Sigh - looking at this I see, even though I thought about it while determining my Turn, I forgot to post the Combat Move. I guess it is going to take me some time to get that habit ingrained. Luckily no game freezes so no edits.
16L G40 Bal Mod 2.0 ArtofWar1947 (Axis) vs. -Pete (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 71 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
British buy 2 artilleries, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 fighters, 3 infantry and 1 tactical_bomber moved from West India to India
1 bomber moved from Eastern Persia to IndiaCombat - British
Battle in India
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking India from Japanese, taking Gilbert Islands from Americans with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from India to West India
1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Eastern Persia to West India
1 aaGun and 2 infantry moved from Persia to Eastern Persia
4 fighters moved from Trans-Jordan to West India
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Sicily
2 artilleries moved from Algeria to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 infantry and 1 marine moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour, 2 artilleries, 2 infantry, 1 marine and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
3 armour moved from Egypt to Iraq
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
2 carriers, 1 destroyer and 3 fighters moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Algeria to Libya
1 infantry moved from Libya to Tobruk
1 destroyer moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 infantry and 2 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in Egypt
1 transport placed in 81 Sea Zone
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 7 fighters moved from Southern Italy to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber and 7 fighters
Americans defend with 1 cruiser
Italians roll dice for 1 bomber and 7 fighters in 94 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 94 Sea Zone
Italians win with 1 bomber and 7 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Italians
1 bomber and 7 fighters moved from 94 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Italy to Slovakia HungaryPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3,2,5,2,4
Italians collect 0 PUs (10 lost to blockades); end with 0 PUs totalTerritory Summary for Italians :
Malta : 1 flag, 2 infantry
Slovakia Hungary : 2 armour and 3 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour and 16 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 42 / 46
Russians : 37 / 45
Japanese : 65 / 78
Americans : 53 / 78
Chinese : 2 / 3
British : 39 / 45
UK_Pacific : 5 / 5
Italians : 10 / 0
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
1 cruiser and 1 submarine moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from South Australia to New South Wales
4 armour and 2 mech_infantrys moved from Queensland to New South Wales
1 tactical_bomber moved from New South Wales to Queensland
1 marine moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 submarine moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from Persia to Eastern PersiaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 fighters and 3 tactical_bombers moved from Western Germany to 95 Sea Zone
7 fighters and 1 tactical_bomber moved from Northern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
6 armour and 6 mech_infantrys moved from Yunnan to India
2 artilleries and 2 infantry moved from Slovakia Hungary to PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 95 Sea Zone
Germans attack with 10 fighters and 4 tactical_bombers
British defend with 2 transports; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Germans roll dice for 10 fighters and 4 tactical_bombers in 95 Sea Zone, round 2 : 10/14 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports in 95 Sea Zone, round 2 : 5/10 hits
2 fighters owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 cruiser owned by the Americans and 5 fighters owned by the Germans lost in 95 Sea Zone
Germans roll dice for 5 fighters and 4 tactical_bombers in 95 Sea Zone, round 3 : 5/9 hits
Americans roll dice for 1 battleship, 2 fighters and 4 transports in 95 Sea Zone, round 3 : 1/3 hits
2 fighters owned by the Americans, 1 battleship owned by the Americans, 2 transports owned by the Americans and 1 fighter owned by the Germans lost in 95 Sea Zone
2 transports owned by the British lost in 95 Sea Zone
Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 88
Casualties for Germans: 6 fighters
Casualties for British: 2 transports
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Battle in Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Poland
Germans roll dice for 2 artilleries and 2 infantry in Poland, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in India
Germans attack with 6 armour and 6 mech_infantrys
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 6 armour and 6 mech_infantrys in India, round 2 : 6/12 hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits
3 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in India
Germans destroys 5PUs while taking UK_Pacific capital
Germans win, taking India from UK_Pacific with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - Germans
9 infantry moved from Northern Italy to Greater Southern Germany
2 aaGuns moved from Northern Italy to Western Germany
