Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
One of your transports can reach … I’m not entirely evil :lol:
These Moscow rushes which make Britain drop everything and fly to Moscow, now that’s evil :wink:
Looks like you will be able to hold on there for at least a couple rounds, so this should be interesting
Oh yeah, I can get Java from Carolines - sweet
Might have to take care of the New Guinea dude too
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 tactical_bombers moved from Western Ukraine to Rostov
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from France to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Novgorod to Archangel
1 bomber moved from Finland to 109 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Finland to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 fighter moved from France to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 bomber moved from Finland to Rostov
RAF scramble to 109?
Jeez, other 3 games all over within 3 weeks - guess I’ll try to pick up the pace
no scramble
Big roll coming up for your destroyer, huh
My Jap* sub hitting and then convoying for 4 was very lucky for me - what will happen here??
Oh my goodness, you hit a perfect 4/4 on 2’s
Maybe I should play Allies more often :-o
rotate and pray!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 tactical_bombers moved from Western Ukraine to Rostov
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from France to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Novgorod to Archangel
1 bomber moved from Finland to 109 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Finland to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 fighter moved from France to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 bomber moved from Finland to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 109 Sea Zone to Holland Belgium
1 fighter moved from 109 Sea Zone to Holland Belgium
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 bomber moved from 109 Sea Zone to Finland
1 bomber moved from 109 Sea Zone to Holland Belgium
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from Rostov to Ukraine
2 tactical_bombers moved from Rostov to Ukraine
5 infantry moved from Vyborg to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
9 infantry moved from Western Ukraine to Bryansk
3 aaGuns moved from Western Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
7 infantry moved from Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
2 infantry moved from Finland to Vyborg
1 artillery moved from France to Northern Italy
2 armour moved from Bessarabia to Bryansk
3 armour moved from Eastern Poland to Bryansk
2 armour and 4 mech_infantrys moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Belarus
4 armour and 5 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Yugoslavia to Bessarabia
9 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
4 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Western Germany to Ukraine
1 aaGun moved from Western Germany to France
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 artilleries placed in Novgorod
1 armour and 7 mech_infantrys placed in Germany
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 infantry moved from Russia to Smolensk
1 infantry moved from Timguska to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Kansu
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Battle in Kansu
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 aaGun, 1 artillery and 7 infantry moved from Vologda to Russia
1 armour moved from Eastern Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Kansu to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Tambov to Kazakhstan
1 aaGun, 4 artilleries and 17 infantry moved from Tambov to Russia
1 aaGun moved from Tambov to Russia
2 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs
Production/PUs Summary :
Germans : 54 / 64
Russians : 21 / 27
Japanese : 41 / 54
Americans : 52 / 77
Chinese : 5 / 11
British : 30 / 31
UK_Pacific : 22 / 19
Italians : 17 / 35
ANZAC : 13 / 27
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Interesting to see Gamer as Axis and Wheat as the Allies. Great game guys, just keep it going, we enjoy watching it 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 artillery moved from Tsagaan Olom to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from Suiyuyan to Kansu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 armour moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Kwangsi to Kansu
1 tactical_bomber moved from Jehol to Kansu
2 destroyers moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from Jehol to 36 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese win with 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Guam
Battle in Java
Battle in Dutch New Guinea
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Guam from Americans, taking Java from UK_Pacific, taking Dutch New Guinea from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Hainan
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 bomber moved from 31 Sea Zone to Caroline Islands
1 carrier moved from 20 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Ulaanbaatar to Dzavhan
1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
2 fighters moved from Jehol to Japan
1 armour moved from Jehol to Suiyuyan
1 armour moved from Amur to Chahar
1 aaGun and 1 infantry moved from Amur to Buyant-Uhaa
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Central Mongolia to Suiyuyan
1 tactical_bomber moved from Caroline Islands to Japan
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
3 artilleries and 2 infantry moved from Kweichow to Shensi
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun
EDIT: Adding units owned by Japanese to Shensi: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shensi: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry
EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
4 fighters moved from 30 Sea Zone to Northern Territory
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 30 Sea Zone to 63 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 63 Sea Zone
2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 63 Sea Zone
2 artilleries and 4 infantry moved from 63 Sea Zone to New Zealand
3 fighters moved from Eastern United States to French Guiana
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Western United States to French Guiana
1 fighter moved from Hawaiian Islands to 63 Sea Zone
1 bomber moved from Hawaiian Islands to New Zealand
2 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Production/PUs Summary :
Germans : 54 / 64
Russians : 20 / 27
Japanese : 51 / 52
Americans : 50 / 71
Chinese : 2 / 11
British : 30 / 31
UK_Pacific : 18 / 19
Italians : 17 / 35
ANZAC : 13 / 27
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Production/PUs Summary :
Germans : 54 / 64
Russians : 20 / 27
Japanese : 47 / 52
Americans : 50 / 71
Chinese : 6 / 14
British : 30 / 31
UK_Pacific : 18 / 19
Italians : 17 / 35
ANZAC : 13 / 27
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - British
Purchase Units - British
British repair 5 damage on 5 factory_minors; Remaining resources: 26 PUs;
British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 mech_infantrys moved from Kazakhstan to Russia
6 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from India to Eastern Persia
2 aaGuns moved from Yunnan to Szechwan
1 aaGun moved from Burma to India
2 infantry moved from West India to India
1 cruiser and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to French Guiana
1 artillery and 3 infantry moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
2 fighters moved from Persia to Egypt
1 bomber moved from India to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
4 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Turkmenistan to Kazakhstan
1 battleship moved from 30 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to Russia
1 fighter moved from Persia to Szechwan
2 fighters moved from Persia to Russia
Place Units - British
1 destroyer placed in 106 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 infantry and 4 mech_infantrys
Production/PUs Summary :
Germans : 54 / 64
Russians : 20 / 27
Japanese : 47 / 52
Americans : 50 / 71
Chinese : 6 / 14
British : 30 / 31
UK_Pacific : 18 / 14
Italians : 17 / 35
ANZAC : 13 / 27
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Accidentally clicked done instead of post
Here’s the file
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Yunnan to Szechwan
1 artillery and 5 infantry moved from South Australia to Northern Territory
2 armour and 1 mech_infantry moved from New South Wales to Northern Territory
1 destroyer moved from 61 Sea Zone to 55 Sea Zone
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
Place Units - ANZAC
1 airfield placed in Northern Territory
2 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 54 / 64
Russians : 20 / 27
Japanese : 47 / 52
Americans : 50 / 71
Chinese : 6 / 14
British : 30 / 31
UK_Pacific : 18 / 14
Italians : 17 / 27
ANZAC : 13 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt