13L G40.2 Karl 7 (Allies +6) vs. Jeff28 (Axis) double or nothing!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 4 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Slovakia Hungary to Romania
                1 armour and 1 mech_infantry moved from Germany to Romania
                2 armour and 3 mech_infantrys moved from Germany to Poland
                2 armour and 3 mech_infantrys moved from Poland to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
                2 bombers moved from Western Germany to Archangel
                1 artillery and 2 infantry moved from Belarus to Archangel
                2 infantry moved from Belarus to Archangel
                2 infantry moved from Belarus to Eastern Poland
                1 bomber moved from Holland Belgium to Eastern Poland
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 2 bombers and 4 infantry
                    Russians defend with 6 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Archangel, round 1 :  0/7 hits
                        Russians roll dice for 6 infantry in Archangel, round 1 :  3/6 hits
                        3 infantry owned by the Germans lost in Archangel
                    1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
                    Russians win with 6 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 infantry
                Battle in Eastern Poland
                    Germans attack with 2 armour, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 artilleries and 5 infantry
                        Germans roll dice for 2 armour, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 1 :  4/12 hits
                        Russians roll dice for 2 artilleries and 5 infantry in Eastern Poland, round 1 :  2/7 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 2 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 :  2/10 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 2 :  0/3 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                        Germans roll dice for 2 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 :  5/10 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 5 infantry
                Battle in Romania
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Archangel to Novgorod
                3 infantry moved from Belarus to Novgorod
                2 aaGuns, 9 armour, 10 artilleries, 16 infantry and 5 mech_infantrys moved from Belarus to Eastern Poland
                1 bomber moved from Eastern Poland to Novgorod
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Eastern Poland to Romania
                1 aaGun and 4 infantry moved from Holland Belgium to Western Germany
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Trans-Jordan to Iraq
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 2 infantry moved from Greece to 99 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan

    Place Units - Germans
                1 armour and 2 infantry placed in Greece
                3 armour placed in Novgorod
                3 artilleries and 3 infantry placed in Germany
                1 artillery placed in France
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 armour and 1 infantry
        Egypt : 1 fighter and 1 infantry
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 4 mech_infantrys
        Romania : 1 armour, 1 infantry and 3 mech_infantrys
        Germany : 3 artilleries, 1 factory_major and 3 infantry
        Belarus : 1 flag, 1 artillery and 1 infantry
        Karelia : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns, 11 armour, 10 artilleries, 16 infantry and 6 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 4 armour, 2 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Iraq : 3 armour, 2 artilleries and 7 infantry
        115 Sea Zone : 3 transports
        98 Sea Zone : 2 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 20 / 34
        Japanese : 68 / 79
        Americans : 54 / 79
        Chinese : 0 / 3
        British : 24 / 25
        UK_Pacific : 5 / 7
        Italians : 31 / 50
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Belarus
                2 infantry moved from Volgograd to Caucasus
                1 fighter moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Caucasus
                1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Belarus
                2 infantry moved from Volgograd to Caucasus
                1 fighter moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Caucasus
                1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Caucasus
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour
                    Russians win, taking Caucasus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Smolensk
                2 fighters moved from Caucasus to Bryansk
                1 tactical_bomber moved from Smolensk to Russia
                4 infantry moved from Vologda to Novosibirsk
                1 aaGun moved from Vologda to Russia
                2 infantry moved from Bessarabia to Ukraine
                1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                5 infantry moved from Archangel to Vologda

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factory_minors; Remaining resources: 6 SuicideAttackTokens; 75 PUs;
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                      Japanese take 37 Sea Zone from Americans
                2 carriers, 1 destroyer and 3 fighters moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from 36 Sea Zone to 39 Sea Zone
                3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries and 4 infantry moved from 39 Sea Zone to India
                8 armour moved from Shan State to India
                1 mech_infantry moved from Yunnan to India
                4 bombers moved from Kwangsi to India
                4 tactical_bombers moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone


  • Scramble India?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factory_minors; Remaining resources: 6 SuicideAttackTokens; 75 PUs;
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                      Japanese take 37 Sea Zone from Americans
                2 carriers, 1 destroyer and 3 fighters moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from 36 Sea Zone to 39 Sea Zone
                3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries and 4 infantry moved from 39 Sea Zone to India
                8 armour moved from Shan State to India
                1 mech_infantry moved from Yunnan to India
                4 bombers moved from Kwangsi to India
                4 tactical_bombers moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 8 armour, 2 artilleries, 4 bombers, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
                        AA guns fire in India :  0/6 hits
                        Japanese roll dice for 8 armour, 2 artilleries, 4 bombers, 4 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 1 :  12/23 hits
                        UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber in India, round 1 :  10/14 hits
                        8 infantry owned by the British , 3 armour owned by the Japanese , 4 infantry owned by the Japanese , 1 artillery owned by the British , 1 bomber owned by the Americans , 2 aaGuns owned by the British , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
                        Japanese roll dice for 5 armour, 4 bombers and 4 tactical_bombers in India, round 2 :  9/13 hits
                        UK_Pacific roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in India, round 2 :  1/4 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the Japanese , 1 artillery owned by the British and 2 fighters owned by the British lost in India
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 4 armour, 4 bombers and 4 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Japanese: 4 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for British: 2 aaGuns, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China
                2 infantry moved from Kwangsi to French Indo China
                3 tactical_bombers moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                4 bombers moved from India to French Indo China
                1 infantry moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 armour and 2 mech_infantrys moved from Shensi to Timguska
                3 mech_infantrys moved from Anhwe to Hunan

    Place Units - Japanese
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 1 fighter placed in Japan
                3 infantry placed in Kwangtung
                Japanese undo move 3.
                3 infantry placed in French Indo China
                Japanese undo move 3.
                3 infantry placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 4 bombers
                EDIT: Adding units owned by Japanese to Yunnan: 4 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    Territory Summary for Japanese :

    Kwangsi : 1 airfield
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Manchuria : 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 4 bombers and 4 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 3 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 4 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 7 armour, 2 artilleries, 9 infantry and 4 mech_infantrys
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Celebes : 1 flag, 1 armour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        Dzavhan : 1 flag
        39 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 3 transports
        25 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 23 / 28
        Japanese : 71 / 84
        Americans : 54 / 79
        Chinese : 0 / 3
        British : 24 / 25
        UK_Pacific : 2 / 0
        Italians : 29 / 50
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Jeff, I think the map you loaded is the combat moves map, not the final.

    Check it out.  I could be wrong.


  • They are the same file name.

    So here’s a renamed one if this better.

    –Jeff

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from United Kingdom to Morocco
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from United Kingdom to Morocco
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 2 fighters and 4 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Morocco from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 carrier moved from 102 Sea Zone to 91 Sea Zone
                2 fighters moved from Morocco to 91 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 4 infantry placed in Eastern United States
                2 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Italians
                1 armour moved from Nigeria to French West Africa
                2 armour moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Italians
                2 armour moved from French Central Africa to French West Africa
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Italians
                1 armour moved from Nigeria to French West Africa
                2 armour moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Italians
                2 armour moved from French Central Africa to French West Africa
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - British
                Battle in French West Africa
                    British attack with 3 armour
                    Italians defend with 1 armour and 1 mech_infantry
                    British win, taking French West Africa from Italians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for British: 2 armour
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 infantry moved from French Equatorial Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Union of South Africa
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                1 destroyer and 1 transport placed in 109 Sea Zone
                2 infantry placed in Union of South Africa
                1 infantry placed in Persia

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total


  • Italy 9 forgot to push post…

    italy9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I don’t know Jeff. I think you got this one too.  First time I’ve lost to someone twice on the boards!  :lol:

    What do you think?  Any hope here for the Allies?  I think after R2 with your murder of the UK med fleet, it was uphill for the Allies.


  • I think I can get a Japan win in about 4 turns, honestly.

    Merge my fleet at sz 37, take Phil to Carolines to Pearl/Anzac.

    I’m out drawing you right now by 50 ipcs. So I don’t see the hope really.

    But I’m willing to do whatever.

    The Germans really shot up your fleet in the med, Atlantic, and Indian Oceans. Some good dice and then the advantage snowballs.

    –Jeff

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I think you are right.

    I am locked in a titanic struggle with Boldfresh that is sucking away all my focus.  You should check it out.

    I’ll post the result.

    Well, good games. Well played by you.  I will look forward to the 2014 league to play you again.

    K

  • TripleA

    hey jeff and karl, i finsihed one of my league games as well and have time to take up another if either of you are interested.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Sure, but I need to clear up a couple games I’ve got going first.  My attention resources are spread very thin currently.  :lol:

Suggested Topics

  • 7
  • 60
  • 38
  • 42
  • 69
  • 117
  • 373
  • 70
Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.9k

Users

40.6k

Topics

1.8m

Posts