@max334 Scrambles?
G40L2015 Mike48484 (Allies+16) vs Karl7 (Axis) Rematch 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 96 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Albania to Slovakia Hungary
2 infantry moved from Albania to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,3,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France -
what happened?
I am out of town next week so posting will be spotty FYI
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry; Italians defend with 1 artillery and 1 infantry
Germans win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
EDIT: Removing units owned by Italians from Southern France: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 76 Sea ZoneTurn Complete - French
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edited to what rolls were first run… It didn’t post for some reason. I little worse for you I killed 2 inf.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 carrier and 2 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 cruiser moved from 113 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece -
scram etc
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no scram
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 carrier and 2 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 cruiser moved from 113 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to GreeceCombat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in 97 Sea Zone
Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 cruiser and 2 fighters
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber
British defend with 1 battleship and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transportNon Combat Move - Germans
3 fighters moved from 109 Sea Zone to Holland Belgium
1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 bomber moved from 109 Sea Zone to Western Germany
1 bomber moved from 97 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
2 artilleries moved from France to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
5 armour and 2 mech_infantrys moved from France to Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
2 infantry moved from Yugoslavia to Romania
1 armour moved from Southern France to Yugoslavia
3 aaGuns moved from Holland Belgium to Western Germany
1 bomber moved from Western Germany to Northern Italy
2 infantry moved from Norway to FinlandPlace Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
3 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Bryansk
2 artilleries and 6 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 infantry moved from Rostov to Bryansk
6 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Bryansk
2 artilleries and 6 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 infantry moved from Rostov to Bryansk
6 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Caucasus: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
use second. it has edit of my Russian planes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 3 artilleries and 3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Kweichow
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to SzechwanCombat - Japanese
Battle in Kweichow
Japanese attack with 2 artilleries, 7 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 5 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 7 fighters and 6 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese win with 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Chinese: 1 fighter and 4 infantryNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
2 bombers, 7 fighters and 6 tactical_bombers moved from Szechwan to Kwangsi
1 infantry moved from Jehol to Chahar
1 aaGun and 5 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 23 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to TsinghaiPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
2 fighters moved from United Kingdom to 109 Sea Zone
1 artillery moved from Tobruk to Libya
British take Libya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 109 Sea Zone
1 artillery moved from Tobruk to Libya
British take Libya from ItaliansCombat - British
Battle in 109 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - British
2 fighters moved from 109 Sea Zone to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Egypt
2 armour moved from Tobruk to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
3 infantry moved from Shan State to Burma
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea ZonePlace Units - British
3 infantry placed in Union of South Africa
British undo move 1.
1 armour and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
British collect 27 PUs (1 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour, 2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tunisia to Libya
1 bomber moved from Southern Italy to Libya
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Libya
Italians attack with 1 artillery and 1 bomber
British defend with 1 artillery
Italians win, taking Libya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
2 armour moved from Slovakia Hungary to Poland
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total