bid is 11 for axis
hope it’s a fun game for both of us!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries moved from Smolensk to Archangel
2 mech_infantrys moved from Bryansk to Archangel
1 artillery and 6 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
3 armour, 2 artilleries and 6 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
6 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Manchuria, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 2 artilleries and 2 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 2 mech_infantrys in Archangel, round 2 : 0/4 hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 mech_infantry owned by the Russians lost in Archangel
Russians roll dice for 2 artilleries and 1 mech_infantry in Archangel, round 3 : 2/3 hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Archangel, round 3 : 2/2 hits
1 infantry owned by the Germans , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Archangel
Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Archangel, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Archangel, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Archangel, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 7 : 1/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 2 artilleries and 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 3 armour, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
Germans defend with 6 armour, 4 infantry and 13 mech_infantrys
Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 7/21 hits
Germans roll dice for 6 armour, 4 infantry and 13 mech_infantrys in Western Ukraine, round 2 : 10/23 hits
10 infantry owned by the Russians , 4 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Western Ukraine
2 infantry owned by the Russians , 3 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Bryansk
Germans win with 6 armour and 10 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 4 infantry and 3 mech_infantrys
Casualties for Russians: 10 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 infantry moved from Rostov to Ukraine
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 infantry moved from Russia to Smolensk
7 infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Territory Summary for Russians :
Manchuria : 6 infantry
Amur : 1 aaGun
Bryansk : 3 aaGuns, 3 armour, 3 artilleries and 9 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 5 infantry
Volgograd : 1 factory_minor
Caucasus : 1 mech_infantry
Smolensk : 1 infantry
Production/PUs Summary :
Germans : 52 / 62
Russians : 28 / 28
Japanese : 48 / 63
Americans : 52 / 72
Chinese : 8 / 11
British : 33 / 41
UK_Pacific : 10 / 10
Italians : 13 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
hey Matt,
I forgot to move my aa gun in amur to manchuriia…would you edit that for me?
thanks?
Sure no problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Russians to Manchuria: 1 aaGun
EDIT: Removing units owned by Russians from Amur: 1 aaGun
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 3 tactical_bombers moved from Korea to Manchuria
3 bombers moved from Japan to Manchuria
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 battleship and 2 destroyers moved from 35 Sea Zone to 41 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 6 infantry
AA fire in Manchuria : 0/3 hits
Japanese roll dice for 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 5/10 hits
Chinese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 1/6 hits
4 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 3 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Manchuria, round 3 : 5/9 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 6 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 4/5 hits
Chinese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits
2 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier and 1 fighter
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier and 1 fighter in 41 Sea Zone, round 2 : 2/3 hits
2 destroyers owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 battleship, 1 carrier and 1 fighter in 41 Sea Zone, round 3 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Americans , 1 battleship owned by the Americans and 1 carrier owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 battleship, 1 carrier and 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
2 carriers, 1 cruiser and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 bombers moved from Manchuria to Kwangsi
2 fighters and 2 tactical_bombers moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 bombers, 1 fighter and 1 tactical_bomber
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 armour and 2 mech_infantrys
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 1 transport
25 Sea Zone : 1 destroyer and 1 submarine
19 Sea Zone : 1 transport
6 Sea Zone : 3 destroyers, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 52 / 62
Russians : 28 / 28
Japanese : 52 / 52
Americans : 52 / 72
Chinese : 4 / 11
British : 33 / 41
UK_Pacific : 10 / 10
Italians : 13 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot to attack with the guys in Shensi and the arty in Kansu, would you mind editing that? The one for Shensi would require a roll for the guy in Kweichow, the arty would just go to Timguska. Let me know if that’s okay and either I can repost an edited one or you can take care of it. Don’t forget to add the 2 IPC to Japan if you do though please!
I don’t know how to roll the forum dice server. If you know how to do an edit like that just go ahead and repost.
YOu can’t do that kind of edit, what has to happen is a die roll on the forum here. I’d have to check to remember how to do them though. It’s not something that comes up very often.
All right let’s give this a try
This is just a test. I need to see what’s attacking defending, and I want to make sure I’m doing this correctly.
<:>dice 1d6<:>
I think I know what I did wrong.
Attack round 1
Inf hitting on 1
Rolling 1d6:
(1)
Mech & Arty hitting on 2
Rolling 2d6:
(2, 3)
So the guys dead, let’s see if he hit someone
Inf Kweichow return fire hitting on 2 or less
Rolling 1d6:
(6)
Missed. So do those dice rolls work for you?
