G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

  • '20 '19 '18 '17 '16

    OOL 1 carrier (Damaged), 1 destroyer, 1 carrier1, 2 cruisers, 1 tactical_bomber, 1 fighter, 1 battleship

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - Japanese
                3 units repaired.
                1 bomber moved from Philippines to Japan
                3 submarines moved from 19 Sea Zone to 6 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 mech_infantry moved from Kwangsi to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Japan
                1 artillery and 1 mech_infantry moved from Shan State to Burma
                2 mech_infantrys moved from Siam to Burma
                2 mech_infantrys moved from Kwangsi to Burma
                2 fighters moved from Kwangsi to Burma
                1 armour and 1 artillery moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in Samara
                    Japanese attack with 1 armour and 1 artillery
                    Russians defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 artillery in Samara, round 1 :  0/2 hits
                        Russians roll dice for 1 artillery in Samara, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 artillery in Samara, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Samara, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters and 5 mech_infantrys
                    British defend with 1 armour, 3 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 5 mech_infantrys in Burma, round 1 :  3/8 hits
                        UK_Pacific roll dice for 1 armour, 3 infantry and 1 mech_infantry in Burma, round 1 :  1/5 hits
                        3 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 artillery, 2 fighters and 4 mech_infantrys in Burma, round 2 :  1/7 hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in Burma, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 artillery, 2 fighters and 3 mech_infantrys in Burma, round 3 :  3/6 hits
                        UK_Pacific roll dice for 1 armour in Burma, round 3 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines, 6 tactical_bombers and 1 transport
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 1 :  3/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport in 6 Sea Zone, round 1 :  8/16 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 1 :  3/8 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 2 cruisers owned by the Americans , 2 transports owned by the Americans , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 120
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                Battle in Japan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Japan, round 1 :  1/2 hits
                        Americans roll dice for 1 armour in Japan, round 1 :  0/1 hits
                        1 armour owned by the Americans lost in Japan
                    Japanese win, taking Japan from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Japan to Korea
                3 tactical_bombers moved from 6 Sea Zone to Korea
                3 fighters moved from 6 Sea Zone to Korea
                2 fighters moved from Burma to Kwangsi
                2 artilleries moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
        Korea : 1 bomber, 3 fighters, 10 infantry and 3 tactical_bombers
        Kiangsu : 1 factory_minor
        Japan : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 artillery and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Timguska : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 mech_infantry
        42 Sea Zone : 1 flag
        36 Sea Zone : 1 cruiser and 2 transports
        6 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
        Novosibirsk : 1 flag
        Samara : 1 flag, 1 armour and 1 artillery

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 22 / 24
        Japanese : 67 / 72
        Americans : 50 / 149
        Chinese : 1 / 2
        British : 34 / 36
        UK_Pacific : 5 / 6
        Italians : 18 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    The US fleet got killed in the first round. I thought that would happen since the attacking force was so large…and Japan is back in the game! I was worried that the lone tank would get some hits but it didn’t happen.

  • '23 '21 '20 '19 '17 '16 '15 '13

    I f*cked up and activated the Mongolians! I guess China is back now too.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 fighter moved from Queensland to Dutch New Guinea
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar
                    Americans attack with 3 artilleries and 3 infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from United Kingdom to Norway

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                3 artilleries and 3 infantry placed in Central United States
                3 transports placed in 101 Sea Zone
                1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 2 bombers, 1 fighter and 1 tactical_bomber
        Dutch New Guinea : 1 fighter
        26 Sea Zone : 2 battleships, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
        10 Sea Zone : 3 transports
        Central United States : 3 artilleries, 1 factory_major and 3 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Gibraltar : 3 artilleries and 3 infantry
        Morocco : 1 flag, 2 artilleries and 2 infantry
        Norway : 1 fighter
        101 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
        91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 5 transports

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 22 / 24
        Japanese : 67 / 72
        Americans : 51 / 71
        Chinese : 1 / 2
        British : 34 / 36
        UK_Pacific : 5 / 6
        Italians : 17 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - British
                1 artillery and 1 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                3 fighters moved from United Kingdom to 113 Sea Zone
                1 tactical_bomber moved from United Kingdom to 113 Sea Zone
                2 bombers moved from United Kingdom to 113 Sea Zone
                2 mech_infantrys moved from India to Burma
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma

  • '20 '19 '18 '17 '16

    Need scramble orders for 113 again :D  3 fighters?

