One less bomber to 111, in 110, bomber is subbed for a tac.
16L G40 ArtofWar1947 (Axis) vs. Radiant (Allies + 21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Anhwe to Yunnan
2 infantry moved from Hunan to Yunnan
2 infantry moved from French Indo China to Yunnan
7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Hainan to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
2 battleships moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from ChineseCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 8 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 11 infantry
Japanese roll dice for 2 bombers, 8 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 9/22 hits
Chinese roll dice for 2 fighters, 13 infantry and 1 tactical_bomber in Yunnan, round 2 : 7/16 hits
4 infantry owned by the Japanese, 9 infantry owned by the Chinese, 2 fighters owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in Yunnan, round 3 : 9/15 hits
Chinese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/7 hits
2 infantry owned by the British, 1 tactical_bomber owned by the British, 2 tactical_bombers owned by the Japanese, 2 fighters owned by the British, 2 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Japanese: 5 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Chinese: 11 infantry
Battle in Borneo
Battle in Malaya
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese roll dice for 2 battleships in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 2/3 hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 6 Sea Zone to 44 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
2 bombers and 5 tactical_bombers moved from Yunnan to Kwangsi
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery and 4 infantry moved from Jehol to AnhwePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 armour and 1 fighter placed in Kiangsu
1 destroyer placed in 19 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 41 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 2 infantry and 5 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 1 fighter
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 4 infantry
Kweichow : 1 flag, 3 artilleries and 4 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 submarine
44 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
36 Sea Zone : 2 transports
35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
19 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 48 / 49
Americans : 50 / 70
Chinese : 7 / 15
British : 26 / 35
UK_Pacific : 11 / 22
Italians : 12 / 12
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 50 Sea Zone
1 battleship, 2 carriers and 4 fighters moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from New Zealand to 42 Sea Zone
1 armour moved from Western United States to Eastern United States
4 mech_infantrys moved from British Columbia to Central United States
2 infantry moved from Western United States to Central United StatesCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 50 Sea Zone to Fiji
1 artillery moved from 50 Sea Zone to FijiPlace Units - Americans
2 armour and 4 infantry placed in Eastern United States
1 battleship, 1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Burma to SuiyuyanPlace Units - Chinese
1 infantry placed in Yunnan
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour and 1 bomber; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 72 Sea Zone
1 transport moved from 44 Sea Zone to 56 Sea Zone
1 destroyer moved from 64 Sea Zone to 50 Sea Zone
1 transport moved from 88 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in Kenya
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in Kenya, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
3 aaGuns, 1 artillery and 4 infantry moved from Burma to India
4 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Malta to Algeria
1 tactical_bomber moved from Malta to Algeria
3 fighters moved from United Kingdom to AlgeriaPlace Units - British
3 armour placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,3
British collect 28 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4,3,4,1
UK_Pacific collect 10 PUs (3 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Syria
Battle in CyprusNon Combat Move - Italians
1 battleship and 2 cruisers moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Albania to Greece
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia HungaryPlace Units - Italians
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Egypt : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Cyprus : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag
Syria : 1 flag, 1 artillery and 1 infantry
Slovakia Hungary : 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 battleship and 2 cruisers
Greece : 2 infantry
99 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 46 / 49
Americans : 50 / 70
Chinese : 7 / 13
British : 30 / 33
UK_Pacific : 13 / 11
Italians : 13 / 23
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 fighter moved from United Kingdom to Algeria
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Southern France to France
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
1 tactical_bomber moved from Northern Italy to Southern Italy
2 bombers moved from Southern Italy to Western Germany
1 armour, 10 artilleries and 1 mech_infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
1 armour moved from Yugoslavia to Poland
2 armour moved from Greece to Romania
3 infantry moved from Greece to BulgariaPlace Units - Germans
9 mech_infantrys placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 3 fighters and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 1 infantry
Slovakia Hungary : 3 aaGuns, 3 armour, 7 artilleries and 23 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters and 1 harbour
Romania : 2 armour
Poland : 3 armour, 10 artilleries and 1 mech_infantry
Germany : 1 artillery, 1 factory_major and 9 mech_infantrys
Northern Italy : 1 artillery and 1 infantry
Southern Italy : 1 tactical_bomber
95 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
Bulgaria : 1 flag, 3 infantry
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag
Yugoslavia : 1 flag, 1 armour and 1 mech_infantry
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 46 / 49
Americans : 50 / 70
Chinese : 7 / 13
British : 30 / 33
UK_Pacific : 13 / 11
Italians : 13 / 23
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Western Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 artilleries and 11 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Rostov
3 artilleries and 5 infantry moved from Russia to Bryansk
2 aaGuns and 5 infantry moved from Belarus to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 56 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 carrier and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries and 3 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 armour, 1 bomber, 1 infantry and 2 tactical_bombers moved from Kwangsi to French Indo China
1 bomber and 3 tactical_bombers moved from Kwangsi to Shan StateCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery and 2 fighters in Sumatra, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 2 transports in 42 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 2 infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Philippines to Malaya
1 fighter moved from Kiangsu to Philippines
2 infantry moved from Chahar to Hopei
1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Hopei
1 bomber and 2 tactical_bombers moved from Shan State to Malaya
1 bomber moved from French Indo China to Malaya
1 tactical_bomber moved from Shan State to Kwangsi
2 tactical_bombers moved from French Indo China to Kwangsi
1 armour moved from Kiangsu to Hopei
2 fighters moved from Sumatra to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 4 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 artilleries and 3 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 1 armour, 1 artillery and 6 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag, 1 armour and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
41 Sea Zone : 1 transport
39 Sea Zone : 1 submarine
20 Sea Zone : 1 destroyer and 1 transport
19 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 59 / 65
Americans : 50 / 70
Chinese : 4 / 13
British : 30 / 33
UK_Pacific : 7 / 11
Italians : 13 / 23
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 56 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 carrier and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries and 3 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 armour, 1 bomber, 1 infantry and 2 tactical_bombers moved from Kwangsi to French Indo China
1 bomber and 3 tactical_bombers moved from Kwangsi to Shan StateCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery and 2 fighters in Sumatra, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 2 transports in 42 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 2 infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Philippines to Malaya
1 fighter moved from Kiangsu to Philippines
2 infantry moved from Chahar to Hopei
1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Hopei
1 bomber and 2 tactical_bombers moved from Shan State to Malaya
1 bomber moved from French Indo China to Malaya
1 tactical_bomber moved from Shan State to Kwangsi
2 tactical_bombers moved from French Indo China to Kwangsi
1 armour moved from Kiangsu to Hopei
2 fighters moved from Sumatra to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 4 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 artilleries and 3 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 1 armour, 1 artillery and 6 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag, 1 armour and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
41 Sea Zone : 1 transport
39 Sea Zone : 1 submarine
19 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 59 / 65
Americans : 50 / 70
Chinese : 4 / 13
British : 30 / 33
UK_Pacific : 7 / 11
Italians : 13 / 23
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 30 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to 42 Sea Zone
1 infantry moved from Fiji to 50 Sea Zone
1 artillery moved from Fiji to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery moved from 32 Sea Zone to Marshall Islands
1 battleship, 2 carriers and 2 fighters moved from 30 Sea Zone to 32 Sea Zone
1 cruiser moved from 50 Sea Zone to 32 Sea Zone
1 battleship, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 destroyer and 3 submarines moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 7/10 hits
Units damaged: 2 battleships owned by the Japanese and 3 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 11/15 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans, 1 submarine owned by the Japanese, 2 destroyers owned by the Americans and 3 fighters owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship and 1 bomber in 42 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 8/14 hits
2 destroyers owned by the Japanese, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -99
Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
Casualties for Japanese: 3 destroyers and 1 submarine
Battle in Marshall Islands
Battle in Celebes
5 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in JavaNon Combat Move - Americans
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
5 infantry moved from Suiyuyan to KansuCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 2 infantry moved from Kenya to 72 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
4 mech_infantrys moved from Eastern Persia to Iraq
3 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 50 Sea Zone to 54 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 artillery, 5 infantry and 4 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits
British roll dice for 1 artillery, 5 infantry and 4 mech_infantrys in Iraq, round 2 : 2/10 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Algeria to French West Africa
2 bombers moved from United Kingdom to French West AfricaPlace Units - British
3 armour placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 32 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
I don’t understand the Turn Summary, which indicates that the U.S. got 7/10 hits in Round 2
Marti notification @ 11:47 indicated 10 US rolls (2 DD @ 2; 3 fighters @ 3; 2 CAs @ 3, Bmr @ 4; and BB @ 4) for Round 2 of 6,2,5,6,5,6,1,1,5,1 for total 4 hits
Marti notification @ 11:47 indicated another 10 US rolls (2 DD @ 2; 3 fighters @ 3; 2 CAs @ 3, Bmr @ 4; and BB @ 4)for Round 2 of 4,4,4,2,5,6,3,4,3,4 for total 4 hits
The second Marti notification @ 11:47 indicated yet another 10 US rolls for Round 2 of 5,6,6,6,1,5,6,6,2,3 for total 3 hits.
So if two of the three second round rolls were BOTH counted, there were 7 hits total as indicated in the Turn Summary. All three are with US full force (not a later round minus the Japanese hits for the second round).
Similarly, there are three Marti notifications for the Japanese Round 2 (all 15 units): 10 hits @ 11:46, 11 hits @ 11:47; 8 hits @ second 11:47–of which ONLY second (11 hits) was counted in the Turn Summary.
What is going on?
I will also need to change what was damaged (keeping at least 1 CV undamaged).
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My internet keep disconnecting, must be the weather here. I wasn’t even sure if the dice rolls got through. Maybe the best way to deal with this is for you to roll on the forum the battle, I am not sure how to roll dice on the forum.
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Normally, the first Marti notification is used. So if you agree, I’ll give the US 4 hits and the Japanese 10 hits in Round 2 and re-roll from there.
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If you prefer, I ask a moderator what should be done.
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Your idea is fine with me.
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US Round 3 SZ 42
Tipped BB + Bmr
Rolls: 2@4; Total Hits: 22@4: (1, 4)
CA
Rolls: 1@3; Total Hits: 11@3: (1)
Japan Round 3 SZ 42
2 tipped BB + 5 Ftr
Rolls: 7@4; Total Hits: 37@4: (5, 6, 6, 1, 3, 2, 5)
CA + Tac
Rolls: 2@3; Total Hits: 12@3: (5, 3)
3 DD + 2 CV + tipped CV
Rolls: 6@2; Total Hits: 26@2: (3, 4, 4, 4, 1, 2)