UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech, Game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                3 infantry moved from Smolensk to Belarus
                1 fighter moved from Smolensk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                    Russians win, taking Caucasus from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Ukraine to Russia
                2 aaGuns, 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Smolensk to Russia
                1 infantry moved from Smolensk to Russia
                2 aaGuns, 2 armour, 2 artilleries, 19 infantry and 1 mech_infantry moved from Bryansk to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 31 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
                1 artillery moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                3 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                2 battleships and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Anhwe

    Combat - Japanese
                Battle in Kwangtung
                Battle in Kiangsi
                    Japanese attack with 1 armour and 4 infantry
                    British defend with 2 aaGuns, 1 artillery and 4 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Kiangsi, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour and 4 infantry in Kiangsi, round 2 :  1/5 hits
                        Chinese roll dice for 2 aaGuns, 1 artillery and 4 infantry in Kiangsi, round 2 :  0/5 hits
                        1 infantry owned by the British and 2 aaGuns owned by the British lost in Kiangsi
                        Japanese roll dice for 1 armour and 4 infantry in Kiangsi, round 3 :  2/5 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 :  0/4 hits
                        2 infantry owned by the British lost in Kiangsi
                        Japanese roll dice for 1 armour and 4 infantry in Kiangsi, round 4 :  3/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Kiangsi
                    Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 1 armour and 4 infantry remaining. Battle score for attacker is 26
                    Casualties for British: 2 aaGuns, 1 artillery and 4 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer and 2 submarines
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers
                    British defend with 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber; Chinese defend with 2 artilleries and 4 infantry
                        AA fire in Anhwe :  1/3 hits
                        1 tactical_bomber owned by the Japanese lost in Anhwe
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Anhwe, round 2 :  5/13 hits
                        Chinese roll dice for 1 aaGun, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Anhwe, round 2 :  4/10 hits
                        2 infantry owned by the Japanese, 4 infantry owned by the Chinese, 1 aaGun owned by the British and 2 mech_infantrys owned by the Japanese lost in Anhwe
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 4 tactical_bombers in Anhwe, round 3 :  6/9 hits
                        Chinese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 3 :  2/6 hits
                        1 infantry owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the Chinese, 1 armour owned by the Japanese, 2 fighters owned by the British and 1 artillery owned by the Japanese lost in Anhwe
                    Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
                    Casualties for Chinese: 2 artilleries and 4 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Anhwe to 20 Sea Zone
                3 carriers and 4 destroyers moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Sumatra to 20 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                2 artilleries moved from Amur to Manchuria
                2 fighters moved from Anhwe to Jehol
                2 tactical_bombers moved from Anhwe to Jehol
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5,5,5,3,1,6,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6,4,3
                Japanese collect 31 PUs (8 lost to blockades); end with 31 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag, 1 armour and 4 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
        Manchuria : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
        Hainan : 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag, 1 artillery
        Amur : 1 flag
        Siberia : 1 flag, 1 artillery
        Buryatia : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 artillery and 1 infantry
        25 Sea Zone : 1 destroyer and 1 submarine
        20 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
        6 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 26 / 31
        Japanese : 39 / 31
        Americans : 54 / 73
        Chinese : 13 / 19
        British : 28 / 22
        UK_Pacific : 13 / 21
        Italians : 24 / 40
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 armour and 5 infantry moved from New Britain to 47 Sea Zone
                8 destroyers moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from New Britain to 47 Sea Zone
                2 armour, 1 artillery, 2 carriers, 1 cruiser, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 47 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Malaya : 1 bomber
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        30 Sea Zone : 1 armour, 1 infantry and 1 transport
        37 Sea Zone : 1 flag, 8 destroyers and 2 submarines
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        20 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        54 Sea Zone : 2 armour, 1 artillery, 2 carriers, 1 cruiser, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        Brazil : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 26 / 31
        Japanese : 39 / 31
        Americans : 54 / 79
        Chinese : 13 / 19
        British : 28 / 22
        UK_Pacific : 13 / 21
        Italians : 24 / 40
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.167
            Median : 1.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Shensi to Kweichow

