@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
hf
Bid: sub SZ98, 2IPCs to UK_Eur
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 2 artilleries, 1 bomber and 1 destroyer; Remaining resources: 2 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    Combat Move - Germans
        2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
        1 armour moved from Romania to Yugoslavia
        1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia
        1 tactical_bomber moved from Poland to France
        3 armour moved from Greater Southern Germany to France
        1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
        2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
        1 tactical_bomber moved from Western Germany to 111 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 118 Sea Zone to 111 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
        1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
sent them all out
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 2 artilleries, 1 bomber and 1 destroyer; Remaining resources: 2 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    Combat Move - Germans
        2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
        1 armour moved from Romania to Yugoslavia
        1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia
        1 tactical_bomber moved from Poland to France
        3 armour moved from Greater Southern Germany to France
        1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
        2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
        1 tactical_bomber moved from Western Germany to 111 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 118 Sea Zone to 111 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
        1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
    Combat - Germans
        British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
        British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
        Battle in 106 Sea Zone
            Germans attack with 1 submarine
            British defend with 1 destroyer and 1 transport
                Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Germans lost in 106 Sea Zone
            British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
            Casualties for Germans: 1 submarine
        Battle in France
            Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
            British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                AA fire in France : 1/1 hits, 0.17 expected hits
                1 tactical_bomber owned by the Germans lost in France
                Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 5/17 hits, 5.17 expected hits
                French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France
                Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 5/13 hits, 4.50 expected hits
                French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits, 3.00 expected hits
                2 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in France, round 4 : 5/11 hits, 4.17 expected hits
                French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1.17 expected hits
                2 artilleries owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
            Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 16
            Casualties for Germans: 2 artilleries, 6 infantry and 1 tactical_bomber
            Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Casualties for British: 1 armour and 1 artillery
        Battle in Yugoslavia
            Germans attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry
            Neutral_Allies defend with 5 infantry
                Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 2/9 hits, 3.17 expected hits
                Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 5/5 hits, 1.67 expected hits
                2 infantry owned by the Neutral_Allies, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Yugoslavia
            1 artillery owned by the Germans and 2 armour owned by the Germans retreated to Romania
            Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -10
            Casualties for Germans: 1 artillery and 4 infantry
            Casualties for Neutral_Allies: 2 infantry
        Battle in 110 Sea Zone
            Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
            British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 4.83 expected hits
                British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits
                British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
            Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 31
            Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber
            Casualties for British: 1 battleship, 1 cruiser and 2 fighters
            Casualties for French: 1 cruiser and 1 fighter
        Battle in Normandy Bordeaux
            Germans attack with 1 armour, 1 artillery and 1 infantry
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the French lost in Normandy Bordeaux
                Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
                French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the French lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
            Casualties for French: 1 artillery and 1 infantry
        Battle in 111 Sea Zone
            Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
            British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
            Units damaged: 1 battleship owned by the British
                Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
            1 battleship owned by the Germans retreated to 112 Sea Zone
            British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -4
            Casualties for Germans: 2 submarines
            Casualties for British: 1 destroyer
        Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
        1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
        2 infantry moved from Denmark to Western Germany
        3 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        2 bombers, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
        1 fighter moved from Yugoslavia to Southern Italy
        2 infantry moved from Slovakia Hungary to Poland
        1 infantry moved from Romania to Bulgaria
              Germans take Bulgaria from Neutral_Axis
        1 infantry moved from Romania to Slovakia Hungary
        2 infantry moved from Greater Southern Germany to Slovakia Hungary
        3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
    Place Units - Germans
        1 destroyer placed in 112 Sea Zone
        1 bomber placed in Western Germany
        2 artilleries placed in Germany
    Turn Complete - Germans
        Germans collect 39 PUs; end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : 1.83
AA fire in France : : 0.83
French : -1.50
Neutral_Allies : 3.33
@Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
sent them all out
Ballsy! I strengthened my SZ110 attack from what I used to do to make it hard to scramble.
