i am away for the weekend, so maybe sunday night
15L Whackamatt (Allies +15) vs Entek (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to KwangsiPlace Units - Chinese
1 artillery and 2 infantry placed in Kwangsi
1 artillery placed in ShensiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 aaGuns, 2 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
3 armour and 1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Burma to Kwangsi
2 infantry moved from India to Burma
4 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Kwangsi
1 armour, 1 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea ZoneCombat - British
Battle in 20 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 2 cruisers and 2 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the British
Japanese win with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is -28
Casualties for Japanese: 3 carriers
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 tactical_bombers
Battle in EthiopiaNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to IndiaPlace Units - British
1 factory_minor placed in Iraq
1 aaGun, 1 artillery and 1 infantry placed in Persia
1 aaGun, 1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
3 armour, 1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Some Units in India change ownership: 3 armour, 1 infantry and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 93 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 1/5 hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Northern Italy
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 3 : 3/5 hits
Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber and 1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 55
Russians : 30 / 29
Japanese : 30 / 30
Americans : 59 / 84
Chinese : 12 / 18
British : 33 / 43
UK_Pacific : 28 / 28
Italians : 11 / 11
ANZAC : 12 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 destroyers and 1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 cruiser and 2 destroyers moved from 35 Sea Zone to 20 Sea Zone
4 destroyers moved from 35 Sea Zone to 20 Sea Zone
2 destroyers moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 20 Sea Zone
ANZAC attack with 1 cruiser, 8 destroyers and 1 submarine
Japanese defend with 2 battleships, 2 cruisers and 2 transports
ANZAC win, taking 20 Sea Zone from Japanese with 1 cruiser and 5 destroyers remaining. Battle score for attacker is 48
Casualties for Japanese: 2 battleships, 2 cruisers and 2 transports
Casualties for ANZAC: 3 destroyers and 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 fighters moved from Bryansk to Vyborg
3 infantry moved from Egypt to Trans-JordanCombat - French
Battle in Vyborg
ANZAC attack with 3 fighters
Germans defend with 1 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from Vyborg to KareliaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
3 artilleries, 2 infantry and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Western Germany to 105 Sea Zone
3 bombers and 2 fighters moved from Western Germany to 95 Sea Zone
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Belarus to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in 95 Sea Zone
Germans attack with 3 bombers and 2 fighters
Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 3 bombers and 2 fighters in 95 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers and 2 transports in 95 Sea Zone, round 2 : 2/5 hits
2 destroyers owned by the Americans and 2 fighters owned by the Germans lost in 95 Sea Zone
Germans roll dice for 3 bombers in 95 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 2 carriers, 1 cruiser and 2 transports in 95 Sea Zone, round 3 : 1/3 hits
1 bomber owned by the Germans and 2 carriers owned by the Americans lost in 95 Sea Zone
Germans roll dice for 2 bombers in 95 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 cruiser and 2 transports in 95 Sea Zone, round 4 : 0/1 hits
1 mech_infantry owned by the Americans, 1 cruiser owned by the Americans, 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 95 Sea Zone
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 49
Casualties for Germans: 1 bomber and 2 fighters
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
Germans roll dice for 2 artilleries and 1 infantry in Ukraine, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 3 artilleries, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 fighters; Americans defend with 1 armour and 1 mech_infantry
Germans roll dice for 3 artilleries, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/6 hits
Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Karelia, round 2 : 1/4 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Karelia
Germans roll dice for 3 artilleries, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 4/5 hits
Russians roll dice for 2 fighters in Karelia, round 3 : 2/2 hits
1 infantry owned by the Germans, 1 artillery owned by the Germans and 2 fighters owned by the ANZAC lost in Karelia
Germans win, taking Karelia from Russians with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for ANZAC: 2 fighters
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 105 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 fighter moved from 105 Sea Zone to France
8 artilleries and 8 infantry moved from Western Germany to France
1 artillery moved from Baltic States to Belarus
1 artillery moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Western Ukraine to Romania
3 aaGuns, 10 armour, 7 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
2 bombers moved from 95 Sea Zone to Western GermanyPlace Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
2 fighters placed in Western Germany
1 artillery and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Romania
Germans undo move 4.
