Karl7 (Allies) vs Shin Ji (Axis +6) BM 3.2

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                2 submarines moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_39458_ANZ11.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_39458_Fre11.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 carrier, 3 destroyers, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 4 infantry moved from Eastern Persia to West India
                3 transports moved from 81 Sea Zone to 95 Sea Zone
                2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy
                3 fighters moved from Algeria to Western Germany
                2 fighters moved from Bryansk to Southern Italy
                7 bombers moved from Algeria to Morocco
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                3 artilleries moved from Ukraine to Bryansk
                3 armour moved from Bessarabia to Bryansk
                1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Tambov
                1 armour moved from Bryansk to Volgograd
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Morocco
                    Germans attack with 7 bombers
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 7 bombers in Morocco, round 2 :  3/7 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 bomber owned by the Germans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Morocco
                    Germans win with 6 bombers remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Volgograd, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Volgograd, round 3 :  1/5 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Caucasus
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Volgograd to Bryansk
                1 fighter moved from Tambov to Bryansk
                6 bombers moved from Morocco to Western Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 95 Sea Zone: 3 transports
                EDIT: Adding units owned by Germans to 97 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
                2 destroyers and 2 submarines placed in 112 Sea Zone
                3 artilleries placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_39458_Ger12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Central Mongolia to Suiyuyan
                2 infantry moved from Kansu to Suiyuyan
                3 infantry moved from Kansu to Tsinghai
                4 infantry moved from Samara to Volgograd
                1 infantry moved from Russia to Tambov
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 fighter moved from Russia to Tambov
                4 fighters moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tsinghai
                    Russians attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                    1 infantry owned by the Russians retreated to Samara
                    Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Tambov to Russia
                1 infantry moved from Novosibirsk to Kazakhstan
                1 aaGun and 2 infantry moved from Novosibirsk to Vologda

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_39458_Rus12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 carriers moved from 36 Sea Zone to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                      Japanese take 6 Sea Zone from Americans
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 artillery moved from French Indo China to Shan State
                1 mech_infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Yunnan to Shan State
                1 armour moved from Yunnan to Shan State
                1 fighter moved from Kwangsi to Szechwan
                2 fighters moved from Kwangsi to Shensi
                2 fighters moved from Anhwe to Suiyuyan
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hopei to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Hunan to Shensi
                1 mech_infantry moved from Kwangtung to Hunan
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                7 armour moved from Yunnan to Shensi
                1 armour moved from Kwangtung to Anhwe
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                3 fighters moved from Japan to 20 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 4 carriers, 2 destroyers, 5 fighters and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 4 carriers, 2 destroyers, 5 fighters and 1 transport in 20 Sea Zone, round 2 :  1/7 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 4 carriers, 2 destroyers, 5 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 7 armour, 2 fighters and 1 mech_infantry
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 7 armour, 2 fighters and 1 mech_infantry in Shensi, round 2 :  6/10 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  0/3 hits
                        2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 7 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 fighters and 2 mech_infantrys in Suiyuyan, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                        Japanese roll dice for 2 fighters and 2 mech_infantrys in Suiyuyan, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Suiyuyan to Anhwe
                2 fighters moved from Shensi to Anhwe
                1 fighter moved from Szechwan to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 aaGun moved from Yunnan to Shan State

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Shantung
                1 fighter placed in Japan
                3 destroyers placed in 20 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
                Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs

    triplea_39458_Jap12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery and 1 marine moved from Java to 42 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 marine moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                Battle in Paulau Island

    Non Combat Move - Americans
                1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 21 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_39458_Ame12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    triplea_39458_Chi12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo
                7 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia

    Place Units - British
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 submarine placed in 109 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 42 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to India: 1 fighter
                EDIT: Removing units owned by British from 42 Sea Zone: 1 battleship, 1 carrier and 2 cruisers
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to 35 Sea Zone: 1 battleship, 1 carrier and 2 cruisers
                EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 5 infantry

    triplea_39458_UK_12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 5 artilleries, 1 harbour and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber and 8 fighters moved from Eastern Persia to Kazakhstan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kazakhstan
                    Italians attack with 1 bomber and 8 fighters
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 8 fighters in Kazakhstan, round 2 :  4/9 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Italians win with 1 bomber and 8 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 8 fighters moved from Kazakhstan to Persia
                5 mech_infantrys moved from Eastern Persia to West India
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 4 transports moved from 79 Sea Zone to 80 Sea Zone
                3 artilleries moved from Persia to 80 Sea Zone
                1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
                4 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 4 transports moved from 80 Sea Zone to 79 Sea Zone
                4 artilleries and 2 infantry moved from 79 Sea Zone to West India

