Scramble to sz27?
L15 Whackamatt (Axis) vs. variance (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Sikang to Suiyuyan
1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Szechwan to SuiyuyanCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Suiyuyan
Russians attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
Russians win, taking Suiyuyan from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Suiyuyan to Shensi
1 aaGun moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
9 infantry moved from Bryansk to Belarus
8 infantry moved from Russia to Smolensk
1 submarine moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
1 infantry and 2 mech_infantrys placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 4 artilleries and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Dutch from Neutrality to Unprovoked
EDIT: Turning off Edit Mode
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
2 bombers moved from French Indo China to Kweichow
2 artilleries and 4 infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
2 fighters moved from 37 Sea Zone to Malaya
2 fighters moved from 43 Sea Zone to Malaya
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Manchuria to SuiyuyanCombat - Japanese
Battle in Malaya
Japanese attack with 4 fighters
British defend with 1 harbour and 1 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Sumatra
Battle in Kweichow
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Battle in Java
Battle in Shan State
Japanese attack with 2 fighters and 4 tactical_bombers
British defend with 2 infantry
Japanese win, taking Celebes from Dutch, taking Java from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -16
Casualties for Japanese: 2 tactical_bombers
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from Shan State to 41 Sea Zone
2 fighters moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
3 fighters and 2 tactical_bombers moved from French Indo China to Manchuria
2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
2 bombers moved from Kweichow to French Indo ChinaPlace Units - Japanese
1 airfield, 1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
Japanese undo move 2.
3 artilleries placed in Manchuria
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Central America
1 mech_infantry moved from Western United States to Eastern United States
1 bomber moved from Western United States to Eastern United States
1 tactical_bomber moved from Hawaiian Islands to Western United States
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
1 harbour placed in Southeast Mexico
1 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 aaGun, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from British Somaliland to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from French West Africa to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 76 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry; Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 bomber, 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 fighters moved from French West Africa to 72 Sea Zone
1 fighter moved from French West Africa to Tanganyika Territory
1 battleship moved from 26 Sea Zone to 64 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 carrier and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 battleship moved from 117 Sea Zone to 106 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
1 aaGun and 2 infantry placed in Persia
1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
1 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,2,3
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour and 1 infantry moved from Syria to Iraq
1 armour moved from Egypt to Kenya
Italians take Anglo Egyptian Sudan from British
Italians take Kenya from British
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to 81 Sea Zone
1 bomber moved from Eastern Poland to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 cruiser and 1 transport
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Trans-Jordan
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour
Italians win, taking Trans-Jordan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Iraq
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 fighter
Italians win, taking Iraq from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in CyprusNon Combat Move - Italians
1 fighter moved from Iraq to Syria
1 fighter moved from 81 Sea Zone to Syria
1 bomber moved from 81 Sea Zone to EgyptPlace Units - Italians
1 airfield placed in Syria
1 factory_minor placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5,3,2
Italians collect 21 PUs (1 lost to blockades); end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns and 3 fighters moved from Queensland to South Australia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from French West Africa to Tanganyika TerritoryTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Western Germany to Northwest Persia
3 bombers moved from Romania to Volgograd
3 fighters and 3 tactical_bombers moved from Syria to 72 Sea Zone
3 bombers moved from Syria to Persia
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Syria to 76 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Karelia to Novgorod
1 armour moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to GibraltarCombat - Germans
Battle in 76 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 72 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 2 fighters and 2 transports
Germans win with 3 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 3 tactical_bombers
Casualties for British: 1 carrier, 2 fighters and 2 transports
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 3 bombers
British defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Novgorod
Germans attack with 1 armour and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 3 bombers
Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Gibraltar
Battle in Northwest Persia
Germans attack with 2 bombers
Russians defend with 1 mech_infantry
Germans win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 bombers moved from Persia to Syria
1 bomber moved from Syria to Greece
2 bombers moved from Syria to Greece
1 bomber moved from Northwest Persia to Iraq
2 bombers moved from Volgograd to Greece
3 aaGuns, 3 armour, 2 artilleries, 15 infantry and 2 mech_infantrys moved from Eastern Poland to Poland
6 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Normandy Bordeaux to Western Germany
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 76 Sea Zone to Kenya
3 fighters moved from 72 Sea Zone to Kenya
1 artillery and 2 infantry moved from Bessarabia to Western UkrainePlace Units - Germans
