i think u can place it (the fig from sz 62) to sz 54 AC
but then u have to move one fig that landed in sz 54 AC
and bring AC from sz 37 to pick it up
i am right?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 29 Sea Zone
4 fighters moved from Hawaiian Islands to 29 Sea Zone
4 fighters and 4 tactical_bombers moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
Combat - Americans
Battle in Finland
Americans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Germans defend with 2 infantry
Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 29 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
4 fighters moved from 29 Sea Zone to 11 Sea Zone
2 carriers moved from 10 Sea Zone to 11 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 battleship moved from 10 Sea Zone to 11 Sea Zone
16 submarines moved from 106 Sea Zone to 64 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 123 Sea Zone
4 fighters and 4 tactical_bombers moved from Finland to Norway
Place Units - Americans
3 fighters placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Americans collect 49 PUs (4 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
4 fighters moved from India to Burma
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
Combat - British
Battle in Burma
British attack with 4 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British win with 4 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Alexandria to Egypt
1 bomber moved from Northwest Persia to Iraq
1 artillery moved from Eastern Persia to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
4 fighters moved from Burma to India
Place Units - British
3 mech_infantrys placed in Union of South Africa
2 artilleries and 1 infantry placed in Egypt
2 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,4,5,1,6,6
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 artilleries, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
4 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from 96 Sea Zone to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 4 armour and 4 mech_infantrys
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to 96 Sea Zone
1 bomber moved from Alexandria to Southern Italy
5 transports moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
5 artilleries and 5 infantry moved from Northern Italy to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
5 artilleries, 1 cruiser, 5 infantry, 1 marine and 5 transports moved from 97 Sea Zone to 96 Sea Zone
5 artilleries, 5 infantry and 1 marine moved from 96 Sea Zone to Tobruk
2 armour moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Belarus
2 aaGuns and 2 infantry moved from Novgorod to Belarus
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 submarine moved from 82 Sea Zone to 68 Sea Zone
Place Units - Italians
1 submarine placed in 95 Sea Zone
5 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 11 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
2 fighters moved from Novgorod to Smolensk
1 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Iraq
1 infantry moved from Nigeria to French Equatorial Africa
Germans take French Equatorial Africa from French
Combat - Germans
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Rostov to Bryansk
3 artilleries moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
6 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
17 mech_infantrys moved from Rostov to Northwest Persia
7 armour moved from Rostov to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
10 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
3 artilleries moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Eastern Poland to Belarus
4 mech_infantrys moved from Belarus to Rostov
3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Smolensk to Novgorod
4 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 6 infantry moved from Germany to 114 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 6 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from Smolensk to Novgorod
1 bomber moved from Novgorod to Rostov
1 artillery moved from Western Germany to Germany
1 submarine moved from 82 Sea Zone to 84 Sea Zone
1 submarine moved from 126 Sea Zone to 127 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
4 artilleries, 5 infantry and 1 mech_infantry placed in Germany
1 submarine placed in 93 Sea Zone
1 submarine placed in 105 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Nenetsia
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery moved from Samara to Tambov
34 artilleries and 60 infantry moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 35 artilleries and 61 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 35 artilleries and 61 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Nenetsia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Nenetsia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Nenetsia to Russia
2 aaGuns, 1 artillery and 7 infantry moved from Vologda to Russia
1 aaGun moved from Samara to Tambov
2 aaGuns moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 3 infantry, 4 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships and 2 marines moved from 63 Sea Zone to 61 Sea Zone
1 submarine moved from 63 Sea Zone to 61 Sea Zone
3 submarines moved from 42 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 61 Sea Zone
1 carrier moved from 63 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
1 artillery moved from Sikang to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
1 armour moved from Kansu to Kazakhstan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 61 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 fighter, 2 marines, 4 submarines and 1 tactical_bomber
ANZAC defend with 1 carrier and 1 destroyer
Units damaged: 1 carrier owned by the ANZAC
Japanese win with 2 battleships, 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for ANZAC: 1 carrier and 1 destroyer
Battle in Sumatra
Japanese attack with 3 artilleries, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 3 artilleries, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kazakhstan
Japanese attack with 2 armour, 1 artillery and 4 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from New Zealand to 63 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 marines and 1 tactical_bomber moved from 63 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 31 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Suiyuyan to Dzavhan
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shan State to Burma
3 artilleries moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
4 mech_infantrys moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
2 bombers moved from Kweichow to Philippines
3 tactical_bombers moved from French Indo China to Caroline Islands
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Japan to Wake Island
1 fighter and 1 tactical_bomber moved from French Indo China to Caroline Islands
2 submarines moved from 33 Sea Zone to 62 Sea Zone
2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 4 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
7 fighters and 4 tactical_bombers moved from Norway to 125 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 battleship, 2 carriers and 4 fighters moved from 11 Sea Zone to 26 Sea Zone
16 submarines moved from 64 Sea Zone to 12 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
12 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 4 tactical_bombers
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Italians with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
7 fighters and 4 tactical_bombers moved from 125 Sea Zone to Norway
Place Units - Americans
1 aaGun and 2 infantry placed in Norway
5 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
4 fighters and 2 tactical_bombers moved from India to Burma
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Iraq to Persia
1 bomber moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 10 mech_infantrys moved from Egypt to Iraq
