Scramble from Rome?
Sovietishcat +12 Allies -VS- dawgoneit Axis, playoff game
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Combat - Americans Battle in Greece Battle in 34 Sea Zone Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win, taking Greece from Germans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in 42 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 transports moved from 91 Sea Zone to 88 Sea Zone 2 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone 1 armour, 3 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria 2 infantry moved from 92 Sea Zone to Algeria 1 mech_infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java 1 destroyer moved from 109 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 2 infantry placed in Central United States 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Central United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 17 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Anhwe, round 2 : 0/17 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 17 infantry in Anhwe, round 3 : 3/17 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 2 carriers and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 artillery and 1 mech_infantry moved from Kweichow to Hopei 1 mech_infantry moved from Kweichow to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Kweichow to Kiangsu Chinese take Kiangsu from Japanese 1 fighter moved from India to Hopei Combat - British Battle in Hopei British attack with 1 artillery, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from Hopei to Anhwe 2 aaGuns, 2 artilleries and 1 mech_infantry moved from Kweichow to Anhwe 1 fighter moved from 92 Sea Zone to Egypt 1 fighter moved from Gibraltar to Egypt 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 artillery moved from Morocco to Algeria 2 infantry moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Persia to West India 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - British 2 carriers placed in 81 Sea Zone 1 artillery and 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2 British collect 31 PUs (3 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -3,50 Americans regular : -0,33 Japanese regular : -0,33 British regular : 0,33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Southern France to Northern Italy 1 armour and 3 mech_infantrys moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Libya to Tobruk 1 bomber moved from Southern Italy to Tobruk 2 fighters moved from Southern Italy to Greece 4 fighters moved from 95 Sea Zone to Tobruk Combat - Italians Battle in Ukraine Italians attack with 1 artillery and 1 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Tobruk Italians attack with 1 bomber, 4 fighters and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Tobruk, round 2 : 6/6 hits, 2.83 expected hits British roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Tobruk Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Greece Italians attack with 2 fighters and 2 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greece Italians win, taking Greece from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 4 fighters moved from Tobruk to 95 Sea Zone 1 bomber moved from Tobruk to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 4.17 Russians regular : 0.67 British regular : 0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC EDIT: ANZAC creates battle in territory 23 Sea Zone EDIT: Battle in Sumatra EDIT: ANZAC attack with 1 armour, 1 artillery and 2 infantry EDIT: Japanese defend with 1 infantry EDIT: 2/4 hits, 1,33 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 1/4 hits, 1,33 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 0/4 hits, 1,33 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 0/4 hits, 1,33 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 1/4 hits, 1,33 expected hits EDIT: 1/1 hits, 0,33 expected hits EDIT: 2/4 hits, 1,33 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 1 infantry owned by the ANZAC lost in Sumatra EDIT: 0/3 hits, 1,17 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 2/3 hits, 1,17 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 1 armour owned by the ANZAC lost in Sumatra EDIT: 2/2 hits, 0,67 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 1/2 hits, 0,67 expected hits EDIT: 1/1 hits, 0,33 expected hits EDIT: 1/2 hits, 0,67 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 1 infantry owned by the Japanese lost in Sumatra EDIT: ANZAC takes Sumatra from Japanese EDIT: ANZAC win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -6 EDIT: Battle in 23 Sea Zone EDIT: ANZAC attack with 1 submarine EDIT: Japanese defend with 1 destroyer EDIT: 0/1 hits, 0,33 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 1/1 hits, 0,33 expected hits EDIT: 1/1 hits, 0,33 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 0/1 hits, 0,33 expected hits EDIT: 1 destroyer owned by the Japanese lost in 23 Sea Zone EDIT: ANZAC win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 8 EDIT: Recording Battle Statistics Non Combat Move - ANZAC EDIT: Cleaning up during movement phase EDIT: 1 fighter moved from Caroline Islands to 55 Sea Zone EDIT: 1 submarine moved from 44 Sea Zone to 36 Sea Zone EDIT: 1 destroyer and 2 submarines moved from 33 Sea Zone to 55 Sea Zone EDIT: 3 fighters moved from India to Java Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French EDIT: Resetting and Giving Bonus Movement to Units Turn Complete - French EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by ANZAC to Sumatra: 1 armour and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
EDIT: : -2,00 -
@dawgoneit so when I did the combat I was in edit mode by mistake, so for some reason it would not choose the casuaties so it just kept rolling in Java and in sea 23, so if you look at Marti dice for round one of combat in Java, I hit you and you got a 3 with your inf, so I had to edit back my troops lost and sz 23, I think both my sub and dd hit, so please remove my sub in sz 23… Let me know if you have any questions or doubts, I can always redo the Anzac turn…
