Ksmckay (axis) vs Odonis (allies) BM3

  • '19

    @Odonis Need scramble orders in z26 (hawaii).

  • '20 '19 '18 '15 '13

    @ksmckay
    no thanks

  • '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Hunan to Shensi
            1 mech_infantry moved from Anhwe to Shensi
            2 fighters and 1 tactical_bomber moved from Hunan to Shensi
            1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 battleship moved from 33 Sea Zone to 31 Sea Zone
            1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 battleship moved from 46 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            1 destroyer moved from 33 Sea Zone to 30 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            2 fighters moved from Japan to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 31 Sea Zone
            1 cruiser moved from 46 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from Hunan to Shensi
    
        Combat - Japanese
            Battle in New Britain
            Battle in Midway
            Battle in Solomon Islands
            Battle in 26 Sea Zone
                Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 8 fighters, 3 submarines and 4 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport
                    Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer, 8 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 8/14 hits, 7.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 fighter in 26 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 26 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 3 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer, 7 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 5/13 hits, 7.17 expected hits
                    Americans roll dice for 1 battleship and 1 transport in 26 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
                Japanese win, taking New Britain from ANZAC, taking Midway from Americans, taking Solomon Islands from ANZAC, taking 26 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 7 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 81
                Casualties for Japanese: 1 fighter and 2 submarines
                Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport
            Battle in 31 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 30 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/7 hits, 2.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in Johnston Island
            Battle in Wake Island
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Marshall Islands
            1 tactical_bomber moved from 30 Sea Zone to Marshall Islands
            3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
            1 bomber moved from 26 Sea Zone to Marshall Islands
            3 carriers moved from 33 Sea Zone to 31 Sea Zone
            1 destroyer moved from 33 Sea Zone to 31 Sea Zone
            1 destroyer moved from 33 Sea Zone to 27 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 carriers moved from 46 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from Korea to Jehol
            2 fighters and 1 tactical_bomber moved from Shensi to Anhwe
            1 infantry moved from Hunan to Anhwe
            3 artilleries moved from Hunan to Kiangsi
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 infantry placed in Malaya
            1 bomber, 1 fighter and 1 tactical_bomber placed in Japan
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    ANZAC : -0.33
    Chinese : 0.33
    Japanese : 0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Siberia to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 49 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 27 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 27 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 27 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 26 Sea Zone
                Americans attack with 2 destroyers, 3 fighters and 3 submarines
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 destroyers and 3 fighters in 26 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 3 fighters in 26 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 fighters in 26 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 3 fighters in 26 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 fighters in 26 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    2 fighters owned by the Americans lost in 26 Sea Zone
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 26 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 fighters in 26 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier in 26 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -40
                Casualties for Americans: 2 destroyers, 3 fighters and 3 submarines
                Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
            Battle in 49 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 bomber in 49 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber in 49 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser in 49 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in 49 Sea Zone
                Japanese win with 1 cruiser remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
                1 fighter owned by the Japanese could not land and were killed
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans : -4.33
    Japanese : 2.50
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis
    Yup, gonna call this one early (but not too early!)

    Good game - will post loss tomorrow as I’m just heading to bed.

    I’d be happy to (and promise to) give you a real game the next time, if you would like a rematch?

  • '19

    yeah this one is over… no way back in pacific and situation in europe is not looking great either. already even in TUV and only going to get worse. Allies sometimes have to take some risks but none of your risks ever really paid off.

    good game.

  • '20 '19 '18 '15 '13

    @ksmckay
    Yeah that was an unusual move for me to attack the German fleet so early.

    Interested in a rematch?

  • '19

    Sure, want to switch sides?

  • '20 '19 '18 '15 '13

    @ksmckay
    yes please - I’ll set it up

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