14/15L wheatbeer (Axis) vs JuanSpain (Allies +23)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 7 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Hunan to Anhwe
                2 bombers moved from Yunnan to Anhwe
                5 submarines moved from 54 Sea Zone to 31 Sea Zone
                1 armour moved from Szechwan to Kazakhstan
                      Japanese take Sikang from Chinese
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 31 Sea Zone
                    Japanese attack with 5 submarines
                    Americans defend with 2 carriers and 4 fighters
                        Japanese roll dice for 5 submarines in 31 Sea Zone, round 2 :  0/5 hits
                        Americans roll dice for 2 carriers in 31 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 5 submarines in 31 Sea Zone, round 3 :  2/5 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 2 carriers in 31 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 5 submarines in 31 Sea Zone, round 4 :  1/5 hits
                        1 carrier owned by the Americans lost in 31 Sea Zone
                        Americans roll dice for 1 carrier in 31 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Japanese lost in 31 Sea Zone
                        Japanese roll dice for 4 submarines in 31 Sea Zone, round 5 :  2/4 hits
                        1 carrier owned by the Americans lost in 31 Sea Zone
                    4 submarines owned by the Japanese Submerged
                    Americans win with 4 fighters remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 2 carriers
                    4 fighters owned by the Americans forced to land in Wake Island

    Non Combat Move - Japanese
                1 aaGun, 18 artilleries and 20 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                2 artilleries and 2 infantry moved from Malaya to Shan State
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 19 Sea Zone to 22 Sea Zone
                1 armour and 1 mech_infantry moved from Buryatia to Manchuria
                1 infantry moved from Buryatia to Amur
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery moved from Hunan to Kiangsi
                1 armour and 5 mech_infantrys moved from Szechwan to Burma
                1 armour moved from Victoria to New South Wales
                5 infantry moved from Queensland to New South Wales
                1 fighter and 7 tactical_bombers moved from Queensland to Shan State
                4 fighters moved from Queensland to Shan State
                2 bombers moved from Anhwe to Shan State
                2 bombers moved from Queensland to Shan State
                1 tactical_bomber moved from 19 Sea Zone to Shan State
                2 battleships, 6 carriers, 1 cruiser and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 carrier and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                10 fighters moved from Queensland to 35 Sea Zone
                4 fighters moved from Japan to 35 Sea Zone
                2 fighters moved from Philippines to Shan State

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                2 destroyers placed in 37 Sea Zone
                3 infantry placed in Queensland
                3 infantry placed in New South Wales
                1 mech_infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in Manchuria
                5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Production/PUs Summary :

    Germans : 30 / 41
        Russians : 41 / 54
        Japanese : 73 / 83
        Americans : 57 / 75
        Chinese : 6 / 9
        British : 35 / 44
        UK_Pacific : 5 / 3
        Italians : 13 / 18
        ANZAC : 2 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 5 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                10 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Battle in 22 Sea Zone
                    Americans attack with 12 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 11 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 34 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                11 fighters moved from 22 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
                7 fighters moved from 34 Sea Zone to 21 Sea Zone
                11 carriers and 2 fighters moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from Wake Island to 21 Sea Zone
                3 fighters moved from Wake Island to Guam
                1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                4 fighters moved from 10 Sea Zone to Wake Island
                1 mech_infantry moved from Norway to Sweden
                      Americans take Sweden from Neutral_True
                5 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                4 carriers, 1 cruiser, 9 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                3 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Americans collect 59 PUs (1 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                22 infantry moved from Chahar to Anhwe
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 22 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 22 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Purchase Units - British
                British buy 6 armour and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 battleship moved from 33 Sea Zone to 21 Sea Zone
                2 aaGuns, 13 armour, 3 artilleries, 14 infantry and 14 mech_infantrys moved from India to West India
                3 armour moved from Eastern Persia to West India
                7 mech_infantrys moved from Eastern Persia to West India
                3 armour moved from Persia to West India
                6 mech_infantrys moved from Iraq to Eastern Persia
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                      British take Portugal from Neutral_True
                1 mech_infantry moved from 91 Sea Zone to Spain
                      British take Spain from Neutral_True
                9 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from Norway to Normandy Bordeaux
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Egypt to Syria
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Persia to Northwest Persia

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Egypt
                1 infantry placed in Iraq
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 38 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 1 mech_infantry
                EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
                1 aaGun, 1 artillery and 3 infantry moved from Holland Belgium to France
                1 artillery and 2 infantry moved from Western Germany to France
                2 infantry moved from Western Germany to France
                4 infantry moved from Western Germany to Germany

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Production/PUs Summary :

    Germans : 30 / 41
        Russians : 41 / 54
        Japanese : 70 / 83
        Americans : 60 / 80
        Chinese : 9 / 9
        British : 38 / 45
        UK_Pacific : 5 / 5
        Italians : 13 / 18
        ANZAC : 2 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - French

