TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Japanese
3 units repaired.
1 bomber moved from Philippines to Japan
3 submarines moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Japan
1 artillery and 1 mech_infantry moved from Shan State to Burma
2 mech_infantrys moved from Siam to Burma
2 mech_infantrys moved from Kwangsi to Burma
2 fighters moved from Kwangsi to Burma
1 armour and 1 artillery moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
Combat - Japanese
Battle in Samara
Japanese attack with 1 armour and 1 artillery
Russians defend with 1 artillery
Japanese roll dice for 1 armour and 1 artillery in Samara, round 1 : 0/2 hits
Russians roll dice for 1 artillery in Samara, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Samara, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 5 mech_infantrys
British defend with 1 armour, 3 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters and 5 mech_infantrys in Burma, round 1 : 3/8 hits
UK_Pacific roll dice for 1 armour, 3 infantry and 1 mech_infantry in Burma, round 1 : 1/5 hits
3 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 2 fighters and 4 mech_infantrys in Burma, round 2 : 1/7 hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 2 fighters and 3 mech_infantrys in Burma, round 3 : 3/6 hits
UK_Pacific roll dice for 1 armour in Burma, round 3 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines, 6 tactical_bombers and 1 transport
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Japanese roll dice for 3 submarines in 6 Sea Zone, round 1 : 3/3 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport in 6 Sea Zone, round 1 : 8/16 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 1 : 3/8 hits
Units damaged: 2 battleships owned by the Japanese
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 2 cruisers owned by the Americans , 2 transports owned by the Americans , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 120
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Battle in Japan
Japanese attack with 1 bomber and 1 mech_infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Japanese roll dice for 1 bomber and 1 mech_infantry in Japan, round 1 : 1/2 hits
Americans roll dice for 1 armour in Japan, round 1 : 0/1 hits
1 armour owned by the Americans lost in Japan
Japanese win, taking Japan from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from Japan to Korea
3 tactical_bombers moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
2 fighters moved from Burma to Kwangsi
2 artilleries moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
Korea : 1 bomber, 3 fighters, 10 infantry and 3 tactical_bombers
Kiangsu : 1 factory_minor
Japan : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Timguska : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 mech_infantry
42 Sea Zone : 1 flag
36 Sea Zone : 1 cruiser and 2 transports
6 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Novosibirsk : 1 flag
Samara : 1 flag, 1 armour and 1 artillery
Production/PUs Summary :
Germans : 51 / 56
Russians : 22 / 24
Japanese : 67 / 72
Americans : 50 / 149
Chinese : 1 / 2
British : 34 / 36
UK_Pacific : 5 / 6
Italians : 18 / 33
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0