15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Belarus to Vologda
                      Italians take Vologda from Russians
                8 infantry and 13 mech_infantrys moved from Belarus to Bryansk

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Italians attack with 8 infantry and 13 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 7 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Western Ukraine to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
                1 artillery and 2 infantry moved from Baltic States to Belarus

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                4 infantry moved from Queensland to 54 Sea Zone
                4 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 infantry moved from 42 Sea Zone to Java
                5 fighters moved from Hawaiian Islands to Queensland
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 8 fighters, 1 harbour, 3 infantry and 4 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Java : 1 flag, 4 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 2 transports
        44 Sea Zone : 1 submarine
        62 Sea Zone : 1 flag, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 23 / 27
        Japanese : 72 / 88
        Americans : 57 / 74
        Chinese : 1 / 1
        British : 33 / 24
        UK_Pacific : 2 / 0
        Italians : 16 / 21
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        Finland : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 23 / 27
        Japanese : 72 / 88
        Americans : 57 / 74
        Chinese : 1 / 1
        British : 33 / 24
        UK_Pacific : 2 / 0
        Italians : 16 / 21
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_major; Remaining resources: 46 PUs;
                Germans buy 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Smolensk to Samara
                      Germans take Samara from Russians
                11 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Archangel
                2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
                2 fighters moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 armour moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Archangel
                1 fighter moved from Belarus to Ukraine
                1 fighter moved from Southern Italy to Ukraine

    Combat - Germans
                Germans creates battle in territory 119 Sea Zone
                Battle in Novgorod
                    Germans attack with 3 fighters and 11 infantry
                    Americans defend with 2 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans win, taking 119 Sea Zone from British, taking Novgorod from Russians with 3 fighters and 11 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Ukraine
                    Germans attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                4 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                3 fighters moved from Novgorod to Bryansk
                4 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour moved from Poland to Belarus
                10 artilleries moved from Poland to Baltic States
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 submarine moved from 101 Sea Zone to 117 Sea Zone
                1 submarine moved from 106 Sea Zone to 118 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 infantry moved from Belarus to Smolensk
                4 aaGuns, 7 armour, 11 artilleries, 2 infantry and 25 mech_infantrys moved from Belarus to Bryansk

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Volgograd to Sikang
                      Chinese take Sikang from Japanese
                1 artillery and 1 infantry moved from Tsinghai to Kansu
                1 tactical_bomber moved from Russia to Kansu
                1 artillery and 2 infantry moved from Tambov to Samara
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kansu
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 :  2/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kansu
                    retreated to Kansu
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter moved from Samara to Russia
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Kansu to Novosibirsk
                2 armour moved from Russia to Novosibirsk
                3 mech_infantrys moved from Tambov to Novosibirsk
                1 armour moved from Tambov to Novosibirsk
                3 aaGuns, 1 armour, 19 artilleries and 14 infantry moved from Tambov to Russia
                6 mech_infantrys moved from Russia to Novosibirsk

    Place Units - Russians
                1 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs

    Territory Summary for Russians :

    Sikang : 1 mech_infantry
        Kazakhstan : 1 infantry
        Rostov : 1 infantry
        Russia : 6 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 50 infantry and 14 mech_infantrys
        Tambov : 1 infantry
        Novosibirsk : 3 armour, 9 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 infantry
        Samara : 1 artillery and 2 infantry
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 16 / 19
        Japanese : 71 / 88
        Americans : 57 / 74
        Chinese : 2 / 1
        British : 33 / 24
        UK_Pacific : 2 / 0
        Italians : 16 / 21
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kansu to Sikang
                1 submarine moved from 38 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 transports
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Sikang
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 mech_infantrys moved from Shensi to Yunnan
                1 mech_infantry moved from Yunnan to India
                2 mech_infantrys moved from Kiangsu to Chahar
                1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to India
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to India
                2 fighters moved from Malaya to India
                1 mech_infantry moved from Malaya to Yunnan
                2 armour moved from Timguska to Yakut S.S.R.
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                1 destroyer moved from 38 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from Marshall Islands to 32 Sea Zone
                2 artilleries, 2 battleships, 12 carriers, 1 cruiser, 11 destroyers, 13 fighters, 2 infantry, 17 submarines, 11 tactical_bombers and 3 transports moved from 32 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines
                1 destroyer and 4 submarines moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour, 1 fighter and 1 mech_infantry placed in Malaya
                1 aaGun and 2 artilleries placed in India
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                1 destroyer and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
                Japanese collect 72 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 destroyer and 2 submarines moved from 89 Sea Zone to 106 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                3 infantry moved from Norway to Finland
                1 tactical_bomber moved from Finland to Norway

