G40L2015 Mike48484 (Allies+16) vs Karl7 (Axis) Rematch 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - British
                5 fighters and 1 tactical_bomber moved from Archangel to Novgorod
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
                      UK_Pacific take Buryatia from Japanese
                      UK_Pacific take Sakha from Japanese
                2 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
                1 fighter moved from Persia to Syria
                1 mech_infantry moved from Persia to Trans-Jordan
                1 armour moved from Persia to Trans-Jordan
                1 mech_infantry moved from Persia to Syria
                1 armour moved from Egypt to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 armour, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 17 PUs;

    Combat Move - British
                5 fighters and 1 tactical_bomber moved from Archangel to Novgorod
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
                      UK_Pacific take Buryatia from Japanese
                      UK_Pacific take Sakha from Japanese
                2 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
                1 fighter moved from Persia to Syria
                1 mech_infantry moved from Persia to Trans-Jordan
                1 armour moved from Persia to Trans-Jordan
                1 mech_infantry moved from Persia to Syria
                1 armour moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour and 2 infantry
                    Italians defend with 2 infantry
                    British win, taking Alexandria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Syria
                    British attack with 1 fighter and 1 mech_infantry
                    Italians defend with 1 artillery
                    retreated to Syria
                    Italians win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Battle in Tobruk
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 bomber and 1 fighter
                    Italians win with 1 fighter remaining. Battle score for attacker is -9
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 bomber
                Battle in Novgorod
                    British attack with 5 fighters and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 2 fighters
                Battle in Trans-Jordan
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Syria to Egypt
                3 fighters and 1 tactical_bomber moved from Novgorod to Archangel
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                1 bomber moved from Yenisey to Sakha
                1 bomber moved from Sakha to Soviet Far East

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Persia
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2,3,3,2,3,3,4,1,5
                British collect 28 PUs (3 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 26 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Syria to Iraq
                      Italians take Iraq from Russians
                3 transports moved from 98 Sea Zone to 96 Sea Zone
                2 artilleries and 6 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Tobruk to Alexandria
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 98 Sea Zone to Alexandria
                1 fighter moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 armour and 1 infantry
                    Italians win, taking Alexandria from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 armour and 1 mech_infantry
                    Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Trans-Jordan to 98 Sea Zone
                1 fighter moved from Alexandria to 98 Sea Zone
                2 fighters moved from Alexandria to Tobruk
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
                3 transports moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to Western Germany
                2 aaGuns moved from Rostov to Caucasus

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                2 artilleries and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Queensland to New South Wales
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caroline Islands: 1 fighter
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - French


  • made an  edit on frances turn meant to move that American plane to Hawaii  not leave in carolines if its not ok switch back

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 2 fighters, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Samara
                1 armour moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 mech_infantrys moved from Kazakhstan to Novosibirsk
                1 armour moved from Kazakhstan to Novosibirsk
                1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Urals
                      Germans take Urals from Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                2 mech_infantrys moved from Caucasus to Northwest Persia
                2 bombers moved from Ukraine to Northwest Persia
                1 bomber moved from Western Germany to Smolensk

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Samara from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 bomber moved from Smolensk to Russia
                4 infantry moved from Bryansk to Russia
                2 aaGuns, 12 artilleries and 33 infantry moved from Bryansk to Belarus
                1 aaGun, 16 armour and 8 mech_infantrys moved from Caucasus to Northwest Persia
                16 armour, 2 bombers and 8 mech_infantrys moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Volgograd to Caucasus
                3 infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Western Ukraine to Rostov
                1 infantry moved from Western Ukraine to Bryansk
                1 carrier, 2 fighters and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                4 infantry moved from Western Germany to France
                1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Syria

    Place Units - Germans
                1 factory_minor placed in Greece
                1 fighter and 4 infantry placed in Germany
                3 mech_infantrys placed in Volgograd
                1 fighter and 4 infantry placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 63 PUs (3 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns, 14 artilleries and 37 infantry moved from Archangel to Vologda

    Turn Complete - Russians

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 fighters and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
                2 armour, 7 artilleries and 16 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 infantry moved from Philippines to 35 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 aaGun moved from Yunnan to Burma
                3 infantry moved from Shan State to Burma
                5 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 submarine moved from 38 Sea Zone to 36 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 74 Sea Zone
                3 infantry moved from French Indo China to Shan State
                4 infantry moved from Hopei to Anhwe
                1 tactical_bomber moved from French Indo China to Okinawa
                2 fighters moved from Japan to Okinawa

    Place Units - Japanese
                1 airfield placed in Okinawa
                3 fighters and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,2,5,5,4,6,4,1,2,1,3,5,2,3,2,2,4,2,2,1,4,3,2,5,1,1,5,5
                Japanese collect 45 PUs (15 lost to blockades); end with 47 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 4 armour, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 artilleries moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 4 armour, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 artilleries moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                Battle in Korea

    Non Combat Move - Americans
                1 submarine moved from 22 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 3 Sea Zone to 1 Sea Zone

    Place Units - Americans
                4 armour and 4 infantry placed in Eastern United States
                1 destroyer and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4
                Americans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Szechwan
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - British
                1 armour and 1 mech_infantry moved from Sakha to Manchuria
                      UK_Pacific take Amur from Japanese
                1 bomber moved from Soviet Far East to Manchuria
                1 armour moved from Suiyuyan to Jehol
                      Chinese take Jehol from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 19x factory_major; Remaining resources: 7 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Sakha to Manchuria
                      UK_Pacific take Amur from Japanese
                1 bomber moved from Soviet Far East to Manchuria
                1 armour moved from Suiyuyan to Jehol
                      Chinese take Jehol from Japanese

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Manchuria
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Japanese defend with 4 infantry
                    retreated to Manchuria
                    Japanese win, taking 109 Sea Zone from Germans with 3 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Manchuria to Korea
                1 armour and 1 mech_infantry moved from Persia to Eastern Persia
                4 infantry moved from Persia to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                2 armour, 1 fighter, 14 infantry and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                3 fighters and 1 tactical_bomber moved from Archangel to Vologda
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 infantry and 1 transport
                EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,6,5,5,6,3,3,4,1,2
                British collect 28 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 6 infantry moved from Northern Italy to 97 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 4 transports moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from 95 Sea Zone to Southern Italy
                2 fighters moved from Tobruk to Egypt
                2 artilleries, 6 infantry and 4 transports moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Alexandria to Egypt
                2 artilleries and 6 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Western Germany to Northern Italy

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries, 2 fighters and 8 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 2 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to 98 Sea Zone
                2 artilleries and 2 infantry moved from Syria to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                2 aaGuns moved from Caucasus to Northwest Persia

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 21 Sea Zone to 36 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 21 Sea Zone to 36 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Battle in 36 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                    ANZAC win, taking 6 Sea Zone from Japanese, taking 36 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 72 Sea Zone

    Turn Complete - French

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