Karl7 (Allies) vs Simon33 (Axis) BM3 Game III

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Volgograd to Northwest Persia
                  Germans take Northwest Persia from ANZAC
            3 tactical_bombers moved from Bryansk to Vologda
            1 infantry moved from Smolensk to Vologda
            3 bombers and 2 fighters moved from Bryansk to Russia
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 58 PUs; 
            Germans buy 3 armour, 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Russians launches 4 interceptors out of Russia
                    Attackers Fire,  : 2/5 hits, 1.17 expected hits
                    Defenders Fire,  : 0/4 hits, 1.33 expected hits
                    2 fighters owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 8,7,7 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Vologda
                Germans attack with 1 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 infantry and 3 tactical_bombers in Vologda, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Vologda to Novgorod
            3 aaGuns, 14 artilleries and 18 infantry moved from Bryansk to Ukraine
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 infantry moved from Tambov to Volgograd
            3 bombers and 2 fighters moved from Russia to Novgorod
            10 mech_infantrys moved from Bryansk to Volgograd
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Poland to Novgorod
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Germany
            4 mech_infantrys moved from Western Germany to Poland
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            4 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -1.50
    Defenders Fire,  : : -1.33
    Americans : -0.33
    Attackers Fire,  : : 0.83
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    Your dice didn’t improve.

    Forgot to attack Archangel.


  • @simon33

    yeah, kind of expect it these days

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            2 infantry moved from Jehol to Shantung
    
        Purchase Units - Russians
            Russians repair damage of 14x factory_major; Remaining resources: 13 PUs; 
            Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Shantung
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Russians win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            6 artilleries and 15 infantry moved from Russia to Samara
            2 aaGuns moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.67
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Japanese
            1 fighter, 2 infantry and 1 tactical_bomber moved from Kiangsu to Shantung
            1 fighter moved from Japan to Shantung
            1 bomber moved from Japan to Korea
            1 artillery and 1 infantry moved from Sikang to Shensi
            1 bomber moved from French Indo China to Shensi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            2 bombers moved from Burma to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Burma to Shensi
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Strategic bombing raid in Korea
                    AA fire in Korea : 0/1 hits, 0.17 expected hits
                Bombing raid in Korea rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Korea causes 3 damage total. 
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shantung
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shantung
                 retreated to Shantung
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Sikang to Szechwan
            2 artilleries moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
            1 bomber moved from Shensi to French Indo China
            1 bomber moved from Korea to Japan
            2 fighters and 1 tactical_bomber moved from Shantung to Kiangsu
            1 fighter moved from Kweichow to Kiangsu
            1 tactical_bomber moved from Kweichow to French Indo China
            1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to French Indo China
            1 fighter and 1 mech_infantry moved from Shan State to French Indo China
            2 bombers moved from Sumatra to India
            2 armour and 2 mech_infantrys moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 79 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Indo China
            1 artillery moved from West India to India
            1 artillery moved from 39 Sea Zone to India
            2 submarines moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
            1 armour and 2 artilleries placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,4,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,6,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,4,6,5,6,4
            Japanese collect 42 PUs (8 lost to blockades); end with 44 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    AA fire in Korea : : -0.17
    ANZAC : -0.33
    Chinese : 1.67
    Japanese : -1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Americans
            1 mech_infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            2 infantry and 2 mech_infantrys moved from Philippines to 35 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 bomber moved from Norway to Northern Italy
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 101 PUs; 
            Americans buy 5 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
            Battle in Shan State
            Battle in Malaya
    
        Non Combat Move - Americans
            1 bomber moved from Northern Italy to Algeria
            3 aaGuns, 6 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 90 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 90 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Norway to Finland
            1 fighter moved from Norway to Gibraltar
            2 fighters moved from Finland to Norway
            1 transport moved from 110 Sea Zone to 103 Sea Zone
            1 transport moved from 103 Sea Zone to 102 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 3 submarines moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from Philippines to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Hawaiian Islands to Korea
            1 artillery and 2 infantry moved from Korea to Manchuria
    
        Place Units - Americans
            3 armour placed in Finland
            2 armour and 1 fighter placed in Norway
            2 submarines placed in 6 Sea Zone
            1 bomber placed in Korea
            3 artilleries and 3 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Kansu
            1 fighter and 2 infantry moved from Hopei to Kweichow
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
            2 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Combat Move - British
            1 mech_infantry moved from Persia to West India
                  UK_Pacific take West India from Japanese
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
            1 fighter moved from Persia to Northwest Persia
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour and 1 infantry moved from Morocco to Algeria
            1 bomber moved from Norway to Holland Belgium
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Finland to Vyborg
                  Russians take Vyborg from Germans
    
        Purchase Units - British
            British buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery
            Battle in Holland Belgium
                British attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Northwest Persia
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters and 2 infantry in Northwest Persia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Northwest Persia to Iraq
            1 fighter moved from Northwest Persia to Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Holland Belgium to United Kingdom
            1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Place Units - British
            3 artilleries placed in Persia
            2 artilleries and 1 infantry placed in Iraq
            1 mech_infantry placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : 0.17
    AA fire in Northern Italy : : -0.17
    Chinese : 0.50
    Japanese : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Italians
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            2 infantry moved from Western Germany to Germany
            2 fighters moved from Southern Italy to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 fighter moved from Ukraine to Volgograd
            1 bomber moved from Southern Italy to Ukraine
            2 mech_infantrys moved from Ukraine to Volgograd
            1 artillery moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - ANZAC
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Java
            Battle in Borneo
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Java from Japanese, taking Borneo from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 38 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to Philippines
            2 fighters moved from Philippines to Hopei
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
            1 fighter moved from Finland to Russia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Combat Move - Germans
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry and 1 tactical_bomber moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            EDIT: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
            3 bombers and 2 fighters moved from Novgorod to Russia
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Intercept in Moscow?

