G40L UnknownSoldier(Axis) vs. dawgoneit(Allies+12), no tech

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Buryatia to Siberia
                      Japanese take Sakha from Russians
                      Japanese take Siberia from Russians
                2 infantry moved from Manchuria to Amur
                1 armour moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 armour moved from Samara to Tambov
                      Japanese take Tambov from Russians
                1 armour moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                2 fighters moved from Yakut S.S.R. to Amur
                1 tactical_bomber moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 bomber moved from Manchuria to 33 Sea Zone
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Yunnan
                4 mech_infantrys moved from Kweichow to Yunnan
                1 artillery moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 44 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                      Japanese take 37 Sea Zone from ANZAC

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry; Chinese defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  3/10 hits
                        Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 :  2/5 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 :  3/8 hits
                        Chinese roll dice for 2 artilleries in Yunnan, round 3 :  1/2 hits
                        2 artilleries owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Chinese: 2 artilleries and 2 infantry
                Battle in Hawaiian Islands
                Battle in Amur
                    Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Amur, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Amur, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery in Amur, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Amur
                    Japanese win, taking Hawaiian Islands from Americans, taking Amur from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 38 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 38 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 33 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 33 Sea Zone
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
                1 fighter moved from Philippines to Caroline Islands
                1 bomber moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from Amur to Japan
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                3 mech_infantrys moved from Shantung to Hunan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                1 factory_minor placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 8 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour, 1 artillery and 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 3 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 armour
        Yenisey : 1 flag
        Amur : 1 flag, 2 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 armour
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        38 Sea Zone : 1 destroyer
        26 Sea Zone : 1 transport
        6 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport
        Urals : 1 flag, 1 armour
        Tambov : 1 flag, 1 armour
        Novosibirsk : 1 flag
        Samara : 1 flag

    Production/PUs Summary :

    Germans : 68 / 83
        Russians : 8 / 16
        Japanese : 78 / 88
        Americans : 49 / 72
        Chinese : 0 / 8
        British : 15 / 0
        UK_Pacific : 6 / 6
        Italians : 27 / 44
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 9 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 6 transports moved from 3 Sea Zone to 4 Sea Zone
                1 submarine moved from 39 Sea Zone to 38 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 9 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 6 transports moved from 3 Sea Zone to 4 Sea Zone
                1 submarine moved from 39 Sea Zone to 38 Sea Zone

    Combat - Americans
                Battle in 38 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 38 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 38 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 3 submarines
                    Italians defend with 1 submarine
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 carrier, 3 cruisers, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 :  3/7 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans

    Place Units - Americans
                9 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Alaska : 2 aaGuns, 1 factory_minor and 1 infantry
        Aleutian Islands : 1 airfield
        Midway : 1 airfield
        Soviet Far East : 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
        38 Sea Zone : 1 submarine
        4 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 6 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Quebec : 1 armour, 1 artillery and 2 infantry
        104 Sea Zone : 1 destroyer
        101 Sea Zone : 9 destroyers
        121 Sea Zone : 4 transports
        91 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 submarines

    Production/PUs Summary :

    Germans : 68 / 83
        Russians : 8 / 16
        Japanese : 78 / 88
        Americans : 49 / 64
        Chinese : 0 / 8
        British : 15 / 0
        UK_Pacific : 6 / 6
        Italians : 27 / 44
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.692
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.700
            Standard Deviation : 1.643
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from West India to India

    Non Combat Move - British

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        121 Sea Zone : 1 armour, 1 artillery and 2 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 68 / 83
        Russians : 8 / 16
        Japanese : 78 / 88
        Americans : 49 / 64
        Chinese : 0 / 8
        British : 15 / 0
        UK_Pacific : 6 / 6
        Italians : 27 / 44
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.692
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.700
            Standard Deviation : 1.643
            Total rolls : 11

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 armour, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 armour moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Belgian Congo to Union of South Africa
                      Italians take Rhodesia from British
                      Italians take Union of South Africa from British
                1 mech_infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 armour moved from French Central Africa to Gold Coast
                      Italians take French West Africa from French
                      Italians take Gold Coast from British

    Combat - Italians
                Battle in French Madagascar

    Non Combat Move - Italians
                1 infantry moved from Syria to Iraq
                3 armour moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Iraq to Persia
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from Malta to 96 Sea Zone
                2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 96 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to Gibraltar
                1 transport moved from 99 Sea Zone to 81 Sea Zone

    Place Units - Italians
                1 destroyer and 3 submarines placed in 95 Sea Zone
                3 armour placed in Egypt

