Farmboy (Axis +4) vs Giallo (Allies) BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 81 Sea Zone to 98 Sea Zone
                      ANZAC take 98 Sea Zone from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 6 PUs; end with 6 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs

    Combat Move - French

    Airborne Attack Move - French

    Turn Complete - French

    triplea_42164_Fre8.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 fighters and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                2 infantry moved from Belarus to Bryansk
                1 bomber moved from Novgorod to Bryansk
                3 infantry moved from Volgograd to Samara
                1 tactical_bomber moved from Caucasus to Samara
                2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
                8 armour and 8 mech_infantrys moved from Caucasus to Northwest Persia

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 8 armour and 8 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 8 armour and 8 mech_infantrys in Northwest Persia, round 2 : 9/16 hits, 5.33 expected hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Samara to Caucasus
                2 mech_infantrys moved from Ukraine to Caucasus
                4 armour moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia
                6 armour and 3 mech_infantrys moved from Volgograd to Caucasus
                2 armour moved from Volgograd to Caucasus
                2 aaGuns, 6 artilleries and 13 infantry moved from Rostov to Ukraine
                1 bomber moved from Bryansk to Southern Italy
                2 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Novgorod to Belarus
                1 submarine moved from 111 Sea Zone to 119 Sea Zone
                4 fighters moved from Western Germany to Gibraltar
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone

    Place Units - Germans
                3 fighters placed in Western Germany
                1 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 66 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Germans : 5.33
        British : -0.33
        Russians : 0.00

    triplea_42164_Ger9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Volgograd
                2 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                21 artilleries and 41 infantry moved from Tambov to Rostov
                2 armour and 2 mech_infantrys moved from Tambov to Rostov
                6 mech_infantrys moved from Russia to Rostov
                1 infantry moved from Russia to Samara

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 2 armour, 21 artilleries, 42 infantry and 8 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 21 artilleries, 42 infantry and 8 mech_infantrys in Rostov, round 2 :  21/73 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 armour, 21 artilleries, 42 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 fighter and 4 infantry in Samara, round 2 :  0/5 hits
                        Germans roll dice for 3 infantry in Samara, round 2 :  2/3 hits
                        2 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 :  0/3 hits
                        Germans roll dice for 3 infantry in Samara, round 3 :  1/3 hits
                        1 infantry owned by the Russians lost in Samara
                    1 infantry owned by the Russians retreated to Russia
                    Germans win with 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter moved from Bryansk to Russia
                2 aaGuns moved from Tambov to Russia
                1 infantry moved from Tambov to Rostov
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                2 infantry moved from Tambov to Rostov

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_42164_Rus9.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 bomber, 4 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                1 armour moved from Yunnan to Burma
                2 bombers moved from French Indo China to India
                4 fighters moved from Yunnan to India
                1 armour and 1 mech_infantry moved from Kweichow to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Jehol
                2 mech_infantrys moved from Shantung to Jehol
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 infantry moved from Buryatia to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 6 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India : 1/2 hits, 0.33 expected hits
                    1 bomber killed by AA
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in India causes 4 damage total.
                Battle in 26 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 26 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Wake Island
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Wake Island from Americans, taking Szechwan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 tactical_bomber moved from Burma to French Indo China
                1 fighter and 2 tactical_bombers moved from French Indo China to 33 Sea Zone
                3 carriers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 31 Sea Zone
                2 carriers moved from 36 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                2 marines moved from French Indo China to 36 Sea Zone
                2 battleships and 2 marines moved from 36 Sea Zone to 33 Sea Zone
                2 marines moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from Jehol to Shantung
                4 fighters moved from India to Yunnan
                1 bomber moved from India to French Indo China
                1 submarine moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 31 Sea Zone
                2 artilleries moved from French Indo China to 36 Sea Zone
                2 artilleries and 2 transports moved from 36 Sea Zone to 33 Sea Zone
                2 artilleries moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Hunan to Kweichow
                1 armour moved from Hopei to Hunan
                1 tactical_bomber moved from Szechwan to French Indo China

