Typical G1 scrambles.
GeneralSvendSved(axis) vs Dawgoneit Mod3 rematch
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Politics - British
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Americans
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Morocco to Algeria
1 mech_infantry moved from Algeria to Tunisia
1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumPurchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Hawaiian Islands
Battle in Holland Belgium
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 3 infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits
Germans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 4 : 1/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 armour and 2 fighters in Holland Belgium, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
Americans roll dice for 1 armour and 2 fighters in Holland Belgium, round 6 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Hawaiian Islands from Japanese, taking Holland Belgium from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 54 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Holland Belgium to 110 Sea Zone
1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsCombat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from JapanesePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Kansu
2 artilleries moved from Jehol to Anhwe
7 artilleries and 3 infantry moved from Jehol to Anhwe
1 fighter moved from Shensi to AnhwePlace Units - Chinese
2 infantry placed in Anhwe
2 artilleries and 2 infantry placed in Shensi
1 infantry placed in Anhwe
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
1 artillery and 4 infantry placed in Kwangsi
1 artillery and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - British
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
2 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
2 infantry moved from India to BurmaPurchase Units - British
British buy 3 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
British creates battle in territory 106 Sea Zone
Battle in Caucasus
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 artillery and 5 infantry moved from Iraq to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 armour placed in Iraq
British undo move 1.
3 armour placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 40 PUs (3 lost to blockades); end with 40 PUsPlace Units - UK_Pacific
1 artillery, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry -
Ur turn
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - ANZAC
1 artillery moved from New South Wales to QueenslandPurchase Units - ANZAC
ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 cruiser and 2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
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sorry for delays with my games.
my wife has a lot of honey doo’s for me this holiday season -
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - British
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline IslandsPurchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Americans
1 cruiser and 1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 49 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
3 infantry moved from Algeria to Tunisia
1 artillery and 3 infantry moved from Morocco to AlgeriaPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Eastern United States
1 cruiser placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsCombat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Kansu
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
7 artilleries and 5 infantry moved from Anhwe to Jehol
3 artilleries moved from Anhwe to Hopei
1 fighter moved from Anhwe to HopeiPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kansu
Chinese attack with 2 artilleries and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Kansu
Chinese win, taking Kansu from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 2/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Chinese and 1 armour owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
1 artillery and 3 infantry placed in Tsinghai
1 artillery and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - British
Purchase Units - British
British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Non Combat Move - British
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from Yunnan to India
4 infantry moved from India to Burma
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Persia
4 armour moved from Iraq to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
3 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 106 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
2 infantry moved from 82 Sea Zone to French Equatorial AfricaPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Union of South Africa
3 infantry placed in Iraq
3 infantry placed in Quebec
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
British collect 39 PUs (2 lost to blockades); end with 39 PUsPlace Units - UK_Pacific
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry -
i am sorry for the delay.
i will do my turn soon.
very busy, -
your turn