Minor Axis & Allied Powers

  • bump -

    The set up charts and rules in thsi post string are for the Deaths Head Map located under the Variants string.

  • Here is an updated version of the Rule Set (using DeathsHead Map):


    • Germany receives posted IPC value for each Minor Axis territory (as in standard game play); provided it has not been conquered by an Allied army.

    • Germany is not required to have any units in these territories to collect the IPC value (as in standard game play).

    • If the Minor Axis territory is conquered by an Allied army, Germany no longer collects this income value (as in standard game play).

    • If Finland, Hungary, Romania or Bulgaria are conquered by an Allied power, these Minor Axis powers no longer have the ability to collect their IPCs or field military units, regardless of whether these territories are retaken by the Axis. If their capital country is conquered, then any stand alone units for these countries are removed from the board; essentially surrendering.  If these countries have units in territories that also contain German units, then they remain on the board.

    • Minor Axis powers collect a fixed IPC amount at the end of their turn, regardless of whether they conquered any Allied territories.  Vichy France collects no income.

    • Increase in IPC value for territories conquered by Minor Axis powers are applied to Germany only. This is true whether the Minor Axis power conquered the territory by itself or in conjunction with German units.

    • Minor Axis IPCs cannot be shared with other Minor Axis powers or with Germany.

    • Minor Axis powers must always leave at least 1 unit in their capital nation at the end of their turn.  In the case of Vichy France, this includes the territories labeled “Vichy France” and “Tunisia”.

    • Finland, Hungary, Romania and Bulgaria must always have a direct supply line back to their capital nation at at the end of their turn.  This rule does not apply to Vichy France.

    • Some units are not eligible for purchase by Minor Axis powers as noted in the set up charts (blacked out). Minor Axis powers cannot build Industrial Complexes.

    • New units for Finland, Hungary, Romania and Bulgaria are always placed in the Minor Axis Power’s capital country.

    • Vichy French units may only defend, they may never attack.  Vichy French units can move to other Vichy occupied territories (Vichy France; Tunisia, Morocco, Northern Algeria, Algeria; West Africa and French West Africa).

    • German units may move through and end turns in any Vichy French territories.  Italian units may move through and end turns in Vichy French territories in North Africa  Italian units may pass through but not end turns in Vichy France.

    • If North Africa is cleared of Axis forces (German/Italian), any remaining Vichy French units in Africa become Free French Units and are controlled by the UK player.

    • German Oil: Romania represents German controlled oil reserves.  If Allied forces take this territory, the IPCs are paid to the conquering Allied nation.

    • All Minor Axis units can be combined with German units to gain attack/defense bonuses.  For example, Bulgarian Artillery would provide the +1 to Attack bonus for German infantry.  Italian units can only be combined with Vichy French units in North Africa, not any of the other Minor Axis powers.  German transports can transport any Minor Axis units and
      vice versa.  Italian transports may only transport Vichy French units.


    • Minor Allied powers operate as stand alone nations.  They can build all unit types, including ICs.

    • The IPCs for UK, Canada, ANZAC & India must be managed individually.

    • Industrial Complex in Calcutta (India) and New South Wales (ANZAC) are permitted a maximum placement of 3 & 2 new units respectively (labeled IPC value limit).  Industrial Complex in Quebec (Canada) is permitted a maximum of 1 new unit (labeled IPC value limit).

    • Except for the Convoy IPC sharing listed below, the IPCs must be used by their respective nation.  IPCs cannot be shared between UK and Minor Allied powers.

    • The 9 IPCS linked to the (4) British convoys located in the Indian and Pacific oceans
      can be allocated to either India or Australia as deemed by the UK player. The 3 IPCs
      linked to the British Convoy located near New Foundland can be allocated to Canada as
      deemed by the UK player.  The UK player can make this decision at the end of each round, during
      the Collect Income phase.

    • During the Mobilize New Unit phase, the UK player may place 1 unit each in either Calcutta (India), New South
      Wales (ANZAC), or Quebec (Canada).  This is in addition to the amount permitted by India, Australia
      and Canada.

    • If a single Minor Allied power attacks and conquers an Axis territory, then the IPCs are applied directly to that Minor
      Allied power.  When an attack against an Axis territory is conducted by multiple Minor Allied forces, the UK
      player must announce during the combat move phase which Minor Allied power is the “lead” attacker.
      This “lead” attacker receives the IPCs if the attack is successful and the territory is conquered.

    • Free French collect no income.  Any conquests by Free French troops are added to the UK players IPC value.

    • Each time Western France, France or Vichy France are liberated by an Allied nation and held for 1 complete round,
      place 2 Infantry as Free French Units in that territory during the UK player’s non-combat movement phase.

