G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

  • '20 '19 '18 '17 '16

    Need Scramble Orders for 113

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble three fighters!

  • '20 '19 '18 '17 '16

    @captain:

    scramble three fighters!

    Scrambling!  I knew it was coming, but what else was I going to do with the ships?

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese

    Airborne Attack Move - Russians

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer, 3 fighters and 1 transport
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 1 :  2/4 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Tambov
                1 artillery moved from Volgograd to Samara
                1 artillery moved from Smolensk to Russia
                1 infantry moved from Russia to Vologda
                3 infantry moved from Siberia to Sakha
                2 aaGuns and 10 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Tsinghai : 1 infantry
        Sakha : 3 infantry
        Amur : 5 infantry
        Kazakhstan : 1 infantry
        Buryatia : 2 aaGuns and 10 infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 13 infantry
        Tambov : 1 artillery
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        Samara : 1 artillery

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 24 / 24
        Japanese : 56 / 0
        Americans : 58 / 149
        Chinese : 1 / 2
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 18 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '23 '21 '20 '19 '17 '16 '15 '13

    ok…Japan’s desperate move. I’m attacking the US fleet with everything in range…do you want to save your fighters or battleship for the last hits?

  • '20 '19 '18 '17 '16

    OOL 1 carrier (Damaged), 1 destroyer, 1 carrier1, 2 cruisers, 1 tactical_bomber, 1 fighter, 1 battleship

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - Japanese
                3 units repaired.
                1 bomber moved from Philippines to Japan
                3 submarines moved from 19 Sea Zone to 6 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 mech_infantry moved from Kwangsi to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Japan
                1 artillery and 1 mech_infantry moved from Shan State to Burma
                2 mech_infantrys moved from Siam to Burma
                2 mech_infantrys moved from Kwangsi to Burma
                2 fighters moved from Kwangsi to Burma
                1 armour and 1 artillery moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in Samara
                    Japanese attack with 1 armour and 1 artillery
                    Russians defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 artillery in Samara, round 1 :  0/2 hits
                        Russians roll dice for 1 artillery in Samara, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 artillery in Samara, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Samara, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters and 5 mech_infantrys
                    British defend with 1 armour, 3 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 5 mech_infantrys in Burma, round 1 :  3/8 hits
                        UK_Pacific roll dice for 1 armour, 3 infantry and 1 mech_infantry in Burma, round 1 :  1/5 hits
                        3 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 artillery, 2 fighters and 4 mech_infantrys in Burma, round 2 :  1/7 hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in Burma, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 artillery, 2 fighters and 3 mech_infantrys in Burma, round 3 :  3/6 hits
                        UK_Pacific roll dice for 1 armour in Burma, round 3 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines, 6 tactical_bombers and 1 transport
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 1 :  3/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport in 6 Sea Zone, round 1 :  8/16 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 1 :  3/8 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 2 cruisers owned by the Americans , 2 transports owned by the Americans , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 120
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                Battle in Japan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Japan, round 1 :  1/2 hits
                        Americans roll dice for 1 armour in Japan, round 1 :  0/1 hits
                        1 armour owned by the Americans lost in Japan
                    Japanese win, taking Japan from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Japan to Korea
                3 tactical_bombers moved from 6 Sea Zone to Korea
                3 fighters moved from 6 Sea Zone to Korea
                2 fighters moved from Burma to Kwangsi
                2 artilleries moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
        Korea : 1 bomber, 3 fighters, 10 infantry and 3 tactical_bombers
        Kiangsu : 1 factory_minor
        Japan : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 artillery and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Timguska : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 mech_infantry
        42 Sea Zone : 1 flag
        36 Sea Zone : 1 cruiser and 2 transports
        6 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
        Novosibirsk : 1 flag
        Samara : 1 flag, 1 armour and 1 artillery

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 22 / 24
        Japanese : 67 / 72
        Americans : 50 / 149
        Chinese : 1 / 2
        British : 34 / 36
        UK_Pacific : 5 / 6
        Italians : 18 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    The US fleet got killed in the first round. I thought that would happen since the attacking force was so large…and Japan is back in the game! I was worried that the lone tank would get some hits but it didn’t happen.

  • '23 '21 '20 '19 '17 '16 '15 '13

    I f*cked up and activated the Mongolians! I guess China is back now too.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 fighter moved from Queensland to Dutch New Guinea
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar
                    Americans attack with 3 artilleries and 3 infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from United Kingdom to Norway

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                3 artilleries and 3 infantry placed in Central United States
                3 transports placed in 101 Sea Zone
                1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 2 bombers, 1 fighter and 1 tactical_bomber
        Dutch New Guinea : 1 fighter
        26 Sea Zone : 2 battleships, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
        10 Sea Zone : 3 transports
        Central United States : 3 artilleries, 1 factory_major and 3 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Gibraltar : 3 artilleries and 3 infantry
        Morocco : 1 flag, 2 artilleries and 2 infantry
        Norway : 1 fighter
        101 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
        91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 5 transports

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 22 / 24
        Japanese : 67 / 72
        Americans : 51 / 71
        Chinese : 1 / 2
        British : 34 / 36
        UK_Pacific : 5 / 6
        Italians : 17 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - British
                1 artillery and 1 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                3 fighters moved from United Kingdom to 113 Sea Zone
                1 tactical_bomber moved from United Kingdom to 113 Sea Zone
                2 bombers moved from United Kingdom to 113 Sea Zone
                2 mech_infantrys moved from India to Burma
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma

  • '20 '19 '18 '17 '16

    Need scramble orders for 113 again :D  3 fighters?

  • '23 '21 '20 '19 '17 '16 '15 '13

    yeah…let’s do that!

  • '20 '19 '18 '17 '16

    @captain:

    I f*cked up and activated the Mongolians! I guess China is back now too.

    I noticed that!  I was like hey!  I can exploit that :D

    I saw that you took out the fleet.  I just hope my purchase was good enough to make a difference.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 armour, 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                3 fighters moved from United Kingdom to 113 Sea Zone
                1 tactical_bomber moved from United Kingdom to 113 Sea Zone
                2 bombers moved from United Kingdom to 113 Sea Zone
                2 mech_infantrys moved from India to Burma
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Burma
                    British attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 mech_infantrys
                        British roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 1 :  0/5 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 1 :  0/3 hits
                        British roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 :  1/3 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 3 :  0/3 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                        British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 4 :  2/2 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    1 mech_infantry owned by the British retreated to India
                    Japanese win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Finland
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Finland, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Finland
                    British win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 113 Sea Zone
                    British attack with 2 bombers, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer, 3 fighters and 1 transport
                        British roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 1 :  3/6 hits
                        Germans roll dice for 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 1 :  4/4 hits
                        1 bomber owned by the British , 1 tactical_bomber owned by the British , 2 fighters owned by the British , 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 113 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
                        1 transport owned by the Germans lost in 113 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 destroyer, 3 fighters and 1 transport
                    Casualties for British: 2 bombers, 2 fighters and 1 tactical_bomber

    Non Combat Move - British
                1 fighter moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Norway to Finland
                1 tactical_bomber moved from Burma to India
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Place Units - British
                1 carrier and 2 transports placed in 110 Sea Zone
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
                British collect 35 PUs (1 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        41 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Norway : 1 flag, 1 artillery and 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        Finland : 1 flag, 1 armour, 1 artillery and 1 infantry
        110 Sea Zone : 1 carrier, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 22 / 24
        Japanese : 67 / 72
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 36 / 35
        UK_Pacific : 5 / 5
        Italians : 17 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.453
            Standard Deviation : 0.673
            Total rolls : 54

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    British Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.690
            Median : 4.000
            Variance : 1.179
            Standard Deviation : 1.086
            Total rolls : 29

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '19 '18 '17 '16

    That was lucky!  I was able to take out 3 fighters, your DD and your AK.  I paid for that luck fighting in Burma though… :-P

