@CaptRick
I admire your work in building this game (the boardgame) and follow the progress of your design with great interest. I know how hard it can be at some moments because I went about a same course myself. But what I personally really can’t understand are the colors that were used. And by that I mean Are the colors of the units and the colors used on the gameboard. Perhaps it is a matter of taste. But they are way to bright, almost like candy. Why did you choose these color preferences above a more softer more serious looking color.
I don’t want to offend you in any way. Absolutly not! But I’m wondering.
No. This map is based on the old AAE and AAP. At the time I wanted a way to play both maps seemelessly. AAG40 acomplished the goal of this project, albeit in a slightly different way. Therefore, this map has been mostly forgotten since then.
Started out as a WWII game, but the theme changed a bit…
Anyway I’ll post when I have more stuff, but at the moment I’m working on Advanced Kingmaker, but I will try to get round to AAHE1939 or whatever it’s going to be called soon. Honest…
Hello I am looking for anyone interested in testing out a new Axis & Allies variant. However at this time I am only interested in those who own the Xeno Games expansion set “The World at War 1939” because some of those units are needed to play this variant.
This version called Advanced Axis & Allies has been 2 years in development and 2 years of game tests. It is now ready for public testing to work out remaining rule bugs. Anyone wanting to help out and willing to give feedback can email me at AAAgamemaster@hotmail.com or respond to this post.
I will send everyone interested the rules on August 10th the public release.