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Hunan
                1 infantry placed in Anhwe
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kweichow : 1 infantry
        Hunan : 2 artilleries and 4 infantry
        Hopei : 3 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 26 / 31
        Japanese : 39 / 31
        Americans : 54 / 79
        Chinese : 13 / 19
        British : 28 / 22
        UK_Pacific : 13 / 21
        Italians : 24 / 40
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.167
            Median : 1.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 mech_infantry moved from French Indo China to Kwangtung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour and 1 artillery; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from French Indo China to Kwangtung

    Combat - British
                Battle in Kwangtung
                    British attack with 1 mech_infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 mech_infantry in Kwangtung, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Eastern Persia to Persia
                2 infantry moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                2 infantry moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                2 infantry moved from French Indo China to Kwangsi
                2 infantry moved from Burma to Shan State
                1 infantry moved from French Indo China to Kwangsi
                3 armour moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 armour placed in Union of South Africa
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 armour and 1 infantry placed in French Indo China
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,2,1,2,5,5,3,1,2,6,4,5,3,3,3,3,6,2
                UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in French Indo China change ownership: 2 armour and 1 infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 artillery and 6 infantry
        Siam : 1 flag
        Hunan : 2 infantry
        Shan State : 2 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 airfield, 1 harbour and 2 infantry
        Kwangtung : 1 harbour and 1 mech_infantry
        French Indo China : 1 flag, 2 armour, 1 factory_minor and 3 infantry
        37 Sea Zone : 1 destroyer
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 13 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 harbour and 21 infantry
        Anglo Egyptian Sudan : 11 armour, 1 artillery, 7 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        Persia : 1 flag, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 26 / 31
        Japanese : 36 / 31
        Americans : 54 / 79
        Chinese : 13 / 19
        British : 28 / 28
        UK_Pacific : 16 / 18
        Italians : 24 / 40
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.120
            Median : 3.000
            Variance : 1.102
            Standard Deviation : 1.050
            Total rolls : 50

    Null / Other
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.261
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.261
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                8 infantry moved from Northern Italy to 97 Sea Zone
                8 infantry and 4 transports moved from 97 Sea Zone to 81 Sea Zone
                1 fighter moved from Iraq to Anglo Egyptian Sudan
                8 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                3 armour, 8 artilleries and 10 infantry moved from Egypt to Anglo Egyptian Sudan
                2 armour moved from Iraq to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour
                    Russians defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 2 armour in Caucasus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 :  0/2 hits
                        Italians roll dice for 2 armour in Caucasus, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour in Caucasus, round 4 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 4 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 armour, 8 artilleries, 1 fighter and 18 infantry
                    French defend with 1 infantry; British defend with 11 armour, 1 artillery, 7 infantry and 1 mech_infantry
                        Italians roll dice for 3 armour, 8 artilleries, 1 fighter and 18 infantry in Anglo Egyptian Sudan, round 2 :  7/30 hits
                        British roll dice for 11 armour, 1 artillery, 8 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  6/21 hits
                        6 infantry owned by the British, 1 infantry owned by the French and 6 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 3 armour, 8 artilleries, 1 fighter and 12 infantry in Anglo Egyptian Sudan, round 3 :  7/24 hits
                        British roll dice for 11 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 :  4/14 hits
                        1 infantry owned by the British, 4 armour owned by the British, 1 artillery owned by the British, 1 mech_infantry owned by the British and 4 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 3 armour, 8 artilleries, 1 fighter and 8 infantry in Anglo Egyptian Sudan, round 4 :  7/20 hits
                        British roll dice for 7 armour in Anglo Egyptian Sudan, round 4 :  3/7 hits
                        7 armour owned by the British and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 8 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 59
                    Casualties for French: 1 infantry
                    Casualties for British: 11 armour, 1 artillery, 7 infantry and 1 mech_infantry
                    Casualties for Italians: 13 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 5 destroyers and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Southern Italy to 95 Sea Zone

    Place Units - Italians
                1 submarine and 1 tactical_bomber placed in 95 Sea Zone
                2 armour and 1 mech_infantry placed in Egypt
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 3 armour, 8 artilleries and 5 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 armour
        95 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag
        81 Sea Zone : 4 transports
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 24 / 31
        Japanese : 36 / 31
        Americans : 54 / 79
        Chinese : 13 / 19
        British : 27 / 28
        UK_Pacific : 16 / 18
        Italians : 27 / 46
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 6 artilleries and 6 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Western Ukraine to Bryansk
                14 armour, 6 artilleries, 18 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
                2 armour moved from Novgorod to Belarus
                5 infantry moved from Novgorod to Belarus
                3 armour, 3 artilleries and 10 infantry moved from Novgorod to Archangel
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
                1 artillery moved from 82 Sea Zone to Nigeria
                1 artillery moved from 82 Sea Zone to Gold Coast
                1 infantry moved from 82 Sea Zone to Nigeria
                1 infantry moved from 82 Sea Zone to Gold Coast

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 armour, 3 artilleries and 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 3 artilleries and 10 infantry in Archangel, round 2 :  6/16 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 3 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 4 armour, 6 artilleries and 11 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour, 6 artilleries and 11 infantry in Belarus, round 2 :  6/21 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 4 armour, 6 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Nigeria
                Battle in Bryansk
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 3 infantry in Bryansk, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        Germans roll dice for 3 infantry in Bryansk, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Nigeria from British, taking Bryansk from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 14 armour, 6 artilleries, 18 infantry and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 14 armour, 6 artilleries, 18 infantry and 3 mech_infantrys in Ukraine, round 2 :  15/41 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 14 armour, 6 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Gold Coast

    Non Combat Move - Germans
                4 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                2 submarines moved from 91 Sea Zone to 109 Sea Zone
                4 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Germany to Western Germany
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Western Ukraine to Ukraine
                2 fighters and 2 tactical_bombers moved from Egypt to Bessarabia
                1 aaGun moved from Western Ukraine to Bessarabia
                2 armour moved from Germany to Eastern Poland
                3 artilleries and 3 infantry moved from Germany to Poland
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone

    Place Units - Germans
                1 carrier placed in 110 Sea Zone
                3 armour placed in Novgorod
                1 infantry placed in Normandy Bordeaux
                4 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Gold Coast : 1 flag, 1 artillery and 1 infantry
        Nigeria : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Poland : 3 artilleries and 3 infantry
        Germany : 4 artilleries, 1 factory_major and 4 infantry
        Belarus : 1 flag, 4 armour, 6 artilleries and 10 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun, 3 armour, 3 artilleries and 9 infantry
        Eastern Poland : 1 flag, 2 armour
        Bessarabia : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
        Ukraine : 1 flag, 1 aaGun, 14 armour, 6 artilleries, 1 factory_minor, 17 infantry and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 2 submarines
        82 Sea Zone : 2 transports
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 19 / 31
        Japanese : 32 / 31
        Americans : 54 / 79
        Chinese : 13 / 19
        British : 25 / 28
        UK_Pacific : 20 / 18
        Italians : 27 / 46
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                2 infantry placed in Volgograd
                1 armour, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
                4 infantry moved from Kiangsi to Kwangsi
                3 transports moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                2 artilleries and 3 infantry moved from Manchuria to 19 Sea Zone
                1 fighter moved from 20 Sea Zone to 43 Sea Zone
                1 armour moved from Kiangsi to Kwangsi
                2 fighters and 3 tactical_bombers moved from 20 Sea Zone to Kwangsi
                3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
                3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Jehol to Anhwe

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 3 transports
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 3 transports in 20 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 3 artilleries and 3 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 3 artilleries and 3 infantry in Kwangtung, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 2 fighters, 4 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 6 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 4 infantry and 3 tactical_bombers in Kwangsi, round 2 :  2/10 hits
                        Chinese roll dice for 1 artillery and 6 infantry in Kwangsi, round 2 :  3/7 hits
                        2 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 3 :  4/7 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 3 :  1/5 hits
                        4 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Kwangsi, round 4 :  3/6 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 4 infantry
                    Casualties for British: 1 artillery and 6 infantry
                Battle in Anhwe
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Anhwe to 20 Sea Zone
                2 fighters moved from Kwangsi to 20 Sea Zone
                1 fighter moved from 43 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                2 tactical_bombers moved from Kwangsi to Kiangsu
                1 artillery moved from Sakha to Amur
                1 aaGun moved from Jehol to Shantung

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Manchuria
                1 transport placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 aaGun
        Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 4 tactical_bombers
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 3 infantry
        Hainan : 1 harbour
        Anhwe : 1 flag, 2 infantry
        Kwangtung : 1 flag, 3 artilleries, 1 harbour and 3 infantry
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 artillery
        Amur : 1 flag, 1 artillery
        Yakut S.S.R. : 1 flag, 1 artillery
        Siberia : 1 flag
        Buryatia : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        20 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 18 / 20
        Japanese : 38 / 38
        Americans : 54 / 79
        Chinese : 12 / 19
        British : 25 / 28
        UK_Pacific : 17 / 18
        Italians : 27 / 46
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 cruisers, 2 destroyers, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 41 Sea Zone
                5 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 bomber moved from Malaya to Sumatra
                2 armour moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from Western United States to Alaska

    Combat - Americans
                Battle in Gibraltar
                Battle in Sumatra
                    Americans attack with 2 armour, 1 artillery, 1 bomber and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Gibraltar from Italians, taking Sumatra from Japanese with 2 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 2 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 bomber moved from Sumatra to Malaya

    Place Units - Americans
                2 cruisers, 2 destroyers, 3 submarines and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 artillery moved from Hunan to Anhwe
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                1 artillery and 2 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                1 artillery and 5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Hunan to Kwangsi
                2 armour and 3 infantry moved from French Indo China to Kwangsi
                2 infantry moved from Shan State to French Indo China
                1 infantry moved from Persia to Iraq
                      British take Iraq from Italians
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 mech_infantry moved from Eastern Persia to West India
                2 infantry moved from Eastern Persia to West India
                1 armour moved from Eastern Persia to West India
                1 mech_infantry moved from Persia to West India
                2 infantry moved from India to West India
                3 infantry moved from United Kingdom to Scotland

    Combat - British

    Non Combat Move - British
                2 armour moved from Belgian Congo to Union of South Africa

    Place Units - British
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,4,4
                British collect 23 PUs (4 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India
                3 infantry placed in French Indo China

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry
                    Some Units in French Indo China change ownership: 3 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Belgian Congo
                2 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                4 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                4 artilleries moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 armour and 4 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from Egypt to Iraq
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour moved from Caucasus to Tsinghai
                      Italians take Kazakhstan from Russians
                      Italians take Tsinghai from Chinese

    Combat - Italians
                Battle in Eastern Persia
                Battle in French Madagascar
                Battle in Persia
                Battle in Iraq
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Eastern Persia from British, taking French Madagascar from French, taking Persia from British, taking Iraq from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 2 artilleries and 2 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 :  2/6 hits
                        British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 :  2/5 hits
                        British roll dice for 2 artilleries in Gibraltar, round 3 :  0/2 hits
                        2 artilleries owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Belgian Congo
                    Italians attack with 5 armour, 4 artilleries and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 5 armour, 4 artilleries and 1 mech_infantry in Belgian Congo, round 2 :  3/10 hits
                        British roll dice for 1 armour in Belgian Congo, round 2 :  0/1 hits
                        1 armour owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 5 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 carrier, 5 destroyers and 1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 destroyer and 2 submarines placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 36 PUs; end with 36 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Italians :

    Tsinghai : 1 flag, 1 armour
        Kazakhstan : 1 flag
        Belgian Congo : 1 flag, 5 armour, 4 artilleries and 1 mech_infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        French Equatorial Africa : 1 flag
        French Madagascar : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Ethiopia : 1 infantry
        Caucasus : 1 flag
        80 Sea Zone : 3 transports
        95 Sea Zone : 1 destroyer and 2 submarines
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 artillery
        92 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Eastern Persia : 1 flag, 1 artillery and 1 infantry
        72 Sea Zone : 1 transport
        Persia : 1 flag, 1 artillery and 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 17 / 20
        Japanese : 32 / 38
        Americans : 58 / 83
        Chinese : 13 / 20
        British : 20 / 23
        UK_Pacific : 17 / 17
        Italians : 36 / 55
        ANZAC : 17 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 37 Sea Zone to 75 Sea Zone

    Non Combat Move - ANZAC
                1 mech_infantry moved from 37 Sea Zone to Siam
                2 infantry moved from 37 Sea Zone to Siam
                1 armour moved from 37 Sea Zone to Siam

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour and 1 artillery placed in Queensland
                1 infantry placed in New South Wales
                ANZAC undo move 3.
                ANZAC undo move 2.
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                1 armour placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

Suggested Topics

  • 11
  • 23
  • 40
  • 402
  • 184
  • 124
  • 235
  • 188
Axis & Allies Boardgaming Custom Painted Miniatures

19

Online

17.9k

Users

40.6k

Topics

1.8m

Posts