    Place Units - Americans
                3 infantry placed in Finland
                Americans undo move 1.
                1 artillery and 2 infantry placed in Finland
                3 infantry placed in Norway
                1 transport placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        New Guinea : 1 artillery and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 25 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        Soviet Far East : 1 artillery and 1 infantry
        10 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 10 destroyers, 2 fighters and 15 submarines
        3 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun and 2 infantry
        United Kingdom : 1 bomber
        Norway : 1 flag, 1 factory_minor, 3 infantry and 1 tactical_bomber
        106 Sea Zone : 1 destroyer and 2 submarines
        93 Sea Zone : 1 flag
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 submarines
        Finland : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 18 infantry and 5 mech_infantrys

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 17 / 19
        Japanese : 71 / 78
        Americans : 57 / 74
        Chinese : 1 / 1
        British : 33 / 24
        UK_Pacific : 2 / 0
        Italians : 16 / 21
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 17 / 19
        Japanese : 70 / 78
        Americans : 57 / 74
        Chinese : 2 / 3
        British : 33 / 24
        UK_Pacific : 2 / 0
        Italians : 16 / 21
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 bomber, 7 fighters and 1 tactical_bomber moved from Persia to India


  • Intercept SBR on India?

  • '18 '16 '15

    No thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 bomber, 7 fighters and 1 tactical_bomber moved from Persia to India

    Combat - British
                Air Battle in India
                    British attacks with 9 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in India causes 5 damage total.  Damaged units is as follows: factory_minor = 4, airfield = 1
                Battle in 39 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 39 Sea Zone
                        British roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Cleaning up after air battles

    Non Combat Move - British
                1 bomber, 7 fighters and 1 tactical_bomber moved from India to Eastern Persia
                1 bomber moved from Eastern Persia to Persia
                5 armour, 3 artilleries, 4 infantry and 10 mech_infantrys moved from West India to Eastern Persia

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
                British collect 24 PUs (9 lost to blockades); end with 24 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    39 Sea Zone : 1 flag, 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 destroyer
        Eire : 1 flag
        Eastern Persia : 1 flag, 5 armour, 3 artilleries, 7 fighters, 4 infantry, 10 mech_infantrys and 1 tactical_bomber
        81 Sea Zone : 1 transport
        79 Sea Zone : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 17 / 19
        Japanese : 70 / 78
        Americans : 57 / 74
        Chinese : 2 / 3
        British : 33 / 29
        UK_Pacific : 2 / 0
        Italians : 16 / 21
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 bomber, 7 fighters and 1 tactical_bomber moved from Persia to India

    Combat - British
                Air Battle in India
                    British attacks with 9 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in India causes 5 damage total.  Damaged units is as follows: factory_minor = 4, airfield = 1
                Battle in 39 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 39 Sea Zone
                        British roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Cleaning up after air battles

    Non Combat Move - British
                1 bomber, 7 fighters and 1 tactical_bomber moved from India to Eastern Persia
                1 bomber moved from Eastern Persia to Persia
                5 armour, 3 artilleries, 4 infantry and 10 mech_infantrys moved from West India to Eastern Persia

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
                British collect 24 PUs (9 lost to blockades); end with 24 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    39 Sea Zone : 1 flag, 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 destroyer
        Eire : 1 flag
        Eastern Persia : 1 flag, 5 armour, 3 artilleries, 7 fighters, 4 infantry, 10 mech_infantrys and 1 tactical_bomber
        81 Sea Zone : 1 transport
        79 Sea Zone : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 17 / 19
        Japanese : 70 / 78
        Americans : 57 / 74
        Chinese : 2 / 3
        British : 33 / 29
        UK_Pacific : 2 / 0
        Italians : 16 / 21
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 bomber, 7 fighters and 1 tactical_bomber moved from Persia to India

    Combat - British
                Air Battle in India
                    British attacks with 9 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in India causes 5 damage total.  Damaged units is as follows: factory_minor = 4, airfield = 1
                Battle in 39 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 39 Sea Zone
                        British roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Cleaning up after air battles

    Non Combat Move - British
                1 bomber, 7 fighters and 1 tactical_bomber moved from India to Eastern Persia
                1 bomber moved from Eastern Persia to Persia
                5 armour, 3 artilleries, 4 infantry and 10 mech_infantrys moved from West India to Eastern Persia

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
                British collect 24 PUs (9 lost to blockades); end with 24 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Eastern United States: 2 infantry
                EDIT: Removing units owned by Americans from Norway: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    39 Sea Zone : 1 flag, 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 destroyer
        Eire : 1 flag
        Eastern Persia : 1 flag, 5 armour, 3 artilleries, 7 fighters, 4 infantry, 10 mech_infantrys and 1 tactical_bomber
        81 Sea Zone : 1 transport
        79 Sea Zone : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 17 / 19
        Japanese : 70 / 78
        Americans : 57 / 74
        Chinese : 2 / 3
        British : 33 / 29
        UK_Pacific : 2 / 0
        Italians : 16 / 21
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 infantry moved from Bryansk to Rostov
                1 fighter moved from Slovakia Hungary to Rostov
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from Americans
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 armour moved from Belarus to Tambov
                1 infantry moved from Bryansk to Tambov

