L15 G40 PGMatt (axis) vs Karl (allies +24) +tech w/tokens Game 1

  • '16

    @Karl7:

    kill?

    yar.  I’m in the airport right now, sorry for the delay.  I’m still 24 hours until I get home.

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans repair damage of 6x airfield, 6x factory_minor, 6x factory_minor; Remaining resources: 1 techTokens; 65 PUs;
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Germans buy 2 armour, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                2 mech_infantrys moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Novgorod to Vologda
                1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Vologda
                1 fighter, 3 mech_infantrys and 2 tactical_bombers moved from Novgorod to Smolensk
                1 armour moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                2 bombers moved from Southern Italy to Sikang

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans repair damage of 6x airfield, 6x factory_minor, 6x factory_minor; Remaining resources: 1 techTokens; 65 PUs;
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Germans buy 2 armour, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Germans
                Rocket attack in Russia does 4 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 4
                Rocket attack in Egypt does 4 damage to factory_minor owned by British
                    Rockets in Yugoslavia roll: 5
                Rocket attack in Persia does 6 damage to factory_minor owned by British
                    Rockets in Romania roll: 6
                Rocket attack in Russia does 1 damage to factory_major owned by Russians
                    Rockets in Ukraine roll: 1
                Rocket attack in Russia does 2 damage to factory_major owned by Russians
                    Rockets in Eastern Poland roll: 2
                1 infantry moved from Rostov to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                2 mech_infantrys moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Novgorod to Vologda
                1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Vologda
                1 fighter, 3 mech_infantrys and 2 tactical_bombers moved from Novgorod to Smolensk
                1 armour moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                2 bombers moved from Southern Italy to Sikang

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Sikang from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Vologda to Kweichow
                2 bombers moved from Sikang to Szechwan
                1 fighter and 1 tactical_bomber moved from Vologda to Volgograd
                1 fighter and 2 tactical_bombers moved from Smolensk to Volgograd
                3 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
                15 mech_infantrys moved from Caucasus to Volgograd
                1 infantry moved from Rostov to Caucasus
                2 aaGuns, 16 artilleries and 13 infantry moved from Rostov to Volgograd
                4 mech_infantrys moved from Eastern Poland to Belarus
                1 aaGun moved from Archangel to Novgorod
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                1 armour and 3 mech_infantrys placed in Novgorod
                1 fighter and 1 infantry placed in Western Germany
                1 armour and 3 mech_infantrys placed in Ukraine
                4 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 armour moved from Samara to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                2 infantry moved from Samara to Vologda
                2 armour moved from Samara to Urals
                1 fighter moved from Samara to Urals
                1 fighter moved from Samara to Vologda
                1 tactical_bomber moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                2 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Urals
                    Russians attack with 2 armour and 1 fighter
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Urals from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Urals to Russia
                1 tactical_bomber moved from Vologda to Russia
                4 infantry moved from Samara to Novosibirsk
                2 aaGuns, 6 artilleries and 28 infantry moved from Samara to Russia
                2 fighters moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Super subs

    Activate Technology - Japanese
                Japanese activating Super subs

    Purchase Units - Japanese
                Japanese buy 2 fighters, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Philippines to 41 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 bomber moved from Philippines to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 2 transports
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 34 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 5 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from 34 Sea Zone to French Indo China
                1 bomber moved from 41 Sea Zone to French Indo China
                1 fighter moved from 34 Sea Zone to Malaya
                1 mech_infantry moved from French Indo China to Malaya
                2 infantry moved from Shan State to French Indo China
                2 battleships, 7 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 6 Sea Zone
                4 fighters and 3 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
                4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 fighter and 2 infantry placed in French Indo China
                1 fighter, 3 submarines and 2 transports placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs total