    Place Units - Italians
                3 artilleries placed in Persia
                1 harbour placed in West India
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 26 PUs; end with 27 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs

    triplea_39458_Ita12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_39458_Fre12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 fighter moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Samara
                1 fighter moved from Bryansk to Samara
                2 armour and 2 mech_infantrys moved from Bryansk to Vologda
                      Germans take Smolensk from Russians
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 fighters moved from Western Germany to Novgorod
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                3 bombers moved from Western Germany to 125 Sea Zone
                3 bombers moved from Western Germany to 105 Sea Zone

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 :  1/3 hits
                        British roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Morocco
                Battle in Samara
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
                    Germans win, taking Morocco from Americans with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 aaGun and 2 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 :  2/4 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in 105 Sea Zone
                    Germans attack with 3 bombers and 1 destroyer
                    Russians defend with 1 submarine
                        Germans roll dice for 3 bombers and 1 destroyer in 105 Sea Zone, round 2 :  3/4 hits
                        Russians roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 105 Sea Zone
                    Germans win, taking 105 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 125 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer and 1 submarine
                    British defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 bombers and 1 destroyer in 125 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Germans
                3 bombers moved from 125 Sea Zone to Western Germany
                3 bombers moved from 105 Sea Zone to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to Bryansk
                2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 armour and 2 mech_infantrys moved from Caucasus to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 fighter moved from Samara to Bryansk

    Place Units - Germans
                3 armour placed in Ukraine
                5 bombers placed in Western Germany
                1 infantry placed in Western Germany
                1 mech_infantry placed in Volgograd

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_39458_Ger13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                3 infantry moved from Russia to Vologda
                2 infantry moved from Tsinghai to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                2 fighters moved from Russia to Novosibirsk
                2 fighters moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 1 mech_infantry
                    Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 armour
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Samara
                2 fighters moved from Novosibirsk to Russia
                3 fighters moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_39458_Rus13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Soviet Far East to Siberia
                2 mech_infantrys moved from Suiyuyan to Kansu
                1 armour moved from Shensi to Kansu
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Hopei to Tsinghai
                1 armour moved from Shensi to Tsinghai
                2 mech_infantrys moved from Szechwan to Sikang
                1 armour moved from Shensi to Sikang
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 fighter moved from 20 Sea Zone to 34 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Shan State to Malaya
                1 mech_infantry moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Hunan
                1 armour moved from Kweichow to Hunan
                4 armour moved from Shensi to Hunan
                1 mech_infantry moved from Hunan to Shensi
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Shantung to Kweichow
                1 armour moved from Hunan to Yunnan
                1 armour moved from Anhwe to Hunan
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Siam to Shan State

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                Battle in Sikang
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Malaya, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Malaya, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 4 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 4 infantry in Yakut S.S.R., round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Yakut S.S.R., round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                        Japanese roll dice for 2 infantry in Yakut S.S.R., round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Hunan
                5 fighters moved from Anhwe to 6 Sea Zone
                4 carriers, 4 destroyers, 4 fighters and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 34 Sea Zone to Guam
                1 aaGun moved from Shan State to Malaya
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 artillery placed in Japan
                2 infantry and 1 mech_infantry placed in Kwangtung
                3 infantry placed in Shantung
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs

    triplea_39458_Jap13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 7 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
                1 infantry moved from Marianas to 22 Sea Zone
                2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in Iwo Jima

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 aaGun moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers, 2 destroyers, 4 fighters and 6 submarines moved from 35 Sea Zone to 17 Sea Zone

    Place Units - Americans
                7 bombers placed in Western United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_39458_Ame13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey!  I forgot to attack sudan!

    ok if I roll here?  Not that it will matter much… Allies are failing.

    A
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (5, 3)2@3: (4, 3)

    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                2 fighters moved from United Kingdom to 105 Sea Zone
                1 fighter moved from United Kingdom to 105 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

    Combat - British
                Battle in 105 Sea Zone
                    British attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    British win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                3 fighters moved from 105 Sea Zone to United Kingdom
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from Rhodesia to Belgian Congo
                3 armour moved from Union of South Africa to Belgian Congo
                1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 35 Sea Zone to 17 Sea Zone

    Place Units - British
                3 infantry placed in United Kingdom
                1 destroyer placed in 106 Sea Zone
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 artillery and 1 infantry
                EDIT: Changing ownership of Anglo Egyptian Sudan from Italians to British
                EDIT: Removing units owned by British from Belgian Congo: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_39458_UK_13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 4 infantry moved from West India to 79 Sea Zone
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 artilleries, 4 infantry and 3 transports moved from 79 Sea Zone to 71 Sea Zone
                2 artilleries and 4 infantry moved from 71 Sea Zone to Union of South Africa
                1 battleship and 1 cruiser moved from 79 Sea Zone to 71 Sea Zone
                1 cruiser moved from 79 Sea Zone to 81 Sea Zone
                1 bomber moved from Persia to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 artilleries, 1 bomber and 2 infantry
                    British defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/5 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Union of South Africa
                    Italians attack with 2 artilleries and 4 infantry
                    British defend with 3 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 battleship and 1 cruiser in Union of South Africa, round 2 :  0/2 hits
                        Italians roll dice for 2 artilleries and 4 infantry in Union of South Africa, round 2 :  2/6 hits
                        British roll dice for 3 armour in Union of South Africa, round 2 :  0/3 hits
                        2 armour owned by the British lost in Union of South Africa
                        Italians roll dice for 2 artilleries and 4 infantry in Union of South Africa, round 3 :  1/6 hits
                        British roll dice for 1 armour in Union of South Africa, round 3 :  0/1 hits
                        1 armour owned by the British lost in Union of South Africa
                    Italians win, taking Union of South Africa from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 18
                    Casualties for British: 3 armour