3 infantry placed in France
5 armour and 4 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
2 artilleries and 2 infantry moved from Belarus to Baltic States
2 artilleries and 4 infantry moved from Belarus to Novgorod
10 infantry moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Baltic States
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries
Russians win, taking Baltic States from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 10 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Tsinghai to Shensi
2 fighters moved from Shensi to Persia
1 tactical_bomber moved from Shensi to Northwest Persia
1 infantry moved from Belarus to Novgorod
3 infantry moved from Smolensk to Belarus
3 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to Bryansk
1 armour moved from Belarus to BryanskPlace Units - Russians
8 infantry placed in Russia
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
placed tank and mech in Moscow instead of stalingrad
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 bombers moved from French Indo China to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 2 fighters moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
2 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
1 fighter and 1 tactical_bomber moved from Chahar to Szechwan
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Szechwan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from 41 Sea Zone to YunnanCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery and 2 fighters
ANZAC defend with 1 artillery
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
1 fighter moved from New Guinea to 46 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from Philippines to French Indo China
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Kweichow to French Indo China
2 fighters and 1 tactical_bomber moved from Manchuria to French Indo ChinaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
5 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from Central America to 89 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 64 Sea Zone to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 64 Sea Zone to 91 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 64 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
Place Units - Americans
2 carriers and 3 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to Szechwan
5 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 2 infantry
4 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
2 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter and 4 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 armour, 1 artillery and 4 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 destroyer, 4 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 64 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from India to PersiaPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 armour placed in PersiaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 3 infantry -
forgot to ncm the fighter from africa whatever to persia
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 armour and 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Syria to Northwest Persia
1 artillery and 3 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Syria to Southern ItalyCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 tactical_bomber
Italians win, taking Northwest Persia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 tactical_bomber
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Northwest Persia to Greece
1 artillery and 3 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 airfield placed in Kenya
3 infantry placed in Egypt
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Tanganyika Territory to PersiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 80 Sea Zone
3 fighters and 1 tactical_bomber moved from Kenya to Persia
1 bomber moved from Iraq to Persia
5 bombers moved from Greece to Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 3 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
3 armour, 17 infantry and 2 mech_infantrys moved from Poland to Baltic States
5 armour moved from Germany to Baltic States
3 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Vyborg to Finland
2 infantry moved from Karelia to Finland
1 mech_infantry moved from Germany to Romania
3 infantry moved from France to Normandy Bordeaux
2 armour and 1 fighter moved from Western Germany to Normandy Bordeaux
1 armour moved from 80 Sea Zone to PersiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 8 armour, 2 artilleries, 21 infantry and 5 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Baltic States from Russians with 8 armour, 2 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Persia
Germans attack with 1 armour, 6 bombers, 3 fighters and 1 tactical_bomber
French defend with 1 fighter; Russians defend with 2 fighters; British defend with 3 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
Germans win, taking Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is -10
Casualties for Germans: 4 bombers, 3 fighters and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for Russians: 2 fighters
Casualties for British: 3 armour, 2 fighters and 1 tactical_bomber
Battle in Eastern Poland
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Persia to Syria
3 aaGuns moved from Poland to Baltic States
1 destroyer moved from 76 Sea Zone to 81 Sea ZonePlace Units - Germans
1 destroyer placed in 110 Sea Zone
2 armour placed in Normandy Bordeaux
3 infantry placed in France
2 armour, 3 infantry and 2 mech_infantrys placed in Western Germany
3 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
5 infantry moved from Belarus to Eastern Poland
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Rostov
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 armour moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 5 infantry
Germans defend with 2 artilleries
Russians win, taking Eastern Poland from Germans with 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 4 infantry
Germans defend with 1 infantry
1 infantry owned by the Russians retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Ukraine
Russians attack with 2 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Ukraine
2 artilleries and 3 infantry moved from Novgorod to Karelia
1 aaGun and 20 infantry moved from Belarus to Bryansk
1 aaGun moved from Novgorod to BelarusPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 8 infantry
EDIT: Adding units owned by Russians to Bryansk: 8 infantry
EDIT: Turning off Edit Mode
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 36 PUs total