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Tambov
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 fighter and 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Southern France
                1 fighter moved from Rostov to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 artillery, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer and 2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 44 Sea Zone
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Java
                1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 8 fighters, 1 harbour, 4 infantry and 4 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Java : 1 flag, 1 fighter and 4 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 14 / 19
        Japanese : 70 / 78
        Americans : 57 / 74
        Chinese : 2 / 3
        British : 33 / 29
        UK_Pacific : 2 / 0
        Italians : 19 / 25
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        Finland : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 14 / 19
        Japanese : 70 / 78
        Americans : 57 / 74
        Chinese : 2 / 3
        British : 33 / 29
        UK_Pacific : 2 / 0
        Italians : 19 / 25
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Caucasus
                1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Volgograd
                4 fighters and 3 mech_infantrys moved from Bryansk to Samara
                1 bomber moved from Japan to Caroline Islands

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 4 fighters and 3 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Samara from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Caucasus
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
                1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
                4 fighters moved from Samara to Bryansk
                2 fighters moved from Bryansk to Germany
                2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 armour moved from Belarus to Bryansk
                1 infantry moved from Archangel to Novgorod
                10 artilleries moved from Baltic States to Belarus
                1 mech_infantry moved from Poland to Western Ukraine
                10 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Ukraine to Bryansk
                4 armour and 4 mech_infantrys moved from Bryansk to Rostov
                1 submarine moved from 118 Sea Zone to 124 Sea Zone
                1 submarine moved from 117 Sea Zone to 119 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                1 fighter placed in Western Germany
                1 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 54 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novosibirsk to Urals
                      Russians take Urals from Japanese
                1 armour moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 armour moved from Novosibirsk to Yenisey
                      Russians take Timguska from Japanese
                      Russians take Yenisey from Japanese
                1 mech_infantry moved from Novosibirsk to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 mech_infantrys moved from Novosibirsk to Volgograd
                1 tactical_bomber moved from Novosibirsk to Volgograd
                1 fighter moved from Russia to Volgograd
                1 artillery, 1 fighter and 2 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Volgograd, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 :  1/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 :  3/3 hits
                        Italians roll dice for 1 armour in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - Russians
                1 armour moved from Novosibirsk to Yenisey
                1 infantry moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                5 mech_infantrys moved from Novosibirsk to Yenisey
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 mech_infantry
        Tsinghai : 1 infantry
        Evenkiyskiy : 1 armour
        Yenisey : 2 armour and 5 mech_infantrys
        Kazakhstan : 1 mech_infantry
        Russia : 6 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 53 infantry, 14 mech_infantrys and 1 tactical_bomber
        Tambov : 1 artillery
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 15 / 18
        Japanese : 65 / 78
        Americans : 57 / 74
        Chinese : 3 / 3
        British : 33 / 29
        UK_Pacific : 2 / 0
        Italians : 18 / 25
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese repair damage of 1x airfield, 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 73 PUs;
                Japanese buy 1 armour, 3 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 bomber moved from Japan to 3 Sea Zone
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 38 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                3 fighters and 1 tactical_bomber moved from India to Java
                1 fighter and 1 tactical_bomber moved from Philippines to Java
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                3 submarines moved from 33 Sea Zone to 62 Sea Zone
                1 armour moved from Shensi to Suiyuyan
                2 mech_infantrys moved from Chahar to Suiyuyan
                1 mech_infantry moved from Sikang to Shensi
                1 mech_infantry moved from Shensi to Tsinghai
                1 armour moved from Sikang to Tsinghai
                5 fighters and 5 tactical_bombers moved from 33 Sea Zone to New Guinea

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 submarine
                    Japanese win, taking 39 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 62 Sea Zone
                    Japanese attack with 3 submarines
                    ANZAC defend with 1 cruiser
                    Japanese win, taking 62 Sea Zone from ANZAC with 3 submarines remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in New Zealand
                Battle in Java
                    Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 fighter and 4 infantry
                    Japanese win, taking New Zealand from ANZAC, taking Java from ANZAC with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 fighter and 4 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                Battle in New Guinea
                    Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    1 armour owned by the Japanese retreated to Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Yunnan to Shensi
                2 armour moved from Yakut S.S.R. to Amur
                1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                3 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter moved from 44 Sea Zone to 33 Sea Zone
                5 fighters and 5 tactical_bombers moved from New Guinea to 33 Sea Zone
                2 carriers moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 armour and 1 mech_infantry moved from Malaya to Yunnan
                1 armour moved from Yunnan to Shensi
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 bomber moved from 3 Sea Zone to Amur

    Place Units - Japanese
                1 artillery and 2 infantry placed in India
                1 artillery and 1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                1 mech_infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer and 1 submarine placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

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