    Non Combat Move - Italians
                1 carrier moved from 79 Sea Zone to 81 Sea Zone
                1 fighter moved from Persia to 81 Sea Zone
                1 fighter moved from Persia to 81 Sea Zone
                3 artilleries moved from Persia to Eastern Persia
                1 infantry moved from Iraq to Trans-Jordan
                3 fighters moved from Persia to West India
                1 submarine moved from 79 Sea Zone to 81 Sea Zone
                1 destroyer moved from 79 Sea Zone to 71 Sea Zone
                3 fighters moved from Persia to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Iraq
                3 armour placed in Persia

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 52 PUs

    triplea_39458_Ita13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 fighter moved from Queensland to Sumatra

    Combat - ANZAC
                ANZAC creates battle in territory 17 Sea Zone
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_39458_ANZ13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_39458_Fre13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 90 PUs;
                Germans buy 2 armour, 2 fighters, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                2 mech_infantrys moved from Archangel to Smolensk
                2 armour and 2 mech_infantrys moved from Smolensk to Russia
                23 armour, 23 artilleries, 4 fighters, 41 infantry and 21 mech_infantrys moved from Bryansk to Russia
                3 fighters moved from Novgorod to Russia
                3 armour moved from Ukraine to Russia
                11 bombers moved from Western Germany to Russia
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Russia
                    Germans attack with 28 armour, 23 artilleries, 11 bombers, 7 fighters, 41 infantry and 23 mech_infantrys
                    Russians defend with 3 aaGuns, 1 airfield, 8 armour, 15 artilleries, 1 factory_major, 5 fighters, 94 infantry and 1 tactical_bomber
                        AA fire in Russia :  2/9 hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 28 armour, 23 artilleries, 11 bombers, 5 fighters, 41 infantry and 23 mech_infantrys in Russia, round 2 :  41/131 hits
                        Russians roll dice for 3 aaGuns, 8 armour, 15 artilleries, 5 fighters, 94 infantry and 1 tactical_bomber in Russia, round 2 :  37/123 hits
                        3 aaGuns owned by the Russians, 37 infantry owned by the Germans and 38 infantry owned by the Russians lost in Russia
                        Germans roll dice for 28 armour, 23 artilleries, 11 bombers, 5 fighters, 4 infantry and 23 mech_infantrys in Russia, round 3 :  43/94 hits
                        Russians roll dice for 8 armour, 15 artilleries, 5 fighters, 56 infantry and 1 tactical_bomber in Russia, round 3 :  30/85 hits
                        23 mech_infantrys owned by the Germans, 4 infantry owned by the Germans, 3 artilleries owned by the Germans and 43 infantry owned by the Russians lost in Russia
                        Germans roll dice for 28 armour, 20 artilleries, 11 bombers and 5 fighters in Russia, round 4 :  32/64 hits
                        Russians roll dice for 8 armour, 15 artilleries, 5 fighters, 13 infantry and 1 tactical_bomber in Russia, round 4 :  20/42 hits
                        4 armour owned by the Russians, 15 artilleries owned by the Russians, 20 artilleries owned by the Germans and 13 infantry owned by the Russians lost in Russia
                        Germans roll dice for 28 armour, 11 bombers and 5 fighters in Russia, round 5 :  29/44 hits
                        Russians roll dice for 4 armour, 5 fighters and 1 tactical_bomber in Russia, round 5 :  7/10 hits
                        1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 4 armour owned by the Russians and 7 armour owned by the Germans lost in Russia
                    Germans captures 15PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 21 armour, 11 bombers and 5 fighters remaining. Battle score for attacker is 97
                    Casualties for Germans: 7 armour, 23 artilleries, 2 fighters, 41 infantry and 23 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 8 armour, 15 artilleries, 5 fighters, 94 infantry and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                11 bombers moved from Russia to Bryansk
                5 fighters moved from Russia to Bryansk
                2 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Volgograd to Rostov
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 carrier, 2 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Germans
                10 infantry placed in Germany
                2 fighters placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 67 PUs; end with 82 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs

    triplea_39458_Ger14.tsvg

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