    Turn Complete - Italians
                Italians collect 36 PUs; end with 36 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag, 1 mech_infantry
        Alexandria : 1 flag
        Gibraltar : 1 flag, 2 artilleries, 1 fighter, 1 harbour and 3 infantry
        Egypt : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Gold Coast : 1 flag, 1 armour
        Nigeria : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag, 1 armour
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        French Madagascar : 1 flag, 1 infantry
        Algeria : 1 flag
        Syria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 destroyer and 3 submarines
        Greece : 1 flag
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 3 armour and 1 infantry
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 68 / 83
        Russians : 8 / 16
        Japanese : 78 / 88
        Americans : 49 / 64
        Chinese : 0 / 8
        British : 8 / 0
        UK_Pacific : 6 / 6
        Italians : 36 / 57
        ANZAC : 10 / 15
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 68 / 83
        Russians : 8 / 16
        Japanese : 74 / 88
        Americans : 49 / 64
        Chinese : 0 / 8
        British : 8 / 0
        UK_Pacific : 6 / 6
        Italians : 36 / 57
        ANZAC : 14 / 20
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Germans


  • I have this war game that is like this game. its Gary Grigsby’s world at war. I put it on unbeatable and my goal is to survive for as many rounds I can. well to make a long story short I’m kind of feeling like that’s this war. only one down.

    is that all you got come on bring it.  :evil:


  • :wink:

  • '13

    @dawgoneit:

    I have this war game that is like this game. its Gary Grigsby’s world at war. I put it on unbeatable and my goal is to survive for as many rounds I can. well to make a long story short I’m kind of feeling like that’s this war. only one down.

    is that all you got come on bring it.  :evil:

    “Dost thou biteth thou thumb at me?”

    :lol:


  • Was That A Thumb You Saw :-D

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 2 artilleries, 5 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 110 Sea Zone to 104 Sea Zone
                4 submarines moved from 109 Sea Zone to 103 Sea Zone
                4 submarines moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 90 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
                4 bombers moved from Gibraltar to 91 Sea Zone
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers, 2 fighters, 5 submarines and 2 tactical_bombers
                    Americans defend with 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 submarines
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 5 submarines in 91 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 :  7/8 hits
                        Americans roll dice for 1 carrier, 3 cruisers, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 :  0/8 hits
                        1 fighter owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 3 cruisers owned by the Americans lost in 91 Sea Zone
                    2 submarines owned by the Americans Submerged
                    5 submarines owned by the Germans Submerged
                        Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 :  5/8 hits
                        Americans roll dice for 1 fighter in 91 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    Germans win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 78
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 carrier, 3 cruisers, 2 destroyers and 2 fighters

    Non Combat Move - Germans
                1 infantry moved from Vologda to Samara
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Bryansk to Smolensk
                2 armour, 4 artilleries and 6 infantry moved from Novgorod to Belarus
                4 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                4 transports moved from 115 Sea Zone to 114 Sea Zone
                3 artilleries and 5 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
                3 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from Nenetsia to Belarus
                4 bombers, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to United Kingdom
                2 fighters and 2 tactical_bombers moved from Ukraine to Southern Italy
                1 artillery moved from Egypt to Trans-Jordan
                1 transport moved from 98 Sea Zone to 93 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 artilleries and 5 infantry placed in Germany
                3 submarines placed in 109 Sea Zone
                3 submarines placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 72 PUs; end with 72 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 artillery
        Gibraltar : 1 artillery and 3 infantry
        Egypt : 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Germany : 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 2 fighters and 2 tactical_bombers
        Belarus : 1 flag, 1 aaGun, 8 armour, 17 artilleries and 12 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 3 infantry
        Rostov : 1 flag, 5 armour
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag, 4 artilleries and 3 infantry
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        Samara : 1 infantry
        104 Sea Zone : 2 submarines
        93 Sea Zone : 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 3 submarines
        92 Sea Zone : 2 transports
        115 Sea Zone : 4 transports
        Yugoslavia : 1 flag
        91 Sea Zone : 5 submarines
        Finland : 1 flag
        110 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 72 / 97
        Russians : 4 / 16
        Japanese : 74 / 88
        Americans : 49 / 64
        Chinese : 0 / 8
        British : 8 / 0
        UK_Pacific : 6 / 6
        Italians : 36 / 57
        ANZAC : 14 / 20
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Tambov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry in Samara, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Samara
                        Russians roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Samara, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Samara, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Smolensk, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 infantry in Smolensk, round 5 :  0/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 6 :  1/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 6 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Vologda, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Vologda, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 infantry in Vologda, round 5 :  0/1 hits
                        Germans roll dice for 1 infantry in Vologda, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Vologda, round 6 :  0/1 hits
                        Germans roll dice for 1 infantry in Vologda, round 6 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 2 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Tambov
                    Russians win, taking Tambov from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 7 PUs total

