Second posting is the completed German turn. Goodluck this game!
Odonis Allies -VS- dawgoneit Axis
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 4 carriers, 10 destroyers and 8 fighters moved from 19 Sea Zone to 6 Sea Zone 2 bombers, 1 fighter and 4 tactical_bombers moved from Chahar to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 2 bombers, 4 carriers, 10 destroyers, 9 fighters and 4 tactical_bombers Americans defend with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 tactical_bombers and 3 transports; ANZAC defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports Japanese roll dice for 2 bombers, 4 carriers, 10 destroyers, 9 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 7/25 hits, 11.83 expected hits Units damaged: 1 carrier owned by the ANZAC, 5 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 9 fighters, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 2 : 16/25 hits, 12.33 expected hits 4 carriers owned by the Japanese and 8 destroyers owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 2 bombers, 2 destroyers, 9 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 11/17 hits, 9.17 expected hits Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 9 fighters, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 3 : 12/25 hits, 12.33 expected hits 2 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 4 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Japanese and 5 carriers owned by the Americans lost in 6 Sea Zone Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 4 : 5/5 hits, 3.00 expected hits Americans roll dice for 1 battleship, 2 cruisers, 9 fighters, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 4 : 9/14 hits, 8.67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the Americans, 2 bombers owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans win with 1 battleship, 1 cruiser, 5 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -118 Casualties for Japanese: 2 bombers, 4 carriers, 10 destroyers, 9 fighters and 4 tactical_bombers Casualties for ANZAC: 1 carrier, 1 destroyer and 1 fighter Casualties for Americans: 5 carriers, 1 cruiser, 4 destroyers and 3 fighters 2 tactical_bombers owned by the Americans and 5 fighters owned by the Americans forced to land in Korea Non Combat Move - Japanese 3 transports moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 2 fighters placed in Japan 1 armour and 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2 Japanese collect 20 PUs (2 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 3.67 Japanese regular : -1.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 4 carriers, 10 destroyers and 8 fighters moved from 19 Sea Zone to 6 Sea Zone 2 bombers, 1 fighter and 4 tactical_bombers moved from Chahar to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 2 bombers, 4 carriers, 10 destroyers, 9 fighters and 4 tactical_bombers Americans defend with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 tactical_bombers and 3 transports; ANZAC defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports Japanese roll dice for 2 bombers, 4 carriers, 10 destroyers, 9 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 7/25 hits, 11.83 expected hits Units damaged: 1 carrier owned by the ANZAC, 5 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 9 fighters, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 2 : 16/25 hits, 12.33 expected hits 4 carriers owned by the Japanese and 8 destroyers owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 2 bombers, 2 destroyers, 9 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 11/17 hits, 9.17 expected hits Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 9 fighters, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 3 : 12/25 hits, 12.33 expected hits 2 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 4 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Japanese and 5 carriers owned by the Americans lost in 6 Sea Zone Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 4 : 5/5 hits, 3.00 expected hits Americans roll dice for 1 battleship, 2 cruisers, 9 fighters, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 4 : 9/14 hits, 8.67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the Americans, 2 bombers owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans win with 1 battleship, 1 cruiser, 5 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -118 Casualties for Japanese: 2 bombers, 4 carriers, 10 destroyers, 9 fighters and 4 tactical_bombers Casualties for ANZAC: 1 carrier, 1 destroyer and 1 fighter Casualties for Americans: 5 carriers, 1 cruiser, 4 destroyers and 3 fighters 2 tactical_bombers owned by the Americans and 5 fighters owned by the Americans forced to land in Korea Non Combat Move - Japanese 3 transports moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 2 fighters placed in Japan 1 armour and 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2 Japanese collect 20 PUs (2 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 3.67 Japanese regular : -1.00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kweichow to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Hunan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Anhwe Place Units - Chinese 1 infantry placed in Jehol 1 artillery and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 2 destroyers and 1 submarine moved from 91 Sea Zone to 112 Sea Zone 2 fighters and 5 tactical_bombers moved from United Kingdom to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 bomber moved from Midway to Japan 4 fighters moved from Korea to Japan 1 armour moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 fighter moved from Korea to Japan 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway Combat - Americans Americans creates battle in territory 6 Sea Zone Air Battle in Japan Americans attacks with 6 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Japan causes 3 damage total. Battle in 112 Sea Zone Americans attack with 1 cruiser, 3 destroyers, 6 fighters, 1 submarine, 5 tactical_bombers and 1 transport Germans defend with 2 carriers, 1 cruiser, 8 submarines and 1 transport Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser, 3 destroyers, 6 fighters, 5 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 9/15 hits, 7.83 expected hits Units damaged: 2 carriers owned by the Germans Germans roll dice for 8 submarines in 112 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits Germans roll dice for 2 carriers, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 submarine owned by the Americans and 7 submarines owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 