Scrambles and Kami sz6?
L15 Whackamatt (Axis) vs. variance (Allies +12)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Western Germany to Northwest Persia
3 bombers moved from Romania to Volgograd
3 fighters and 3 tactical_bombers moved from Syria to 72 Sea Zone
3 bombers moved from Syria to Persia
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Syria to 76 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Karelia to Novgorod
1 armour moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to GibraltarCombat - Germans
Battle in 76 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 72 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 2 fighters and 2 transports
Germans win with 3 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 3 tactical_bombers
Casualties for British: 1 carrier, 2 fighters and 2 transports
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 3 bombers
British defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Novgorod
Germans attack with 1 armour and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 3 bombers
Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Gibraltar
Battle in Northwest Persia
Germans attack with 2 bombers
Russians defend with 1 mech_infantry
Germans win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 bombers moved from Persia to Syria
1 bomber moved from Syria to Greece
2 bombers moved from Syria to Greece
1 bomber moved from Northwest Persia to Iraq
2 bombers moved from Volgograd to Greece
3 aaGuns, 3 armour, 2 artilleries, 15 infantry and 2 mech_infantrys moved from Eastern Poland to Poland
6 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Normandy Bordeaux to Western Germany
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 76 Sea Zone to Kenya
3 fighters moved from 72 Sea Zone to Kenya
1 artillery and 2 infantry moved from Bessarabia to Western UkrainePlace Units - Germans
3 infantry placed in France
5 armour and 4 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
2 artilleries and 2 infantry moved from Belarus to Baltic States
2 artilleries and 4 infantry moved from Belarus to Novgorod
10 infantry moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Baltic States
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries
Russians win, taking Baltic States from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 10 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Tsinghai to Shensi
2 fighters moved from Shensi to Persia
1 tactical_bomber moved from Shensi to Northwest Persia
1 infantry moved from Belarus to Novgorod
3 infantry moved from Smolensk to Belarus
3 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to Bryansk
1 armour moved from Belarus to BryanskPlace Units - Russians
8 infantry placed in Russia
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
placed tank and mech in Moscow instead of stalingrad
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 bombers moved from French Indo China to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 2 fighters moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
2 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
1 fighter and 1 tactical_bomber moved from Chahar to Szechwan
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Szechwan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from 41 Sea Zone to YunnanCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery and 2 fighters
ANZAC defend with 1 artillery
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
1 fighter moved from New Guinea to 46 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from Philippines to French Indo China
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Kweichow to French Indo China
2 fighters and 1 tactical_bomber moved from Manchuria to French Indo ChinaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
5 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from Central America to 89 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 64 Sea Zone to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 64 Sea Zone to 91 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 64 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
Place Units - Americans
2 carriers and 3 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to Szechwan
5 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 2 infantry
4 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
2 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter and 4 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 armour, 1 artillery and 4 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 destroyer, 4 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 64 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from India to PersiaPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 armour placed in PersiaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 3 infantry -
forgot to ncm the fighter from africa whatever to persia
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 armour and 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Syria to Northwest Persia
1 artillery and 3 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Syria to Southern ItalyCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 tactical_bomber
Italians win, taking Northwest Persia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 tactical_bomber
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Northwest Persia to Greece
1 artillery and 3 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 airfield placed in Kenya
3 infantry placed in Egypt
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Tanganyika Territory to PersiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 80 Sea Zone
3 fighters and 1 tactical_bomber moved from Kenya to Persia
1 bomber moved from Iraq to Persia
5 bombers moved from Greece to Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 3 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
3 armour, 17 infantry and 2 mech_infantrys moved from Poland to Baltic States
5 armour moved from Germany to Baltic States
3 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Vyborg to Finland
2 infantry moved from Karelia to Finland
1 mech_infantry moved from Germany to Romania
3 infantry moved from France to Normandy Bordeaux
2 armour and 1 fighter moved from Western Germany to Normandy Bordeaux
1 armour moved from 80 Sea Zone to PersiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 8 armour, 2 artilleries, 21 infantry and 5 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Baltic States from Russians with 8 armour, 2 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Persia
Germans attack with 1 armour, 6 bombers, 3 fighters and 1 tactical_bomber
French defend with 1 fighter; Russians defend with 2 fighters; British defend with 3 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
Germans win, taking Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is -10
Casualties for Germans: 4 bombers, 3 fighters and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for Russians: 2 fighters
Casualties for British: 3 armour, 2 fighters and 1 tactical_bomber