Not the best start for Germany there, losing 3 Luftwaffe and getting an improbable 5x hit (quintuple hit?) in Yugo. Also losing in SZ106.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 1
    Purchase Units - Russians
        Russians buy 6 artilleries and 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
    Combat - Russians
    Non Combat Move - Russians
        6 infantry moved from Amur to Buryatia
        2 aaGuns and 6 infantry moved from Sakha to Buryatia
        1 armour and 1 mech_infantry moved from Volgograd to Caucasus
        1 armour and 1 mech_infantry moved from Russia to Rostov
        3 infantry moved from Ukraine to Bryansk
        2 infantry moved from Bessarabia to Eastern Poland
        2 infantry moved from Eastern Poland to Belarus
        1 artillery and 1 infantry moved from Western Ukraine to Bryansk
        1 artillery and 1 infantry moved from Russia to Bryansk
        2 aaGuns moved from Russia to Bryansk
        3 infantry moved from Vyborg to Novgorod
        2 infantry moved from Karelia to Novgorod
        1 infantry moved from Archangel to Belarus
        3 infantry moved from Baltic States to Belarus
        1 fighter moved from Novgorod to Russia
        1 submarine moved from 127 Sea Zone to 124 Sea Zone
        2 aaGuns moved from Novgorod to Belarus
        2 infantry moved from Caucasus to Rostov
    Place Units - Russians
        3 artilleries placed in Ukraine
        3 artilleries placed in Novgorod
        4 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
@Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
sent them all out
Ballsy! I strengthened my SZ110 attack from what I used to do to make it hard to scramble.
Not the best start for Germany there, losing 3 Luftwaffe and getting an improbable 5x hit (quintuple hit?) in Yugo. Also losing in SZ106.
I just want to take out as many planes as possible!! Yugo was amazing especialy now you didn’t bring a lot of forces
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Allies
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
        1 artillery and 3 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        1 artillery and 3 infantry moved from Kwangsi to Yunnan
        1 infantry moved from Kiangsi to Hunan
        1 artillery and 1 infantry moved from Kiangsi to Kwangtung
        1 infantry moved from Kiangsi to 20 Sea Zone
        1 fighter moved from Formosa to 20 Sea Zone
        1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
        1 cruiser and 1 fighter moved from 20 Sea Zone to 37 Sea Zone
        1 infantry moved from Siam to French Indo China
              Japanese take French Indo China from French
        1 infantry moved from 43 Sea Zone to Borneo
        2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
        2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Okinawa to 19 Sea Zone
        1 artillery moved from Manchuria to 19 Sea Zone
        1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
        2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
        1 destroyer moved from 33 Sea Zone to 62 Sea Zone
        2 bombers moved from Japan to 37 Sea Zone
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
    Combat - Japanese
        Battle in Borneo
        Battle in 35 Sea Zone
            Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
            Americans defend with 1 destroyer and 1 submarine
                Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
            Japanese win, taking Borneo from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
            Casualties for Americans: 1 destroyer and 1 submarine
        Battle in Philippines
            Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
            Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits
                Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 4/4 hits, 1.83 expected hits
                Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 fighter and 2 infantry
            Casualties for Americans: 1 fighter and 2 infantry
        Battle in Hunan
            Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
            Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Battle in Kwangtung
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 3.00 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                2 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2.17 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Chinese: 4 infantry
            Casualties for Japanese: 2 infantry
        Battle in 37 Sea Zone
            Japanese attack with 2 bombers, 1 cruiser and 1 fighter
            British defend with 1 battleship
                Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
            Units damaged: 1 battleship owned by the British
                British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the Japanese lost in 37 Sea Zone
                Japanese roll dice for 2 bombers and 1 cruiser in 37 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
            Japanese win with 2 bombers remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 cruiser and 1 fighter
            Casualties for British: 1 battleship