    Territory Summary for Russians :

    Russia : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 40 infantry and 3 mech_infantrys
        Tambov : 1 infantry
        Samara : 1 infantry

    Production/PUs Summary :

    Germans : 72 / 97
        Russians : 6 / 7
        Japanese : 72 / 88
        Americans : 49 / 64
        Chinese : 0 / 8
        British : 8 / 0
        UK_Pacific : 6 / 6
        Italians : 36 / 57
        ANZAC : 14 / 20
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 36

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.682
            Median : 4.000
            Variance : 0.381
            Standard Deviation : 0.617
            Total rolls : 22

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 9 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Urals to Samara
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Shan State
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from Caroline Islands to 54 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 infantry moved from 10 Sea Zone to Western United States
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer, 2 submarines and 2 transports
                    2 submarines owned by the ANZAC Submerged
                        Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer and 2 transports in 54 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 54 Sea Zone
                        2 transports owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer and 2 transports
                Battle in Samara
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour in Samara, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Western United States
                    Japanese converts factory_major into different units
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Western United States from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from 54 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                3 mech_infantrys moved from Hunan to Shan State
                1 artillery and 3 mech_infantrys moved from Yunnan to Shan State
                1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State
                3 mech_infantrys moved from Shantung to Kweichow
                1 armour, 3 artilleries and 8 infantry moved from Manchuria to Amur
                1 armour moved from Siberia to Amur
                1 infantry moved from Amur to Siberia
                1 armour moved from Evenkiyskiy to Novosibirsk

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                3 armour placed in French Indo China
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Manchuria
                1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 83 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour, 2 infantry and 1 tactical_bomber
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour, 2 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
        Burma : 1 flag
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Western United States : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 2 armour, 3 artilleries and 9 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        10 Sea Zone : 1 transport
        6 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports
        55 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
        Urals : 1 flag
        Novosibirsk : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 72 / 97
        Russians : 6 / 7
        Japanese : 83 / 93
        Americans : 39 / 64
        Chinese : 0 / 8
        British : 8 / 0
        UK_Pacific : 5 / 6
        Italians : 36 / 57
        ANZAC : 14 / 20
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 2 destroyers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Soviet Far East to 4 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 7 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 6 transports moved from 4 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
                9 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 4 transports moved from 121 Sea Zone to 122 Sea Zone


  • good evening sir. what would you like to do with your planes

  • '13

    Well sir, as tempting as it is, I will keep the planes for the defense of Tokyo. No scramble

    However, the kamikazes are coming out in full force. I will send 1 kamikaze after each destroyer, each cruiser, and the battleship.

    My order of loss will be, damaged carrier, damaged carrier, subs, destroyers, carriers, fighters

  • '13

    I will stick around for 10-15 minutes to see the outcome if you get to it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 2 destroyers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Soviet Far East to 4 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 7 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 6 transports moved from 4 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
                9 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 4 transports moved from 121 Sea Zone to 122 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 battleship owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 6 transports
                    Japanese defend with 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 39
                    Casualties for Japanese: 2 carriers, 2 destroyers, 4 fighters, 3 submarines and 3 transports
                    Casualties for Americans: 2 carriers, 3 destroyers, 2 fighters and 2 submarines
                Battle in Japan
                    Americans attack with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
                    Japanese win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 3 aaGuns and 8 infantry
                    Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
                Battle in 91 Sea Zone
                    Americans attack with 9 destroyers and 2 submarines
                    Germans defend with 5 submarines
                    Americans win with 9 destroyers and 1 submarine remaining. Battle score for attacker is 24
                    Casualties for Germans: 5 submarines
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 infantry moved from Alaska to British Columbia
                2 aaGuns moved from Alaska to British Columbia
                1 armour moved from Quebec to Alberta Saskatchewan Manitoba

    Place Units - Americans
                2 destroyers placed in 101 Sea Zone
                1 armour, 3 artilleries and 6 infantry placed in Central United States
                2 armour placed in Eastern United States

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 44 PUs

Suggested Topics

  • 26
  • 16
  • 56
  • 364
  • 260
  • 236
  • 4.1k
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.8k

Users

40.4k

Topics

1.8m

Posts