GeneralSvendSved(axis) vs Dawgoneit Mod3 rematch


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Politics - British

    triplea_40542_Bri10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Americans
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 mech_infantry moved from Algeria to Tunisia
                1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Hawaiian Islands
                Battle in Holland Belgium
                    Americans attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 2 :  0/4 hits
                        Germans roll dice for 3 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 3 :  1/4 hits
                        Germans roll dice for 3 infantry in Holland Belgium, round 3 :  0/3 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 4 :  1/4 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 4 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 1 armour and 2 fighters in Holland Belgium, round 5 :  0/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 5 :  0/1 hits
                        Americans roll dice for 1 armour and 2 fighters in Holland Belgium, round 6 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 6 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Hawaiian Islands from Japanese, taking Holland Belgium from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 54 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 54 Sea Zone to 49 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Kansu
                2 artilleries moved from Jehol to Anhwe
                7 artilleries and 3 infantry moved from Jehol to Anhwe
                1 fighter moved from Shensi to Anhwe

    Place Units - Chinese
                2 infantry placed in Anhwe
                2 artilleries and 2 infantry placed in Shensi
                1 infantry placed in Anhwe
                Chinese undo move 3.
                Chinese undo move 2.
                Chinese undo move 1.
                1 artillery and 4 infantry placed in Kwangsi
                1 artillery and 1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - British
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Tunisia to Tobruk
                1 artillery moved from Tunisia to Libya
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
                2 infantry moved from Burma to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                2 infantry moved from India to Burma

    Purchase Units - British
                British buy 3 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Caucasus
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Caucasus, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 artillery and 5 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Egypt to Trans-Jordan
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                3 armour placed in Iraq
                British undo move 1.
                3 armour placed in Iraq
                2 infantry and 1 mech_infantry placed in Egypt
                3 infantry placed in Union of South Africa
                2 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
                British collect 40 PUs (3 lost to blockades); end with 40 PUs

    Place Units - UK_Pacific
                1 artillery, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry

    triplea_40542_UK_10.tsvg

  • '16


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 cruiser and 2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40542_Fre10.tsvg


  • sorry for delays with my games.
    my wife has  a lot of honey doo’s for me this holiday season

  • '16

    U gotta show her whos the boss!  :-D

    Ur turn

    triplea_40542_Jap11.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - British

    triplea_40542_Bri11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                        1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Americans
                1 cruiser and 1 destroyer moved from 49 Sea Zone to 33 Sea Zone
                1 carrier and 2 fighters moved from 49 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                3 infantry moved from Algeria to Tunisia
                1 artillery and 3 infantry moved from Morocco to Algeria

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Eastern United States
                1 cruiser placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Shensi to Kansu
                1 artillery moved from Shensi to Kansu
                1 artillery and 1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Sikang to Tsinghai
                7 artilleries and 5 infantry moved from Anhwe to Jehol
                3 artilleries moved from Anhwe to Hopei
                1 fighter moved from Anhwe to Hopei

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 2 artilleries and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Kansu
                    Chinese win, taking Kansu from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Chinese attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 :  0/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  0/2 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 :  2/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Tsinghai
                    Chinese win, taking Tsinghai from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu
                1 artillery and 3 infantry placed in Tsinghai
                1 artillery and 1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - British

    Purchase Units - British
                British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Non Combat Move - British
                2 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Burma to Yunnan
                1 armour and 2 mech_infantrys moved from Yunnan to India
                4 infantry moved from India to Burma
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Iraq to Persia
                4 armour moved from Iraq to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
                2 infantry moved from 82 Sea Zone to French Equatorial Africa
                2 infantry moved from 82 Sea Zone to French Equatorial Africa

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                3 infantry placed in Iraq
                3 infantry placed in Quebec
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
                British collect 39 PUs (2 lost to blockades); end with 39 PUs

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 2 artilleries and 4 infantry

    triplea_40542_UK_11.tsvg


  • i am sorry for the delay.
    i will do my turn soon.
    very busy,


  • your turn

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