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from 23 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans buy 5 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Western Germany to Northern Italy 5 infantry moved from France to Western Germany 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 mech_infantry moved from Bessarabia to Rostov Germans take Rostov from Russians 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 4 bombers moved from Eastern Poland to Western Germany 3 tactical_bombers moved from Western Germany to Northern Italy 4 bombers moved from Western Germany to Northern Italy 2 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in 99 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Germans 1 tactical_bomber moved from 99 Sea Zone to Southern Italy Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 2 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Vologda to Archangel 2 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Rostov 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Rostov Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 3 infantry Italians defend with 1 artillery and 1 factory_minor Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Archangel Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2,17 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Battle in Rostov Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 armour and 5 mech_infantrys moved from Russia to Bryansk 1 fighter moved from Rostov to Bryansk 1 infantry moved from Yenisey to Evenkiyskiy 1 fighter moved from Bryansk to Russia 1 fighter moved from Ukraine to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Kansu to Olgiy Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 2,33 Russians regular : 2,00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 5 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsu 1 carrier moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Kwangsi to Kwangtung 3 artilleries and 5 infantry moved from Kwangsi to Yunnan 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 22 Sea Zone to 45 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 36 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers and 2 transports ANZAC defend with 1 submarine Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers and 2 transports in 36 Sea Zone, round 2 : 5/7 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Yunnan Japanese attack with 5 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 5 artilleries and 6 infantry in Yunnan, round 2 : 4/11 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kiangsu Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone 2 artilleries and 2 mech_infantrys moved from Yakut S.S.R. to Ulaanbaatar 2 mech_infantrys moved from Ulaanbaatar to Buyant-Uhaa 1 armour moved from Chahar to Buyant-Uhaa 1 infantry moved from Kwangtung to Kwangsi 2 aaGuns moved from Kwangsi to Yunnan 1 aaGun moved from Kwangsi to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung 5 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.83 Japanese regular : -1.00 ANZAC regular : -0.17 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 45 Sea Zone 4 fighters and 2 tactical_bombers moved from Java to 45 Sea Zone 3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians Combat - Americans Battle in 45 Sea Zone Americans attack with 7 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters and 4 tactical_bombers in 45 Sea Zone, round 2 : 7/11 hits, 6,17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters and 4 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 37 Sea Zone 1 battleship, 5 carriers, 2 cruisers and 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 destroyer, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 4 transports moved from 92 Sea Zone to 94 Sea Zone 2 destroyers, 2 submarines and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Central United States to Western United States 1 aaGun, 1 armour and 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 armour, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 submarine moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 88 Sea Zone to 87 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 87 Sea Zone to French West Africa 2 bombers moved from Gibraltar to Egypt Place Units - Americans 2 artilleries and 2 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 18 infantry moved from Anhwe to Kiangsu Combat - Chinese Chinese creates battle in territory Chahar Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 18 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 18 infantry in Kiangsu, round 2 : 5/18 hits, 3,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 18 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 3 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Purchase Units - British British buy 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 mech_infantry moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 artillery moved from Anhwe to Shantung Combat - British Battle in Shantung British attack with 2 artilleries, 1 fighter and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Shantung, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shantung British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shantung, round 3 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shantung, round 4 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shantung British win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 artillery Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Shantung to Kiangsu 2 aaGuns moved from Anhwe to Kiangsu 1 mech_infantry moved from Hopei to Kiangsu 1 artillery moved from Hopei to Anhwe 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from West India to Burma 1 artillery and 1 infantry moved from Persia to Northwest Persia 3 submarines moved from 81 Sea Zone to 94 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 2 fighters moved from Gibraltar to 94 Sea Zone 1 bomber moved from Gibraltar