    Place Units - Japanese
                1 bomber placed in Japan
                1 armour, 1 artillery and 1 infantry placed in Queensland
                1 infantry and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        UK_Pacific : -0.33
        AA fire in India : : 0.67
        Japanese : 1.50

    triplea_42164_Jap9.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    Note the bombing run. I assumed no intercept since it wasn’t likely to effect the bombing run and because we can do it easily with forum dice after.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 fighters and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 fighters and 5 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 5 fighters and 5 tactical_bombers
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 92 Sea Zone
                    Americans win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - Americans
                3 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                5 fighters and 5 tactical_bombers moved from 92 Sea Zone to 104 Sea Zone
                1 battleship, 6 carriers, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 harbour placed in Morocco
                2 destroyers and 4 fighters placed in 10 Sea Zone
                Americans undo move 2.
                4 fighters placed in Western United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_42164_Ame9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Chahar to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    triplea_42164_Chi9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 fighters and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 fighters and 5 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 5 fighters and 5 tactical_bombers
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 92 Sea Zone
                    Americans win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - Americans
                3 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                5 fighters and 5 tactical_bombers moved from 92 Sea Zone to 104 Sea Zone
                1 battleship, 6 carriers, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 harbour placed in Morocco
                2 destroyers and 4 fighters placed in 10 Sea Zone
                Americans undo move 2.
                4 fighters placed in Western United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Chahar to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - British
                British buy 2 armour, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs;
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Syria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 104 Sea Zone
                2 cruisers and 1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from India to Burma
                4 fighters and 2 tactical_bombers moved from India to Burma

    Combat - British
                Battle in Tobruk
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 marine
                        British roll dice for 1 bomber and 1 mech_infantry in Tobruk, round 2 :  2/2 hits
                        Italians roll dice for 1 marine in Tobruk, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 marine owned by the Italians lost in Tobruk
                    British win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 marine
                Battle in 119 Sea Zone
                    British attack with 2 cruisers and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 2 cruisers and 1 destroyer in 119 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Burma
                    British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 armour and 1 infantry
                        British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  4/8 hits
                        Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry

    Non Combat Move - British
                4 fighters and 2 tactical_bombers moved from Burma to India
                1 bomber moved from Tobruk to Egypt
                4 artilleries and 6 infantry moved from Trans-Jordan to Egypt
                2 artilleries and 1 infantry moved from Iraq to Trans-Jordan

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                2 armour placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_42164_UK_9.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 artilleries moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
                3 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
                1 marine moved from Libya to Tunisia
                      Italians take Tunisia from British
                2 cruisers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Algeria
                Battle in 98 Sea Zone
                    Italians attack with 2 cruisers and 2 destroyers
                    British defend with 1 destroyer; ANZAC defend with 1 submarine
                        Italians roll dice for 2 cruisers and 2 destroyers in 98 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                        ANZAC roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        ANZAC roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 submarine owned by the ANZAC lost in 98 Sea Zone
                        Italians roll dice for 2 cruisers and 2 destroyers in 98 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                        ANZAC roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking Algeria from British, taking 98 Sea Zone from ANZAC with 2 cruisers and 2 destroyers remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 battleship moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to Gibraltar

    Place Units - Italians
                1 carrier placed in 110 Sea Zone
                1 fighter placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Southern France: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        ANZAC : -0.83

    triplea_42164_Ita9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to South Australia
                      ANZAC take South Australia from Japanese
                1 armour moved from South Australia to New South Wales

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 7 PUs; end with 7 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs

    triplea_42164_ANZ9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to South Australia
                      ANZAC take South Australia from Japanese
                1 armour moved from South Australia to New South Wales

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 7 PUs; end with 7 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Move - French
                1 fighter and 2 infantry moved from United Kingdom to Scotland

