PTV#2 ArtofWar (Ax+12) v Axis-Dominion (Al)


  • @axis-dominion

    40864-#2AD-J1.tsvg

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 3 infantry
            EDIT: Adding units owned by Russians to Siberia: 3 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery, 1 fighter and 3 infantry moved from Kwangsi to Yunnan
            1 bomber moved from Japan to Yunnan
            1 tactical_bomber moved from Kwangsi to 132 Sea Zone
            1 cruiser and 1 submarine moved from 21 Sea Zone to 132 Sea Zone
            1 fighter moved from Formosa to 132 Sea Zone
            1 bomber moved from Japan to 132 Sea Zone
            1 artillery moved from Fukien to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Guam
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 36 Sea Zone to Davao
            1 infantry moved from Okinawa to 20 Sea Zone
            1 artillery moved from Southern Manchuria to 20 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 cruiser moved from 7 Sea Zone to 37 Sea Zone
            1 infantry moved from Hokkaido to 7 Sea Zone
            1 infantry moved from Kyushu to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Gilbert Islands
            1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 36 Sea Zone
            3 infantry moved from Fukien to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
    
        Combat - Japanese
            Battle in Guam
            Battle in Gilbert Islands
            Battle in Shansi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Chinese defend with 4 infantry
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer and 1 submarine
                Units damaged: 1 battleship owned by the Japanese
                Japanese win with 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Davao
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry
                Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 fighter and 1 infantry
            Battle in 132 Sea Zone
                Japanese attack with 1 bomber, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship
                Units damaged: 1 battleship owned by the British
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 cruiser and 1 submarine
                Casualties for British: 1 battleship
    
        Non Combat Move - Japanese
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            1 carrier moved from 7 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 132 Sea Zone to Kwangsi
            1 fighter moved from 132 Sea Zone to 37 Sea Zone
            1 bomber moved from 132 Sea Zone to Kwangsi
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
            1 bomber and 1 fighter moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 artillery and 1 infantry moved from Shantung to Anhwe
            3 infantry moved from Southern Manchuria to Jehol
            3 infantry moved from Korea to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
            1 fighter moved from 7 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            1 destroyer moved from 7 Sea Zone to 21 Sea Zone
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu
    
        Place Units - Japanese
            1 submarine and 3 transports placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
            2 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Marshall Islands
            1 marine moved from Western United States to 11 Sea Zone
            1 battleship and 1 marine moved from 11 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 cruiser moved from 11 Sea Zone to 32 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 marines
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Marshall Islands
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 fighter, 2 infantry and 2 marines remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 33 Sea Zone to 32 Sea Zone
            1 carrier moved from 11 Sea Zone to 32 Sea Zone
            1 fighter moved from Marshall Islands to 32 Sea Zone
            1 armour moved from Central United States to 104 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 cruiser moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Central United States to Gibraltar
            1 fighter moved from Western United States to Eastern United States
            1 destroyer moved from 11 Sea Zone to 32 Sea Zone
            1 submarine moved from 27 Sea Zone to 65 Sea Zone
            1 artillery moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            1 tactical_bomber moved from 11 Sea Zone to Eastern United States
            1 fighter moved from 11 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 transport placed in 11 Sea Zone
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,4,2,3,1,4,5,3,5,6,2,5,5,6,2
            Americans collect 50 PUs (2 lost to blockades); end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            2 infantry moved from Hopei to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in 98 Sea Zone
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to Gibraltar
            1 fighter moved from Scotland to 94 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
            1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 112 Sea Zone to 94 Sea Zone
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from 95 Sea Zone to Southern France
            1 fighter moved from United Kingdom to 94 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            1 transport moved from 40 Sea Zone to 81 Sea Zone
            1 infantry moved from Western India to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 fighter moved from Burma to Szechwan
            6 infantry moved from Eastern India to Burma
            3 aaGuns moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            3 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from Eastern India to Baluchistan
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.67
    Italians regular : 0.67
    Japanese regular : 1.33
    British regular : 0.83
    

    Savegame


  • @axis-dominion

    40864-#2AD-IT1.tsvg

    Scramble to SZ 95?