    Forgot to mention, you can’t leave the mechs on the transports in SZ37. If they’re loaded in combat move, they have to attack.

    Also, I trust the edit to retreat from Tunisia is ok. I wasn’t planning on allowing those units to be killed in place and I don’t think the French would have attacked.

    I was confused about that USN move to SZ37 but it makes more sense now.


  • @simon33

    full intercept

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Combat Move - Germans
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry and 1 tactical_bomber moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            EDIT: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
            3 bombers and 2 fighters moved from Novgorod to Russia
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Russians launches 3 interceptors out of Russia
                    Attackers Fire,  : 1/5 hits, 1.17 expected hits
                    Defenders Fire,  : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    1 fighter owned by the French lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 8,3,3 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in Karelia
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Vyborg
                Germans attack with 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans retreated to Novgorod
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Vyborg to Novgorod
            1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Ukraine to Volgograd
            1 fighter moved from Russia to Volgograd
            2 tactical_bombers moved from Novgorod to Volgograd
            3 mech_infantrys moved from Poland to Novgorod
            1 mech_infantry moved from Poland to Bessarabia
            1 mech_infantry moved from Germany to Eastern Poland
            1 aaGun and 1 infantry moved from Western Germany to France
            3 bombers moved from Russia to Novgorod
            5 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 armour placed in Volgograd
            1 armour and 2 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 0.00
    Defenders Fire,  : : 0.00
    Attackers Fire,  : : -0.17
    Russians : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
    
        Purchase Units - Russians
            Russians repair damage of 15x factory_major; Remaining resources: 15 PUs; 
            Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Russia to Vologda
            6 artilleries moved from Russia to Samara
            1 tactical_bomber moved from Samara to Russia
            1 infantry moved from Shantung to Jehol
    
        Place Units - Russians
            1 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    You can’t leave those mechs on the transports in SZ37. That would give you an advantage.


  • @simon33

    oh yeah, I guess just park them with their respective infantry

  • '19 '17 '16

    Are you sure you don’t want to just leave the Shan State one back on the Philippines? Or leave the inf there?


  • @simon33

    No, I want to block you from taking back Malaya

  • '19 '17 '16

    @Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game III:

    @simon33

    No, I want to block you from taking back Malaya

    You only need one unit to do that though. Are you sure you want both units there?


  • @simon33

    ok, hold back the mech

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 37 Sea Zone: 1 mech_infantry and 1 transport
            EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Philippines: 1 mech_infantry
            EDIT: Turning off Edit Mode
            EDIT: 1 mech_infantry moved from 37 Sea Zone to Malaya
            1 armour moved from Kiangsu to Anhwe
                  Japanese take Shantung from Chinese
                  Japanese take Anhwe from Chinese
            1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
            1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
            1 infantry moved from Hunan to Kweichow
            2 fighters and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 bomber and 1 infantry moved from India to West India
            1 bomber moved from India to 38 Sea Zone
            1 submarine moved from 39 Sea Zone to 38 Sea Zone
            1 bomber moved from Japan to 43 Sea Zone
            1 fighter moved from French Indo China to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            2 artilleries and 2 infantry moved from French Indo China to Shan State
            1 fighter moved from French Indo China to 38 Sea Zone
            1 tactical_bomber moved from French Indo China to 41 Sea Zone
            1 fighter moved from Kiangsu to Kweichow
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in West India
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 1 infantry in West India, round 2 : 0/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in West India
                 retreated to West India
                UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits, 3.50 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 38 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 38 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Shan State
                Japanese win, taking Shan State from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Malaya
                Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            1 bomber and 1 fighter moved from 38 Sea Zone to India
            1 bomber moved from West India to India
            1 bomber moved from 43 Sea Zone to French Indo China
            7 artilleries, 2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from French Indo China to Yunnan
            4 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
            1 armour and 1 mech_infantry moved from Yunnan to Anhwe
            1 bomber moved from Malaya to French Indo China
            2 bombers moved from India to French Indo China
            2 fighters and 2 tactical_bombers moved from Malaya to 39 Sea Zone
            1 fighter moved from India to 39 Sea Zone
            1 fighter moved from Japan to French Indo China
            1 armour and 3 mech_infantrys moved from French Indo China to Shan State
            1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Shan State
            1 aaGun moved from French Indo China to Shan State
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in India
            1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 16
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,6,5,2,4,2,1,4,2,6,3,4,3,4,6,6,2,3,5,5,2,3,5,5,5,4,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,3,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,5,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,1,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,4,2,1,4,5
            Japanese collect 23 PUs (16 lost to blockades); end with 23 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Americans : -1.00
    Chinese : -0.67
    UK_Pacific : 0.67
    Japanese : -1.50
    

    Savegame

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