0% for April

13L Playoff R1 Wheatbeer (+16) v Gamerman01(x)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers moved from 25 Sea Zone to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to 30 Sea Zone
                2 fighters moved from 25 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
                1 carrier moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to Hawaiian Islands
                1 tactical_bomber moved from Midway to Hawaiian Islands
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 25 Sea Zone to 30 Sea Zone
                1 bomber moved from Midway to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from Midway to 25 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Eastern United States to Western United States

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                3 fighters placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 23 / 27
        Japanese : 44 / 54
        Americans : 52 / 77
        Chinese : 3 / 13
        British : 30 / 30
        UK_Pacific : 22 / 25
        Italians : 17 / 27
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 9 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 :  2/10 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 23 / 27
        Japanese : 43 / 54
        Americans : 52 / 77
        Chinese : 4 / 11
        British : 30 / 30
        UK_Pacific : 22 / 25
        Italians : 17 / 27
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 fighters and 2 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                1 battleship and 1 cruiser moved from 119 Sea Zone to 117 Sea Zone
                1 fighter moved from Scotland to 109 Sea Zone
                1 transport moved from 119 Sea Zone to 117 Sea Zone
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 fighters moved from Archangel to Russia
                2 aaGuns, 1 armour and 2 infantry moved from Scotland to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 armour and 1 mech_infantry moved from Kenya to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                4 fighters and 1 tactical_bomber moved from Egypt to Persia
                1 infantry moved from Eastern Persia to Turkmenistan
                2 aaGuns, 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber moved from Shan State to Yunnan
                2 fighters moved from India to Persia
                1 aaGun, 2 artilleries and 5 infantry moved from India to Burma
                1 battleship moved from 54 Sea Zone to 30 Sea Zone
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 cruiser moved from 72 Sea Zone to 79 Sea Zone
                1 bomber moved from Belgian Congo to India

    Place Units - British
                2 mech_infantrys placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
                British collect 29 PUs (1 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
                UK_Pacific collect 18 PUs (4 lost to blockades); end with 19 PUs total
                Some Units in India change ownership: 6 mech_infantrys

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 23 / 27
        Japanese : 43 / 54
        Americans : 52 / 77
        Chinese : 4 / 11
        British : 30 / 31
        UK_Pacific : 22 / 19
        Italians : 17 / 27
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt causes 5 damage total.
                Battle in Morocco
                    Italians attack with 1 artillery and 3 infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Algeria to Libya
                1 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                2 aaGuns, 1 artillery and 1 infantry moved from Romania to Bessarabia
                2 armour moved from Greece to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Greece to Albania
                2 infantry moved from France to Northern Italy
                1 bomber moved from Egypt to Greece
                1 aaGun moved from Northern Italy to Western Germany
                2 infantry moved from Greece to Bulgaria
                1 infantry moved from Tobruk to Alexandria

    Place Units - Italians
                1 submarine and 1 transport placed in 95 Sea Zone
                1 bomber placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Alexandria: 1 infantry
                EDIT: Adding units owned by Italians to Tobruk: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Alexandria, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
                1 infantry moved from 85 Sea Zone to Brazil
                      ANZAC take Brazil from Neutral_Allies
                1 artillery and 2 infantry moved from Queensland to South Australia
                3 infantry moved from New South Wales to South Australia
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                2 fighters moved from Shan State to Yunnan

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 23 / 27
        Japanese : 42 / 54
        Americans : 52 / 77
        Chinese : 4 / 11
        British : 30 / 31
        UK_Pacific : 22 / 19
        Italians : 18 / 35
        ANZAC : 13 / 27
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 fighter moved from Archangel to Russia

    Turn Complete - French

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 23 / 27
        Japanese : 42 / 54
        Americans : 52 / 77
        Chinese : 4 / 11
        British : 30 / 31
        UK_Pacific : 22 / 19
        Italians : 18 / 35
        ANZAC : 13 / 27
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Props to you for making it impossible for Japan to get a single money island until at least J5, even with an unprovoked Allied DOW on round 2!  You are truly evil.

  • 17

    One of your transports can reach … I’m not entirely evil  :lol:

    These Moscow rushes which make Britain drop everything and fly to Moscow, now that’s evil  :wink:


  • Looks like you will be able to hold on there for at least a couple rounds, so this should be interesting


  • Oh yeah, I can get Java from Carolines - sweet
    Might have to take care of the New Guinea dude too


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                2 tactical_bombers moved from Western Ukraine to Rostov
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from France to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from Finland to 109 Sea Zone
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Finland to Archangel
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 fighter moved from France to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 bomber moved from Finland to Rostov


  • RAF scramble to 109?

    Jeez, other 3 games all over within 3 weeks - guess I’ll try to pick up the pace

  • 17

    no scramble


  • Big roll coming up for your destroyer, huh

    My Jap* sub hitting and then convoying for 4 was very lucky for me - what will happen here??


  • Oh my goodness, you hit a perfect 4/4 on 2’s

  • 17

    Maybe I should play Allies more often  :-o

  • 12

    rotate and pray!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                2 tactical_bombers moved from Western Ukraine to Rostov
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from France to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from Finland to 109 Sea Zone
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Finland to Archangel
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 fighter moved from France to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 bomber moved from Finland to Rostov

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from 109 Sea Zone to Holland Belgium
                1 fighter moved from 109 Sea Zone to Holland Belgium
                2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                1 bomber moved from 109 Sea Zone to Finland
                1 bomber moved from 109 Sea Zone to Holland Belgium
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 aaGun moved from Western Germany to Holland Belgium
                1 bomber moved from Rostov to Ukraine
                2 tactical_bombers moved from Rostov to Ukraine
                5 infantry moved from Vyborg to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                9 infantry moved from Western Ukraine to Bryansk
                3 aaGuns moved from Western Ukraine to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                7 infantry moved from Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                2 infantry moved from Finland to Vyborg
                1 artillery moved from France to Northern Italy
                2 armour moved from Bessarabia to Bryansk
                3 armour moved from Eastern Poland to Bryansk
                2 armour and 4 mech_infantrys moved from Western Ukraine to Bryansk
                1 aaGun moved from Eastern Poland to Belarus
                4 armour and 5 mech_infantrys moved from Ukraine to Bryansk
                1 armour moved from Yugoslavia to Bessarabia
                9 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 fighter moved from Western Germany to Ukraine
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                1 armour and 7 mech_infantrys placed in Germany
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Timguska to Kansu
                1 fighter and 1 tactical_bomber moved from Russia to Kansu
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                1 aaGun, 1 artillery and 7 infantry moved from Vologda to Russia
                1 armour moved from Eastern Persia to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Kansu to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 armour and 1 mech_infantry moved from Tambov to Kazakhstan
                1 aaGun, 4 artilleries and 17 infantry moved from Tambov to Russia
                1 aaGun moved from Tambov to Russia
                2 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 21 / 27
        Japanese : 41 / 54
        Americans : 52 / 77
        Chinese : 5 / 11
        British : 30 / 31
        UK_Pacific : 22 / 19
        Italians : 17 / 35
        ANZAC : 13 / 27
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Interesting to see Gamer as Axis and Wheat as the Allies. Great game guys, just keep it going, we enjoy watching it  8-)

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