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                      Italians take Anglo Egyptian Sudan from British
                      Italians take Belgian Congo from British
                3 armour, 1 artillery and 2 mech_infantrys moved from Ukraine to Rostov
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 fighter moved from Greece to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
                    French defend with 1 infantry; British defend with 1 artillery
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 1 :  0/6 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  2/5 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery
                    Casualties for Italians: 2 infantry
                Battle in Rostov
                    Italians attack with 3 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Rostov, round 1 :  4/6 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 fighter moved from Trans-Jordan to Egypt
                1 battleship, 1 cruiser and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 bomber and 2 fighters moved from Greece to Southern Italy
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 factory_minor placed in Egypt
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
        Trans-Jordan : 1 flag, 1 armour and 2 artilleries
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 harbour
        Anglo Egyptian Sudan : 1 flag
        Algeria : 1 flag
        Southern France : 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 5 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
        Rostov : 1 flag, 3 armour, 1 artillery and 1 mech_infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        95 Sea Zone : 1 destroyer
        94 Sea Zone : 1 destroyer
        Greece : 1 flag, 1 artillery and 2 infantry
        97 Sea Zone : 1 battleship, 1 cruiser and 3 transports
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 20 / 24
        Japanese : 67 / 72
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 33 / 35
        UK_Pacific : 5 / 5
        Italians : 22 / 32
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                2 fighters moved from Queensland to Dutch New Guinea

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 2 mech_infantrys
        Dutch New Guinea : 1 flag, 1 airfield and 2 fighters
        45 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 20 / 24
        Japanese : 67 / 72
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 33 / 35
        UK_Pacific : 5 / 5
        Italians : 22 / 32
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    44 Sea Zone : 1 flag
        Scotland : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 20 / 24
        Japanese : 67 / 72
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 34 / 35
        UK_Pacific : 5 / 5
        Italians : 21 / 32
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Novgorod to Finland
                2 bombers moved from Western Germany to Finland
                2 tactical_bombers moved from Western Germany to Finland
                6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Bryansk to Russia
                2 armour and 1 mech_infantry moved from Western Ukraine to Russia
                2 tactical_bombers moved from Eastern Poland to Russia
                1 artillery and 4 infantry moved from Belarus to Smolensk
                2 artilleries moved from Archangel to Vologda

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 armour, 2 bombers and 2 tactical_bombers
                    British defend with 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 2 armour, 2 bombers and 2 tactical_bombers in Finland, round 1 :  5/6 hits
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 armour owned by the British , 1 armour owned by the Germans and 1 artillery owned by the British lost in Finland
                    Germans win, taking Finland from British with 1 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 2 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries in Vologda, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 1 :  0/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 8 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 13 infantry
                        Germans roll dice for 8 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 2 tactical_bombers in Russia, round 1 :  11/24 hits
                        Russians roll dice for 2 artilleries and 13 infantry in Russia, round 1 :  5/15 hits
                        11 infantry owned by the Russians and 5 infantry owned by the Germans lost in Russia
                        Germans roll dice for 8 armour, 3 artilleries, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  11/19 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 :  3/4 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia
                    Germans captures 24PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 8 armour, 2 artilleries, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 artillery and 7 infantry
                    Casualties for Russians: 2 artilleries and 13 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Russia to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                2 tactical_bombers moved from Finland to Karelia
                1 artillery and 3 infantry moved from Novgorod to Karelia
                1 armour moved from Archangel to Karelia
                2 bombers moved from Finland to Western Germany
                2 infantry moved from Western Germany to Denmark
                4 infantry moved from Germany to Western Germany
                2 artilleries and 8 infantry moved from Poland to Germany
                1 artillery and 9 infantry moved from Eastern Poland to Poland

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Novgorod
                1 artillery, 2 fighters and 2 infantry placed in Western Germany
                1 armour placed in Germany
                Germans undo move 3.
                1 armour placed in Western Germany
                1 artillery and 2 infantry placed in France
                Germans undo move 4.
                2 infantry placed in Germany
                1 artillery placed in France
                Germans undo move 3.
                1 armour placed in Germany
                Germans undo move 5.
                1 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 80 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
        Poland : 1 artillery and 9 infantry
        Germany : 2 artilleries, 1 factory_major and 10 infantry
        Denmark : 6 infantry
        Belarus : 1 flag, 1 aaGun
        Karelia : 1 flag, 1 armour, 1 artillery, 3 infantry and 2 tactical_bombers
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 3 infantry and 2 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 8 armour, 2 artilleries, 1 factory_minor and 4 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 2 artilleries
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 flag, 1 artillery and 4 infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 56 / 90
        Russians : 15 / 0
        Japanese : 67 / 72
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 32 / 35
        UK_Pacific : 5 / 5
        Italians : 21 / 32
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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Axis & Allies Boardgaming Custom Painted Miniatures

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