  • '16

    I dont think this game will go that far, so this more a general question, but what is the 2015 roll over rules?  Like, if this game doesn’t finish in 2015, does it roll to 2016 automatically?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                6 fighters moved from 33 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                    Americans attack with 6 fighters
                    Japanese defend with 1 airfield, 1 harbour and 3 infantry
                    Americans win with 5 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 fighter
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 1 fighter and 3 submarines moved from 33 Sea Zone to 35 Sea Zone
                5 fighters moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 fighter placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 30 PUs; 0 techTokens;
                British buy 1 armour, 1 bomber and 1 fighter; Remaining resources: 2 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 mech_infantry moved from Northwest Persia to Caucasus
                4 fighters moved from Eastern Persia to Caucasus
                1 tactical_bomber moved from Eastern Persia to Caucasus
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Eastern Poland
                1 tactical_bomber moved from Eastern Persia to Caucasus

    Combat - British
                Strategic bombing raid in Eastern Poland
                    1 bomber killed by AA
                    Bombing raid in Eastern Poland causes 0 damage total.
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 6,4 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in Caucasus
                    British attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                    British win, taking Caucasus from Italians with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                4 fighters and 2 tactical_bombers moved from Caucasus to Persia
                3 infantry moved from Persia to Northwest Persia
                3 armour and 2 mech_infantrys moved from Eastern Persia to Persia
                2 armour moved from Iraq to Persia
                2 mech_infantrys moved from Iraq to Persia
                2 artilleries moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                3 artilleries and 17 infantry moved from Burma to Shan State
                2 aaGuns moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 bomber moved from Novgorod to Russia

    Place Units - British
                1 armour, 1 bomber and 1 fighter placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,5,3
                British collect 33 PUs (3 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 fighter

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 30 PUs; 0 techTokens;
                British buy 1 armour, 1 bomber and 1 fighter; Remaining resources: 2 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 mech_infantry moved from Northwest Persia to Caucasus
                4 fighters moved from Eastern Persia to Caucasus
                1 tactical_bomber moved from Eastern Persia to Caucasus
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Eastern Poland
                1 tactical_bomber moved from Eastern Persia to Caucasus

    Combat - British
                Strategic bombing raid in Eastern Poland
                    1 bomber killed by AA
                    Bombing raid in Eastern Poland causes 0 damage total.
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 6,4 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in Caucasus
                    British attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                    British win, taking Caucasus from Italians with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                4 fighters and 2 tactical_bombers moved from Caucasus to Persia
                3 infantry moved from Persia to Northwest Persia
                3 armour and 2 mech_infantrys moved from Eastern Persia to Persia
                2 armour moved from Iraq to Persia
                2 mech_infantrys moved from Iraq to Persia
                2 artilleries moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                3 artilleries and 17 infantry moved from Burma to Shan State
                2 aaGuns moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 bomber moved from Novgorod to Russia

    Place Units - British
                1 armour, 1 bomber and 1 fighter placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,5,3
                British collect 33 PUs (3 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 fighter
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 8 infantry
                EDIT: Adding units owned by British to Shan State: 8 infantry
                EDIT: Turning off Edit Mode

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Italians
                Italians spend 0 on tech rolls

    Purchase Units - Italians
                Italians buy 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Italians
                2 artilleries moved from Tunisia to Libya
                      Italians take Libya from British

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone

    Non Combat Move - Italians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone
                3 artilleries and 3 infantry moved from 94 Sea Zone to Tunisia
                1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 submarine moved from 92 Sea Zone to 94 Sea Zone

    Place Units - Italians
                1 bomber and 2 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - ANZAC
                ANZAC spend 5 on tech rolls

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - ANZAC
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Philippines
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                    ANZAC win, taking Philippines from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from Caroline Islands to Hawaiian Islands
                1 fighter moved from Queensland to Shan State
                2 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • '16