  • '23 '21 '20 '19 '17 '16 '15 '13

    yeah…let’s do that!

  • '20 '19 '18 '17 '16

    @captain:

    I f*cked up and activated the Mongolians! I guess China is back now too.

    I noticed that!  I was like hey!  I can exploit that :D

    I saw that you took out the fleet.  I just hope my purchase was good enough to make a difference.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 armour, 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                3 fighters moved from United Kingdom to 113 Sea Zone
                1 tactical_bomber moved from United Kingdom to 113 Sea Zone
                2 bombers moved from United Kingdom to 113 Sea Zone
                2 mech_infantrys moved from India to Burma
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Burma
                    British attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 mech_infantrys
                        British roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 1 :  0/5 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 1 :  0/3 hits
                        British roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 :  1/3 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 3 :  0/3 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                        British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 4 :  2/2 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    1 mech_infantry owned by the British retreated to India
                    Japanese win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Finland
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Finland, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Finland
                    British win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 113 Sea Zone
                    British attack with 2 bombers, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer, 3 fighters and 1 transport
                        British roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 1 :  3/6 hits
                        Germans roll dice for 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 1 :  4/4 hits
                        1 bomber owned by the British , 1 tactical_bomber owned by the British , 2 fighters owned by the British , 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 113 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
                        1 transport owned by the Germans lost in 113 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 destroyer, 3 fighters and 1 transport
                    Casualties for British: 2 bombers, 2 fighters and 1 tactical_bomber

    Non Combat Move - British
                1 fighter moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Norway to Finland
                1 tactical_bomber moved from Burma to India
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Place Units - British
                1 carrier and 2 transports placed in 110 Sea Zone
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
                British collect 35 PUs (1 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        41 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Norway : 1 flag, 1 artillery and 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        Finland : 1 flag, 1 armour, 1 artillery and 1 infantry
        110 Sea Zone : 1 carrier, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 22 / 24
        Japanese : 67 / 72
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 36 / 35
        UK_Pacific : 5 / 5
        Italians : 17 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.453
            Standard Deviation : 0.673
            Total rolls : 54

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    British Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.690
            Median : 4.000
            Variance : 1.179
            Standard Deviation : 1.086
            Total rolls : 29

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '19 '18 '17 '16

    That was lucky!  I was able to take out 3 fighters, your DD and your AK.  I paid for that luck fighting in Burma though… :-P

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                      Italians take Anglo Egyptian Sudan from British
                      Italians take Belgian Congo from British
                3 armour, 1 artillery and 2 mech_infantrys moved from Ukraine to Rostov
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 fighter moved from Greece to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
                    French defend with 1 infantry; British defend with 1 artillery
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 1 :  0/6 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  2/5 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery
                    Casualties for Italians: 2 infantry
                Battle in Rostov
                    Italians attack with 3 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Rostov, round 1 :  4/6 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 fighter moved from Trans-Jordan to Egypt
                1 battleship, 1 cruiser and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 bomber and 2 fighters moved from Greece to Southern Italy
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 factory_minor placed in Egypt
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
        Trans-Jordan : 1 flag, 1 armour and 2 artilleries
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 harbour
        Anglo Egyptian Sudan : 1 flag
        Algeria : 1 flag
        Southern France : 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 5 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
        Rostov : 1 flag, 3 armour, 1 artillery and 1 mech_infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        95 Sea Zone : 1 destroyer
        94 Sea Zone : 1 destroyer
        Greece : 1 flag, 1 artillery and 2 infantry
        97 Sea Zone : 1 battleship, 1 cruiser and 3 transports
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 20 / 24
        Japanese : 67 / 72
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 33 / 35
        UK_Pacific : 5 / 5
        Italians : 22 / 32
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                2 fighters moved from Queensland to Dutch New Guinea

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 2 mech_infantrys
        Dutch New Guinea : 1 flag, 1 airfield and 2 fighters
        45 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 20 / 24
        Japanese : 67 / 72
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 33 / 35
        UK_Pacific : 5 / 5
        Italians : 22 / 32
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    44 Sea Zone : 1 flag
        Scotland : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 20 / 24
        Japanese : 67 / 72
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 34 / 35
        UK_Pacific : 5 / 5
        Italians : 21 / 32
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Novgorod to Finland
                2 bombers moved from Western Germany to Finland
                2 tactical_bombers moved from Western Germany to Finland
                6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Bryansk to Russia
                2 armour and 1 mech_infantry moved from Western Ukraine to Russia
                2 tactical_bombers moved from Eastern Poland to Russia
                1 artillery and 4 infantry moved from Belarus to Smolensk
                2 artilleries moved from Archangel to Vologda