        Battle in 62 Sea Zone
            Japanese attack with 1 destroyer
            ANZAC defend with 1 destroyer and 1 transport
                Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
            ANZAC win with 1 transport remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 destroyer
            Casualties for ANZAC: 1 destroyer
    Non Combat Move - Japanese
        1 carrier moved from 33 Sea Zone to 43 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
        1 tactical_bomber moved from Philippines to 35 Sea Zone
        2 bombers moved from 37 Sea Zone to Kwangsi
        1 infantry moved from Siam to French Indo China
        1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
        2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
        2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
        1 fighter moved from Korea to Japan
        1 fighter moved from Okinawa to 36 Sea Zone
        1 fighter moved from 36 Sea Zone to 35 Sea Zone
        1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
        1 infantry moved from Kiangsu to Kiangsi
        1 artillery and 2 infantry moved from Kiangsu to Anhwe
        1 aaGun, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
        1 artillery, 2 infantry and 1 mech_infantry moved from Jehol to Anhwe
        4 infantry moved from Korea to Manchuria
    Place Units - Japanese
        1 factory_minor placed in Kiangsu
        2 transports placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 39 PUs; end with 39 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : 0.67
Americans : 0.50
ANZAC : 0.67
Chinese : 0.33
UK_Pacific : -0.67
Japanese : 0.67
@Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
@Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
sent them all out
Ballsy! I strengthened my SZ110 attack from what I used to do to make it hard to scramble.
Not the best start for Germany there, losing 3 Luftwaffe and getting an improbable 5x hit (quintuple hit?) in Yugo. Also losing in SZ106.
I just want to take out as many planes as possible!! Yugo was amazing especialy now you didn’t bring a lot of forces
Might be advised, I think. Who cares if it makes Sea Lion easier? Always really hard as Germany with a SZ110 scramble. And it was actually 4 Luftwaffe lost, with one in France. Ouch!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 4 bombers; Remaining resources: 4 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    Non Combat Move - Americans
        1 armour and 1 infantry moved from Central United States to 101 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Morocco
        1 cruiser moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        1 bomber moved from Central United States to United Kingdom
        2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
        1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
        1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
        1 fighter moved from Western United States to Eastern United States
        1 mech_infantry moved from Central United States to Western United States
        2 mech_infantrys moved from Central United States to Western United States
    Place Units - Americans
        4 bombers placed in Eastern United States
    Turn Complete - Americans
        Americans collect 50 PUs; end with 54 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 1
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Yunnan
        2 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 4 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1,17 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Szechwan
        1 infantry moved from Shensi to Szechwan
        2 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        4 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 11 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 1,83
Japanese : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 1
    Combat Move - British
        1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
        1 fighter moved from Scotland to 112 Sea Zone
        1 bomber moved from United Kingdom to 112 Sea Zone
        1 destroyer moved from 109 Sea Zone to 112 Sea Zone
        1 cruiser moved from 91 Sea Zone to 112 Sea Zone
        1 fighter moved from Gibraltar to 96 Sea Zone
        1 fighter moved from Malta to 96 Sea Zone
        1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
        1 artillery and 1 infantry moved from India to 39 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
        1 cruiser moved from 39 Sea Zone to 76 Sea Zone
        1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
        1 mech_infantry moved from Egypt to Ethiopia
        1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
        1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
        1 cruiser moved from 98 Sea Zone to 76 Sea Zone
        1 submarine moved from 98 Sea Zone to 96 Sea Zone
        1 fighter and 1 tactical_bomber moved from India to French Indo China
        1 fighter moved from Burma to French Indo China
        3 infantry moved from Malaya to Shan State
        1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Combat Hit Differential Summary :
scramble?
