13P post season tier bracket tourney Degrasse (Axis) vs. Variance (Allies +6)

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 29

    Politics - Germans

    Purchase Units - Germans
                Germans repair 7 damage on 7 factory_majors; Remaining resources: 57 PUs;
                Germans buy 9 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                      Germans take Yakut S.S.R. from Russians
                1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Karelia
                2 artilleries and 11 infantry moved from Novgorod to Karelia
                1 armour and 1 mech_infantry moved from Baltic States to Karelia
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Smolensk to Bryansk
                4 armour and 6 mech_infantrys moved from Tambov to Caucasus

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 2 artilleries and 4 infantry
                    French defend with 2 artilleries, 1 factory_minor and 2 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Northern Italy, round 2 :  4/6 hits
                        French roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 :  0/4 hits
                        2 infantry owned by the French and 2 artilleries owned by the French lost in Northern Italy
                    Germans win, taking Northern Italy from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
                    Casualties for French: 2 artilleries and 2 infantry
                Battle in Karelia
                    Germans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 18 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers in Karelia, round 2 :  6/20 hits
                        Russians roll dice for 18 infantry in Karelia, round 2 :  8/18 hits
                        6 infantry owned by the British and 8 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Karelia, round 3 :  2/12 hits
                        Russians roll dice for 12 infantry in Karelia, round 3 :  2/12 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Karelia, round 4 :  3/10 hits
                        Russians roll dice for 10 infantry in Karelia, round 4 :  0/10 hits
                        3 infantry owned by the British lost in Karelia
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Karelia, round 5 :  4/10 hits
                        Russians roll dice for 7 infantry in Karelia, round 5 :  1/7 hits
                        4 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Karelia, round 6 :  4/9 hits
                        Russians roll dice for 3 infantry in Karelia, round 6 :  1/3 hits
                        3 infantry owned by the British and 1 artillery owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 artillery and 11 infantry
                    Casualties for British: 18 infantry
                Battle in Bryansk
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                1 bomber, 2 fighters and 2 tactical_bombers moved from Karelia to Novgorod
                2 armour and 3 mech_infantrys moved from Smolensk to Novgorod
                1 armour and 3 mech_infantrys moved from Vologda to Novgorod

    Place Units - Germans
                3 artilleries placed in Western Germany
                3 infantry placed in Novgorod
                3 artilleries placed in Volgograd
                3 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,3
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs

    Territory Summary for Germans :

    Sikang : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Buryatia : 1 armour and 1 mech_infantry
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 9 infantry
        Western Germany : 2 aaGuns, 1 airfield, 16 artilleries, 1 factory_minor, 1 harbour and 21 infantry
        Germany : 2 aaGuns, 6 artilleries, 1 factory_major and 7 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Northern Italy : 2 artilleries and 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour and 2 mech_infantrys
        Urals : 1 flag
        Archangel : 1 flag
        Tambov : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 artilleries and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 6 mech_infantrys and 2 tactical_bombers
        Caucasus : 1 flag, 4 armour, 1 artillery, 2 infantry and 10 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 4 / 8
        Japanese : 34 / 36
        Americans : 59 / 93
        Chinese : 7 / 12
        British : 37 / 41
        UK_Pacific : 17 / 0
        Italians : 17 / 25
        ANZAC : 20 / 35
        French : 19 / 23
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 24 times
                3 was rolled 21 times
                4 was rolled 25 times
                5 was rolled 23 times
                6 was rolled 31 times
            Average roll : 3.752
            Median : 4.000
            Variance : 0.779
            Standard Deviation : 0.882
            Total rolls : 141

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 10 times
                2 was rolled 17 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 14 times
                6 was rolled 18 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.910
            Standard Deviation : 0.954
            Total rolls : 79

    French Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 15 times
                5 was rolled 6 times
                6 was rolled 13 times
            Average roll : 3.906
            Median : 4.000
            Variance : 1.673
            Standard Deviation : 1.293
            Total rolls : 53

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 29

    Purchase Units - Russians
                Russians buy 1 armour; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                2 fighters and 2 tactical_bombers moved from Russia to Bryansk
                9 artilleries moved from Russia to Bryansk
                9 infantry moved from Russia to Bryansk
                9 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 9 artilleries, 2 fighters, 18 infantry and 2 tactical_bombers
                    Germans defend with 1 armour and 2 mech_infantrys
                    Russians win, taking Bryansk from Germans with 9 artilleries, 2 fighters, 16 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                2 fighters and 2 tactical_bombers moved from Bryansk to Russia
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                7 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 11 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 29

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 3 submarines moved from 6 Sea Zone to 26 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 bomber moved from Japan to 26 Sea Zone
                1 mech_infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Sikang to Szechwan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 artillery and 1 infantry moved from Hunan to Kweichow
                3 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Caucasus to Shensi
                1 fighter and 1 tactical_bomber moved from Caucasus to Szechwan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 29

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 3 submarines moved from 6 Sea Zone to 26 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 bomber moved from Japan to 26 Sea Zone
                1 mech_infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Sikang to Szechwan
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 artillery and 1 infantry moved from Hunan to Kweichow
                3 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Caucasus to Shensi
                1 fighter and 1 tactical_bomber moved from Caucasus to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    retreated to Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 3 submarines
                    Americans defend with 6 submarines
                        Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 5 submarines in 26 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 2 :  2/2 hits
                        2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 3 submarines in 26 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 6 submarines
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Sikang
                1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
                1 infantry moved from Shantung to Kiangsu
                1 artillery moved from Kiangsu to Shantung
                1 bomber moved from 26 Sea Zone to Wake Island

    Place Units - Japanese
                1 fighter placed in Japan
                1 armour, 1 artillery and 1 mech_infantry placed in Shantung
                2 artilleries and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,1,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,3,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,2,3,5,6,5,4,3,5,6,4,1,1,2,4,5,6,6,5,6,4,3,1,2,5,3,6,1,1,6,5,2,3,1
                Japanese collect 27 PUs (15 lost to blockades); end with 27 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 4 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 2 fighters, 1 infantry and 2 tactical_bombers
        Anhwe : 1 flag, 1 artillery and 1 infantry
        Gilbert Islands : 1 flag
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield, 1 bomber and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        26 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 mech_infantry
        Caucasus : 6 artilleries

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 9 / 11
        Japanese : 42 / 27
        Americans : 59 / 93
        Chinese : 2 / 12
        British : 37 / 41
        UK_Pacific : 14 / 0
        Italians : 17 / 25
        ANZAC : 20 / 35
        French : 19 / 23
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 26 times
                2 was rolled 17 times
                3 was rolled 25 times
                4 was rolled 23 times
                5 was rolled 27 times
                6 was rolled 23 times
            Average roll : 3.546
            Median : 4.000
            Variance : 0.464
            Standard Deviation : 0.681
            Total rolls : 141

    Null / Other
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 52

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.276
            Standard Deviation : 0.525
            Total rolls : 30

    Americans Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 52

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.143
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 29

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 4 infantry, 3 tactical_bombers and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                3 battleships, 5 carriers, 3 cruisers and 3 destroyers moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 fighters and 1 tactical_bomber moved from Philippines to 19 Sea Zone
                2 bombers and 28 fighters moved from France to Germany
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - Americans
                Battle in Manchuria
                Battle in Denmark
                Battle in Germany
                    Americans attack with 2 bombers and 28 fighters
                    Germans defend with 2 aaGuns, 6 artilleries, 1 factory_major and 7 infantry
                    Americans win, taking Manchuria from Japanese, taking Denmark from Germans with 2 bombers and 20 fighters remaining. Battle score for attacker is -25
                    Casualties for Germans: 2 aaGuns, 6 artilleries and 7 infantry
                    Casualties for Americans: 8 fighters

    Non Combat Move - Americans
                1 armour, 4 artilleries and 6 infantry moved from Normandy Bordeaux to France
                2 fighters moved from Germany to Norway
                1 fighter moved from United Kingdom to Norway
                2 bombers and 18 fighters moved from Germany to France
                3 destroyers moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from Iraq to France
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                4 submarines moved from 19 Sea Zone to 6 Sea Zone
                6 transports moved from 110 Sea Zone to 107 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 117 Sea Zone

    Place Units - Americans
                3 tactical_bombers placed in Iraq
                4 transports placed in 101 Sea Zone
                2 armour, 2 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,5,4
                Americans collect 61 PUs; end with 61 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 29

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 29

    Purchase Units - British
                British buy 1 airfield, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 4 submarines
                EDIT: Adding units owned by Americans to 94 Sea Zone: 4 submarines
                EDIT: Turning off Edit Mode
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Germany
                10 armour, 8 artilleries, 2 infantry and 8 mech_infantrys moved from Northwest Persia to Caucasus
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 artilleries moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                3 artilleries and 6 infantry moved from France to Northern Italy
                1 infantry moved from Vyborg to Finland

    Combat - British
                Battle in Northern Italy
                    British attack with 3 artilleries and 6 infantry
                    Germans defend with 2 artilleries and 4 infantry; Italians defend with 1 factory_minor
                    6 infantry owned by the British and 3 artilleries owned by the British retreated to France
                    Italians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Holland Belgium
                    British attack with 2 artilleries and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                    British win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Caucasus
                    British attack with 10 armour, 8 artilleries, 2 infantry and 8 mech_infantrys
                    Japanese defend with 6 artilleries; Germans defend with 4 armour, 1 artillery, 2 infantry and 10 mech_infantrys; Italians defend with 3 infantry
                    British win, taking Caucasus from Germans with 10 armour remaining. Battle score for attacker is 37
                    Casualties for Japanese: 6 artilleries
                    Casualties for Germans: 4 armour, 1 artillery, 2 infantry and 10 mech_infantrys
                    Casualties for British: 8 artilleries, 2 infantry and 8 mech_infantrys
                    Casualties for Italians: 3 infantry
                Battle in Germany
                    British captures 64PUs while taking Germans capital
                    British converts factory_major into different units

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Kazakhstan from Japanese to Russians
                EDIT: Removing units owned by British from Turkmenistan: 1 infantry
                EDIT: Adding units owned by British to Kazakhstan: 1 infantry
                EDIT: Changing ownership of Korea from Japanese to British
                EDIT: Removing units owned by British from Amur: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by British to Manchuria: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                3 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Libya to Tobruk
                1 infantry moved from West India to India
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from Normandy Bordeaux to France
                3 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone
                3 infantry moved from 105 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 airfield, 1 artillery and 2 infantry placed in Norway
                2 armour and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 48 PUs; end with 112 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total

  • '17 '16 '15 '14 '12

    sealion avenged.

  • '21 '19 '18 '17 '16

    I concede.  Good luck with Karl7, I think you are in for another 20+ round game with him.

  • '17 '16 '15 '14 '12

    thanks Degrasse.  That was a fun game.  I gonna need a LOT of luck in the net game

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