15L Whackamatt (Allies +15) vs Entek (Axis)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Kwangsi to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Kwangsi

    Place Units - Chinese
                1 artillery and 2 infantry placed in Kwangsi
                1 artillery placed in Shensi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 aaGuns, 2 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
                3 armour and 1 mech_infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Burma to Kwangsi
                2 infantry moved from India to Burma
                4 mech_infantrys moved from India to Yunnan
                1 fighter moved from India to Kwangsi
                1 armour, 1 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                1 tactical_bomber moved from Kwangsi to 20 Sea Zone

    Combat - British
                Battle in 20 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 tactical_bombers
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers and 2 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the British
                    Japanese win with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is -28
                    Casualties for Japanese: 3 carriers
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 tactical_bombers
                Battle in Ethiopia

    Non Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to India

    Place Units - British
                1 factory_minor placed in Iraq
                1 aaGun, 1 artillery and 1 infantry placed in Persia
                1 aaGun, 1 artillery and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                3 armour, 1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Some Units in India change ownership: 3 armour, 1 infantry and 3 mech_infantrys

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 :  1/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Northern Italy
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 3 :  3/5 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber and 1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 30 / 29
        Japanese : 30 / 30
        Americans : 59 / 84
        Chinese : 12 / 18
        British : 33 / 43
        UK_Pacific : 28 / 28
        Italians : 11 / 11
        ANZAC : 12 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                2 destroyers and 1 submarine moved from 45 Sea Zone to 20 Sea Zone
                1 cruiser and 2 destroyers moved from 35 Sea Zone to 20 Sea Zone
                4 destroyers moved from 35 Sea Zone to 20 Sea Zone
                2 destroyers moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 transports
                    ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 20 Sea Zone
                    ANZAC attack with 1 cruiser, 8 destroyers and 1 submarine
                    Japanese defend with 2 battleships, 2 cruisers and 2 transports
                    ANZAC win, taking 20 Sea Zone from Japanese with 1 cruiser and 5 destroyers remaining. Battle score for attacker is 48
                    Casualties for Japanese: 2 battleships, 2 cruisers and 2 transports
                    Casualties for ANZAC: 3 destroyers and 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 3 fighters moved from Bryansk to Vyborg
                3 infantry moved from Egypt to Trans-Jordan

    Combat - French
                Battle in Vyborg
                    ANZAC attack with 3 fighters
                    Germans defend with 1 infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 2 fighters moved from Vyborg to Karelia

    Turn Complete - French

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 1 infantry moved from Bessarabia to Ukraine
                2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
                3 artilleries, 2 infantry and 1 tactical_bomber moved from Novgorod to Karelia
                1 fighter moved from Western Germany to 105 Sea Zone
                3 bombers and 2 fighters moved from Western Germany to 95 Sea Zone
                1 artillery moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery moved from Belarus to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 3 bombers and 2 fighters
                    Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 3 bombers and 2 fighters in 95 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers and 2 transports in 95 Sea Zone, round 2 :  2/5 hits
                        2 destroyers owned by the Americans and 2 fighters owned by the Germans lost in 95 Sea Zone
                        Germans roll dice for 3 bombers in 95 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 2 carriers, 1 cruiser and 2 transports in 95 Sea Zone, round 3 :  1/3 hits
                        1 bomber owned by the Germans and 2 carriers owned by the Americans lost in 95 Sea Zone
                        Germans roll dice for 2 bombers in 95 Sea Zone, round 4 :  2/2 hits
                        Americans roll dice for 1 cruiser and 2 transports in 95 Sea Zone, round 4 :  0/1 hits
                        1 mech_infantry owned by the Americans, 1 cruiser owned by the Americans, 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 95 Sea Zone
                        1 transport owned by the Americans lost in 95 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 49
                    Casualties for Germans: 1 bomber and 2 fighters
                    Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports
                Battle in Bryansk
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 artilleries and 1 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Karelia
                    Germans attack with 3 artilleries, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 fighters; Americans defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 3 artilleries, 2 infantry and 1 tactical_bomber in Karelia, round 2 :  2/6 hits
                        Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Karelia, round 2 :  1/4 hits
                        1 mech_infantry owned by the Americans, 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Karelia
                        Germans roll dice for 3 artilleries, 1 infantry and 1 tactical_bomber in Karelia, round 3 :  4/5 hits
                        Russians roll dice for 2 fighters in Karelia, round 3 :  2/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the Germans and 2 fighters owned by the ANZAC lost in Karelia
                    Germans win, taking Karelia from Russians with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 2 fighters
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 105 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 fighter moved from 105 Sea Zone to France
                8 artilleries and 8 infantry moved from Western Germany to France
                1 artillery moved from Baltic States to Belarus
                1 artillery moved from Poland to Eastern Poland
                3 infantry moved from Poland to Eastern Poland
                1 tactical_bomber moved from Karelia to Novgorod
                1 armour and 1 mech_infantry moved from Western Ukraine to Romania
                3 aaGuns, 10 armour, 7 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
                2 bombers moved from 95 Sea Zone to Western Germany

