4d6<=2: 3, 1, 1, 4; Hits: 2
16L G40 Bal Mod ArtofWar1947 (Axis) vs. Axis Dominion (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 10 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to SikangNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 armour and 1 mech_infantry moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to Kenya
3 fighters moved from United Kingdom to 104 Sea Zone
1 fighter moved from Scotland to 104 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French MadagascarCombat - British
Battle in 104 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 cruiser
British win with 3 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 cruiser
Casualties for British: 1 destroyer and 1 fighter
Battle in Kenya
British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Madagascar
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 92 Sea Zone to Malta
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
1 aaGun moved from India to Burma
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from 104 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to United Kingdom
1 fighter moved from India to Eastern Persia
1 battleship, 2 cruisers and 1 transport moved from 109 Sea Zone to 106 Sea ZonePlace Units - British
1 airfield and 1 factory_minor placed in Egypt
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Southern Italy to Malta
1 bomber moved from Southern Italy to MaltaCombat - Italians
Battle in Malta
Italians attack with 1 bomber, 2 fighters and 4 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
AA fire in Malta : 1/3 hits
1 fighter owned by the Italians lost in Malta
Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 0/3 hits
Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Malta, round 2 : 1/6 hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 1/2 hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Malta, round 3 : 3/5 hits
British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 1/2 hits
1 infantry owned by the British, 1 bomber owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Casualties for Italians: 1 fighter and 2 infantryNon Combat Move - Italians
1 fighter moved from Malta to Tobruk
1 bomber moved from Malta to Southern Italy
2 armour moved from Greece to Romania
1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 aaGun and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Malta : 1 flag, 2 infantry
Romania : 1 aaGun, 2 armour, 2 artilleries and 2 infantry
Tobruk : 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
96 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Greece : 1 flagProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 39
Japanese : 31 / 41
Americans : 52 / 52
Chinese : 7 / 7
British : 32 / 35
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 14 / 14
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 armour moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
1 armour moved from Algeria to Tunisia
Germans take Tunisia from Neutral_Axis
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Germans take French West Africa from Neutral_Axis
1 carrier, 2 fighters and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Greater Southern Germany to Romania
2 armour moved from Greater Southern Germany to Poland
2 armour moved from Western Germany to Poland
10 artilleries moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 destroyer moved from 103 Sea Zone to 92 Sea Zone
2 fighters moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to Southern Italy
1 artillery and 2 infantry moved from France to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Gibraltar : 2 fighters
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 infantry
French West Africa : 1 flag, 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag, 1 armour and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Romania : 1 aaGun, 4 armour, 2 artilleries and 11 infantry
Poland : 2 aaGuns, 4 armour, 13 artilleries, 14 infantry and 1 mech_infantry
Germany : 1 factory_major and 10 mech_infantrys
Southern Italy : 1 fighter and 1 tactical_bomber
96 Sea Zone : 1 carrier, 2 fighters and 1 submarine
87 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
92 Sea Zone : 1 destroyer
121 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 39
Japanese : 31 / 41
Americans : 52 / 52
Chinese : 7 / 7
British : 32 / 35
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 18 / 18
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 armour moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
1 armour moved from Algeria to Tunisia
Germans take Tunisia from Neutral_Axis
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Germans take French West Africa from Neutral_Axis
1 carrier, 2 fighters and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Greater Southern Germany to Romania
2 armour moved from Greater Southern Germany to Poland
2 armour moved from Western Germany to Poland
10 artilleries moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 destroyer moved from 103 Sea Zone to 92 Sea Zone
2 fighters moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to Southern Italy
1 artillery and 2 infantry moved from France to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 121 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 120 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 2 fighters
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 infantry
French West Africa : 1 flag, 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag, 1 armour and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Romania : 1 aaGun, 4 armour, 2 artilleries and 11 infantry
Poland : 2 aaGuns, 4 armour, 13 artilleries, 14 infantry and 1 mech_infantry
Germany : 1 factory_major and 10 mech_infantrys
Southern Italy : 1 fighter and 1 tactical_bomber
120 Sea Zone : 1 submarine
96 Sea Zone : 1 carrier, 2 fighters and 1 submarine