    Non Combat Move - French

    Turn Complete - French

    triplea_42164_Fre9.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 3 fighters, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 3 mech_infantrys moved from Northwest Persia to Volgograd
                1 tactical_bomber moved from Caucasus to Volgograd
                1 bomber moved from Southern Italy to Volgograd
                1 infantry moved from Samara to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                2 mech_infantrys moved from Eastern Poland to Archangel
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Northwest Persia to Volgograd
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits, 2.50 expected hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Samara
                1 tactical_bomber moved from Volgograd to Samara
                9 armour and 5 mech_infantrys moved from Caucasus to Samara
                2 armour and 1 mech_infantry moved from Kazakhstan to Samara
                1 armour moved from Timguska to Samara
                1 mech_infantry moved from Evenkiyskiy to Vologda
                1 infantry moved from Ukraine to Bryansk
                1 aaGun, 1 artillery and 3 infantry moved from Belarus to Smolensk
                2 mech_infantrys moved from Western Ukraine to Belarus
                1 mech_infantry moved from Northwest Persia to Caucasus
                11 armour and 5 mech_infantrys moved from Northwest Persia to Kazakhstan
                3 fighters moved from Western Germany to Novgorod
                2 artilleries and 3 infantry moved from France to Western Germany
                10 infantry moved from Germany to Western Germany
                1 cruiser moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer moved from 96 Sea Zone to 94 Sea Zone
                2 fighters moved from Gibraltar to Western Germany
                3 aaGuns, 12 artilleries and 15 infantry moved from Ukraine to Western Ukraine

    Place Units - Germans
                3 fighters and 3 mech_infantrys placed in Western Germany
                1 bomber and 1 mech_infantry placed in Germany
                3 submarines placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 63 PUs (3 lost to blockades); end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : -1.00

    triplea_42164_Ger10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans
                2 infantry moved from Rostov to Caucasus
                1 fighter moved from Russia to Caucasus
                2 infantry moved from Rostov to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Bryansk
                19 artilleries and 38 infantry moved from Rostov to Tambov
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine; Italians defend with 1 carrier and 1 fighter
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 carrier in 110 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the Italians
                        Italians roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 carrier in 110 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 submarine in 110 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 carrier in 110 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 carrier in 110 Sea Zone, round 5 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 6 :  1/1 hits
                        1 carrier owned by the Italians lost in 110 Sea Zone
                    1 submarine owned by the Russians Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 submarine
                    Casualties for Italians: 1 carrier
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 4 mech_infantrys
                        Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/7 hits
                        Germans roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 2 :  2/5 hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 :  2/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 :  2/3 hits
                        2 mech_infantrys owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Volgograd, round 4 :  2/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 4 mech_infantrys
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Tambov
                    Russians attack with 19 artilleries and 38 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 19 artilleries and 38 infantry in Tambov, round 2 :  18/57 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 19 artilleries and 38 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    1 fighter owned by the Italians forced to land in Holland Belgium

    Non Combat Move - Russians
                4 aaGuns, 2 artilleries and 10 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
                1 fighter moved from Caucasus to Rostov
                1 fighter moved from Bryansk to Rostov

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_42164_Rus10.tsvg

  • '21 '20 '19 '18 '17 '16

    I landed your fighter in HB feel free to edit. Let’s see what the us can do

  • 2023 '22 '21 '20 '19 '18 '17

    well done in that sea battle. i was kicking myself for not buying a destroyer there with the carrier, but I forgot about the Russian sub until the German turn.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 6 infantry, 7 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Siberia
                      Japanese take Siberia from Russians
                2 mech_infantrys moved from Jehol to Anhwe
                2 mech_infantrys moved from Anhwe to Hopei
                2 mech_infantrys moved from Shantung to Hopei
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Szechwan to Hopei
                1 armour moved from Hunan to Hopei
                1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                2 tactical_bombers moved from French Indo China to Burma
                2 fighters moved from Yunnan to Burma
                2 fighters moved from Yunnan to Hopei
                1 tactical_bomber moved from Shantung to Hopei
                1 bomber moved from French Indo China to Hopei
                1 artillery moved from Shan State to Burma
                1 armour moved from Queensland to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from South Australia to Queensland
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                3 fighters moved from 31 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
                1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
                2 marines moved from Caroline Islands to 33 Sea Zone
                2 battleships and 2 marines moved from 33 Sea Zone to 25 Sea Zone
                2 marines moved from 25 Sea Zone to Midway
                1 destroyer moved from 31 Sea Zone to 25 Sea Zone
                1 carrier moved from 31 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/10 hits, 4.00 expected hits
                        Chinese roll dice for 5 infantry in Hopei, round 2 : 2/5 hits, 1.67 expected hits
                        2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 4/8 hits, 3.67 expected hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Chinese: 5 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits
                        Americans roll dice for 1 cruiser in 26 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 25 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 1 carrier, 1 destroyer and 4 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 destroyer and 4 transports in 25 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 battleships, 1 bomber, 1 carrier, 1 destroyer and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Midway
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 5/7 hits, 3.17 expected hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Midway from Americans, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Burma to French Indo China
                2 fighters moved from Burma to Yunnan
                2 fighters moved from Hopei to Yunnan
                1 bomber moved from Hopei to French Indo China
                1 tactical_bomber moved from Hopei to Shantung
                1 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Hunan
                1 armour moved from French Indo China to Yunnan
                3 mech_infantrys moved from Malaya to Yunnan
                1 bomber moved from 25 Sea Zone to 31 Sea Zone
                1 bomber moved from 31 Sea Zone to Wake Island
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 25 Sea Zone
                2 carriers, 1 destroyer and 1 transport moved from 31 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
                1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 submarine moved from 79 Sea Zone to 80 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Shantung
                3 infantry placed in Queensland
                2 artilleries and 2 infantry placed in Japan
                2 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Americans : -0.83
        Chinese : 0.33
        UK_Pacific : 0.33
        Japanese : -3.50