That’s unexpected! Full scramble - 2ftrs 1tac. Max D.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 4 bombers; Remaining resources: 4 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    Non Combat Move - Americans
        1 armour and 1 infantry moved from Central United States to 101 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Morocco
        1 cruiser moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        1 bomber moved from Central United States to United Kingdom
        2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
        1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
        1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
        1 fighter moved from Western United States to Eastern United States
        1 mech_infantry moved from Central United States to Western United States
        2 mech_infantrys moved from Central United States to Western United States
    Place Units - Americans
        4 bombers placed in Eastern United States
    Turn Complete - Americans
        Americans collect 50 PUs; end with 54 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Yunnan
        2 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 4 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1,17 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Szechwan
        1 infantry moved from Shensi to Szechwan
        2 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        4 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 11 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    Purchase Units - British
        British buy 3 fighters; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
        1 fighter moved from Scotland to 112 Sea Zone
        1 bomber moved from United Kingdom to 112 Sea Zone
        1 destroyer moved from 109 Sea Zone to 112 Sea Zone
        1 cruiser moved from 91 Sea Zone to 112 Sea Zone
        1 fighter moved from Gibraltar to 96 Sea Zone
        1 fighter moved from Malta to 96 Sea Zone
        1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
        1 artillery and 1 infantry moved from India to 39 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
        1 cruiser moved from 39 Sea Zone to 76 Sea Zone
        1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
        1 mech_infantry moved from Egypt to Ethiopia
        1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
        1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
        1 cruiser moved from 98 Sea Zone to 76 Sea Zone
        1 submarine moved from 98 Sea Zone to 96 Sea Zone
        1 fighter and 1 tactical_bomber moved from India to French Indo China
        1 fighter moved from Burma to French Indo China
        3 infantry moved from Malaya to Shan State
        1 destroyer moved from 39 Sea Zone to 37 Sea Zone
    Combat - British
        Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
        Battle in Italian Somaliland
            British attack with 1 artillery and 1 infantry
            Italians defend with 1 infantry
                British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0,67 expected hits
                Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 1/2 hits, 0,67 expected hits
                Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Italian Somaliland
            British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Ethiopia
            British attack with 1 artillery, 2 infantry and 1 mech_infantry
            Italians defend with 1 artillery and 2 infantry
                British roll dice for 2 cruisers in Ethiopia, round 2 : 2/2 hits, 1,00 expected hits
                British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1,00 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
                1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
            British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
            Casualties for British: 1 infantry
            Casualties for Italians: 1 artillery and 2 infantry
        Battle in French Indo China
            British attack with 2 fighters and 1 tactical_bomber
            Japanese defend with 2 infantry
                British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1,67 expected hits
                Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 fighter owned by the British lost in French Indo China
            British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
            Casualties for British: 1 fighter
            Casualties for Japanese: 2 infantry
        Battle in 96 Sea Zone
            British attack with 2 fighters, 1 submarine and 1 tactical_bomber
            Italians defend with 1 destroyer and 1 transport
                British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Italians lost in 96 Sea Zone
                1 transport owned by the Italians lost in 96 Sea Zone
                British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
            British win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
            Casualties for Italians: 1 destroyer and 1 transport
        Battle in 112 Sea Zone
            British attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter
            Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 2 cruisers owned by the British, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
                British roll dice for 1 battleship and 1 bomber in 112 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                Germans roll dice for 1 battleship, 1 fighter and 1 transport in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                1 fighter owned by the Germans, 1 bomber owned by the British and 1 battleship owned by the British lost in 112 Sea Zone
            Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -23
            Casualties for British: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter
            Casualties for Germans: 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
    Non Combat Move - British
        1 transport moved from 109 Sea Zone to 106 Sea Zone
        1 aaGun and 2 infantry moved from Scotland to United Kingdom
        1 armour and 1 infantry moved from Quebec to 106 Sea Zone