to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from Egypt to 94 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 2 carriers moved from 81 Sea Zone to 94 Sea Zone Place Units - British 3 submarines placed in 81 Sea Zone 1 submarine placed in 71 Sea Zone 3 infantry placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 British collect 31 PUs (3 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 2,33 Americans regular : 0,50 Japanese regular : 0,33 British regular : -1,83 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 3 mech_infantrys moved from Southern Italy to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Albania 2 infantry moved from Greece to Albania 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5 Italians collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 destroyer and 2 submarines moved from 55 Sea Zone to 35 Sea Zone 3 fighters moved from Java to Philippines 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 infantry moved from Vyborg to Novgorod 3 infantry moved from Bessarabia to Ukraine 4 bombers moved from Northern Italy to Ukraine 1 infantry moved from Bessarabia to Ukraine 4 infantry moved from Northern Italy to Southern Italy 15 infantry moved from Western Germany to Northern Italy 3 artilleries and 10 infantry moved from France to Northern Italy Combat - Germans Battle in Ukraine Germans attack with 4 bombers and 4 infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 4 bombers and 4 infantry in Ukraine, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 3 infantry moved from Western Ukraine to Eastern Poland 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 armour and 4 mech_infantrys moved from Eastern Poland to Bessarabia 3 tactical_bombers moved from Northern Italy to Yugoslavia 4 bombers moved from Ukraine to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 1 airfield placed in Yugoslavia Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 2 infantry moved from Rostov to Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Russia to Ukraine 3 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 5 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Ukraine, round 2 : 1/7 hits, 1,83 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Ukraine, round 3 : 1/6 hits, 1,67 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 4 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 6 infantry moved from Russia to Bryansk 1 fighter moved from Smolensk to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Vologda to Bryansk 1 infantry moved from Evenkiyskiy to Yenisey 1 infantry moved from Olgiy to Kansu Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : 2,00 Russians regular : 1,00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 4 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kiangsu 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kiangsu 5 artilleries and 5 infantry moved from Yunnan to French Indo China Combat - Japanese Battle in Kiangsu Japanese attack with 2 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers British defend with 2 aaGuns, 1 fighter and 1 mech_infantry; Chinese defend with 21 infantry British roll AA dice in Kiangsu : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers in Kiangsu, round 2 : 6/18 hits, 7.83 expected hits Chinese roll dice for 2 aaGuns, 1 fighter, 21 infantry and 1 mech_infantry in Kiangsu, round 2 : 9/23 hits, 8.00 expected hits 1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 aaGuns owned by the British and 4 infantry owned by the Chinese lost in Kiangsu 5 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese retreated Chinese win with 1 fighter, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 2 artilleries, 1 fighter and 6 infantry Casualties for British: 2 aaGuns Casualties for Chinese: 4 infantry Non Combat Move - Japanese 4 fighters and 5 tactical_bombers moved from Kiangsu to 19 Sea Zone 2 battleships, 4 carriers, 1 cruiser and 4 destroyers moved from 36 Sea Zone to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 3 destroyers moved from 6 Sea Zone to 19 Sea Zone 3 aaGuns moved from Yunnan to French Indo China 1 destroyer moved from 41 Sea Zone to 75 Sea Zone Place Units - Japanese 2 fighters placed in 6 Sea Zone 2 fighters and 1 infantry placed in Kwangtung 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6 Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -1.83 British AA : -1.00 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 17 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Tsinghai to Kiangsi Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Manchuria 1 infantry placed in Hunan 1 infantry placed in Szechwan 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Queensland to 54 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Queensland to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Egypt to 39 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Americans creates battle in territory 35 Sea Zone Americans creates battle in territory 93 Sea Zone Battle in Borneo Battle in 97 Sea Zone Americans attack with 1 submarine Italians defend with 2 transports 2 transports owned by the Italians lost in 97 Sea Zone Americans win, taking 35 Sea Zone from Japanese, taking 93 Sea Zone from Italians, taking Borneo from Japanese, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 6 Sea Zone Americans attack with 9 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 carrier, 2 destroyers and 2 fighters Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 9 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 4/13 hits, 7,17 expected hits Japanese roll dice for 1 carrier, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone 1 submarine owned by the Americans submerged Americans roll dice for 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 8/11 hits, 6,17 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone Americans win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Americans: 2 fighters and 1 tactical_bomber Casualties for Japanese: 1 carrier, 2 destroyers and 2 fighters