  • no scramble. thanks


  • @axis-dominion

    40864-#2AD-IT1.tsvg

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Northern Italy to 95 Sea Zone
            2 fighters moved from Southern Italy to 95 Sea Zone
            1 cruiser and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Tobruk to 98 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
            1 artillery and 1 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 1 artillery and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 2 : 1/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 2 armour, 1 artillery and 3 infantry in Greece, round 3 : 3/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 95 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    French roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 transport owned by the British and 1 cruiser owned by the French lost in 95 Sea Zone
                Italians win, taking 95 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 25
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for British: 1 transport
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Ethiopia to British Somaliland
            1 bomber and 2 fighters moved from 95 Sea Zone to Southern Italy
            1 armour moved from Northern Italy to Slovakia Hungary
            1 artillery moved from Northern Italy to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5
            Italians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.17
    Italians regular : 1.33
    Neutral_Allies regular : -1.00
    

  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
            1 destroyer moved from 64 Sea Zone to 65 Sea Zone
            1 fighter moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 64 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
    
        Non Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion

    40864-#2AD-G2.tsvg

    Intercept SBR on UK?


  • none. thanks


  • @axis-dominion

    40864-#2AD-G2.tsvg

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from 115 Sea Zone to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from Western Germany to Southern France
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber owned by the Germans killed by AA in United Kingdom
                Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in United Kingdom causes 7 damage total. 
            Battle in Southern France
                Germans attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 5/6 hits, 2.33 expected hits
                    French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the French, 1 infantry owned by the British and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 bomber moved from United Kingdom to Western Germany
            2 fighters moved from United Kingdom to 115 Sea Zone
            1 tactical_bomber moved from 115 Sea Zone to Southern Italy
            1 fighter moved from Western Germany to France
            1 tactical_bomber moved from Southern France to France
            1 tactical_bomber moved from Western Germany to France
            1 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Yugoslavia to Poland
            1 armour moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            1 aaGun moved from Western Germany to Holland Belgium
            5 armour moved from France to Germany
            2 infantry moved from Norway to Finland
            2 aaGuns moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 submarine placed in 115 Sea Zone
            1 armour and 8 mech_infantrys placed in Germany
            3 infantry placed in Normandy Bordeaux
            1 infantry placed in France
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    British AA : 0.50
    Germans regular : 2.67
    

  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 artillery and 1 infantry moved from Smolensk to Northern Belarus
            2 aaGuns moved from Smolensk to Northern Belarus
            7 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Vyborg to Leningrad
            1 infantry moved from Archangel to Leningrad
            1 aaGun moved from Leningrad to Northern Belarus
            3 infantry moved from Russia to Smolensk
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Northern Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
            3 infantry moved from Sakha to Amur
            1 aaGun and 12 infantry moved from Buryatia to Amur
            1 aaGun and 3 infantry moved from Siberia to Amur
            1 submarine moved from 128 Sea Zone to 126 Sea Zone
    
        Place Units - Russians
            1 armour, 1 artillery and 1 mech_infantry placed in Leningrad
            1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
            1 infantry placed in Siberia
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion

    40864-#2AD-J2.tsvg

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            2 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
            1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
            1 battleship and 1 cruiser moved from 37 Sea Zone to 132 Sea Zone
            1 artillery moved from Borneo to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 marine moved from Guam to 22 Sea Zone
            1 cruiser and 1 marine moved from 22 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Dutch New Guinea
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 tactical_bomber moved from Caroline Islands to Manilla
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Celebes
            Battle in Malaya
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/6 hits, 3.00 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Manilla
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship in Manilla, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Manilla from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 132 Sea Zone
            1 destroyer moved from 21 Sea Zone to 132 Sea Zone
            3 infantry moved from Jehol to Southern Manchuria
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            3 infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Shansi to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Shansi to Anhwe
            1 artillery moved from Shansi to Chahar
            1 infantry moved from Chahar to Shansi
            2 bombers moved from Yunnan to Davao
            1 tactical_bomber moved from Manilla to Davao
            1 carrier and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 36 Sea Zone
            1 fighter moved from 46 Sea Zone to Davao
            2 destroyers and 1 submarine moved from 36 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 132 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Kwangtung
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            1 artillery placed in Japan
            1 carrier and 2 transports placed in 6 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 factory_minor placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : 1.17
    UK_Pacific regular : -1.33
    ANZAC regular : 0.33
    