    triplea_42164_Jap10.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    I assumed no scramble by Hawaii. But easy to redo if you want.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 carriers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 26 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 26 Sea Zone to New Zealand
                4 fighters moved from Western United States to 10 Sea Zone
                2 aaGuns moved from Central United States to Western United States
                2 transports moved from 89 Sea Zone to 64 Sea Zone
                1 bomber moved from Eastern United States to Western United States
                3 fighters and 5 tactical_bombers moved from 104 Sea Zone to Central United States
                3 artilleries, 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 104 Sea Zone to 102 Sea Zone
                2 fighters moved from 104 Sea Zone to Central United States

    Place Units - Americans
                4 carriers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_42164_Ame10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 carriers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 26 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 26 Sea Zone to New Zealand
                4 fighters moved from Western United States to 10 Sea Zone
                2 aaGuns moved from Central United States to Western United States
                2 transports moved from 89 Sea Zone to 64 Sea Zone
                1 bomber moved from Eastern United States to Western United States
                3 fighters and 5 tactical_bombers moved from 104 Sea Zone to Central United States
                3 artilleries, 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 104 Sea Zone to 102 Sea Zone
                2 fighters moved from 104 Sea Zone to Central United States

    Place Units - Americans
                4 carriers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters, 2 infantry and 2 tactical_bombers moved from India to Burma
                1 infantry moved from Eastern Persia to Turkmenistan
                1 artillery moved from Eastern Persia to Persia
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                2 infantry moved from Iraq to Trans-Jordan
                4 artilleries and 6 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry and 1 transport moved from 104 Sea Zone to 102 Sea Zone
                2 cruisers and 1 destroyer moved from 119 Sea Zone to 117 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to Central United States

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Burma to India

    Place Units - British
                3 artilleries placed in Persia
                3 armour placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,4
                British collect 33 PUs (4 lost to blockades); end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42164_UK_10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 carriers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 26 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 26 Sea Zone to New Zealand
                4 fighters moved from Western United States to 10 Sea Zone
                2 aaGuns moved from Central United States to Western United States
                2 transports moved from 89 Sea Zone to 64 Sea Zone
                1 bomber moved from Eastern United States to Western United States
                3 fighters and 5 tactical_bombers moved from 104 Sea Zone to Central United States
                3 artilleries, 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 104 Sea Zone to 102 Sea Zone
                2 fighters moved from 104 Sea Zone to Central United States

    Place Units - Americans
                4 carriers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters, 2 infantry and 2 tactical_bombers moved from India to Burma
                1 infantry moved from Eastern Persia to Turkmenistan
                1 artillery moved from Eastern Persia to Persia
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                2 infantry moved from Iraq to Trans-Jordan
                4 artilleries and 6 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry and 1 transport moved from 104 Sea Zone to 102 Sea Zone
                2 cruisers and 1 destroyer moved from 119 Sea Zone to 117 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to Central United States

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Burma to India

    Place Units - British
                3 artilleries placed in Persia
                3 armour placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,4
                British collect 33 PUs (4 lost to blockades); end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 fighters
                EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_42164_UK_10.tsvg

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