cruiser, 3 destroyers, 6 fighters, 5 tactical_bombers and 1 transport in 112 Sea Zone, round 3 : 7/15 hits, 7.83 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 carriers, 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits 1 submarine owned by the Germans, 2 carriers owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 cruiser, 3 destroyers, 6 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 93 Casualties for Americans: 1 submarine Casualties for Germans: 2 carriers, 1 cruiser, 8 submarines and 1 transport Battle in Norway Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 5 tactical_bombers moved from 112 Sea Zone to United Kingdom 2 carriers moved from 110 Sea Zone to 112 Sea Zone 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 infantry moved from Shan State to French Indo China 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Hunan to Korea 5 fighters moved from Japan to Korea 1 bomber moved from Japan to Korea 1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Midway to Korea 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 armour, 2 artilleries, 1 fighter, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Midway Place Units - Americans 3 armour placed in Normandy Bordeaux 1 airfield, 1 factory_minor and 1 harbour placed in Korea 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kweichow to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Hunan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Anhwe Place Units - Chinese 1 infantry placed in Jehol 1 artillery and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 harbour and 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 armour and 1 mech_infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 1 armour moved from Shantung to Jehol Combat - British Battle in Chahar British attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar British win, taking Chahar from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France British attack with 1 artillery, 2 fighters and 1 infantry Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 0/4 hits, 1.67 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Southern France retreated to Southern France Neutral_Axis win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Southern France to Normandy Bordeaux 3 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 4 armour, 5 fighters and 3 mech_infantrys moved from Caucasus to Rostov 1 artillery and 2 infantry moved from Kazakhstan to Caucasus 1 marine moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 fighter moved from Persia to Russia 1 artillery and 2 infantry moved from Kansu to Novosibirsk 2 infantry moved from Shensi to Tsinghai 1 aaGun and 9 infantry moved from Kweichow to Anhwe 1 fighter moved from Chahar to Jehol 1 artillery and 4 infantry moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Jehol 1 aaGun moved from Hunan to Anhwe 2 armour and 3 mech_infantrys moved from Yunnan to Anhwe 1 armour and 1 mech_infantry moved from Kwangtung to Anhwe 2 armour and 3 mech_infantrys moved from India to Eastern Persia 1 transport moved from 39 Sea Zone to 76 Sea Zone Place Units - British 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India 1 harbour placed in French Indo China Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,3 UK_Pacific collect 18 PUs (2 lost to blockades); end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.00 Japanese regular : -0.67 Japanese AA : -0.17 Germans regular : -2.83 Neutral_Axis regular : 1.33 British regular : -1.83
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from France to Holland Belgium 3 artilleries and 12 infantry moved from Northern Italy to France Combat - Italians Battle in Holland Belgium Italians attack with 3 infantry Americans defend with 1 infantry Italians roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns EDIT: Adding units owned by Italians to France: 2 aaGuns EDIT: Turning off Edit Mode 2 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,1 Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.17
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Hunan to Philippines 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Philippines 2 infantry moved from Yunnan to Kwangsi Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Hunan to Philippines 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Philippines 2 infantry moved from Yunnan to Kwangsi Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Hunan to Korea 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Smolensk 1 bomber moved from Western Ukraine to Smolensk 2 infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Archangel 3 infantry moved from Belarus to Bryansk 1 bomber moved from Poland to Bryansk 1 infantry moved from Belarus to Bryansk 5 infantry moved from Northern Italy to France 5 infantry moved from Western Germany to France 3 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 artillery moved from Denmark to Western Germany 2 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Western Germany 1 artillery and 6 infantry moved from Poland to Eastern Poland 2 artilleries and 8 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Germany to Western Germany Combat - Germans Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 4 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 5 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 6 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 6 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Russians: 2 infantry Casualties for Germans: 1 bomber and 2 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 bomber and 4 infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 1 bomber and 4 infantry in Bryansk, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 bomber and 4 infantry in Bryansk, round 3 : 1/5 hits, 1.33 expected hits Russians roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Bryansk Germans roll dice for 1 bomber and 4 infantry in Bryansk, round 4 : 3/5 hits, 1.33 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 6 aaGuns, 9 artilleries and 22 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Bryansk to Eastern Poland 2 infantry moved from Novgorod to Belarus 3 infantry moved from Karelia to Finland 1 fighter and 2 tactical_bombers moved from Germany to Belarus 1 fighter moved from Germany to Belarus Place Units - Germans 1 artillery and 9 infantry placed in Germany 3 infantry placed in Novgorod 3 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,5 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians regular : -2.33 Germans regular : -0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 4 