Scramble?
Karl's Doom! Karl7(Axis)v.Bold(Allies+6)G40L13
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you hit me 3 times in round 1 - i lost the acc and damaged the bat.
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just go up combat value, I’ll take the risk
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what a ridiculous dicing.
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against me? what happened?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 submarines moved from 110 Sea Zone to 113 Sea Zone
2 bombers moved from France to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
2 armour, 10 artilleries, 13 infantry and 2 mech_infantrys moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Syria
French take Syria from Italians
3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - British
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Cyprus
Battle in 113 Sea Zone
British attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 transport
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports; Italians defend with 2 fighters
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
British roll dice for 3 submarines in 113 Sea Zone, round 1 : 0/3 hits
British roll dice for 2 bombers and 1 fighter in 113 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 113 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 113 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the British lost in 113 Sea Zone
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
British roll dice for 3 submarines in 113 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 113 Sea Zone, round 2 : 2/5 hits
1 cruiser owned by the British , 1 cruiser owned by the Germans , 1 battleship owned by the British , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 113 Sea Zone
British roll dice for 3 submarines in 113 Sea Zone, round 3 : 1/3 hits
1 battleship owned by the Germans lost in 113 Sea Zone
British roll dice for 2 bombers, 1 fighter and 1 transport in 113 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 2 fighters in 113 Sea Zone, round 3 : 2/2 hits
1 bomber owned by the British , 2 fighters owned by the Italians and 1 fighter owned by the British lost in 113 Sea Zone
2 transports owned by the Germans lost in 113 Sea Zone
British roll dice for 3 submarines in 113 Sea Zone, round 4 : 1/3 hits
British win, taking Cyprus from Italians with 1 bomber, 3 submarines and 1 transport remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Casualties for British: 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 fighter
Casualties for Italians: 2 fighters
Battle in Sweden
Battle in Iraq
British attack with 5 armour, 12 artilleries, 20 infantry and 5 mech_infantrys
Italians defend with 2 infantry
British roll dice for 5 armour, 12 artilleries, 20 infantry and 5 mech_infantrys in Iraq, round 1 : 12/42 hits
Italians roll dice for 2 infantry in Iraq, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
British win, taking Sweden from Germans, taking Iraq from Italians with 5 armour, 12 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 aaGun and 2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Normandy Bordeaux to France
1 bomber moved from 113 Sea Zone to France
2 mech_infantrys moved from Union of South Africa to Belgian Congo
6 fighters and 1 tactical_bomber moved from Egypt to Southern France
3 aaGuns moved from Persia to IraqPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 transports placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
British collect 37 PUs (3 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry and 1 mech_infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Cyprus : 1 infantry
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
Southern France : 6 fighters and 1 tactical_bomber
Syria : 1 infantry
France : 1 aaGun, 1 artillery, 1 bomber and 6 infantry
Ethiopia : 1 flag
113 Sea Zone : 3 submarines and 1 transport
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 3 transports
99 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 3 aaGuns, 5 armour, 12 artilleries, 19 infantry and 5 mech_infantrys
Persia : 1 flag
Sweden : 1 flag, 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 95
Russians : 1 / 0
Japanese : 83 / 95
Americans : 64 / 90
Chinese : 0 / 6
British : 40 / 44
UK_Pacific : 0 / 0
Italians : 12 / 19
ANZAC : 10 / 10
French : 21 / 21
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
no not against you karl. don’t you know all ridiculous dicings happen to me? i hit 0/6 in the first two rounds with my bombers.
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you hit 6/8 on fours and i hit 2/8 and those hits came in the last round. classic freaking CRAP DICE for me.
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a battle that should have resulted in a HUGE win for me ended up pretty much a wash. i lost all kinds of capital ships i should have retained for the remainder of the game. it was ridiculously huge.
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hang on a minute! i made a misclick i believe… i had meant to lose subs in round 2!
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yeah, i don’t know how that happened! i should have the fighter and bomber still and 2 less subs.