yeah that’s good…can you go ahead and do the edits and repost?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Russians to Manchuria: 1 aaGun
EDIT: Removing units owned by Russians from Amur: 1 aaGun
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 3 tactical_bombers moved from Korea to Manchuria
3 bombers moved from Japan to Manchuria
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 battleship and 2 destroyers moved from 35 Sea Zone to 41 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 6 infantry
AA fire in Manchuria : 0/3 hits
Japanese roll dice for 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 5/10 hits
Chinese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 1/6 hits
4 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 3 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Manchuria, round 3 : 5/9 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 6 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 4/5 hits
Chinese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits
2 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Chinese: 2 artilleries and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier and 1 fighter
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier and 1 fighter in 41 Sea Zone, round 2 : 2/3 hits
2 destroyers owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 battleship, 1 carrier and 1 fighter in 41 Sea Zone, round 3 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Americans , 1 battleship owned by the Americans and 1 carrier owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 battleship, 1 carrier and 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
2 carriers, 1 cruiser and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 bombers moved from Manchuria to Kwangsi
2 fighters and 2 tactical_bombers moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Russians to Japanese
EDIT: Removing units owned by Japanese from Kansu: 1 artillery
EDIT: Adding units owned by Japanese to Timguska: 1 artillery
EDIT: Removing units owned by Chinese from Kweichow: 1 infantry
EDIT: Changing ownership of Kweichow from Chinese to Japanese
EDIT: Adding units owned by Japanese to Kweichow: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from Shensi: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Changing PUs for Japanese from 52 to 54
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 bombers, 1 fighter and 1 tactical_bomber
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 armour and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Timguska : 1 flag, 1 artillery
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 1 transport
25 Sea Zone : 1 destroyer and 1 submarine
19 Sea Zone : 1 transport
6 Sea Zone : 3 destroyers, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 52 / 62
Russians : 27 / 28
Japanese : 54 / 54
Americans : 52 / 72
Chinese : 3 / 11
British : 33 / 41
UK_Pacific : 10 / 10
Italians : 13 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Done, sorry about that.
Thank you for bearing with me!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from United Kingdom to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians , 1 destroyer owned by the Americans , 1 submarine owned by the Italians and 1 bomber owned by the Americans lost in 92 Sea Zone
Americans win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 bomber and 1 destroyer
Battle in Borneo
Battle in Philippines
Non Combat Move - Americans
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
India : 1 bomber
Borneo : 2 infantry
Queensland : 1 fighter
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield, 1 fighter and 2 infantry
43 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 1 destroyer and 1 transport
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 armour, 2 infantry and 1 mech_infantry
Algeria : 1 armour, 2 infantry and 1 mech_infantry
86 Sea Zone : 1 transport
92 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag, 1 infantry
91 Sea Zone : 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 52 / 62
Russians : 27 / 28
Japanese : 48 / 54
Americans : 54 / 79
Chinese : 3 / 11
British : 33 / 41
UK_Pacific : 14 / 10
Italians : 13 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 0/6 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 2/5 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 3 : 0/3 hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 4 : 1/5 hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Chinese :
Yunnan : 1 artillery and 2 infantry
Tsinghai : 1 infantry
Szechwan : 2 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 52 / 62
Russians : 27 / 28
Japanese : 47 / 54
Americans : 54 / 79
Chinese : 4 / 12
British : 33 / 41
UK_Pacific : 14 / 10
Italians : 13 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Burma to French Indo China
2 fighters and 1 tactical_bomber moved from India to French Indo China
1 artillery and 2 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/8 hits
Japanese roll dice for 3 mech_infantrys in French Indo China, round 2 : 1/3 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in French Indo China
British roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 3/7 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 aaGun, 1 artillery and 2 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Persia to West India
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber and 1 fighter moved from Persia to Egypt
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
Place Units - British
1 airfield placed in Gibraltar
1 destroyer placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 1 mech_infantry
Yunnan : 2 aaGuns, 1 artillery and 2 infantry
Burma : 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour and 2 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
West India : 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 3 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Algeria : 1 armour and 1 infantry
Tobruk : 1 flag, 1 artillery and 2 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 52 / 62
Russians : 27 / 28
Japanese : 44 / 54
Americans : 54 / 79
Chinese : 4 / 12
British : 33 / 38
UK_Pacific : 17 / 17
Italians : 13 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 armour moved from Yugoslavia to Northern Italy
1 infantry moved from Romania to Bessarabia
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya
Place Units - Italians
3 infantry placed in Southern France
1 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 armour and 1 factory_major
Libya : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Bessarabia : 1 infantry
95 Sea Zone : 2 destroyers and 1 transport
93 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 52 / 62
Russians : 27 / 28
Japanese : 44 / 54
Americans : 54 / 79
Chinese : 4 / 12
British : 33 / 38
UK_Pacific : 17 / 17
Italians : 13 / 13
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Philippines
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to Malaya
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Malaya : 1 fighter
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery
Philippines : 2 fighters
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
35 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 52 / 62
Russians : 27 / 28
Japanese : 44 / 54
Americans : 54 / 79
Chinese : 4 / 12
British : 33 / 38
UK_Pacific : 17 / 17
Italians : 13 / 13
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 52 / 62
Russians : 27 / 28
Japanese : 44 / 54
Americans : 54 / 79
Chinese : 4 / 12
British : 33 / 38
UK_Pacific : 17 / 17
Italians : 13 / 13
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0