Shin ji +9 allies -vs- dawgoneit axis


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                2 artilleries, 8 fighters, 6 infantry and 7 tactical_bombers moved from Kwangsi to Yunnan
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Manchuria to Amur
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Jehol to Chahar
                2 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Japan to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 armour moved from Kiangsi to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                2 artilleries, 8 fighters, 6 infantry and 7 tactical_bombers moved from Kwangsi to Yunnan
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Manchuria to Amur
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Jehol to Chahar
                2 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Japan to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 armour moved from Kiangsi to Kwangsi

    Combat - Japanese
                Battle in Soviet Far East
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese

    Place Units - Japanese
                1 cruiser and 1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag, 2 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 armour, 6 artilleries, 8 fighters, 13 infantry, 1 mech_infantry and 7 tactical_bombers
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun and 2 infantry
        Anhwe : 1 flag
        Soviet Far East : 1 flag, 1 artillery and 1 infantry
        Amur : 1 flag, 3 infantry
        44 Sea Zone : 1 submarine
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
        34 Sea Zone : 1 destroyer and 1 transport
        20 Sea Zone : 1 destroyer and 1 transport
        19 Sea Zone : 1 destroyer and 2 transports
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 37 / 48
        Japanese : 38 / 48
        Americans : 52 / 52
        Chinese : 2 / 5
        British : 30 / 29
        UK_Pacific : 24 / 24
        Italians : 13 / 23
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Non Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 infantry placed in Eastern United States
                2 destroyers and 1 transport placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                6 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • '15

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Alexandria to Tobruk
                1 tactical_bomber moved from Egypt to Tobruk
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 transport moved from 44 Sea Zone to 57 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to 95 Sea Zone
                2 infantry moved from Kwangtung to Kwangsi

    Combat - British

  • '15

    Hang on, I changed my mind.

  • '15

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to 95 Sea Zone
                2 infantry moved from Alexandria to Tobruk
                1 armour moved from Egypt to Tobruk
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                2 infantry moved from Kwangtung to Kwangsi
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese
                1 transport moved from 44 Sea Zone to 57 Sea Zone
                1 mech_infantry moved from Burma to Siam
                      UK_Pacific take Siam from Japanese

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to 95 Sea Zone
                2 infantry moved from Alexandria to Tobruk
                1 armour moved from Egypt to Tobruk
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                2 infantry moved from Kwangtung to Kwangsi
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese
                1 transport moved from 44 Sea Zone to 57 Sea Zone
                1 mech_infantry moved from Burma to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 1 tactical_bomber
                    Germans defend with 1 submarine
                    retreated to 98 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Tobruk
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                    2 infantry owned by the British and 1 armour owned by the British retreated to Alexandria
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 95 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Kwangsi
                    British attack with 2 infantry
                    Japanese defend with 1 armour
                    British win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in 34 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 destroyer and 1 transport
                    Japanese win with 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                3 aaGuns, 1 artillery, 9 infantry and 3 mech_infantrys moved from Burma to India
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Kenya to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 bomber moved from 95 Sea Zone to Malta
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                3 submarines placed in 106 Sea Zone
                1 infantry and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,4,5,2,6,3,5,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
                British collect 21 PUs (9 lost to blockades); end with 21 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
                UK_Pacific collect 19 PUs (6 lost to blockades); end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 8 infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 artillery and 1 infantry moved from Tobruk to Libya
                2 infantry moved from Romania to Bessarabia
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                1 bomber moved from Southern Italy to Bessarabia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 artillery and 1 infantry moved from Tobruk to Libya
                2 infantry moved from Romania to Bessarabia
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                1 bomber moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 :  0/3 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Bessarabia
                        Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 4 :  2/2 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Northern Italy

    Place Units - Italians
                2 destroyers and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 bomber and 1 factory_major
        Libya : 1 artillery and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Eastern Poland : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Bessarabia : 1 flag, 1 infantry
        95 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 36 / 48
        Japanese : 35 / 48
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 30 / 21
        UK_Pacific : 25 / 24
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.929
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                2 fighters moved from Sumatra to India
                1 fighter moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Germans


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Poland to Baltic States
                2 bombers moved from Western Germany to Baltic States
                1 tactical_bomber moved from Poland to Baltic States
                1 tactical_bomber moved from Romania to Baltic States


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Poland to Baltic States
                2 bombers moved from Western Germany to Baltic States
                1 tactical_bomber moved from Poland to Baltic States
                1 tactical_bomber moved from Romania to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Baltic States to Eastern Poland
                2 tactical_bombers moved from Baltic States to Eastern Poland
                1 aaGun, 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                4 artilleries moved from Germany to Poland
                5 infantry moved from Germany to Poland
                1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 1 artillery and 2 infantry moved from Germany to Slovakia Hungary
                2 aaGuns and 5 infantry moved from Western Germany to Germany
                1 aaGun, 3 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                3 infantry moved from Bulgaria to Romania
                1 fighter and 1 tactical_bomber moved from Greece to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 92 Sea Zone to 109 Sea Zone
                1 submarine moved from 99 Sea Zone to 98 Sea Zone

    Place Units - Germans
                2 armour, 2 artilleries and 6 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Timguska to Kansu
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar

    Combat - Russians
                Battle in Kansu
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Russia
                1 fighter and 1 tactical_bomber moved from Bessarabia to Russia
                2 aaGuns, 7 artilleries and 13 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                2 aaGuns, 1 armour, 7 artilleries and 5 infantry moved from Western Ukraine to Bryansk
                1 armour, 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                5 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                9 artilleries and 1 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Timguska to Kansu
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar

    Combat - Russians
                Battle in Kansu
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Russia
                1 fighter and 1 tactical_bomber moved from Bessarabia to Russia
                2 aaGuns, 7 artilleries and 13 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                2 aaGuns, 1 armour, 7 artilleries and 5 infantry moved from Western Ukraine to Bryansk
                1 armour, 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                5 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                9 artilleries and 1 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Soviet Far East to Siberia
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Amur to Buryatia
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Manchuria to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 34 Sea Zone
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Shan State
                6 fighters and 5 tactical_bombers moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                2 artilleries moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from 36 Sea Zone to 57 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from UK_Pacific
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 armour moved from Kiangsu to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Soviet Far East to Siberia
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Amur to Buryatia
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Manchuria to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 34 Sea Zone
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Shan State
                6 fighters and 5 tactical_bombers moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                2 artilleries moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from 36 Sea Zone to 57 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from UK_Pacific
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 armour moved from Kiangsu to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 57 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 57 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangsi
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 4 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 2 destroyers and 1 fighter
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 destroyers and 1 fighter in 34 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Shan State
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 2 :  4/5 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Malaya
                Battle in Philippines
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 3 :  0/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 4 :  3/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Shensi, round 2 :  10/14 hits
                        Chinese roll dice for 7 infantry in Shensi, round 2 :  3/7 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Japanese
                6 fighters and 5 tactical_bombers moved from Shensi to Yunnan
                1 infantry moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from Kansu to Suiyuyan
                2 infantry moved from Chahar to Suiyuyan
                1 aaGun moved from Chahar to Suiyuyan
                1 fighter moved from 57 Sea Zone to 42 Sea Zone
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 armour and 1 infantry placed in Kiangsu
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries and 2 infantry
        Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 2 artilleries, 6 fighters, 6 infantry and 5 tactical_bombers
        Suiyuyan : 1 flag, 1 aaGun, 2 fighters, 2 infantry and 2 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries and 2 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 armour and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 artillery and 1 infantry
        Buryatia : 1 flag, 3 infantry
        French Indo China : 1 flag, 1 infantry
        42 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 submarine
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
        34 Sea Zone : 2 destroyers
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 33 / 38
        Japanese : 50 / 50
        Americans : 50 / 77
        Chinese : 3 / 5
        British : 30 / 21
        UK_Pacific : 17 / 24
        Italians : 15 / 25
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.075
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 67

    Japanese Combat
                1 was rolled 14 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.041
            Median : 3.000
            Variance : 1.146
            Standard Deviation : 1.070
            Total rolls : 49

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                3 was rolled 3 times
            Average roll : 2.500
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Chinese Combat
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

  • '15

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 cruiser, 3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Hawaiian Islands to 34 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from 91 Sea Zone to Gibraltar

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 cruiser, 3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Hawaiian Islands to 34 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 infantry and 3 mech_infantrys
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Iwo Jima
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 2 destroyers
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 34 Sea Zone to New Guinea
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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