@fasthard nevermind – had a file open from another game ;-) my mistake.
LG4016 Karl77(Axis) vs Simon33 (Allies) BM2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Kwangsi to 39 Sea Zone
1 carrier and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 infantry moved from Burma to India
2 armour moved from Yunnan to India
3 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
4 infantry and 2 mech_infantrys moved from French Indo China to 36 Sea Zone
3 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries, 6 infantry and 2 mech_infantrys moved from 39 Sea Zone to India
2 bombers moved from Kwangsi to India
1 fighter moved from Kwangsi to India
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Buyant-Uhaa to ChaharCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 6 transports
British defend with 2 transports
Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 fighter and 6 transports remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in India
Japanese attack with 2 armour, 3 artilleries, 2 bombers, 1 fighter, 7 infantry and 2 mech_infantrys
ANZAC defend with 1 fighter; British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour
Japanese destroys 16PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 armour, 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 artillery and 3 infantry
Casualties for Americans: 1 armourNon Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
2 bombers moved from India to Kwangsi
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Hunan to Kwangsi
1 armour moved from Kwangtung to French Indo China
2 infantry moved from Kwangtung to Kwangsi
3 armour moved from Timguska to Yenisey
1 mech_infantry moved from Yakut S.S.R. to YeniseyPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 infantry placed in Shantung
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
Japanese undo move 2.
1 fighter and 2 infantry placed in Kwangtung
1 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
4 bombers moved from United Kingdom to Western Germany
4 artilleries, 1 infantry and 1 mech_infantry moved from Bolivia to Chile
1 armour moved from Brazil to Chile
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya -
Intercept in West Germany? (4 on 2)
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yes, all
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
4 bombers moved from United Kingdom to Western Germany
4 artilleries, 1 infantry and 1 mech_infantry moved from Bolivia to Chile
1 armour moved from Brazil to Chile
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8,3,7,7 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Battle in Malaya
Battle in Chile
Americans attack with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
Neutral_True defend with 1 infantry
Americans win, taking Malaya from Japanese, taking Chile from Neutral_True with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Neutral_True: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
4 artilleries and 6 infantry moved from Central America to Colombia
2 artilleries and 6 infantry moved from Southeast Mexico to Central America
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Eastern Persia to West India
4 bombers moved from Western Germany to United KingdomPlace Units - Americans
2 artilleries and 2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in YunnanCombat - Chinese
Chinese creates battle in territory YunnanNon Combat Move - Chinese
9 infantry moved from Szechwan to YunnanPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
3 artilleries and 4 infantry moved from Iraq to Turkey
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 85 Sea Zone to 65 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
2 artilleries and 1 infantry placed in Persia
1 destroyer placed in 81 Sea Zone
1 mech_infantry placed in Union of South Africa
1 artillery and 1 fighter placed in Egypt
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
British collect 38 PUs (2 lost to blockades); end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Tobruk
1 battleship and 2 cruisers moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Gibraltar to SpainCombat - Italians
Battle in Tobruk
Battle in LibyaNon Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
6 infantry and 1 mech_infantry moved from Greece to Bulgaria
1 infantry moved from Albania to Bulgaria
1 artillery moved from Southern France to SpainPlace Units - Italians
2 artilleries and 1 infantry placed in Spain
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 1.
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
1 fighter moved from New South Wales to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
3 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 factory_major, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Greece to Caucasus
1 fighter and 1 tactical_bomber moved from Greece to Caucasus
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Caucasus
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour
Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Caucasus to Romania
2 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Greece to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
2 armour and 2 mech_infantrys moved from Greece to Bulgaria
1 armour and 3 infantry moved from Ukraine to Bessarabia
17 armour moved from Rostov to Bessarabia
2 bombers moved from 91 Sea Zone to Northern Italy
2 infantry moved from Portugal to Spain
3 infantry moved from Novgorod to Baltic States
1 armour moved from Germany to Baltic States
4 infantry moved from Germany to Poland
1 fighter moved from Greece to Baltic States
1 fighter moved from Western Germany to Baltic States
3 fighters moved from Spain to Western Germany
1 aaGun, 1 artillery and 7 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
10 infantry placed in Germany
1 factory_major placed in Romania
1 bomber and 1 fighter placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Spain: 3 armour
EDIT: Adding units owned by Germans to Northern Italy: 3 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
3 artilleries and 4 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 artillery and 1 infantry moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 armour moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
7 artilleries and 38 infantry moved from Bryansk to Ukraine
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from GermansCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Caucasus from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
1 infantry moved from Tambov to Bryansk
1 aaGun and 7 infantry moved from Russia to Bryansk
7 infantry moved from Belarus to Archangel
1 aaGun, 7 artilleries and 22 infantry moved from Belarus to BryanskPlace Units - Russians
4 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 destroyers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
2 fighters moved from Japan to 33 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to 33 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
3 armour and 1 mech_infantry moved from Yenisey to Dzavhan
Japanese take Dzavhan from Russians
3 armour and 1 mech_infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 2 destroyers, 2 fighters and 3 submarines
ANZAC defend with 1 destroyer; Americans defend with 1 carrier, 2 fighters and 1 submarine
Units damaged: 1 carrier owned by the Americans
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 22
Casualties for Japanese: 2 destroyers and 2 submarines
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 carrier, 2 fighters and 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Siam from ANZAC to Japanese
EDIT: Turning off Edit Mode
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 carrier moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from 33 Sea Zone to Iwo Jima
1 fighter moved from Kwangtung to French Indo China
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from 39 Sea Zone to Kwangsi
1 carrier, 2 destroyers and 6 transports moved from 39 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Burma to India
2 infantry moved from Shantung to Anhwe
1 bomber moved from 44 Sea Zone to KwangsiPlace Units - Japanese
1 destroyer and 2 fighters placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
we are holding on against relentless Allied pounding!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Chile to Argentina
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
2 fighters moved from Iceland to 125 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Malaya to Shan State
Americans take Shan State from Japanese
1 bomber moved from United Kingdom to Southern France
3 bombers moved from United Kingdom to Northern ItalyCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Northern Italy causes 11 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Norway
Battle in Argentina
Americans attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Neutral_True defend with 1 infantry
Americans win, taking Norway from Germans, taking Argentina from Neutral_True with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantryNon Combat Move - Americans
4 artilleries and 6 infantry moved from Colombia to Brazil
2 artilleries and 6 infantry moved from Central America to Colombia
2 submarines moved from 30 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
2 fighters moved from 125 Sea Zone to Scotland
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 123 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from Central United States to Southeast Mexico
2 bombers moved from Northern Italy to Turkey
1 bomber moved from Southern France to United KingdomPlace Units - Americans
3 artilleries and 3 infantry placed in Central United States
2 destroyers and 3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 fighters moved from Western United States to 26 Sea Zone
EDIT: 4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Non Combat Move - Chinese
11 infantry moved from Yunnan to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
UK?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 4 artilleries, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Turkey to Greece
British take Greece from Italians
1 armour moved from Greece to TurkeyCombat - British
Battle in CyprusNon Combat Move - British
3 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
2 artilleries and 1 infantry moved from Persia to Eastern Persia
1 aaGun and 2 infantry moved from United Kingdom to ScotlandPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Libya to Algeria
Italians take Tunisia from French
Italians take Algeria from French
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in MoroccoNon Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Spain
2 artilleries and 2 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 airfield, 1 artillery and 2 infantry placed in Spain
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Northern Territory to Queensland
3 infantry moved from New South Wales to Queensland
1 submarine moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs





