Test summary from TripleA, engine version: 2.6.14752, time: 12:15:52
Savegame
16L G40 ME1945 (Allies+26) vs JuanSpain (Axis) Rematch 15L Playoff Quarterfinal
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Damm, I closed before posting, will repeat all and adjust with edits if dice are different.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Shensi to Sikang
1 infantry moved from Suiyuyan to Kansu
3 fighters moved from Yunnan to Sikang
3 tactical_bombers moved from Yunnan to Sikang
2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
1 mech_infantry moved from 85 Sea Zone to Brazil
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to Line Islands
1 artillery moved from 29 Sea Zone to Line IslandsCombat - Japanese
Battle in Sikang
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 mech_infantrys
Japanese win, taking Sikang from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Line Islands
Battle in Brazil
Battle in Guam
Battle in Kansu
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Line Islands from Americans, taking Brazil from Americans, taking Guam from Americans, taking Kansu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 mech_infantrys moved from Szechwan to Shensi
1 armour moved from Szechwan to Shensi
3 fighters and 3 tactical_bombers moved from Sikang to Shensi
2 mech_infantrys moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
2 fighters moved from Kansu to Shensi
2 tactical_bombers moved from Kansu to Shensi
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Hopei
3 infantry moved from Jehol to Chahar
1 mech_infantry moved from Yunnan to Shensi
3 mech_infantrys moved from Burma to Kweichow
3 mech_infantrys moved from French Indo China to Kweichow
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
8 artilleries and 7 infantry moved from India to West India
2 bombers moved from Yunnan to French Indo China
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 3 destroyers and 4 fighters moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to Sakha
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
2 carriers placed in 20 Sea Zone
2 fighters and 3 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 86 to 85
EDIT: Removing units owned by Japanese from Sikang: 2 infantry
EDIT: Changing ownership of Sikang from Japanese to Chinese
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Shensi to Sikang
1 infantry moved from Suiyuyan to Kansu
3 fighters moved from Yunnan to Sikang
3 tactical_bombers moved from Yunnan to Sikang
2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
1 mech_infantry moved from 85 Sea Zone to Brazil
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to Line Islands
1 artillery moved from 29 Sea Zone to Line IslandsCombat - Japanese
Battle in Sikang
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 mech_infantrys
Japanese win, taking Sikang from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Line Islands
Battle in Brazil
Battle in Guam
Battle in Kansu
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Line Islands from Americans, taking Brazil from Americans, taking Guam from Americans, taking Kansu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 mech_infantrys moved from Szechwan to Shensi
1 armour moved from Szechwan to Shensi
3 fighters and 3 tactical_bombers moved from Sikang to Shensi
2 mech_infantrys moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
2 fighters moved from Kansu to Shensi
2 tactical_bombers moved from Kansu to Shensi
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Hopei
3 infantry moved from Jehol to Chahar
1 mech_infantry moved from Yunnan to Shensi
3 mech_infantrys moved from Burma to Kweichow
3 mech_infantrys moved from French Indo China to Kweichow
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
8 artilleries and 7 infantry moved from India to West India
2 bombers moved from Yunnan to French Indo China
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 3 destroyers and 4 fighters moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to Sakha
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
2 carriers placed in 20 Sea Zone
2 fighters and 3 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 86 to 85
EDIT: Removing units owned by Japanese from Sikang: 2 infantry
EDIT: Changing ownership of Sikang from Japanese to Chinese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 29 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Line Islands: 1 artillery and 1 infantry
EDIT: Changing ownership of Line Islands from Japanese to Americans
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 109 Sea Zone
1 infantry moved from Libya to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New ZealandCombat - Americans
Battle in Greece
Battle in Tobruk
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 fighter
Americans roll dice for 1 fighter and 1 infantry in Tobruk, round 2 : 0/2 hits
Italians roll dice for 1 fighter in Tobruk, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 infantry in Tobruk, round 3 : 1/2 hits
Italians roll dice for 1 fighter in Tobruk, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 infantry owned by the Americans lost in Tobruk
Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 fighter
Casualties for Americans: 1 infantry
Battle in 109 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber in 109 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans and 1 bomber owned by the Americans lost in 109 Sea Zone
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 bomber
Battle in New ZealandNon Combat Move - Americans
2 destroyers moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Tobruk to 98 Sea Zone
1 artillery moved from Trans-Jordan to Syria
1 infantry moved from Iraq to Syria
1 carrier moved from 26 Sea Zone to 51 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 fighter moved from Hawaiian Islands to 51 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
3 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Kazakhstan to VolgogradPlace Units - Americans
1 artillery and 3 infantry placed in Central United States
4 fighters placed in Western United States
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Queensland : 1 aaGun, 1 fighter and 1 mech_infantry
New Zealand : 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
51 Sea Zone : 1 carrier and 1 fighter
10 Sea Zone : 2 destroyers
63 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 1 transport
Central United States : 1 artillery, 1 factory_major and 3 infantry
Southeast Mexico : 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 fighter
Algeria : 1 flag
Syria : 1 artillery and 1 infantry
Tunisia : 1 flag
Libya : 1 flag, 1 mech_infantry
Volgograd : 1 mech_infantry
89 Sea Zone : 2 carriers and 1 transport
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer and 2 transports
98 Sea Zone : 1 fighter
91 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 44 / 52
Russians : 28 / 30
Japanese : 73 / 85
Americans : 55 / 75
Chinese : 2 / 2
British : 28 / 27
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 12 / 9
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 2 infantry
Tsinghai : 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 44 / 52
Russians : 28 / 30
Japanese : 72 / 85
Americans : 55 / 75
Chinese : 3 / 5
British : 28 / 27
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 12 / 9
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 51 Sea Zone: 1 fighter
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 98 Sea Zone to 72 Sea Zone
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 mech_infantry moved from Tsinghai to Suiyuyan
3 fighters moved from Tsinghai to SuiyuyanCombat - British
Battle in British Somaliland
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Kenya
British win, taking British Somaliland from Italians, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Suiyuyan
British attack with 3 fighters and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 3 fighters and 1 mech_infantry in Suiyuyan, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Suiyuyan
British win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Libya to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun moved from 99 Sea Zone to Syria
2 infantry moved from Persia to Eastern Persia
3 fighters moved from Suiyuyan to Novosibirsk
1 armour moved from Northwest Persia to Volgograd
1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 infantry moved from Southeast Mexico to 89 Sea ZonePlace Units - British
2 fighters placed in Persia
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 27 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Volgograd: 1 fighter
EDIT: Adding units owned by British to Caucasus: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Hawaiian Islands : 1 armour, 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 artillery and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 1 armour
Syria : 1 aaGun
Novosibirsk : 3 fighters
Volgograd : 1 armour and 1 infantry
Caucasus : 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
76 Sea Zone : 1 transport
89 Sea Zone : 1 infantry
Eire : 1 flag
99 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
97 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 3 aaGuns, 2 artilleries and 13 infantry
72 Sea Zone : 1 cruiser and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 2 fightersProduction/PUs Summary :
Germans : 44 / 52
Russians : 28 / 30
Japanese : 72 / 85
Americans : 55 / 75
Chinese : 3 / 5
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 15 / 17
ANZAC : 12 / 9
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Western Ukraine to BryanskCombat - Italians
Battle in Greece
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Greece from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to TobrukPlace Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,1,4,3,3,4,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 15 PUs (5 lost to blockades); end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
EDIT: Removing units owned by Italians from Eastern Poland: 2 aaGuns and 1 infantry
EDIT: Adding units owned by Italians to Belarus: 2 aaGuns and 1 infantry
EDIT: Removing units owned by Italians from Eastern Poland: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Italians to Bryansk: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 2 mech_infantrys
EDIT: Adding units owned by Italians to Bryansk: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Caucasus : 1 infantryProduction/PUs Summary :
Germans : 44 / 52
Russians : 25 / 30
Japanese : 72 / 85
Americans : 53 / 75
Chinese : 3 / 5
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 20 / 15
ANZAC : 12 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 89 Sea Zone: 1 transport
EDIT: Removing units owned by British from 89 Sea Zone: 2 infantry
EDIT: Removing units owned by ANZAC from Southeast Mexico: 1 infantry
EDIT: Adding units owned by ANZAC to 88 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to 88 Sea Zone: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Caucasus : 1 infantryProduction/PUs Summary :
Germans : 44 / 52
Russians : 25 / 30
Japanese : 72 / 85
Americans : 53 / 75
Chinese : 3 / 5
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 20 / 15
ANZAC : 12 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Use the 2nd map pls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from RussiansCombat - Germans
Non Combat Move - Germans
1 mech_infantry moved from Romania to Bulgaria
2 fighters and 2 tactical_bombers moved from Romania to Southern Italy
1 bomber moved from Romania to Yunnan
3 bombers moved from Romania to Southern Italy
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
28 infantry moved from Belarus to Bryansk
17 artilleries moved from Belarus to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
9 armour moved from Belarus to Rostov
34 mech_infantrys moved from Belarus to RostovPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 bombers and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 1 fighter, 9 infantry and 5 mech_infantrys moved from Tsinghai to Shensi
1 tactical_bomber moved from Russia to Shensi
11 armour and 10 mech_infantrys moved from Kazakhstan to Shensi
1 mech_infantry moved from Egypt to Ethiopia
1 fighter moved from Tsinghai to ShensiCombat - Russians
Battle in Shensi
Russians attack with 13 armour, 2 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 5 fighters, 5 infantry, 14 mech_infantrys and 5 tactical_bombers
Russians roll dice for 13 armour, 2 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 15/40 hits
Japanese roll dice for 1 armour, 5 fighters, 5 infantry, 14 mech_infantrys and 5 tactical_bombers in Shensi, round 2 : 14/30 hits
9 infantry owned by the Russians, 5 infantry owned by the Japanese, 5 mech_infantrys owned by the Russians and 10 mech_infantrys owned by the Japanese lost in Shensi
Russians roll dice for 13 armour, 2 fighters, 10 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 9/26 hits
Japanese roll dice for 1 armour, 5 fighters, 4 mech_infantrys and 5 tactical_bombers in Shensi, round 3 : 9/15 hits
1 armour owned by the Japanese, 4 tactical_bombers owned by the Japanese, 9 mech_infantrys owned by the Russians and 4 mech_infantrys owned by the Japanese lost in Shensi
Russians roll dice for 13 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 4 : 7/17 hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in Shensi, round 4 : 4/6 hits
3 armour owned by the Russians, 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Russians and 5 fighters owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 10 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for Japanese: 1 armour, 5 fighters, 5 infantry, 14 mech_infantrys and 5 tactical_bombers
Casualties for Russians: 3 armour, 9 infantry and 15 mech_infantrys
Battle in Ethiopia
Russians attack with 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 mech_infantry in Ethiopia, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Ethiopia
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Tsinghai to Shensi
1 infantry moved from Volgograd to Tambov
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Vologda
2 fighters and 1 tactical_bomber moved from Shensi to TsinghaiPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
Shensi : 2 aaGuns and 10 armour
Tsinghai : 2 fighters and 1 tactical_bomber
Russia : 4 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 59 infantry and 1 mech_infantry
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Samara : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 50 / 60
Russians : 19 / 19
Japanese : 71 / 85
Americans : 53 / 75
Chinese : 4 / 5
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 20 / 15
ANZAC : 12 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
8 artilleries and 8 infantry moved from West India to Eastern Persia
2 bombers moved from French Indo China to Shensi
6 mech_infantrys moved from Kweichow to Shensi
6 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Hopei to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers and 13 mech_infantrys
Russians defend with 2 aaGuns and 10 armour
Japanese win, taking Shensi from Chinese with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 34
Casualties for Japanese: 9 mech_infantrys
Casualties for Russians: 2 aaGuns and 10 armour
Battle in Eastern Persia
Japanese attack with 8 artilleries and 8 infantry
British defend with 3 aaGuns, 2 artilleries and 13 infantry
British win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 8 artilleries and 8 infantry
Casualties for British: 3 aaGuns and 9 infantryNon Combat Move - Japanese
3 infantry moved from Chahar to Suiyuyan
2 bombers moved from Shensi to French Indo China
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Chahar
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
1 infantry and 1 mech_infantry moved from Siberia to 5 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
2 carriers moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from Japan to 35 Sea ZonePlace Units - Japanese
3 infantry placed in India
3 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
4 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 2 infantry
EDIT: Adding units owned by Japanese to Siberia: 2 infantry
EDIT: Turning off Edit Mode -
Battle in Shensi
Japanese attack with 2 bombers and 13 mech_infantrys
Russians defend with 2 aaGuns and 10 armour
Japanese win, taking Shensi from Chinese with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 34
Casualties for Japanese: 9 mech_infantrys
Casualties for Russians: 2 aaGuns and 10 armourCrazy!
-
Not that crazy, with AA failure (66%), average was positive, and it was compensated inmediatelly in Middle East.
Hey, we have creaned the map a little bit in a few hours. KILL KILL KILL
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Bringing this up
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 fighter moved from 51 Sea Zone to Brazil
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Battle in Brazil
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Brazil, round 2 : 1/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Brazil, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Brazil
Americans roll dice for 1 artillery and 1 fighter in Brazil, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Brazil, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Brazil
Americans roll dice for 1 fighter in Brazil, round 4 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Brazil, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Brazil
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from Brazil to British Guiana
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 carriers, 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 99 Sea Zone to Russia
1 mech_infantry moved from Volgograd to Russia
1 fighter moved from Gibraltar to 99 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery moved from Syria to Trans-Jordan
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Libya to Tunisia
4 fighters moved from Western United States to 91 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 carrier and 1 fighter moved from 51 Sea Zone to 63 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Borneo : 1 flag, 1 infantry
Queensland : 1 aaGun and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
43 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers
10 Sea Zone : 1 carrier and 1 transport
63 Sea Zone : 1 carrier
54 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 7 tactical_bombers and 1 transport
Central United States : 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Trans-Jordan : 1 artillery
British Guiana : 1 fighter
Algeria : 1 flag
Tunisia : 1 flag, 1 mech_infantry
Libya : 1 flag
Russia : 1 fighter and 1 mech_infantry
86 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
99 Sea Zone : 1 fighter
Iraq : 1 infantry
101 Sea Zone : 1 transport
81 Sea Zone : 1 transport
91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 4 infantry and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 60
Russians : 19 / 19
Japanese : 68 / 82
Americans : 57 / 78
Chinese : 3 / 5
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 20 / 15
ANZAC : 12 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from British Somaliland to Ethiopia
1 artillery and 1 infantry moved from Kenya to Italian SomalilandCombat - British
Battle in Ethiopia
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters moved from Novosibirsk to Russia
1 armour moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Caucasus to Russia
1 mech_infantry moved from Caucasus to Tsinghai
2 fighters moved from Persia to Russia
3 fighters moved from 99 Sea Zone to Russia
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Syria to Iraq
2 artilleries and 3 infantry moved from Eastern Persia to Persia
1 cruiser moved from 72 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Volgograd to Samara
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Northwest PersiaPlace Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
2 infantry placed in Union of South Africa
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 27 PUs (4 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Tsinghai : 1 mech_infantry
Hawaiian Islands : 1 armour, 1 artillery and 1 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Italian Somaliland : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag, 1 armour
Russia : 1 armour, 10 fighters and 1 tactical_bomber
Volgograd : 1 infantry
Samara : 1 infantry
76 Sea Zone : 1 transport
Eire : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 aaGun
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer and 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry
88 Sea Zone : 1 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 19 / 19
Japanese : 65 / 82
Americans : 57 / 78
Chinese : 4 / 6
British : 31 / 33
UK_Pacific : 2 / 0
Italians : 19 / 15
ANZAC : 12 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Bryansk to Caucasus
2 armour moved from Bryansk to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 armour and 2 mech_infantrys
French defend with 1 infantry
Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Tobruk to Southern Italy
4 mech_infantrys moved from Romania to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Greece to Bulgaria
2 aaGuns moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 aaGuns moved from Southern Italy to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 19 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 17 / 19
Japanese : 59 / 82
Americans : 57 / 78
Chinese : 4 / 6
British : 31 / 33
UK_Pacific : 2 / 0
Italians : 21 / 25
ANZAC : 18 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