1 armour, 1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 8 artilleries, 1 factory_minor, 1 fighter and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Romania : 1 armour, 1 factory_minor and 1 mech_infantry
Germany : 1 factory_major
Denmark : 2 infantry
Belarus : 1 flag, 1 artillery
Karelia : 1 flag, 2 artilleries
Baltic States : 1 flag
Bryansk : 1 flag, 2 artilleries and 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery
Eastern Poland : 1 flag, 1 artillery and 3 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 aaGuns, 10 armour, 9 artilleries, 1 factory_minor, 19 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Smolensk : 1 flag, 1 artillery
112 Sea Zone : 1 destroyer and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 47 / 52
Russians : 24 / 29
Japanese : 30 / 30
Americans : 59 / 84
Chinese : 12 / 18
British : 33 / 43
UK_Pacific : 28 / 28
Italians : 11 / 11
ANZAC : 12 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 fighter and 2 infantry moved from Russia to Smolensk
3 artilleries, 1 fighter and 3 infantry moved from Russia to Bryansk
1 infantry moved from Hunan to KwangsiCombat - Russians
Battle in Archangel
Russians attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 3 artilleries, 1 fighter and 3 infantry
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Bryansk from Germans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
1 armour, 2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 bomber and 1 tactical_bomber moved from Kiangsu to Kiangsi
6 fighters moved from Kwangtung to 20 Sea Zone
3 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Kwangtung to KiangsiCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 6 fighters and 3 tactical_bombers
ANZAC defend with 1 cruiser and 5 destroyers
Japanese roll dice for 6 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 3/9 hits
ANZAC roll dice for 1 cruiser and 5 destroyers in 20 Sea Zone, round 2 : 3/6 hits
3 destroyers owned by the ANZAC and 3 fighters owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 3 : 3/6 hits
ANZAC roll dice for 1 cruiser and 2 destroyers in 20 Sea Zone, round 3 : 1/3 hits
1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 fighter owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 4 fighters
Casualties for ANZAC: 1 cruiser and 5 destroyers
Battle in Kiangsi
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from Kiangsi to Kiangsu
2 fighters moved from 20 Sea Zone to Japan
3 tactical_bombers moved from 20 Sea Zone to KiangsuPlace Units - Japanese
2 infantry placed in Kiangsu
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Anhwe: 2 artilleries and 2 infantry
EDIT: Removing units owned by Japanese from Jehol: 2 artilleries and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1,6,5,1,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Japanese collect 23 PUs (9 lost to blockades); end with 23 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 3 infantry and 4 tactical_bombers
Kiangsi : 1 flag, 1 armour, 2 artilleries and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 artilleries and 2 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
6 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 44 / 52
Russians : 27 / 27
Japanese : 32 / 23
Americans : 59 / 84
Chinese : 10 / 18
British : 33 / 43
UK_Pacific : 28 / 28
Italians : 11 / 11
ANZAC : 12 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 armour, 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Americans take 93 Sea Zone from Italians
1 fighter moved from Norway to 112 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 mech_infantry moved from Tobruk to Egypt
2 transports moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer and 3 submarines moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone -
scramble in 112?
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No Scramble
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forgot about sz 6. scramble?
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Scramble all three fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 armour, 2 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Americans take 93 Sea Zone from Italians
1 fighter moved from Norway to 112 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 mech_infantry moved from Tobruk to Egypt
2 transports moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer and 3 submarines moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 carrier, 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 transport
Americans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 destroyer and 1 transport
Casualties for Americans: 1 fighter
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 destroyers and 3 submarines
Japanese defend with 1 destroyer, 3 fighters and 1 submarine
2 destroyers owned by the Americans retreated to 16 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 3 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 armour, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 armour and 3 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United States
2 bombers placed in Western United States
3 armour placed in NorwayTurn Complete - Americans
Americans collect 64 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kwangsi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
6 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 5 artilleries, 5 infantry and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Yunnan to Anhwe
2 armour moved from Kwangsi to Anhwe
2 mech_infantrys moved from Yunnan to Kiangsi
1 armour, 1 fighter and 2 mech_infantrys moved from Kwangsi to Kiangsi
1 bomber moved from India to KiangsiCombat - British
Battle in Kiangsi
British attack with 1 armour, 1 bomber, 1 fighter and 4 mech_infantrys
Japanese defend with 1 armour, 2 artilleries and 2 infantry
1 armour owned by the British retreated to Hunan
Japanese win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 infantry
Casualties for British: 4 mech_infantrys
Battle in Anhwe
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 2 artilleries and 2 infantry
British win, taking Anhwe from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to British
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from Kiangsi to Kwangtung
3 aaGuns moved from Kwangsi to Kwangtung
2 infantry moved from Burma to Yunnan
3 armour and 3 mech_infantrys moved from India to Yunnan
1 infantry moved from India to West India
3 armour, 1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun, 1 artillery and 1 infantry moved from Persia to Northwest Persia
1 aaGun, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Italian Somaliland
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 76 Sea Zone to 71 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
3 artilleries placed in Iraq
3 infantry placed in Persia
1 artillery and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 1 fighter placed in India
1 factory_minor placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 1 armour and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
1 armour owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Yugoslavia : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 40 / 52
Russians : 27 / 27
Japanese : 27 / 23
Americans : 62 / 86
Chinese : 12 / 17
British : 33 / 40
UK_Pacific : 31 / 36
Italians : 12 / 18
ANZAC : 12 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 11 PUs;Combat Move - ANZAC
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 submarines moved from 35 Sea Zone to 19 Sea Zone
2 destroyers moved from 45 Sea Zone to 35 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
2 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - ANZAC
1 factory_minor placed in BrazilTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
3 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
3 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 112 Sea Zone: 4 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 112 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Norway: 2 infantry
EDIT: Turning off Edit Mode