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 armour, 2 bombers and 2 tactical_bombers
                    British defend with 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 2 armour, 2 bombers and 2 tactical_bombers in Finland, round 1 :  5/6 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 armour owned by the British , 1 armour owned by the Germans and 1 artillery owned by the British lost in Finland
                    Germans win, taking Finland from British with 1 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 2 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries in Vologda, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 1 :  0/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 8 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 13 infantry
                        Germans roll dice for 8 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 2 tactical_bombers in Russia, round 1 :  11/24 hits
                        Russians roll dice for 2 artilleries and 13 infantry in Russia, round 1 :  5/15 hits
                        11 infantry owned by the Russians and 5 infantry owned by the Germans lost in Russia
                        Germans roll dice for 8 armour, 3 artilleries, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  11/19 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 :  3/4 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia
                    Germans captures 24PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 8 armour, 2 artilleries, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 artillery and 7 infantry
                    Casualties for Russians: 2 artilleries and 13 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Russia to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                2 tactical_bombers moved from Finland to Karelia
                1 artillery and 3 infantry moved from Novgorod to Karelia
                1 armour moved from Archangel to Karelia
                2 bombers moved from Finland to Western Germany
                2 infantry moved from Western Germany to Denmark
                4 infantry moved from Germany to Western Germany
                2 artilleries and 8 infantry moved from Poland to Germany
                1 artillery and 9 infantry moved from Eastern Poland to Poland

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Novgorod
                1 artillery, 2 fighters and 2 infantry placed in Western Germany
                1 armour placed in Germany
                Germans undo move 3.
                1 armour placed in Western Germany
                1 artillery and 2 infantry placed in France
                Germans undo move 4.
                2 infantry placed in Germany
                1 artillery placed in France
                Germans undo move 3.
                1 armour placed in Germany
                Germans undo move 5.
                1 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 80 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
        Poland : 1 artillery and 9 infantry
        Germany : 2 artilleries, 1 factory_major and 10 infantry
        Denmark : 6 infantry
        Belarus : 1 flag, 1 aaGun
        Karelia : 1 flag, 1 armour, 1 artillery, 3 infantry and 2 tactical_bombers
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 3 infantry and 2 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 8 armour, 2 artilleries, 1 factory_minor and 4 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 2 artilleries
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 flag, 1 artillery and 4 infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 56 / 90
        Russians : 15 / 0
        Japanese : 67 / 72
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 32 / 35
        UK_Pacific : 5 / 5
        Italians : 21 / 32
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Russia didn’t fare very well this game. But now Germany has to brace for the US/UK invasion!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Russians
                Battle in Timguska
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Timguska, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Timguska, round 1 :  0/1 hits
                        Russians roll dice for 2 infantry in Timguska, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Timguska
                    Russians win, taking Timguska from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Kazakhstan to Volgograd
                1 artillery moved from Tambov to Volgograd
                2 aaGuns and 10 infantry moved from Buryatia to Amur
                3 infantry moved from Sakha to Buryatia

    Turn Complete - Russians

    Territory Summary for Russians :

    Jehol : 1 infantry
        Manchuria : 1 infantry
        Kansu : 1 infantry
        Chahar : 1 infantry
        Amur : 2 aaGuns and 14 infantry
        Timguska : 2 infantry
        Buryatia : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Volgograd : 1 artillery, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 56 / 90
        Russians : 16 / 0
        Japanese : 60 / 72
        Americans : 51 / 71
        Chinese : 7 / 3
        British : 32 / 35
        UK_Pacific : 5 / 5
        Italians : 21 / 32
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '20 '19 '18 '17 '16

    @captain:

    Russia didn’t fare very well this game. But now Germany has to brace for the US/UK invasion!

    Agreed.  I think some of that was me trying to diversify my purchase and not just go infantry.  Oh, well you live and learn.  :wink:

  • '23 '21 '20 '19 '17 '16 '15 '13

    I usually bring some of the Siberians to the east…they can really help out if they get there in time.
    ok…Japan’s turn…they owe the US some payback for stealing their money!

  • '20 '19 '18 '17 '16

    @captain:

    I usually bring some of the Siberians to the east…they can really help out if they get there in time.
    ok…Japan’s turn…they owe the US some payback for stealing their money!

    Wish I could do the same for the Ruskies!

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