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 13 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                4 armour and 6 mech_infantrys moved from Greece to Caucasus
                1 armour and 1 mech_infantry moved from Turkey to Iraq
                2 infantry moved from Germany to Poland
                2 fighters moved from Western Germany to Poland
                1 tactical_bomber moved from France to Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Poland
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 4 armour and 6 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 4 armour and 6 mech_infantrys in Caucasus, round 2 :  2/10 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                17 armour and 31 mech_infantrys moved from Turkey to Kazakhstan
                4 armour and 6 mech_infantrys moved from Yugoslavia to Greece
                2 fighters and 1 tactical_bomber moved from Poland to Germany
                16 infantry moved from Western Germany to Germany
                2 infantry moved from Western Germany to France
                1 submarine moved from 126 Sea Zone to 127 Sea Zone

    Place Units - Germans
                3 infantry placed in France
                5 infantry placed in Germany
                Germans undo move 1.
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 36 PUs; end with 38 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    Production/PUs Summary :

    Germans : 36 / 45
        Russians : 37 / 54
        Japanese : 70 / 83
        Americans : 60 / 80
        Chinese : 9 / 9
        British : 36 / 45
        UK_Pacific : 5 / 5
        Italians : 13 / 18
        ANZAC : 2 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 9 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Saudi Arabia to Iraq
                1 armour moved from Saudi Arabia to Iraq
                1 artillery moved from Romania to Bulgaria
                      Russians take Bulgaria from Italians
                1 infantry moved from Slovakia Hungary to Yugoslavia
                      Russians take Yugoslavia from Italians
                1 infantry moved from Slovakia Hungary to Greater Southern Germany
                      Russians take Greater Southern Germany from Germans
                2 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 tactical_bomber moved from Novgorod to Poland
                2 fighters moved from 21 Sea Zone to Kiangsu
                8 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Poland
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kiangsu
                    Russians attack with 2 fighters
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 fighter
                Battle in Iraq
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Russians: 1 armour and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Kiangsu to Anhwe
                1 aaGun moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 tactical_bomber moved from Poland to Bryansk
                5 infantry moved from Russia to Samara
                2 infantry moved from Russia to Samara
                11 infantry moved from Bryansk to Tambov
                8 mech_infantrys moved from Bryansk to Tambov
                1 armour moved from Bryansk to Tambov
                2 aaGuns moved from Western Ukraine to Bryansk
                16 infantry moved from Western Ukraine to Bryansk
                12 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Tambov to Samara

    Place Units - Russians
                9 armour placed in Russia

    Turn Complete - Russians
                Russians collect 49 PUs; end with 49 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 70 PUs

  • '19 '18 '17 '16 '15

    Bringing this up

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 aaGuns, 2 armour, 1 artillery, 3 infantry, 1 mech_infantry and 7 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Burma to India
                1 armour moved from Kazakhstan to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Sikang
                1 bomber moved from Shan State to India
                1 bomber moved from Shan State to India
                2 bombers moved from Shan State to Sikang

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour and 2 bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 bombers in Sikang, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 2 bombers and 2 infantry in India, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                4 submarines moved from 31 Sea Zone to 22 Sea Zone
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                1 cruiser moved from 35 Sea Zone to 20 Sea Zone
                1 cruiser moved from 20 Sea Zone to 19 Sea Zone
                1 cruiser moved from 19 Sea Zone to 18 Sea Zone
                7 fighters and 8 tactical_bombers moved from Shan State to 35 Sea Zone
                21 fighters and 8 tactical_bombers moved from 35 Sea Zone to Philippines
                2 battleships, 7 carriers and 2 transports moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                3 artilleries and 3 infantry moved from Shan State to Burma
                1 mech_infantry moved from Malaya to Burma
                3 mech_infantrys moved from French Indo China to Burma
                2 bombers moved from India to Malaya
                2 bombers moved from Sikang to Burma
                1 infantry moved from Amur to Korea

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Malaya
                1 aaGun and 2 infantry placed in Manchuria
                1 aaGun, 1 armour and 1 mech_infantry placed in French Indo China
                7 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 5 submarines
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 5 submarines
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 28 / 45
        Russians : 49 / 70
        Japanese : 74 / 96
        Americans : 60 / 80
        Chinese : 7 / 9
        British : 36 / 45
        UK_Pacific : 2 / 0
        Italians : 10 / 18
        ANZAC : 2 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 5 fighters, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                19 fighters moved from 21 Sea Zone to Manchuria
                1 tactical_bomber moved from 21 Sea Zone to Manchuria
                3 fighters moved from Guam to Manchuria
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 22 fighters and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
                    Americans win with 17 fighters remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                    Casualties for Americans: 5 fighters and 1 tactical_bomber

    Non Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                3 carriers, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                2 fighters moved from Wake Island to 21 Sea Zone
                17 fighters moved from Manchuria to 21 Sea Zone
                1 submarine moved from 34 Sea Zone to 21 Sea Zone
                4 carriers moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                5 fighters moved from Normandy Bordeaux to 96 Sea Zone
                1 bomber moved from Normandy Bordeaux to Egypt
                6 infantry moved from Sweden to Norway
                1 mech_infantry moved from Sweden to Norway
                4 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain

    Place Units - Americans
                1 harbour placed in Wake Island
                3 infantry placed in Normandy Bordeaux
                5 fighters placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Anhwe to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese
                Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Anhwe

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
                Chinese collect 15 PUs (3 lost to blockades); end with 15 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 6 armour and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from Egypt to Iraq
                3 armour moved from Egypt to Iraq
                2 infantry moved from West India to India
                2 artilleries moved from West India to India
                1 mech_infantry moved from Syria to Turkey
                      British take Turkey from Germans
                1 mech_infantry moved from Eastern Persia to Turkmenistan

    Combat - British
                Battle in Iraq
                    British attack with 3 armour and 2 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    British win, taking Iraq from Germans with 3 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 2 mech_infantrys
                Battle in India
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 artilleries and 2 infantry

    Non Combat Move - British
                5 mech_infantrys moved from Eastern Persia to West India
                3 armour moved from Persia to West India
                1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Tunisia to Libya
                4 infantry moved from Portugal to 91 Sea Zone
                1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                15 infantry moved from Spain to Southern France
                1 mech_infantry moved from Spain to Southern France
                1 aaGun moved from Morocco to Algeria
                1 infantry moved from Union of South Africa to Mozambique
                      British take Mozambique from Neutral_True

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Egypt
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 41 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Turn Complete - UK_Pacific

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 18 / 45
        Russians : 49 / 70
        Japanese : 63 / 96
        Americans : 66 / 86
        Chinese : 18 / 15
        British : 41 / 47
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 2 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Greece to Turkey
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd
                1 artillery and 1 infantry moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from Germany to Poland
                1 artillery and 1 infantry moved from Germany to Greater Southern Germany
                1 fighter moved from Germany to Greater Southern Germany
                3 armour and 5 mech_infantrys moved from Greece to Turkey

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Volgograd
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 armour in Volgograd, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Volgograd, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Greater Southern Germany
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Greater Southern Germany, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Greater Southern Germany, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Greater Southern Germany
                    Germans win, taking Greater Southern Germany from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Poland, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Poland
                        Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Poland, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Poland, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Poland
                        Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Poland, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Poland, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Poland, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Poland, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Turkey
                    Germans attack with 4 armour and 6 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 4 armour and 6 mech_infantrys in Turkey, round 2 :  2/10 hits
                        British roll dice for 1 mech_infantry in Turkey, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Turkey
                    Germans win, taking Turkey from British with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                17 armour and 31 mech_infantrys moved from Kazakhstan to Szechwan
                3 armour and 5 mech_infantrys moved from Caucasus to Sikang
                1 aaGun moved from Greece to Turkey
                1 fighter moved from Greater Southern Germany to Germany
                1 fighter and 1 tactical_bomber moved from Poland to Germany
                4 artilleries and 8 infantry moved from Western Germany to Germany

    Place Units - Germans
                10 infantry placed in Germany
                3 infantry placed in France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 26 PUs; end with 26 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 26 / 31
        Russians : 43 / 70
        Japanese : 63 / 96
        Americans : 66 / 86
        Chinese : 18 / 15
        British : 39 / 47
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 2 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Caucasus
                      Russians take Caucasus from Germans
                7 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                8 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Yugoslavia to Albania
                      Russians take Albania from Italians
                1 artillery moved from Bulgaria to Greece
                      Russians take Greece from Italians
                2 infantry moved from Slovakia Hungary to Greater Southern Germany
                1 artillery moved from Slovakia Hungary to Greater Southern Germany
                1 infantry moved from Baltic States to Poland
                1 artillery moved from Slovakia Hungary to Poland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Poland
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Greater Southern Germany
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Greater Southern Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Anhwe to 21 Sea Zone
                2 infantry moved from Suiyuyan to Hopei
                7 mech_infantrys moved from Tambov to Kazakhstan
                1 armour moved from Tambov to Kazakhstan
                1 mech_infantry moved from Tambov to Kazakhstan
                2 aaGuns and 16 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                9 armour moved from Russia to Kazakhstan
                2 artilleries moved from Tambov to Bryansk
                1 aaGun moved from Buryatia to Amur
                1 aaGun moved from Samara to Russia
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Slovakia Hungary to Greater Southern Germany
                2 infantry moved from Slovakia Hungary to Yugoslavia
                3 artilleries moved from Slovakia Hungary to Eastern Poland
                52 infantry moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Bryansk to Timguska

    Place Units - Russians
                7 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 57 PUs; end with 57 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 81 PUs

  • '19 '18 '17 '16 '15

    If you attack US fleets, Max defense, kill ships before fighters. US fighters last.

    Thx

  • '17

    This is a very challenging endgame, so I apologize for posting slower than some of my other matches.

    I may need to sleep on this turn.

  • '17

    Or at least I am hoping the solution will be easier for me to see later than it is now.

    My instinct right now says I will probably lose.

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