Battle in 39 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Aleutian Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Aleutian Islands, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 6 carriers, 2 cruisers, 1 destroyer and 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 4 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from 39 Sea Zone to India 1 submarine moved from 94 Sea Zone to 95 Sea Zone Place Units - Americans 3 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 17 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Tsinghai to Kiangsi Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Manchuria 1 infantry placed in Hunan 1 infantry placed in Szechwan 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Purchase Units - British British buy 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x airfield; Remaining resources: 4 PUs; UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour, 1 artillery, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 bomber moved from Egypt to Yugoslavia Combat - British Strategic bombing raid in Yugoslavia Germans roll AA dice in Yugoslavia : 0/1 hits, 0,17 expected hits Bombing raid in Yugoslavia rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Yugoslavia causes 6 damage total. Battle in Yunnan British attack with 1 armour, 1 artillery, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/17 hits, 4,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 fighter, 7 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to India 2 aaGuns moved from Burma to Yunnan 1 mech_infantry moved from Shantung to Kiangsi 1 mech_infantry moved from Kiangsu to Kiangsi 1 artillery moved from Anhwe to Kiangsi 1 fighter moved from Kiangsu to Kiangsi 1 artillery moved from Shantung to Anhwe 2 infantry moved from Iraq to Syria 1 bomber moved from Yugoslavia to Syria 3 submarines moved from 81 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 submarine moved from 71 Sea Zone to 81 Sea Zone 3 infantry moved from Persia to Northwest Persia Place Units - British 3 tactical_bombers placed in Egypt 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3 British collect 30 PUs (4 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : 0,17 Germans AA : -0,17 British regular : -0,33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 3 submarines moved from 95 Sea Zone to 97 Sea Zone 2 artilleries and 4 infantry moved from Albania to Greece 1 armour and 3 mech_infantrys moved from Yugoslavia to Greece 1 artillery and 3 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 3 submarines Americans defend with 1 submarine Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Americans with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 3 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians regular : 1.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 3 submarines moved from 95 Sea Zone to 97 Sea Zone 2 artilleries and 4 infantry moved from Albania to Greece 1 armour and 3 mech_infantrys moved from Yugoslavia to Greece 1 artillery and 3 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 3 submarines Americans defend with 1 submarine Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Americans with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 3 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians regular : 1.00 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan Combat - ANZAC Battle in Japan ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour 1 aaGun owned by the Japanese lost in Japan ANZAC captures 44PUs while taking Japanese capital ANZAC converts factory_major into different units ANZAC win, taking Japan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 66 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 69 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 72 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 75 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x airfield; Remaining resources: 54 PUs; Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Southern Italy to Yugoslavia 1 tactical_bomber moved from Yugoslavia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Bessarabia to Ukraine 2 bombers moved from Eastern Poland to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Belarus to Smolensk 2 mech_infantrys moved from Eastern Poland to Smolensk 1 infantry moved from Novgorod to Belarus 2 bombers moved from Eastern Poland to Smolensk 2 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Smolensk Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking 109 Sea Zone from Americans, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 bombers and 4 infantry Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 4 infantry in Ukraine, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Eastern Poland 2 bombers moved from Smolensk to Eastern Poland 1 mech_infantry moved from Novgorod to Nenetsia 1 infantry moved from Eastern Poland to Bessarabia 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 5 infantry moved from Northern Italy to Southern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 4 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 2.50 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Suiyuyan to Central Mongolia Russians take Central Mongolia from Japanese 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 3 infantry moved from Russia to Smolensk 1 fighter moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 artillery and 3 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2,17 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/6 hits, 2,17 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Western Ukraine, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Timguska to Urals 1 artillery and 3 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Ukraine to Russia 2 fighters moved from Western Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 aaGun moved from Bryansk to Western Ukraine 1 infantry moved from Kansu to Shensi Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : 0,00 Russians regular : -2,33