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 artilleries, 11 infantry and 4 mech_infantrys moved from Rostov to Bryansk 2 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Archangel 3 fighters moved from Russia to Archangel 2 armour and 2 mech_infantrys moved from Russia to Nenetsia 1 fighter moved from Samara to Archangel 1 fighter moved from Samara to Nenetsia 6 armour, 8 artilleries, 1 fighter, 25 infantry and 6 mech_infantrys moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 6 armour, 14 artilleries, 1 fighter, 36 infantry and 10 mech_infantrys Germans defend with 3 infantry Russians roll dice for 6 armour, 14 artilleries, 1 fighter, 36 infantry and 10 mech_infantrys in Bryansk, round 2 : 16/67 hits, 18.17 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 6 armour, 14 artilleries, 1 fighter, 35 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Archangel Russians attack with 4 fighters and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 4 fighters and 3 infantry in Archangel, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Nenetsia Russians attack with 2 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Nenetsia, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Nenetsia to Russia 4 fighters moved from Archangel to Russia 1 infantry moved from Russia to Smolensk 2 aaGuns moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 2 infantry moved from Samara to Volgograd 1 fighter moved from Bryansk to Russia Place Units - Russians 4 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Shantung Japanese take Shantung from Chinese 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria Combat - Japanese Battle in Manchuria Non Combat Move - Japanese Place Units - Japanese 1 destroyer placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,3,3,6,3,5,2,5,2 Japanese collect 10 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 3 fighters and 3 tactical_bombers moved from Korea to 36 Sea Zone 1 bomber moved from Korea to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Korea to Manchuria 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 5 tactical_bombers moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Finland 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Jehol to 19 Sea Zone 1 armour moved from 19 Sea Zone to Okinawa 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Korea to Manchuria 1 battleship moved from 6 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans
Combat Hit Differential Summary :
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@Odonis @dawgoneit
Where for your Kamikaze? -
@Odonis 3 on battleship. 1 on everything else
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 3 fighters and 3 tactical_bombers moved from Korea to 36 Sea Zone 1 bomber moved from Korea to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Korea to Manchuria 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 5 tactical_bombers moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Finland 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Jehol to 19 Sea Zone 1 armour moved from 19 Sea Zone to Okinawa 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Korea to Manchuria 1 battleship moved from 6 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,3,2 Battle in 19 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in Okinawa Battle in Manchuria Americans attack with 1 artillery, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 4/9 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Marianas from Japanese, taking Okinawa from Japanese, taking Manchuria from Japanese with 1 artillery, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 6 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 3 transports Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 3 transports in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 1 infantry and 5 tactical_bombers Italians defend with 2 infantry Americans roll dice for 1 artillery, 1 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Finland Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 3 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Finland, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in 36 Sea Zone Americans attack with 1 bomber, 3 fighters, 3 tactical_bombers and 1 transport Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 3 transports Americans roll dice for 1 bomber, 3 fighters, 3 tactical_bombers and 1 transport in 36 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 bomber, 2 fighters, 3 tactical_bombers and 1 transport in 36 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 battleship and 3 transports in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 2 transports owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 36 Sea Zone 1 transport owned by the Japanese lost in 36 Sea Zone Americans win with 1 bomber, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 40 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 3 transports Battle in Hainan Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi 1 bomber moved from 36 Sea Zone to Philippines 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from 6 Sea Zone to Korea 2 fighters moved from Western United States to Midway 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Manchuria to Korea 1 tactical_bomber moved from Manchuria to Korea 1 bomber moved from 6 Sea Zone to Korea 4 fighters moved from Finland to Norway 2 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone 5 tactical_bombers moved from Holland Belgium to Normandy Bordeaux 3 submarines moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 2 artilleries and 1 infantry placed in Korea 1 artillery and 1 infantry placed in Normandy Bordeaux 1 transport placed in 110 Sea Zone 1 transport placed in 10 Sea Zone 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States Americans undo move 6. 