    I’ll use Nov/E.pol/Uk/Rom on Russia’s industry this round, nothing at persia

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 2 techTokens; 74 PUs;
                Germans buy 5 armour, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 2 techTokens; 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Rocket attack in Russia does 2 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 2
                Rocket attack in Russia does 4 damage to factory_major owned by Russians
                    Rockets in Romania roll: 4
                Rocket attack in Russia does 1 damage to factory_major owned by Russians
                    Rockets in Ukraine roll: 1
                Rocket attack in Russia does 3 damage to factory_major owned by Russians
                    Rockets in Eastern Poland roll: 3
                2 bombers moved from Szechwan to 19 Sea Zone
                1 bomber moved from Kweichow to 19 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                2 submarines moved from 92 Sea Zone to 109 Sea Zone
                1 armour and 1 mech_infantry moved from Sikang to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour and 1 mech_infantry moved from Tsinghai to Shensi
                      Germans take Shensi from Chinese
                1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
                2 mech_infantrys moved from Novgorod to Smolensk
                1 fighter, 2 infantry and 1 tactical_bomber moved from Volgograd to Samara
                1 fighter, 2 infantry and 1 tactical_bomber moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 tactical_bomber moved from Bryansk to Smolensk
                1 tactical_bomber moved from Volgograd to Bryansk
                3 infantry moved from Volgograd to Caucasus
                3 bombers moved from Southern Italy to Caucasus

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 19 Sea Zone
                    Germans attack with 3 bombers
                    Americans defend with 1 destroyer
                    Germans win with 3 bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 destroyer
                Battle in Samara
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 3 bombers and 3 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                3 bombers moved from Caucasus to Ukraine
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                1 fighter and 1 tactical_bomber moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 aaGun, 8 armour, 16 artilleries, 6 infantry and 26 mech_infantrys moved from Volgograd to Caucasus
                2 infantry moved from Western Germany to Northern Italy
                1 artillery moved from France to Northern Italy
                1 artillery moved from France to Western Germany
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                3 bombers moved from 19 Sea Zone to Japan

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour and 3 infantry placed in Volgograd
                1 infantry and 3 mech_infantrys placed in Novgorod
                4 armour placed in Ukraine
                1 mech_infantry placed in Germany
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 12 PUs;
                Russians buy 2 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Samara
                2 infantry moved from Novosibirsk to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Kazakhstan
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    retreated to Kazakhstan
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Kazakhstan to Russia
                1 armour moved from Urals to Russia
                1 infantry moved from Vologda to Russia
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Japanese
                Japanese spend 10 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Shipyards

    Activate Technology - Japanese
                Japanese activating Shipyards

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 3 infantry and 4 submarines; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Malaya to 42 Sea Zone
                2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 infantry, 3 submarines, 5 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 bombers and 2 fighters moved from Japan to 35 Sea Zone
                1 fighter moved from Korea to 35 Sea Zone
                2 bombers moved from French Indo China to 35 Sea Zone
                1 fighter moved from French Indo China to Yunnan
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Japanese
                Japanese spend 10 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Shipyards

    Activate Technology - Japanese
                Japanese activating Shipyards

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 3 infantry and 4 submarines; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Malaya to 42 Sea Zone
                2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 infantry, 3 submarines, 5 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 bombers and 2 fighters moved from Japan to 35 Sea Zone
                1 fighter moved from Korea to 35 Sea Zone
                2 bombers moved from French Indo China to 35 Sea Zone
                1 fighter moved from French Indo China to Yunnan
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 bombers, 7 carriers, 2 cruisers, 3 destroyers, 12 fighters, 3 submarines, 5 tactical_bombers and 2 transports
                    Americans defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters and 1 tactical_bomber; ANZAC defend with 1 cruiser, 2 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Americans

  • '16

    shipyards for Japan…and 14 hits for you in the Philipines.  You only have one DD, so figured I better ask how you wanted to sort that out.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    WTF?  Was there not a dd blocker?

    Oh, I see, you brought your German bomber around.

    Game is over.  My only hope was shipyards, but now w/Japan having it, there is no hope.  Good move.

    I’ll post.

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