@AndrewAAGamer Just a note that I’ll be away for a couple of days. There is no rush on doing Germany as the soonest I could do Russia is Sunday evening.
Karl7 (Allies) vs Simon33 (Axis) BM3 Game III
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from ANZAC 3 tactical_bombers moved from Bryansk to Vologda 1 infantry moved from Smolensk to Vologda 3 bombers and 2 fighters moved from Bryansk to Russia Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 58 PUs; Germans buy 3 armour, 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Russians launches 4 interceptors out of Russia Attackers Fire, : 2/5 hits, 1.17 expected hits Defenders Fire, : 0/4 hits, 1.33 expected hits 2 fighters owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 8,7,7 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Vologda Germans attack with 1 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 infantry and 3 tactical_bombers in Vologda, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 3 tactical_bombers moved from Vologda to Novgorod 3 aaGuns, 14 artilleries and 18 infantry moved from Bryansk to Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 infantry moved from Tambov to Volgograd 3 bombers and 2 fighters moved from Russia to Novgorod 10 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Poland to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Germany 4 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 armour placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 4 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 50 PUs; end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -1.50 Defenders Fire, : : -1.33 Americans : -0.33 Attackers Fire, : : 0.83 Russians : 0.33
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Your dice didn’t improve.
Forgot to attack Archangel.
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yeah, kind of expect it these days
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 2 infantry moved from Jehol to Shantung Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 13 PUs; Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Shantung Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Russians win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 6 artilleries and 15 infantry moved from Russia to Samara 2 aaGuns moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara Place Units - Russians 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians : 0.67 Japanese : -0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 fighter, 2 infantry and 1 tactical_bomber moved from Kiangsu to Shantung 1 fighter moved from Japan to Shantung 1 bomber moved from Japan to Korea 1 artillery and 1 infantry moved from Sikang to Shensi 1 bomber moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow 1 infantry moved from Szechwan to Kweichow 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 bombers moved from Burma to Sumatra 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Burma to Shensi Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Strategic bombing raid in Korea AA fire in Korea : 0/1 hits, 0.17 expected hits Bombing raid in Korea rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Korea causes 3 damage total. Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shantung Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shantung retreated to Shantung Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 artillery moved from Sikang to Szechwan 2 artilleries moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Szechwan 1 bomber moved from Shensi to French Indo China 1 bomber moved from Korea to Japan 2 fighters and 1 tactical_bomber moved from Shantung to Kiangsu 1 fighter moved from Kweichow to Kiangsu 1 tactical_bomber moved from Kweichow to French Indo China 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to French Indo China 1 fighter and 1 mech_infantry moved from Shan State to French Indo China 2 bombers moved from Sumatra to India 2 armour and 2 mech_infantrys moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 artillery moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 79 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Indo China 1 artillery moved from West India to India 1 artillery moved from 39 Sea Zone to India 2 submarines moved from 41 Sea Zone to 39 Sea Zone Place Units - Japanese 3 infantry placed in India 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 1 armour and 2 artilleries placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,4,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,6,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,4,6,5,6,4 Japanese collect 42 PUs (8 lost to blockades); end with 44 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -0.17 ANZAC : -0.33 Chinese : 1.67 Japanese : -1.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 mech_infantry moved from Finland to Karelia Russians take Karelia from Germans 2 infantry and 2 mech_infantrys moved from Philippines to 35 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 bomber moved from Norway to Northern Italy Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 101 PUs; Americans buy 5 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Battle in Shan State Battle in Malaya Non Combat Move - Americans 1 bomber moved from Northern Italy to Algeria 3 aaGuns, 6 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 90 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Norway to Finland 1 fighter moved from Norway to Gibraltar 2 fighters moved from Finland to Norway 1 transport moved from 110 Sea Zone to 103 Sea Zone 1 transport moved from 103 Sea Zone to 102 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 3 submarines moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from Philippines to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Hawaiian Islands to Korea 1 artillery and 2 infantry moved from Korea to Manchuria Place Units - Americans 3 armour placed in Finland 2 armour and 1 fighter placed in Norway 2 submarines placed in 6 Sea Zone 1 bomber placed in Korea 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Combat Move - Chinese 2 infantry moved from Suiyuyan to Kansu 1 fighter and 2 infantry moved from Hopei to Kweichow Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Kansu Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 2 infantry moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Combat Move - British 1 mech_infantry moved from Persia to West India UK_Pacific take West India from Japanese 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 1 fighter moved from Persia to Northwest Persia 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 armour and 1 infantry moved from Morocco to Algeria 1 bomber moved from Norway to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans Purchase Units - British British buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Normandy Bordeaux British attack with 1 fighter and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Germans: 1 artillery Battle in Holland Belgium British attack with 1 bomber and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Northwest Persia British attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 2 infantry in Northwest Persia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Northwest Persia to Iraq 1 fighter moved from Northwest Persia to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Holland Belgium to United Kingdom 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom Place Units - British 3 artilleries placed in Persia 2 artilleries and 1 infantry placed in Iraq 1 mech_infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.67 British : 0.17 AA fire in Northern Italy : : -0.17 Chinese : 0.50 Japanese : -1.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Germany 2 fighters moved from Southern Italy to Volgograd 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 fighter moved from Ukraine to Volgograd 1 bomber moved from Southern Italy to Ukraine 2 mech_infantrys moved from Ukraine to Volgograd 1 artillery moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat - ANZAC Battle in Java Battle in Borneo Battle in 41 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Java from Japanese, taking Borneo from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 38 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to Philippines 2 fighters moved from Philippines to Hopei Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 22 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French 1 fighter moved from Finland to Russia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Vyborg 1 mech_infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Western Germany to Karelia 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British EDIT: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya 3 bombers and 2 fighters moved from Novgorod to Russia Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept in Moscow?