2 fighters moved from United Kingdom to Norway
Combat - British
Battle in Persia
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 fighters and 2 tactical_bombers moved from Burma to India
1 bomber moved from Persia to Egypt
1 fighter moved from Egypt to Iraq
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1,3,5,1,1
British collect 28 PUs (4 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 3 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry, 3 marines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Archangel
2 infantry and 1 mech_infantry moved from Belarus to Archangel
Combat - Italians
Battle in Archangel
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Belarus to Archangel
2 armour moved from Ukraine to Volgograd
4 armour and 4 mech_infantrys moved from Northwest Persia to Volgograd
8 artilleries, 17 infantry, 3 marines and 2 mech_infantrys moved from Tobruk to Alexandria
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 cruisers, 1 fighter and 5 transports moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Southern Italy
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
5 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 68 Sea Zone to 66 Sea Zone
1 submarine moved from 71 Sea Zone to 72 Sea Zone
Place Units - Italians
2 transports placed in 97 Sea Zone
1 artillery, 3 infantry and 3 marines placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 aaGuns; Remaining resources: 2 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 aaGuns placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,2,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1,3,3
ANZAC collect 4 PUs (5 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
before i roll, letting you know i’m going to exchange a mech with a marine (i have an extra pu)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
3 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 bomber moved from Rostov to Novosibirsk
1 mech_infantry moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Persia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
Combat - Germans
Battle in Finland
Battle in Bryansk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Finland from Americans, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Persia
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 aaGun, 14 artilleries and 1 infantry moved from Belarus to Smolensk
3 mech_infantrys moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
13 armour and 21 mech_infantrys moved from Northwest Persia to Volgograd
37 artilleries moved from Rostov to Volgograd
10 infantry moved from Rostov to Volgograd
4 mech_infantrys moved from Rostov to Smolensk
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries moved from Germany to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 9 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Germany to Eastern Poland
2 artilleries moved from Germany to Poland
1 submarine moved from 105 Sea Zone to 87 Sea Zone
1 submarine moved from 84 Sea Zone to 85 Sea Zone
1 submarine moved from 93 Sea Zone to 90 Sea Zone
1 tactical_bomber moved from Southern Italy to Gibraltar
1 tactical_bomber moved from 96 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Persia to Southern Italy
1 bomber moved from Caroline Islands to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 bomber moved from Novosibirsk to Novgorod
1 infantry moved from French Equatorial Africa to Nigeria
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
2 artilleries, 4 infantry and 4 mech_infantrys placed in Germany
2 artilleries placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Adding units owned by Germans to Southern France: 1 marine
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 cruiser
EDIT: Changing PUs for Germans from 1 to 0
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,2
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Timguska
Russians take Timguska from Japanese
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
3 aaGuns, 35 artilleries and 61 infantry moved from Tambov to Russia
Place Units - Russians
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 3 carriers, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kansu to Timguska
1 mech_infantry moved from Yenisey to Timguska
1 armour moved from Dzavhan to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Kazakhstan to Eastern Persia
Japanese take Eastern Persia from British
2 armour and 3 mech_infantrys moved from Kazakhstan to Timguska
1 infantry moved from Yunnan to Burma
2 submarines moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 80 Sea Zone
4 fighters moved from French Indo China to Burma
1 bomber moved from Philippines to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 bomber, 4 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 2 carriers, 1 submarine and 1 transport
submerge or fight your sub in 80?
fight
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 3 carriers, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kansu to Timguska
1 mech_infantry moved from Yenisey to Timguska
1 armour moved from Dzavhan to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Kazakhstan to Eastern Persia
Japanese take Eastern Persia from British
2 armour and 3 mech_infantrys moved from Kazakhstan to Timguska
1 infantry moved from Yunnan to Burma
2 submarines moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 80 Sea Zone
4 fighters moved from French Indo China to Burma
1 bomber moved from Philippines to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 bomber, 4 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 2 carriers, 1 submarine and 1 transport
Units damaged: 2 carriers owned by the British
Units damaged: 1 battleship owned by the British
1 submarine owned by the British Submerged
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 1 fighter and 2 submarines
Casualties for British: 1 battleship, 2 carriers and 1 transport
Battle in Timguska
Japanese attack with 2 armour, 1 artillery and 4 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
3 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 2 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
5 marines moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 3 carriers, 5 cruisers, 3 destroyers, 5 fighters, 5 marines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
5 marines moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
4 fighters and 3 tactical_bombers moved from Caroline Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Caroline Islands to Japan
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 submarine moved from 61 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 50 Sea Zone
1 submarine moved from 61 Sea Zone to 56 Sea Zone
1 submarine moved from 61 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 53 Sea Zone
1 submarine moved from 61 Sea Zone to 54 Sea Zone
2 battleships, 1 carrier, 1 fighter, 2 marines and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
3 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 41 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from French Indo China to Yunnan
1 marine moved from Sumatra to 41 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from Burma to 42 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 carrier moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from French Indo China to 36 Sea Zone
1 bomber and 2 fighters moved from Burma to French Indo China
1 bomber moved from Philippines to Caroline Islands
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 artillery moved from Szechwan to Yunnan
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Kweichow
1 mech_infantry moved from Manchuria to Chahar
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from Buryatia to Yenisey
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 80 Sea Zone to Persia
Place Units - Japanese
3 carriers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs