Made a NCM adjustment, please use latest file.
16L G40 BM 2.0 VonAlba(axis) vs Giallo(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 submarine moved from 6 Sea Zone to 8 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 submarines moved from 20 Sea Zone to 43 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 bomber moved from Japan to Philippines
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 52 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from Shan State to French Indo China
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to French Indo China
1 fighter moved from Siam to Malaya
2 tactical_bombers moved from Siam to French Indo China
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from Malaya to French Indo ChinaCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
4 fighters moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 submarines and 2 transports placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 submarine moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 destroyer placed in 10 Sea Zone
1 tactical_bomber and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 8 infantry moved from Manchuria to Jehol
1 artillery and 4 infantry moved from Anhwe to Jehol
1 artillery moved from Hopei to Suiyuyan
2 artilleries moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 2 infantry placed in Jehol
3 infantry placed in Anhwe
2 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,3,3
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
1 armour and 1 mech_infantry moved from Syria to Trans-Jordan
1 infantry moved from Egypt to Alexandria
2 bombers moved from Egypt to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 destroyer and 2 submarines moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from India to Burma
1 destroyer moved from 82 Sea Zone to 71 Sea ZoneCombat - British
Battle in Sumatra
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 3 fighters, 2 infantry and 3 tactical_bombers
Italians defend with 1 armour
British win, taking Alexandria from Italians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Trans-Jordan
British attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
4 mech_infantrys moved from Iraq to Egypt
2 bombers, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
3 fighters and 3 tactical_bombers moved from Alexandria to Egypt
1 aaGun moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3,4,5,5,5,1
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2,6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,6,6
UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 4 infantry and 2 marines; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Yugoslavia to Greece
1 armour moved from Yugoslavia to Greece
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Greece to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 armour moved from Tobruk to Alexandria
1 armour moved from Bryansk to Rostov
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
1 armour, 1 artillery and 3 infantry moved from Western Ukraine to BryanskCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports
Russians defend with 1 submarine
Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Alexandria
Italians attack with 1 armour and 2 bombers
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour and 1 bomber remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Greece
1 marine moved from 92 Sea Zone to Gibraltar
5 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Western Ukraine to BryanskPlace Units - Italians
3 infantry placed in Southern Italy
1 armour, 2 artilleries, 1 infantry and 2 marines placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
1 carrier moved from 62 Sea Zone to 52 Sea Zone
2 fighters moved from Queensland to 52 Sea ZoneCombat - ANZAC
Battle in 52 Sea Zone
ANZAC attack with 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Units damaged: 1 carrier owned by the ANZAC
ANZAC win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 52 Sea Zone to Fiji
2 fighters moved from 62 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 66 PUs;
Germans buy 1 artillery, 3 bombers, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 fighter moved from Bryansk to Urals
1 infantry moved from Vologda to Urals
1 mech_infantry moved from Novgorod to Nenetsia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Vologda
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 artillery moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
3 bombers moved from Novgorod to Russia
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 artillery moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 artillery moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
5 armour moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone -
wanna make scramble on Moscow?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 66 PUs;
Germans buy 1 artillery, 3 bombers, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 fighter moved from Bryansk to Urals
1 infantry moved from Vologda to Urals
1 mech_infantry moved from Novgorod to Nenetsia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Vologda
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 artillery moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
3 bombers moved from Novgorod to Russia
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 artillery moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 artillery moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
5 armour moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Urals
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 6,8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Greece
2 fighters moved from Russia to Bryansk
1 fighter moved from Urals to Nenetsia
2 aaGuns moved from Western Germany to France
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 bombers placed in France
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 3 PUs;
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Volgograd
1 infantry moved from Timguska to Urals
1 fighter moved from Russia to Urals
13 artilleries, 34 infantry and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to VolgogradCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Volgograd from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 13 artilleries, 34 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 13 artilleries, 33 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Volgograd to Novosibirsk
2 aaGuns and 17 infantry moved from Timguska to Novosibirsk
1 fighter moved from Urals to NovosibirskPlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 harbour, 2 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
2 artilleries and 10 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Buryatia to Yenisey
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to 62 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 armour moved from Malaya to French Indo China
1 fighter moved from Malaya to Java
1 submarine moved from 8 Sea Zone to 25 Sea ZoneCombat - Japanese
Japanese creates battle in territory 43 Sea Zone
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win, taking 43 Sea Zone from UK_Pacific with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 62 Sea Zone to New ZealandPlace Units - Japanese
1 harbour placed in French Indo China
3 transports placed in 36 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total -
forgot 54
Rolls: 1@2 1@2 2@4; Total Hits: 31@2: (4)1@2: (2)2@4: (3, 2)
Rolls: 1@1; Total Hits: 01@1: (2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Americans
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Western United States to Alaska
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 8 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 2 carriers, 1 destroyer, 3 infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
3 artilleries and 3 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers and 9 submarines moved from 26 Sea Zone to 63 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to QueenslandPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 carriers, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
5 artilleries and 14 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to ShensiNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 7 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,2,4,4,2,2,2,1,3,3,2,2,4,5,1,6,6,5,6,4,6,6,4,1,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,2,1
Chinese collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 infantry and 4 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
4 fighters and 4 tactical_bombers moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Yunnan to Shan StateCombat - British
Battle in Alexandria
British attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Italians defend with 1 armour
British win, taking Alexandria from Italians with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Shan State
British attack with 1 artillery
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
British win with 1 fighter remaining. Battle score for attacker is -9
Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 3 infantryNon Combat Move - British
1 fighter moved from Malaya to Burma
1 artillery and 3 infantry moved from India to Burma
1 carrier and 1 cruiser moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
2 submarines moved from 41 Sea Zone to 79 Sea Zone
4 fighters and 4 tactical_bombers moved from Alexandria to Egypt
1 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to IraqPlace Units - British
3 infantry placed in Egypt
1 submarine placed in 71 Sea Zone
3 submarines placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,6,2,2,1,3,2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2,4
British collect 23 PUs (10 lost to blockades); end with 24 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,1,6
UK_Pacific collect 12 PUs (6 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
im out till thursday
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 83 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
3 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 armour moved from Bryansk to Caucasus
1 armour moved from Northern Italy to Albania
2 artilleries, 1 infantry and 2 marines moved from Northern Italy to YugoslaviaNon Combat Move - Italians
1 aaGun moved from Bryansk to RostovPlace Units - Italians
1 carrier, 1 fighter and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 fighters moved from Fiji to New Zealand
1 carrier and 1 destroyer moved from 52 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in New Zealand
ANZAC attack with 2 fighters
Japanese defend with 1 airfield, 1 artillery, 1 bomber and 1 harbour
ANZAC win with 2 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery and 1 bomberNon Combat Move - ANZAC
2 fighters moved from New Zealand to 63 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs





