@Ghostglider I forgot to put a UK destroyer in SZ91 just before Italy’s turn. Are you ok with such an edit?
16L G40 BM 2.0 VonAlba(axis) vs Giallo(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 marines moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 2 marines, 1 submarine and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
2 artilleries moved from 96 Sea Zone to Tobruk
2 marines moved from 96 Sea Zone to Tobruk
3 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Southern Italy to 96 Sea Zone
2 infantry moved from Rostov to Caucasus
1 bomber moved from Greece to Caucasus
1 artillery moved from Yugoslavia to AlbaniaCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 3 infantry and 2 marines
British defend with 1 mech_infantry
Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 3 infantry and 2 marines remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Italians win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber moved from Caucasus to Greece
1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from 96 Sea Zone to TobrukPlace Units - Italians
3 infantry placed in Southern Italy
3 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 unit repaired.
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from 54 Sea Zone to New Guinea
2 fighters moved from Queensland to New Guinea
1 infantry moved from Trans-Jordan to EgyptCombat - ANZAC
Battle in New Zealand
Battle in New Guinea
ANZAC attack with 4 fighters
Japanese defend with 1 infantry
ANZAC win, taking New Zealand from Japanese with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
4 fighters moved from New Guinea to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 4 fighters, 11 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 mech_infantry moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 artillery moved from 109 Sea Zone to Eire
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to France
1 fighter moved from France to 109 Sea Zone
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Urals to Vologda
1 mech_infantry moved from Nenetsia to Russia
1 infantry moved from Smolensk to Russia
1 artillery moved from Archangel to Smolensk
3 infantry moved from Archangel to Smolensk
3 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
18 armour, 12 artilleries, 16 infantry and 7 mech_infantrys moved from Tambov to Volgograd
3 infantry moved from Rostov to Volgograd
3 infantry moved from Ukraine to Rostov
6 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Russia
7 mech_infantrys moved from Bryansk to Volgograd
3 armour moved from Bryansk to Volgograd
2 fighters moved from Rostov to Russia
1 fighter moved from Smolensk to Germany -
scramble in gb?
if yes ool -
no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 4 fighters, 11 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 mech_infantry moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 artillery moved from 109 Sea Zone to Eire
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to France
1 fighter moved from France to 109 Sea Zone
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Urals to Vologda
1 mech_infantry moved from Nenetsia to Russia
1 infantry moved from Smolensk to Russia
1 artillery moved from Archangel to Smolensk
3 infantry moved from Archangel to Smolensk
3 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
18 armour, 12 artilleries, 16 infantry and 7 mech_infantrys moved from Tambov to Volgograd
3 infantry moved from Rostov to Volgograd
3 infantry moved from Ukraine to Rostov
6 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Russia
7 mech_infantrys moved from Bryansk to Volgograd
3 armour moved from Bryansk to Volgograd
2 fighters moved from Rostov to Russia
1 fighter moved from Smolensk to GermanyCombat - Germans
Battle in Eire
Battle in Scotland
Battle in Volgograd
Germans attack with 21 armour, 12 artilleries, 19 infantry and 14 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Eire from Neutral_Allies, taking Scotland from British, taking Volgograd from Russians with 21 armour, 12 artilleries, 18 infantry and 14 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Russia
Germans attack with 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans destroys 17PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun moved from Tambov to Volgograd
2 fighters moved from Russia to Rostov
1 aaGun moved from Archangel to Smolensk
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from France to Normandy BordeauxPlace Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 transport placed in 113 Sea Zone
2 artilleries, 4 fighters and 4 infantry placed in Western Germany
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Germans collect 66 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Kazakhstan to India
11 artilleries and 47 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Yunnan to KweichowCombat - Russians
Battle in Novosibirsk
Russians attack with 11 artilleries and 47 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 11 artilleries and 46 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Kazakhstan to NovosibirskTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour, 5 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
2 armour, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 41 Sea Zone to 56 Sea Zone
2 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from French Indo China to Shan State
2 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 fighter moved from Amur to Japan
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Olgiy to Tsagaan Olom
2 artilleries and 11 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Vologda to Tambov
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 37 Sea Zone to 56 Sea Zone
5 infantry moved from 56 Sea Zone to Western Australia
1 mech_infantry moved from 56 Sea Zone to Western Australia
2 armour moved from 56 Sea Zone to Western AustraliaCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 submarine
British win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Western AustraliaNon Combat Move - Japanese
2 fighters moved from French Indo China to 6 Sea Zone
1 fighter moved from Malaya to Philippines
1 tactical_bomber moved from Java to Philippines
1 aaGun moved from Amur to SakhaPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 mech_infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from 8 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 106 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Yunnan to French Indo ChinaCombat - Americans
Battle in Amur
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - Americans
1 bomber moved from French Indo China to IndiaPlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
3 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to BurmaNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 7 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour, 2 artilleries and 9 infantry moved from India to Burma
1 armour moved from West India to Burma
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Northwest Persia to Caucasus
2 bombers moved from Eastern Persia to Caucasus
1 submarine moved from 46 Sea Zone to 54 Sea Zone
4 fighters moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to ScotlandCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Italians defend with 2 submarines
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in Scotland
British attack with 4 fighters and 2 infantry
Germans defend with 1 airfield, 1 infantry and 1 mech_infantry
British win, taking Scotland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 2 bombers and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Caucasus from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt
2 bombers moved from Caucasus to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt
1 carrier, 1 cruiser and 3 submarines moved from 76 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Eastern Persia to India
1 fighter moved from Eastern Persia to Egypt
1 mech_infantry moved from Egypt to Iraq
4 fighters moved from Scotland to United KingdomPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,2,4,3,4,3,3,6,3,6,1,6,5,5,4,5,2,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
British collect 26 PUs (9 lost to blockades); end with 27 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to 76 Sea Zone: 1 carrier, 1 cruiser and 3 submarines
EDIT: Removing units owned by British from 80 Sea Zone: 1 carrier, 1 cruiser and 3 submarines
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 6 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
3 transports moved from 96 Sea Zone to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 mech_infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to 98 Sea Zone
1 artillery moved from Albania to Greece
3 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to CaucasusCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 4 transports
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from British with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Battle in Syria
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British, taking Syria from British, taking Caucasus from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Rostov to Caucasus
1 submarine moved from 83 Sea Zone to 70 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries, 3 infantry and 1 marine placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 fighter moved from Queensland to New South Wales
2 fighters moved from 54 Sea Zone to New South Wales
1 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in New Guinea
Battle in Alexandria
ANZAC attack with 1 infantry
Italians defend with 1 infantry
Italians win, taking New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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i change pc, can you give me the passworld for the game?
tanks -
I have no idea, you can just open the file right
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 13 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Eire to Scotland
1 infantry moved from Eire to Scotland
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
4 fighters moved from Western Germany to United Kingdom
6 bombers moved from France to United Kingdom
1 tactical_bomber moved from France to United Kingdom
3 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
3 infantry moved from Smolensk to Russia
1 artillery moved from Smolensk to Russia
3 infantry moved from Belarus to Smolensk
3 mech_infantrys moved from Novgorod to Smolensk
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
9 infantry moved from Rostov to Tambov
3 infantry moved from Ukraine to Bryansk
12 artilleries and 17 infantry moved from Volgograd to Tambov
21 armour and 14 mech_infantrys moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
2 fighters moved from Rostov to Germany
1 fighter moved from 109 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to United Kingdom -
scramble in london?
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no