Battle in Eastern Poland
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Persia to Syria
3 aaGuns moved from Poland to Baltic States
1 destroyer moved from 76 Sea Zone to 81 Sea ZonePlace Units - Germans
1 destroyer placed in 110 Sea Zone
2 armour placed in Normandy Bordeaux
3 infantry placed in France
2 armour, 3 infantry and 2 mech_infantrys placed in Western Germany
3 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
5 infantry moved from Belarus to Eastern Poland
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Rostov
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 armour moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 5 infantry
Germans defend with 2 artilleries
Russians win, taking Eastern Poland from Germans with 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 4 infantry
Germans defend with 1 infantry
1 infantry owned by the Russians retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Ukraine
Russians attack with 2 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Ukraine
2 artilleries and 3 infantry moved from Novgorod to Karelia
1 aaGun and 20 infantry moved from Belarus to Bryansk
1 aaGun moved from Novgorod to BelarusPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 8 infantry
EDIT: Adding units owned by Russians to Bryansk: 8 infantry
EDIT: Turning off Edit Mode
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to Burma
Japanese take Burma from UK_Pacific
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 46 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to French Indo China
1 infantry moved from Kweichow to Anhwe
1 artillery and 2 infantry moved from Yunnan to Burma
1 artillery moved from Szechwan to Yunnan
1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in New ZealandNon Combat Move - Japanese
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 8 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 8 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from French Indo China to Yunnan
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 artilleries placed in Manchuria
3 artilleries placed in French Indo China
1 fighter, 6 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Western United States to Central United StatesCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 transport; Italians defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 transport
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 2 carriers, 2 cruisers, 4 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
2 submarines moved from 25 Sea Zone to 26 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 64 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Western United States
1 carrier, 2 submarines and 2 transports placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 4 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour and 4 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Tobruk
2 battleships moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 4 infantry moved from India to BurmaCombat - British
Battle in Libya
Battle in Tobruk
Battle in Norway
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 4 mech_infantrys
Italians defend with 1 armour and 1 infantry
British win, taking Libya from Italians, taking Tobruk from Italians, taking Norway from Germans, taking Anglo Egyptian Sudan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 armour and 1 infantry
Battle in Burma
British attack with 2 artilleries and 4 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
British win, taking Burma from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 infantryNon Combat Move - British
3 aaGuns and 13 infantry moved from India to West IndiaPlace Units - British
1 bomber placed in Union of South Africa
1 destroyer and 1 submarine placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 aaGun -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 aaGun, 3 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Kazakhstan
Italians take Caucasus from Russians
Italians take Kazakhstan from Russians
1 fighter moved from Greece to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya
3 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to EgyptCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour and 2 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 artillery and 2 infantry
Battle in Libya
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Libya from British with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northwest Persia to IraqPlace Units - Italians
3 armour placed in Southern Italy
1 aaGun and 2 fighters placed in EgyptTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
4 infantry moved from Finland to Norway
1 fighter moved from Normandy Bordeaux to Norway
2 armour and 2 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
5 armour and 5 mech_infantrys moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 infantry moved from Western Ukraine to Bessarabia
2 armour moved from Baltic States to Novgorod
2 artilleries and 16 infantry moved from Baltic States to Eastern Poland
4 armour moved from Normandy Bordeaux to Northern Italy
3 infantry moved from France to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Romania to Northern Italy
2 bombers moved from Syria to Egypt
1 armour moved from Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 81 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Norway
Germans attack with 1 fighter and 4 infantry
British defend with 2 infantry
Germans winRussians win with no units remaining, taking Norway from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 16 infantry
Russians defend with 4 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 15 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGunNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 aaGuns moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
2 aaGuns moved from Western Germany to Northern Italy
3 artilleries and 5 infantry moved from Normandy Bordeaux to France
1 fighter moved from Norway to Finland
1 armour moved from 81 Sea Zone to EgyptPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 113 Sea Zone
1 fighter placed in Western Germany
1 fighter placed in Western Germany
1 armour and 1 infantry placed in Persia
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Belarus
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
2 artilleries and 2 infantry moved from Karelia to Finland
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
Russians take Caucasus from Italians
3 infantry moved from Rostov to Caucasus
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Russians creates battle in territory 113 Sea Zone
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Belarus
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 fighter
Russians win, taking Finland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 destroyers, 2 fighters and 1 transport
Germans win with 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
10 infantry moved from Russia to Smolensk
2 aaGuns and 27 infantry moved from Bryansk to Smolensk
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs