All wives love A&A
So do cats
Thanks for the sorry, I can’t wait to see how my latest G1 plays out.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 3 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - British
2 fighters, 1 infantry and 1 tactical_bomber moved from Iraq to Turkey
1 fighter moved from Iraq to Turkey
1 mech_infantry moved from Turkmenistan to Kazakhstan
2 bombers moved from Iraq to Kazakhstan
1 artillery and 2 infantry moved from Shan State to Siam
1 fighter moved from India to Yunnan
2 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Iraq to Turkey
Combat - British
Battle in Siam
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Siam from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Turkey
British attack with 4 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British win, taking Turkey from Italians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 2 bombers and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Kazakhstan from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Kazakhstan to India
6 armour, 6 artilleries, 2 fighters, 27 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
3 infantry moved from Saudi Arabia to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
4 fighters and 2 tactical_bombers moved from Turkey to Egypt
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Yunnan to India
3 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Eastern Persia to West India
1 battleship and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Saudi Arabia
3 submarines placed in 80 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 43 PUs total
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 21 PUs total
Some Units in India change ownership: 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Caucasus to Kazakhstan
1 bomber moved from Caucasus to Kazakhstan
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Italians attack with 1 artillery and 1 bomber
British defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
retreated to Normandy Bordeaux
Americans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Southern France to Southern Italy
2 artilleries moved from Northern Italy to France
1 bomber moved from Kazakhstan to Caucasus
2 aaGuns moved from Caucasus to Northwest Persia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,3,3,5
Italians collect 11 PUs (11 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 8 submarines moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
1 fighter moved from Okinawa to Philippines
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Greece to Turkey
1 infantry moved from Northwest Persia to Turkey
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from British
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
2 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from 113 Sea Zone to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 fighter and 4 tactical_bombers moved from Caucasus to Turkey
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Turkey
Germans attack with 1 fighter, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans win, taking Turkey from British with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to France
2 tactical_bombers moved from France to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
9 infantry moved from Western Germany to Northern Italy
2 fighters moved from France to Western Germany
2 fighters moved from 125 Sea Zone to 113 Sea Zone
3 aaGuns, 37 armour, 14 artilleries, 2 infantry and 12 mech_infantrys moved from Northwest Persia to Iraq
3 armour and 3 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Albania to Greece
1 fighter and 4 tactical_bombers moved from Turkey to Northwest Persia
1 fighter and 1 tactical_bomber moved from Russia to Northwest Persia
Place Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
2 infantry placed in Western Germany
1 fighter placed in Western Germany
1 fighter and 1 tactical_bomber placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,4,2,2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,3,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 62 PUs (11 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 bomber moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 carrier moved from 6 Sea Zone to 24 Sea Zone
Japanese take 17 Sea Zone from Americans
1 carrier moved from 24 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Midway
Battle in Yunnan
Japanese attack with 1 bomber and 3 infantry
British defend with 2 infantry
Japanese win, taking Midway from Americans, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 armour moved from Tsinghai to Kweichow
5 armour moved from Kansu to Kweichow
1 armour moved from Suiyuyan to Kweichow
1 artillery moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Jehol to Anhwe
2 aaGuns and 2 artilleries moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,2,4,1,5,5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,3,3,4,6
Japanese collect 40 PUs (6 lost to blockades); end with 41 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 2 aaGuns, 1 airfield, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield; Remaining resources: 6 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to Persia
1 bomber moved from India to Persia
2 fighters moved from India to Yunnan
1 bomber moved from India to Iraq
1 infantry moved from French Indo China to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in Persia
British attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
British win, taking Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Persia to India
2 fighters moved from Yunnan to West India
1 bomber moved from Iraq to Egypt
6 armour, 6 artilleries, 2 fighters and 30 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Saudi Arabia to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from India to West India
1 artillery moved from Siam to Shan State
1 aaGun moved from Shan State to Burma
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
Place Units - British
1 submarine placed in 80 Sea Zone
2 aaGuns, 1 airfield and 1 infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 airfield placed in West India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
3 artilleries and 2 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Southern France
Italians attack with 3 artilleries, 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 3 artilleries and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to France
1 bomber moved from Caucasus to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Italians collect 18 PUs (5 lost to blockades); end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 89 PUs;
Germans buy 3 armour, 1 factory_minor, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 infantry moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Syria to Iraq
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
2 armour moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
11 armour moved from Iraq to Persia
8 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Iraq to Persia
Combat - Germans
Battle in Persia
Germans attack with 13 armour, 1 infantry and 11 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans win, taking Persia from British with 13 armour and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Iraq to Persia
2 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
1 infantry moved from Iraq to Trans-Jordan
4 armour and 3 mech_infantrys moved from Caucasus to Iraq
2 infantry moved from Turkey to Iraq
1 bomber moved from Caucasus to Southern Italy
1 fighter and 1 tactical_bomber moved from Russia to Yugoslavia
12 infantry moved from Northern Italy to Southern France
2 artilleries and 9 infantry moved from France to Southern France
2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Volgograd to Turkey
5 mech_infantrys moved from Iraq to Turkey
1 fighter and 2 tactical_bombers moved from Iraq to Turkey
9 armour moved from Iraq to Turkey
3 armour moved from Iraq to Turkey
1 aaGun moved from Iraq to Turkey
Place Units - Germans
3 infantry placed in Iraq
1 factory_minor placed in Turkey
3 armour placed in Caucasus
3 mech_infantrys placed in Volgograd
