
Total rolls : 18Neutral_Axis Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
Hi PP! There is only a minor edit in the uk’s turn and another edit in the american’s one. In that one I did a mistake with the combat moves so you will find diplicate of two combat in your emails. Nothing important but I found fair to took the worse results on two :wink:. Sorry! Hope this is ok with you.
I have to learn not to do moves in late night :-o -
Olso I suppose no scramble in Italy!
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Hi PP! There is only a minor edit in the uk’s turn and another edit in the american’s one. In that one I did a mistake with the combat moves so you will find diplicate of two combat in your emails. Nothing important but I found fair to took the worse results on two :wink:. Sorry! Hope this is ok with you.
I have to learn not to do moves in late night  :-oNot yet looked but will all be fine Caesar!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Smolensk
Italians take Smolensk from Russians
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Western Ukraine to UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1,6,6,3,6,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 5 PUs (12 lost to blockades); end with 9 PUs total -
You are winning this game!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from India to 42 Sea Zone
1 fighter moved from India to JavaPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 artillery, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
62 Sea Zone : 2 destroyers and 1 transport
Iraq : 1 flag
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 49 / 60
Russians : 18 / 26
Japanese : 57 / 69
Americans : 60 / 80
Chinese : 7 / 10
British : 33 / 38
UK_Pacific : 7 / 11
Italians : 17 / 9
ANZAC : 12 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 49 / 60
Russians : 18 / 26
Japanese : 57 / 69
Americans : 60 / 80
Chinese : 7 / 10
British : 33 / 38
UK_Pacific : 7 / 11
Italians : 17 / 9
ANZAC : 12 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@Private:
You are winning this game!
Someone could say “Never surrender!” :wink:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 fighter moved from Western Ukraine to Russia
2 tactical_bombers moved from Novgorod to Vologda -
I want to use a TB in R as well, but it won’t let me assign it to bomb, perhaps because the AB has max damage?
Is that an error in the s/w do you think?
Either way do you want to intercept?
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No intercept!
Pheraps yes, I really don’t know. It is the first time I see something like this. I will check the rules
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wittmann has been peeking at our game and tells me that he thinks the TB cannot go along for the ride if the AB is already at max damage!
Will complete G with no intercepts as you don’t make that answer conditional on the above.