Forgot to mention, you can’t leave the mechs on the transports in SZ37. If they’re loaded in combat move, they have to attack.
Also, I trust the edit to retreat from Tunisia is ok. I wasn’t planning on allowing those units to be killed in place and I don’t think the French would have attacked.
I was confused about that USN move to SZ37 but it makes more sense now.
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full intercept
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Vyborg 1 mech_infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Western Germany to Karelia 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British EDIT: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya 3 bombers and 2 fighters moved from Novgorod to Russia Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 1/5 hits, 1.17 expected hits Defenders Fire, : 1/3 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia 1 fighter owned by the French lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 8,3,3 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in Karelia Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Vyborg Germans attack with 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans retreated to Novgorod Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Karelia to Novgorod 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Ukraine to Volgograd 1 fighter moved from Russia to Volgograd 2 tactical_bombers moved from Novgorod to Volgograd 3 mech_infantrys moved from Poland to Novgorod 1 mech_infantry moved from Poland to Bessarabia 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun and 1 infantry moved from Western Germany to France 3 bombers moved from Russia to Novgorod 5 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 armour placed in Volgograd 1 armour and 2 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 0.00 Defenders Fire, : : 0.00 Attackers Fire, : : -0.17 Russians : -0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 15 PUs; Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 infantry moved from Russia to Vologda 6 artilleries moved from Russia to Samara 1 tactical_bomber moved from Samara to Russia 1 infantry moved from Shantung to Jehol Place Units - Russians 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
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You can’t leave those mechs on the transports in SZ37. That would give you an advantage.
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oh yeah, I guess just park them with their respective infantry
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Are you sure you don’t want to just leave the Shan State one back on the Philippines? Or leave the inf there?
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No, I want to block you from taking back Malaya
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@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game III:
No, I want to block you from taking back Malaya
You only need one unit to do that though. Are you sure you want both units there?
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ok, hold back the mech
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 37 Sea Zone: 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Philippines: 1 mech_infantry EDIT: Turning off Edit Mode EDIT: 1 mech_infantry moved from 37 Sea Zone to Malaya 1 armour moved from Kiangsu to Anhwe Japanese take Shantung from Chinese Japanese take Anhwe from Chinese 1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow 1 infantry moved from Hunan to Kweichow 2 fighters and 1 tactical_bomber moved from Kiangsu to Kweichow 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 bomber and 1 infantry moved from India to West India 1 bomber moved from India to 38 Sea Zone 1 submarine moved from 39 Sea Zone to 38 Sea Zone 1 bomber moved from Japan to 43 Sea Zone 1 fighter moved from French Indo China to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to 38 Sea Zone 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 fighter moved from Kiangsu to Kweichow Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in West India Japanese attack with 1 bomber and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 infantry in West India, round 2 : 0/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India retreated to West India UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kweichow Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 38 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 38 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Shan State Japanese win, taking Shan State from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Malaya Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers Americans defend with 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 3.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 bomber and 1 fighter moved from 38 Sea Zone to India 1 bomber moved from West India to India 1 bomber moved from 43 Sea Zone to French Indo China 7 artilleries, 2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe 1 artillery moved from Yunnan to Hunan 1 infantry moved from French Indo China to Yunnan 4 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 1 armour and 1 mech_infantry moved from Yunnan to Anhwe 1 bomber moved from Malaya to French Indo China 2 bombers moved from India to French Indo China 2 fighters and 2 tactical_bombers moved from Malaya to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 fighter moved from Japan to French Indo China 1 armour and 3 mech_infantrys moved from French Indo China to Shan State 1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Shan State 1 aaGun moved from French Indo China to Shan State Place Units - Japanese 1 fighter and 2 infantry placed in India 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 3 infantry placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,6,5,2,4,2,1,4,2,6,3,4,3,4,6,6,2,3,5,5,2,3,5,5,5,4,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,3,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,5,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,1,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,4,2,1,4,5 Japanese collect 23 PUs (16 lost to blockades); end with 23 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -1.00 Chinese : -0.67 UK_Pacific : 0.67 Japanese : -1.50