  • @axis-dominion

    One of the Japanese fighters on Japan should have moved NCM to SZ 6.


  • just double checking, did you intend to leave your aa gun stack in holland? fyi i’m not sure you could scramble to defend only aa guns as i don’t think they’re considered defending units, but maybe i’m wrong here. @Adam514 can you clarify?


  • @axis-dominion

    I put the two extra AA in H-B, because I assumed planes could be scrambled to defend them. If not, then leave 1 AA in H-B (to collect the NO) and put the other two in W-G.


  • @ArtofWar1947 said in PTV#2 ArtofWar (Ax+12) v Axis-Dominion (Al):

    @axis-dominion

    I put the two extra AA in H-B, because I assumed planes could be scrambled to defend them. If not, then leave 1 AA in H-B (to collect the NO) and put the other two in W-G.

    yah i think let’s get some clarification from adam, it’s good to know


  • @axis-dominion

    According to thread for the PTV rules:
    Land Scramble: Path to Victory is designed to be played with “can scramble to land” turned on for both Airbases and Carriers. This option, however, may only be used for battles where the defending player has at least one unit in the defending territory–i.e., a scramble cannot be used to defend an empty land territory.

    Further down in the discussion of the PTV rules, there is this:
    Can you explain scramble to land better? Does this mean air in W. Ger can scramble to defend a land attack in Germany?
    Yes. West Germany can scramble to defend Germany, as long as there is at least one defending unit already in Germany (including a lone AA gun). Note that France’s airbase is now actually useful, since it can be used to scramble in defense of Normandy, Holland, Southern France, and Western Germany.
    Adam


  • Hit the send button before I finished my thought.

    …But Adam is the final authority, and it can’t hurt to check with him.


  • Thanks, I think that was clear enough. That parenthetical should be in the game notes to clear it up or somewhere the definition of defending unit should be made explicit to include aa gun. Ok I’ll proceed with this understanding


  • TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 harbour, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 2 marines moved from Marshall Islands to 32 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
            1 battleship and 1 marine moved from 32 Sea Zone to 33 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
            1 cruiser moved from 32 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 2 marines moved from 33 Sea Zone to Gilbert Islands
            2 fighters moved from 32 Sea Zone to Gilbert Islands
            1 fighter moved from Hawaiian Islands to Gilbert Islands
    
        Combat - Americans
            Battle in Gilbert Islands
                Americans attack with 1 artillery, 3 fighters, 2 infantry and 2 marines
                Japanese defend with 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Gilbert Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Gilbert Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Gilbert Islands
                Americans win, taking Gilbert Islands from Japanese with 1 artillery, 3 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 27 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 fighter moved from Gilbert Islands to 32 Sea Zone
            2 fighters moved from Gilbert Islands to 33 Sea Zone
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 infantry and 1 mech_infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - Americans
            1 harbour placed in Marshall Islands
            1 carrier placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            1 infantry placed in Central United States
            2 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.67
    

    Savegame


  • before i proceed, need to request favor:

    i 100% thought i had bought two transports, not one, and didn’t realize the mistake until placement time. you can tell i was intending two because i had bought 3 inf, 2 of which would require another transport. wondering if you’d allow me to exchange the tac i bought with a transport, and if i had done it right, i’d have 4 extra ipc but then would’ve bought only one inf and a sub instead. net result would be to swap the tac and an inf with a transport, sub, and leave the extra dollar in the bank. this decision has nothing to do with the one battle/roll i did in gilbert islands of course.

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