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in other words, i would have lost the cruiser and battleship in round 3 instead of 2 aircraft. the first sub hit in the last round anyway. but let’s just say your sub would have hit in the last round and your battleship had hit. essentially then, i would have a ftr, bom and 3 less subs. got any issue with that?
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in other words, i would have lost the cruiser and battleship in round 3 instead of 2 aircraft. the first sub hit in the last round anyway. but let’s just say your sub would have hit in the last round and your battleship had hit. essentially then, i would have a ftr, bom and 3 less subs. got any issue with that?
i got totally flustered apparently with the dicing and picked the wrong casualties by mistake.
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ah whatever, you can just leave it - i screwed up… it happens when i’m getting totally diced by you. :roll:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 17 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Turkey to 100 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 submarine and 2 transports moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Turkey to Cyprus
1 infantry moved from Turkey to Syria
1 fighter moved from Turkey to Syria
1 infantry moved from Northwest Persia to Persia
Italians take Persia from BritishCombat - Italians
Battle in Syria
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Syria from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Italy
Italians attack with 1 artillery and 17 infantry
French defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from French with 1 artillery and 17 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 submarine and 2 transports
British defend with 1 destroyer and 1 transport
Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Cyprus
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Cyprus from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Cyprus to Southern Italy
1 fighter moved from Syria to TurkeyPlace Units - Italians
3 infantry placed in Turkey
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,1,5,4
Italians collect 12 PUs (7 lost to blockades); end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
you can have your air… I was wondering what the H 2 subs were doing there
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - French
French repair 2 damage on 2 factory_minors; Remaining resources: 19 PUs;
French buy 6 infantry; Remaining resources: 1 PUs;Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Tobruk to AlexandriaPlace Units - French
3 infantry placed in France
3 infantry placed in Normandy Bordeaux
French undo move 2.
3 infantry placed in Southern FranceTurn Complete - French
French collect 16 PUs; end with 17 PUs total
Turning on Edit Mode
EDIT: Removing units owned by French from Southern France: 2 infantry
EDIT: Adding units owned by French to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for French :
42 Sea Zone : 1 flag
Trans-Jordan : 1 infantry
Alexandria : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 factory_minor, 1 harbour and 1 infantry
France : 1 airfield, 1 factory_minor, 1 fighter and 8 infantry
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 95
Russians : 1 / 0
Japanese : 83 / 95
Americans : 64 / 90
Chinese : 0 / 6
British : 38 / 44
UK_Pacific : 0 / 0
Italians : 19 / 21
ANZAC : 10 / 11
French : 16 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
alright here’s the edit. :roll:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
1 bomber moved from Novgorod to 113 Sea Zone
1 armour moved from Greater Southern Germany to Yugoslavia
Germans take Yugoslavia from British
1 armour moved from Yugoslavia to Bulgaria
1 fighter moved from Germany to Holland Belgium
1 bomber moved from Germany to DenmarkCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 113 Sea Zone to Western Germany
1 bomber moved from Denmark to Western Germany
1 fighter moved from Holland Belgium to Western Germany
3 infantry moved from Greater Southern Germany to Northern Italy
1 artillery moved from Greater Southern Germany to Western Germany
1 tactical_bomber moved from Volgograd to Turkey
1 tactical_bomber moved from Bryansk to Turkey
15 armour moved from Russia to Rostov
2 artilleries and 4 infantry moved from Bryansk to Rostov
5 artilleries moved from Russia to Tambov
2 infantry moved from Germany to Western Germany
4 infantry moved from Western Germany to Northern Italy
5 armour moved from Germany to Western Germany
1 fighter moved from Western Ukraine to Northern Italy
1 fighter moved from Western Ukraine to Western Germany
1 fighter and 3 tactical_bombers moved from Western Ukraine to Turkey
1 armour moved from Greater Southern Germany to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
5 armour and 1 mech_infantry placed in Germany
3 infantry placed in Volgograd
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,1,6,3
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs -
made an edit to italy – forgot to move 2 aa up to nita :roll:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - Russians
1 armour and 1 mech_infantry moved from Trans-Jordan to EgyptCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians





