TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 3 submarines moved from 6 Sea Zone to 26 Sea Zone
Japanese take 6 Sea Zone from Americans
1 bomber moved from Japan to 26 Sea Zone
1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Szechwan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery and 1 infantry moved from Hunan to Kweichow
3 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Caucasus to Shensi
1 fighter and 1 tactical_bomber moved from Caucasus to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 3 submarines
Americans defend with 6 submarines
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 3 submarines in 26 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 24
Casualties for Japanese: 2 submarines
Casualties for Americans: 6 submarines
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
1 infantry moved from Shantung to Kiangsu
1 artillery moved from Kiangsu to Shantung
1 bomber moved from 26 Sea Zone to Wake Island
Place Units - Japanese
1 fighter placed in Japan
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
2 artilleries and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,2,3,5,6,5,4,3,5,6,4,1,1,2,4,5,6,6,5,6,4,3,1,2,5,3,6,1,1,6,5,2,3,1
Japanese collect 27 PUs (15 lost to blockades); end with 27 PUs total
Territory Summary for Japanese :
Shantung : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 4 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 2 fighters, 1 infantry and 2 tactical_bombers
Anhwe : 1 flag, 1 artillery and 1 infantry
Gilbert Islands : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 bomber and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
26 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 mech_infantry
Caucasus : 6 artilleries
Production/PUs Summary :
Germans : 46 / 64
Russians : 9 / 11
Japanese : 42 / 27
Americans : 59 / 93
Chinese : 2 / 12
British : 37 / 41
UK_Pacific : 14 / 0
Italians : 17 / 25
ANZAC : 20 / 35
French : 19 / 23
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 17 times
3 was rolled 25 times
4 was rolled 23 times
5 was rolled 27 times
6 was rolled 23 times
Average roll : 3.546
Median : 4.000
Variance : 0.464
Standard Deviation : 0.681
Total rolls : 141
Null / Other
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.615
Median : 4.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 52
Japanese Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.167
Median : 3.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30
Americans Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.615
Median : 4.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 52
Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7