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -0.83 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung 1 artillery moved from Anhwe to Shantung 1 infantry moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Shensi 2 infantry moved from Hopei to Shensi Place Units - Chinese 1 artillery and 1 infantry placed in Kansu 1 artillery and 1 infantry placed in Sikang 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 3 fighters and 3 tactical_bombers moved from Korea to 36 Sea Zone 1 bomber moved from Korea to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Korea to Manchuria 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 5 tactical_bombers moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Finland 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Jehol to 19 Sea Zone 1 armour moved from 19 Sea Zone to Okinawa 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Korea to Manchuria 1 battleship moved from 6 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 2,3,2 Battle in 19 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in Okinawa Battle in Manchuria Americans attack with 1 artillery, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 4/9 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Marianas from Japanese, taking Okinawa from Japanese, taking Manchuria from Japanese with 1 artillery, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 6 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 3 transports Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 3 transports in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 1 infantry and 5 tactical_bombers Italians defend with 2 infantry Americans roll dice for 1 artillery, 1 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Finland Americans attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 3 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Finland, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in 36 Sea Zone Americans attack with 1 bomber, 3 fighters, 3 tactical_bombers and 1 transport Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 3 transports Americans roll dice for 1 bomber, 3 fighters, 3 tactical_bombers and 1 transport in 36 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 bomber, 2 fighters, 3 tactical_bombers and 1 transport in 36 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 battleship and 3 transports in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 2 transports owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 36 Sea Zone 1 transport owned by the Japanese lost in 36 Sea Zone Americans win with 1 bomber, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 40 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 3 transports Battle in Hainan Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi 1 bomber moved from 36 Sea Zone to Philippines 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from 6 Sea Zone to Korea 2 fighters moved from Western United States to Midway 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Manchuria to Korea 1 tactical_bomber moved from Manchuria to Korea 1 bomber moved from 6 Sea Zone to Korea 4 fighters moved from Finland to Norway 2 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 112 Sea Zone to 110 Sea Zone 5 tactical_bombers moved from Holland Belgium to Normandy Bordeaux 3 submarines moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 2 artilleries and 1 infantry placed in Korea 1 artillery and 1 infantry placed in Normandy Bordeaux 1 transport placed in 110 Sea Zone 1 transport placed in 10 Sea Zone 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States Americans undo move 6. 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung 1 artillery moved from Anhwe to Shantung 1 infantry moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Shensi 2 infantry moved from Hopei to Shensi Place Units - Chinese 1 artillery and 1 infantry placed in Kansu 1 artillery and 1 infantry placed in Sikang 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 4 artilleries, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 transports; Remaining resources: 5 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 1 artillery and 13 infantry moved from Anhwe to Kiangsu 2 fighters and 1 tactical_bomber moved from Jehol to Kiangsu Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Kiangsu British attack with 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber Japanese defend with 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/17 hits, 4.33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 2/5 hits, 1.83 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsu British roll dice for 1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber in Kiangsu, round 3 : 4/15 hits, 4.00 expected hits Japanese roll dice for 1 armour in Kiangsu, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kiangsu British win, taking Kiangsu from Japanese with 1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 2 infantry Casualties for Japanese: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kiangsu to Hopei 1 armour and 1 mech_infantry moved from Chahar to Kansu 1 armour moved from Jehol to Suiyuyan 3 armour and 4 mech_infantrys moved from Anhwe to Shensi 2 aaGuns moved from Anhwe to Kiangsu 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Northwest Persia to Caucasus 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Caucasus to Volgograd 5 fighters moved from Rostov to Bryansk 4 armour and 3 mech_infantrys moved from Rostov to Bryansk 1 artillery and 2 infantry moved from Novosibirsk to Vologda 1 fighter moved from Russia to Norway 1 bomber moved from France to Norway 1 fighter and 1 tactical_bomber moved from United Kingdom to Norway 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 2 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan Place Units - British 4 artilleries and 2 infantry placed in United Kingdom British undo move 1. Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 4 infantry EDIT: Removing units owned by British from United Kingdom: 3 artilleries EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 3 artilleries and 5 infantry EDIT: Turning off Edit Mode 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in United Kingdom 1 transport placed in 81 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 3 transports placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Some Units in 39 Sea Zone change ownership: 3 transports
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Japanese regular : -1.50 Germans AA : -0.17 Germans regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to France 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to France 1 infantry moved from France to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,5,5 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam Non Combat Move - ANZAC 1 carrier and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 2 fighters moved from Philippines to 21 Sea Zone 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to Korea Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam Non Combat Move - ANZAC 1 carrier and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 2 fighters moved from Philippines to 21 Sea Zone 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to Korea Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 37 Sea Zone to 19 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@Odonis your game. Another?