        1 artillery and 1 infantry moved from Ontario to Quebec
        1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
        1 armour and 1 infantry moved from 88 Sea Zone to Suriname
              British take Suriname from Dutch
        1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
        1 destroyer moved from 98 Sea Zone to 94 Sea Zone
        1 fighter moved from 96 Sea Zone to Malta
        1 carrier moved from 98 Sea Zone to 76 Sea Zone
        1 armour moved from Alexandria to Egypt
        1 infantry moved from West India to Eastern Persia
              British take Eastern Persia from Neutral_Allies
        1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
        2 infantry moved from Burma to Yunnan
        3 aaGuns and 5 infantry moved from India to Burma
        1 destroyer moved from 71 Sea Zone to 76 Sea Zone
        2 infantry moved from Union of South Africa to Rhodesia
    Place Units - British
        3 fighters placed in United Kingdom
    Turn Complete - British
        British collect 29 PUs; end with 29 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    Place Units - UK_Pacific
        2 artilleries and 3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 10 PUs; end with 10 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
        Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : 1,33
British : 1,17
Italians : -1,00
Chinese : 1,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        1 artillery moved from Northern Italy to 95 Sea Zone
        1 submarine moved from 95 Sea Zone to 94 Sea Zone
        2 infantry moved from Southern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Cyprus
        1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from Southern Italy to 95 Sea Zone
        1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Greece
        1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
        1 armour moved from Albania to Greece
        2 infantry moved from Albania to Greece
        1 fighter moved from Southern Italy to 94 Sea Zone
        1 bomber moved from Northern Italy to Yugoslavia
        1 fighter moved from Southern Italy to Greece
    Combat - Italians
        Battle in Cyprus
        Battle in Greece
            Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 2/6 hits, 2.00 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Greece, round 3 : 1/4 hits, 1.67 expected hits
                Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Allies lost in Greece
            Italians win, taking Cyprus from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
            Casualties for Italians: 2 infantry
            Casualties for Neutral_Allies: 4 infantry
        Battle in 94 Sea Zone
            Italians attack with 1 fighter and 1 submarine
            British defend with 1 destroyer
                Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone
            Italians win with 1 fighter remaining. Battle score for attacker is 2
            Casualties for Italians: 1 submarine
            Casualties for British: 1 destroyer
        Battle in Yugoslavia
            Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
            Neutral_Allies defend with 3 infantry
                Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 2.00 expected hits
                Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Yugoslavia, round 3 : 3/4 hits, 1.83 expected hits
                Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
            Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 2 infantry
            Casualties for Neutral_Allies: 3 infantry
    Non Combat Move - Italians
        1 bomber moved from Yugoslavia to Southern Italy
        1 fighter moved from 94 Sea Zone to Southern Italy
        1 fighter moved from Greece to Southern Italy
        1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
    Place Units - Italians
        1 marine and 1 mech_infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : 0.67
Neutral_Allies : 0.67
7 Luftwaffe smoked in Round 1! How are Germany going to kill Moscow now?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy nothing; Remaining resources: 10 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from New South Wales to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        2 aaGuns moved from New South Wales to Queensland
        2 fighters moved from New Zealand to Queensland
        1 infantry moved from Malaya to Shan State
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 20 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy nothing; Remaining resources: 10 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from New South Wales to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        2 aaGuns moved from New South Wales to Queensland
        2 fighters moved from New Zealand to Queensland
        1 infantry moved from Malaya to Shan State
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 20 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    Politics - French
        Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
        Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
        Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
        Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
        Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
        Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
        Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
        Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
        1 infantry moved from Morocco to Algeria
        1 destroyer moved from 72 Sea Zone to 78 Sea Zone
    Combat - French
        Battle in Algeria
            French attack with 1 infantry
            Neutral_Axis defend with 1 infantry
                French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,17 expected hits
                Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the French lost in Algeria
            Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for French: 1 infantry
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
French : -0,17
Neutral_Axis : 0,67
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
7 Luftwaffe smoked in Round 1! How are Germany going to kill Moscow now?
I don’t see it yet