87 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 39
Japanese : 31 / 41
Americans : 52 / 52
Chinese : 7 / 7
British : 32 / 35
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 18 / 18
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Please place the German sub in SZ 123, not SZ 120. (I realized there is no UK DD in SZ 106.)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
8 armour and 2 mech_infantrys moved from Bryansk to Novgorod
3 armour moved from Ukraine to Belarus
1 aaGun, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Bryansk to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
3 artilleries and 5 infantry moved from Hopei to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Hunan to Yunnan
1 aaGun moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Kiangsi
2 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kiangsu to Kwangsi
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Yunnan to KwangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 1 fighter and 2 mech_infantrys
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag, 1 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 2 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 artilleries and 6 infantry
Hunan : 1 flag, 2 infantry
Hopei : 1 flag, 1 aaGun and 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
43 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 submarines
37 Sea Zone : 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 4 transports
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports
5 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 37
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 3 / 7
British : 32 / 35
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 18 / 18
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 2 infantry, 3 marines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 battleship and 1 marine moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
4 submarines moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
3 marines placed in Central United States
1 bomber and 1 infantry placed in Eastern United States
1 bomber and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit Mode
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4,6,5,6,4,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,4,1,4,3,3,2,4,2,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,3,5,5,2
UK_Pacific collect 9 PUs (8 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
2 armour, 2 artilleries and 2 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 mech_infantry moved from Southern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun moved from Romania to Eastern Poland
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 fighter moved from Tobruk to Gibraltar
1 bomber moved from Alexandria to Tunisia
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 infantry
Gibraltar : 1 flag, 2 artilleries, 1 fighter, 1 harbour and 4 infantry
Malta : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Tunisia : 1 armour, 1 bomber and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Eastern Poland : 1 flag, 1 aaGun, 2 armour, 2 artilleries and 2 infantry
Greece : 1 flag
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Yugoslavia : 2 mech_infantrysProduction/PUs Summary :
Germans : 45 / 55
Russians : 36 / 37
Japanese : 33 / 46
Americans : 52 / 80
Chinese : 5 / 6
British : 34 / 34
UK_Pacific : 17 / 17
Italians : 15 / 25
ANZAC : 18 / 18
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 marine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry and 1 marine placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
2 bombers moved from Western Germany to Bessarabia
1 infantry moved from French West Africa to Nigeria
Germans take Nigeria from British
1 infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from BritishCombat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Bessarabia to Germany
2 aaGuns, 4 armour, 13 artilleries, 13 infantry and 1 mech_infantry moved from Poland to Eastern Poland
1 aaGun, 4 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Western Germany to France
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 bomber moved from Western Germany to GibraltarPlace Units - Germans
2 fighters and 4 mech_infantrys placed in Western Germany
1 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 carrier and 1 submarine
EDIT: Adding units owned by Germans to Gibraltar: 2 fighters
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 carrier, 2 fighters and 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Gold Coast : 1 flag, 1 infantry
Nigeria : 1 flag, 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
French West Africa : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Tunisia : 1 flag, 1 armour and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 mech_infantrys
Germany : 2 bombers, 1 factory_major, 1 infantry and 4 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 8 armour, 15 artilleries, 23 infantry and 11 mech_infantrys
Bessarabia : 1 flag, 1 infantry
123 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 49 / 51
Russians : 34 / 37
Japanese : 33 / 46
Americans : 52 / 80
Chinese : 5 / 6
British : 32 / 34
UK_Pacific : 17 / 17
Italians : 15 / 25
ANZAC : 21 / 34
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Novgorod to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Belarus
1 aaGun, 1 artillery and 9 infantry moved from Bryansk to Belarus
11 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
5 mech_infantrys moved from Russia to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 11 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
1 infantry and 7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
The whole point of NCM the German Ss to SZ 123 in Turn 3 was to move to SZ 125 on Turn 125 to deny the Soviets lend lease for 1 turn before it died. Otherwise it was better in the Hudson Bay.