    • Mid-East Oil: Trans-Jordan, Syria, Iraq, Tehran and Iran represent Allied controlled oil reserves.  If the
      Axis forces take these territories, the IPCs are paid to the conquering Axis nation from the Allies directly.  The Allies
      can choose who pays the IPCs (either UK or U.S., but not the Soviet Union).

    • Pacific Oil: Java, Borneo & Sumatra represent UK controlled oil reserves.  If the Axis forces take these territories,
      the IPCs are paid to the conquering Axis nation from the UK player directly.  The UK player can choose who pays
      the IPCs (UK, ANZAC, India or Canada).  IPCs can be used from more than one of these powers to cover the payment.

    • Russian Oil: Caucasus & Western Kazakh represent Russian controlled oil reserves.  If the Axis forces take this territory, the IPCs are paid to Germany from Russia directly.

    • Use AAP40 China Rules.  The following territories can be controlled (collect income) buy China: Shantung;  Shansi & Peking.  The following territories can be occupied but not controlled by China: Hong Kong & Burma.

  • Here is a link to the Set Up Charts; Rules and the Map (which prints fine in ~3’ x 6’ size for game play in this format).

    Japan, ANZAC, India and US have been modified with Tactical Bomber setup (based on review of AAP40).  Costs and Att/Def have also been modified.


    Welcome any comments.

  • Sponsor '17 '13 '11 '10

    Just played our third time. Axis wins again!

    Check out the Youtube video!

    I have a couple questions for the ones who play this variation.
    1. Do the fortresses become too powerful in this game.
    Rolling two extra dice and every Infantry unit bumps up to a three in defence every turn kills any offensive.
    (I was thinking it should be only first round, then all units defend back at thiet original numbers.

    2. The mobile Infantry states cost is 4 Attack/defend 2(3)/2 when paired with artillery.
    This unit becomes too powerful.

    3. Does Vichy French ships have to stay ajacent to their countries or can they go elsewhere unlike the land units who are tied down.

    4. Do the Axis Minors have to leave a unit at their end of thier turn in home country (Does this mean purchased at end of turn or always leave on unit in thier home country at all times?)

    5. Do you think the Japanes start with too many planes?

    6. Do you think the Germans start with too many subs?

    7. Which rule are we using for the Chinese? 9 IPC’s per the numbers on the countries?
    Count the countries they own and divide by two and add men wherever or on a certain country.
    They seem too weak, always get wipes out.

    8. Are Japan and Russia at war or is there a non-aggression pact?

    Any comments are welcome.

  • yea Britain liked to fight these wars to the last drop of her colonial allies blood. :mrgreen:

  • I really like your idea.  :-D

  • Will post a version of this game which combines AAG40 map and Larry’s Alpha rules with DeathsHead set up.  I’ll try to upload some pics of the set up.

  • Attached is v1.9 which is designed as a 1941 variant with Minors to be played on the AA40 Global Map.

    • Set Up Charts & Income Chart have been updated to fit the AA40 Global Map, and take into account territory ownership as of 1941.
    • National Objectives have been added from LH’s Alpha+ (only those that would be applicable for 1941 and based on the current set up). Note: Russia and Japan do not start this variant at war.
    • National Advantages (just a few!) have been added (these are pulled from many other variants over the years).
    • Oil rules are included in this version, but adapted to the AA40 Global Map.
    • Minor Axis rules are included in this version, including Vichy France.
    • Minor Allies Rules are included.  Major variancnce from the AAG40 is that UK Pacific is managed as a separate power (like ANZAC) and Canada is it’s own power.  UK Europe controls Free French units.
    • Otherwise, AAG40 rules are used for gameplay.

    I have not yet playtested, but will be doing so soon (So there may be some bugs…).

    If anyone plays this version, please post your feedback and suggestions.

    In the past, I have use MB AA and The War Game to gather units for the additonal Minors.  But now you can go to coachofmany’s web site and get painted units and roundels for all of the nations used in this version.

    AA40G Conversion Set Up for Minor Powers v1.9 Dec 10.xls

    • Correction to the attached chart:  There should not be a fortification in Alexandria for UK Europe set up.


    I am creating a revised verison 2.0 for AAG40 board (1941 timeframe) which will incl;ude the following updates

    • Alpha+.2 updates (Factory, AA Gun and Naval/Air base set up) (National Advantages that are applicable for '41), (etc.)

    • Add African Colonies as part of the UK Minors.  This will add some small set up additiona in North and East Afrcia to make it relavant.  These units are avaiable at coachofmany’s site!

    • Set up edits to the North African theatre (Germany, Italy and UK, UK Minors)

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