    Place Units - Germans
                1 destroyer and 1 transport placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 artillery and 1 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Romania
                Germans undo move 4.
                1 armour, 1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 8 artilleries, 1 factory_minor, 1 fighter and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Romania : 1 armour, 1 factory_minor and 1 mech_infantry
        Germany : 1 factory_major
        Denmark : 2 infantry
        Belarus : 1 flag, 1 artillery
        Karelia : 1 flag, 2 artilleries
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 artilleries and 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag, 1 artillery and 3 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 aaGuns, 10 armour, 9 artilleries, 1 factory_minor, 19 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
        Smolensk : 1 flag, 1 artillery
        112 Sea Zone : 1 destroyer and 1 transport
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 24 / 29
        Japanese : 30 / 30
        Americans : 59 / 84
        Chinese : 12 / 18
        British : 33 / 43
        UK_Pacific : 28 / 28
        Italians : 11 / 11
        ANZAC : 12 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Archangel
                1 infantry moved from Vologda to Archangel
                1 fighter and 2 infantry moved from Russia to Smolensk
                3 artilleries, 1 fighter and 3 infantry moved from Russia to Bryansk
                1 infantry moved from Hunan to Kwangsi

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Bryansk
                    Russians attack with 3 artilleries, 1 fighter and 3 infantry
                    Germans defend with 2 artilleries and 2 infantry
                    Russians win, taking Bryansk from Germans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                1 armour, 2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 bomber and 1 tactical_bomber moved from Kiangsu to Kiangsi
                6 fighters moved from Kwangtung to 20 Sea Zone
                3 tactical_bombers moved from Kiangsu to 20 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Kwangtung to Kiangsi

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 6 fighters and 3 tactical_bombers
                    ANZAC defend with 1 cruiser and 5 destroyers
                        Japanese roll dice for 6 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 :  3/9 hits
                        ANZAC roll dice for 1 cruiser and 5 destroyers in 20 Sea Zone, round 2 :  3/6 hits
                        3 destroyers owned by the ANZAC and 3 fighters owned by the Japanese lost in 20 Sea Zone
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 3 :  3/6 hits
                        ANZAC roll dice for 1 cruiser and 2 destroyers in 20 Sea Zone, round 3 :  1/3 hits
                        1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 fighter owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 4 fighters
                    Casualties for ANZAC: 1 cruiser and 5 destroyers
                Battle in Kiangsi
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber and 1 tactical_bomber moved from Kiangsi to Kiangsu
                2 fighters moved from 20 Sea Zone to Japan
                3 tactical_bombers moved from 20 Sea Zone to Kiangsu

    Place Units - Japanese
                2 infantry placed in Kiangsu
                1 fighter placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Anhwe: 2 artilleries and 2 infantry
                EDIT: Removing units owned by Japanese from Jehol: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1,6,5,1,4,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Japanese collect 23 PUs (9 lost to blockades); end with 23 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 3 infantry and 4 tactical_bombers
        Kiangsi : 1 flag, 1 armour, 2 artilleries and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Suiyuyan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 artilleries and 2 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        6 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 27 / 27
        Japanese : 32 / 23
        Americans : 59 / 84
        Chinese : 10 / 18
        British : 33 / 43
        UK_Pacific : 28 / 28
        Italians : 11 / 11
        ANZAC : 12 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 armour, 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 fighter moved from Norway to 112 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 infantry moved from Greece to Albania
                      Americans take Albania from Italians
                1 mech_infantry moved from Tobruk to Egypt
                2 transports moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer and 3 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone

  • '20 '18 '17 '15

    scramble in 112?

  • '20 '19 '18 '17 '16

    No Scramble

  • '20 '18 '17 '15

    forgot about sz 6.  scramble?

  • '20 '19 '18 '17 '16

    Scramble all three fighters.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 armour, 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 fighter moved from Norway to 112 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 infantry moved from Greece to Albania
                      Americans take Albania from Italians
                1 mech_infantry moved from Tobruk to Egypt
                2 transports moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer and 3 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer and 1 transport
                    Americans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 destroyer and 1 transport
                    Casualties for Americans: 1 fighter
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 2 destroyers and 3 submarines
                    Japanese defend with 1 destroyer, 3 fighters and 1 submarine
                    2 destroyers owned by the Americans retreated to 16 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
                    Casualties for Americans: 3 submarines
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 armour, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 armour and 3 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States
                2 bombers placed in Western United States
                3 armour placed in Norway

    Turn Complete - Americans
                Americans collect 64 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Kwangsi to Kwangtung
                1 artillery and 1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Kwangsi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                6 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 5 artilleries, 5 infantry and 1 submarine; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Yunnan to Anhwe
                2 armour moved from Kwangsi to Anhwe
                2 mech_infantrys moved from Yunnan to Kiangsi
                1 armour, 1 fighter and 2 mech_infantrys moved from Kwangsi to Kiangsi
                1 bomber moved from India to Kiangsi

    Combat - British
                Battle in Kiangsi
                    British attack with 1 armour, 1 bomber, 1 fighter and 4 mech_infantrys
                    Japanese defend with 1 armour, 2 artilleries and 2 infantry
                    1 armour owned by the British retreated to Hunan
                    Japanese win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 4 mech_infantrys
                Battle in Anhwe
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 2 artilleries and 2 infantry
                    British win, taking Anhwe from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Italian Somaliland from Italians to British
                EDIT: Turning off Edit Mode
                1 bomber and 1 fighter moved from Kiangsi to Kwangtung
                3 aaGuns moved from Kwangsi to Kwangtung
                2 infantry moved from Burma to Yunnan
                3 armour and 3 mech_infantrys moved from India to Yunnan
                1 infantry moved from India to West India
                3 armour, 1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 aaGun, 1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 aaGun, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Ethiopia to Italian Somaliland
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 76 Sea Zone to 71 Sea Zone

    Place Units - British
                1 submarine placed in 98 Sea Zone
                3 artilleries placed in Iraq
                3 infantry placed in Persia
                1 artillery and 1 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour and 1 fighter placed in India
                1 factory_minor placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 31 PUs; end with 31 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
                Some Units in India change ownership: 1 armour and 1 fighter

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 1 infantry
                    Americans defend with 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 infantry placed in Southern France
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 1 factory_minor
        Southern Italy : 4 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Yugoslavia : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 27 / 27
        Japanese : 27 / 23
        Americans : 62 / 86
        Chinese : 12 / 17
        British : 33 / 40
        UK_Pacific : 31 / 36
        Italians : 12 / 18
        ANZAC : 12 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 11 PUs;

    Combat Move - ANZAC
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 submarines moved from 35 Sea Zone to 19 Sea Zone
                2 destroyers moved from 45 Sea Zone to 35 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Place Units - ANZAC
                1 factory_minor placed in Brazil

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                3 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                3 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 112 Sea Zone: 4 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to 112 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to Norway: 2 infantry
                EDIT: Turning off Edit Mode

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