Had similar issues until I switched to proton, and it worked after that. I think we should wait until the issue is resolved before continuing. I’ll make some periodic test dice with your email as well.
Bold vs. Karl (allies +9) game 1
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oh for crying out loud, bomber attack?
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how in the world do i get so sloppy with you.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from India to Shan State
1 fighter moved from 110 Sea Zone to Iceland
2 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 3 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Shan State to India
5 infantry moved from India to Burma
2 fighters moved from Burma to India
1 aaGun moved from Burma to Shan State
4 infantry moved from West India to India
3 artilleries moved from Burma to Shan State
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Union of South Africa
1 artillery moved from Rhodesia to Belgian Congo
2 fighters moved from 72 Sea Zone to Anglo Egyptian Sudan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 72 Sea Zone to 70 Sea ZonePlace Units - British
1 fighter placed in 110 Sea Zone
3 infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Egypt to Southern France
1 bomber moved from Egypt to Malta
2 artilleries moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 2 artilleries
Russians defend with 1 artillery
Italians win, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Malta
Italians attack with 1 bomber
Americans defend with 1 bomber
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Southern France
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 bomber moved from Malta to Egypt
2 transports moved from 98 Sea Zone to 95 Sea Zone
8 artilleries and 1 infantry moved from Northern Italy to France
3 infantry moved from Western Germany to France
1 infantry moved from Ukraine to Bryansk
1 carrier and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea ZonePlace Units - Italians
2 infantry placed in Egypt
2 artilleries and 8 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Adding units owned by Italians to Western Germany: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from 20 Sea Zone to Hunan
2 fighters moved from Hunan to Szechwan
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Korea to Szechwan
2 fighters moved from Queensland to Shan StatePlace Units - ANZAC
1 factory_minor placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Western Germany to Volgograd
2 bombers moved from Western Germany to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from AmericansCombat - Germans
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Volgograd from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 carrier and 3 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to France
6 mech_infantrys moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Karelia to Novgorod
2 bombers moved from Archangel to Novgorod
1 armour moved from Vyborg to Novgorod
1 artillery moved from Finland to Karelia
1 artillery moved from Finland to Vyborg
3 mech_infantrys moved from Western Germany to Denmark
3 mech_infantrys moved from Western Germany to Denmark
2 mech_infantrys moved from Western Germany to Denmark
6 mech_infantrys moved from France to Western GermanyPlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Novgorod
6 infantry and 4 mech_infantrys placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
7 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Volgograd from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Russians
7 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Vologda to Urals
2 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Korea to AmurPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 23 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 artillery moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber, 2 fighters and 2 tactical_bombers moved from Kansu to Urals
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Kansu to Urals
1 fighter and 1 tactical_bomber moved from Kansu to Urals
3 fighters and 1 tactical_bomber moved from Kansu to Volgograd
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Kwangsi
3 infantry and 4 mech_infantrys moved from French Indo China to Kwangsi
1 submarine moved from 41 Sea Zone to 42 Sea Zone -
will your sub fight off java?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 23 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 artillery moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber, 2 fighters and 2 tactical_bombers moved from Kansu to Urals
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Kansu to Urals
1 fighter and 1 tactical_bomber moved from Kansu to Urals
3 fighters and 1 tactical_bomber moved from Kansu to Volgograd
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Kwangsi
3 infantry and 4 mech_infantrys moved from French Indo China to Kwangsi
1 submarine moved from 41 Sea Zone to 42 Sea ZoneCombat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in Kwangsi
Japanese attack with 5 infantry and 4 mech_infantrys
British defend with 1 infantry; Chinese defend with 1 harbour
Japanese win, taking Kwangsi from Chinese with 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Volgograd
Japanese attack with 4 fighters and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 infantry
Battle in Urals
Japanese attack with 1 bomber, 4 fighters and 4 tactical_bombers
Russians defend with 2 infantry
Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 bomber, 4 fighters and 4 tactical_bombers moved from Urals to Kazakhstan
3 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Caucasus to Kazakhstan
2 fighters moved from 80 Sea Zone to Caucasus
1 tactical_bomber moved from Kazakhstan to Caucasus
1 artillery and 4 infantry moved from Persia to 80 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 4 infantry, 7 submarines and 3 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 4 infantry moved from 81 Sea Zone to Egypt
2 submarines moved from 41 Sea Zone to 75 Sea Zone
2 fighters moved from French Indo China to Kazakhstan
1 tactical_bomber moved from Kazakhstan to Caucasus
1 aaGun moved from French Indo China to KwangsiTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1,1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,3,2,6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,4,1,1,3,6,3,3
Japanese collect 15 PUs (21 lost to blockades); end with 38 PUs total -
it made the most sense for your sub to fight so it fought. and die, amazingly. LOL
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hey i meant to lose a tac instead of a ftr.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from 125 Sea Zone to NorwayCombat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in Sumatra
Battle in Borneo
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Sumatra from Japanese, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Norway
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Norway from Germans, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in French Indo ChinaNon Combat Move - Americans
8 fighters moved from Szechwan to Russia
3 fighters moved from Korea to Szechwan
3 carriers moved from 35 Sea Zone to 33 Sea Zone
2 destroyers moved from 35 Sea Zone to 33 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 destroyers moved from 35 Sea Zone to 41 Sea Zone
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 submarines moved from 35 Sea Zone to 34 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from Iceland to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 aaGun, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 armour moved from Buryatia to Yenisey
1 infantry moved from Manchuria to Korea
1 bomber moved from Ukraine to Russia
1 bomber moved from Novgorod to RussiaPlace Units - Americans
3 fighters placed in Korea
3 armour placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Kiangsi
2 infantry placed in Szechwan
2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 7 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour, 2 artilleries, 2 fighters and 9 infantry moved from Anglo Egyptian Sudan to Kenya
1 armour moved from Ethiopia to Kenya
1 artillery moved from Belgian Congo to KenyaCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 11 infantry moved from India to West India
1 aaGun moved from India to West India
2 artilleries and 5 infantry moved from Burma to Yunnan
1 aaGun, 3 artilleries and 3 infantry moved from Shan State to French Indo China
1 fighter moved from India to French Indo China
2 fighters and 1 tactical_bomber moved from India to Szechwan
1 infantry moved from Hunan to Yunnan
1 carrier, 2 cruisers and 1 transport moved from 70 Sea Zone to 83 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
2 infantry placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Egypt to Southern France
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to France
1 bomber moved from Holland Belgium to France
2 mech_infantrys moved from France to Western Germany
2 artilleries and 7 infantry moved from Northern Italy to France
1 carrier and 2 cruisers moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 artilleries moved from Tambov to Bryansk
5 fighters moved from Egypt to BryanskPlace Units - Italians
1 armour placed in Southern Italy
Italians undo move 1.
6 artilleries and 4 infantry placed in Northern Italy
1 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 98 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 81 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 5 fighters
EDIT: Adding units owned by Italians to Southern Italy: 5 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;Combat Move - ANZAC
4 fighters moved from Szechwan to Russia
2 fighters moved from Shan State to Szechwan
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea ZoneNon Combat Move - ANZAC
1 aaGun moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
Hey man, I am going to be out for most the day. Sorry.
:-P
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