1 fighter and 2 tactical_bombers placed in Western Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,6,5,5,2,2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,1,2,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,2,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Germans collect 58 PUs (17 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
nothing with russia :D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Midway to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
3 artilleries and 6 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
7 armour moved from Kweichow to Yunnan
1 bomber moved from Kwangsi to India
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
1 infantry moved from Novosibirsk to Kazakhstan
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
ANZAC defend with 1 destroyer
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 7 armour, 3 artilleries and 6 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 7 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Okinawa
Japanese attack with 2 infantry
ANZAC defend with 1 aaGun and 1 harbour
Japanese win, taking Okinawa from ANZAC with 2 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Aleutian Islands
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Aleutian Islands from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in India
Japanese attack with 1 bomber
British defend with 1 airfield, 1 bomber and 1 harbour; UK_Pacific defend with 1 factory_major
UK_Pacific win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for British: 1 bomber
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kweichow
3 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Shensi to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 fighters moved from 18 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 18 Sea Zone to Japan
2 fighters moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
Place Units - Japanese
3 armour placed in Kwangtung
2 artilleries and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 6 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,4,6,6,4,3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,3,1,6,4
Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs total
My TripleA just crashed. Just letting you know, I will edit the fights that have already been rolled (Normandy and TRJ)
understood no prob
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 14 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 93 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 35 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Egypt to Saudi Arabia
1 bomber moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Saudi Arabia
1 mech_infantry moved from West India to Kazakhstan
2 fighters moved from West India to Kazakhstan
2 fighters and 1 tactical_bomber moved from Egypt to Saudi Arabia
1 artillery and 2 infantry moved from Shan State to French Indo China
Combat - British
British creates battle in territory 125 Sea Zone
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Saudi Arabia
British attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
British win, taking 125 Sea Zone from Germans, taking Saudi Arabia from Germans with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kazakhstan from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 infantry moved from Shan State to Malaya
1 aaGun, 1 infantry and 2 mech_infantrys moved from West India to India
3 fighters and 2 tactical_bombers moved from Saudi Arabia to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Kazakhstan to West India
1 bomber moved from Persia to India
3 transports moved from 110 Sea Zone to 103 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
3 infantry placed in Egypt
2 submarines placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 31 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern France to Spain
Italians take Spain from Americans
1 fighter moved from France to Southern Italy
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Northwest Persia to Persia
1 aaGun moved from Northwest Persia to Iraq
Place Units - Italians
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,4,1,5,5,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5,3,6,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Italians collect 12 PUs (10 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 83 PUs;
Germans buy 6 armour, 2 artilleries, 2 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Iraq to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Iraq to Saudi Arabia
2 mech_infantrys moved from Persia to Eastern Persia
2 tactical_bombers moved from Northwest Persia to Eastern Persia
2 mech_infantrys moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Turkey to Kazakhstan
22 armour, 14 artilleries, 2 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux
Combat - Germans
Battle in Trans-Jordan
Germans attack with 22 armour, 14 artilleries, 2 infantry and 3 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Trans-Jordan from British with 22 armour, 14 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kazakhstan
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Saudi Arabia
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Saudi Arabia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Eastern Persia
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Iraq to Trans-Jordan
15 armour, 5 mech_infantrys and 1 tactical_bomber moved from Turkey to Trans-Jordan
13 armour and 9 mech_infantrys moved from Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Saudi Arabia to Iraq
3 armour and 1 mech_infantry moved from Caucasus to Iraq
1 aaGun moved from Persia to Iraq
3 mech_infantrys moved from Volgograd to Turkey
1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkey
2 tactical_bombers moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Yugoslavia to Turkey
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from Trans-Jordan to Iraq
Place Units - Germans
2 artilleries and 1 infantry placed in Iraq
3 armour placed in Persia
3 armour placed in Turkey
3 mech_infantrys placed in Caucasus
2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,1,4,1,6,5,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,3,4,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,3,6,3,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 61 PUs (16 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Yunnan to Burma
7 armour, 3 artilleries and 5 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Kweichow to French Indo China
3 armour moved from Kwangtung to French Indo China
Combat - Japanese
Battle in French Indo China
Japanese attack with 3 armour, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 7 armour, 3 artilleries and 5 infantry
British defend with 1 aaGun
Japanese win, taking Shan State from UK_Pacific with 7 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Burma
Japanese attack with 1 infantry
British defend with 1 aaGun
Japanese win, taking Burma from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Japanese
2 aaGuns moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kiangsi to Kwangsi
6 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Okinawa to 19 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 2 infantry, 2 tactical_bombers and 4 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 infantry moved from Aleutian Islands to 8 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to Yunnan
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,6,1,1,4,2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Japanese collect 47 PUs (4 lost to blockades); end with 48 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 3 aaGuns, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 7 factory_majors; Remaining resources: 24 PUs;
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Eastern Persia
2 fighters moved from West India to Eastern Persia
1 bomber and 2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
retreated to Eastern Persia
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Eastern Persia to Egypt
1 bomber moved from Burma to India
1 aaGun, 2 infantry and 1 mech_infantry moved from India to West India
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 transports moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
3 aaGuns placed in Egypt
1 destroyer and 1 submarine placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 8 infantry