10 mech_infantrys moved from Germany to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Slovakia Hungary to Romania
4 fighters and 4 tactical_bombers moved from 95 Sea Zone to Western Germany
1 infantry moved from Southern France to France
3 infantry moved from Normandy Bordeaux to France
4 infantry moved from Holland Belgium to France
1 submarine moved from 125 Sea Zone to 113 Sea Zone
5 infantry and 3 mech_infantrys moved from Western Germany to Germany
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 armour and 2 mech_infantrys moved from Kweichow to JeholPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,6,6,5,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 42 PUs (5 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Jehol : 1 armour and 2 mech_infantrys
Sikang : 1 armour and 2 mech_infantrys
India : 1 flag, 1 airfield, 6 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 22 infantry
Greater Southern Germany : 9 infantry
Slovakia Hungary : 2 aaGuns, 10 artilleries and 21 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 9 mech_infantrys and 4 tactical_bombers
Romania : 1 aaGun, 2 infantry and 20 mech_infantrys
Poland : 2 artilleries and 1 infantry
Germany : 1 armour, 1 factory_major, 5 infantry and 12 mech_infantrys
Bessarabia : 1 flag
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 10 infantry and 11 mech_infantrysProduction/PUs Summary :
Germans : 47 / 47
Russians : 35 / 45
Japanese : 65 / 78
Americans : 53 / 78
Chinese : 2 / 3
British : 39 / 45
UK_Pacific : 2 / 0
Italians : 10 / 0
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Baltic States to Poland
3 fighters moved from Novgorod to Poland
1 artillery and 2 infantry moved from Baltic States to Poland
3 infantry moved from Kansu to Shensi
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Battle in Shensi
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Poland from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
2 aaGuns, 12 artilleries, 24 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
1 aaGun, 7 artilleries and 25 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Archangel to Novgorod
1 armour and 3 mech_infantrys moved from Russia to Belarus
9 infantry moved from Bryansk to Belarus
1 artillery and 6 infantry moved from Ukraine to Western Ukraine
2 artilleries and 2 infantry moved from Rostov to Ukraine
2 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
2 bombers moved from Burma to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 3 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 3 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 5/8 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 3 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 aaGun, 2 armour, 6 artilleries and 25 mech_infantrys moved from Burma to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
3 bombers moved from Shensi to Yunnan
1 bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Jehol to Chahar
3 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Jehol to Hopei
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Sikang to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to India
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
1 destroyer and 2 submarines moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Sakha to Siberia
1 transport moved from 42 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 20 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Malaya
2 armour and 1 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 2 infantry and 1 mech_infantry
Yunnan : 1 flag, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 4 mech_infantrys
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry and 4 mech_infantrys
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 aaGun, 2 armour, 6 artilleries, 1 bomber, 5 fighters, 25 mech_infantrys and 5 tactical_bombers
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 2 infantry
Java : 1 flag, 3 artilleries, 1 harbour and 5 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 6 fighters, 4 submarines, 2 tactical_bombers and 4 transports
43 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 2 destroyers, 1 submarine and 1 transport
6 Sea Zone : 1 submarine
78 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 47
Russians : 37 / 47
Japanese : 66 / 76
Americans : 53 / 78
Chinese : 1 / 3
British : 39 / 45
UK_Pacific : 2 / 0
Italians : 10 / 0
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 13 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Gilbert Islands to 48 Sea Zone
1 artillery and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 64 Sea Zone
5 fighters and 1 tactical_bomber moved from 64 Sea Zone to Hawaiian Islands
1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries moved from Central United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 28 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 7 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Queensland to Midway
2 fighters moved from Western United States to 10 Sea Zone
2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 carriers moved from 64 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 48 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 submarines placed in 2 Sea Zone
10 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry and 1 mech_infantry
retreated to Shensi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Persia to Eastern Persia
3 armour moved from Iraq to Eastern Persia
1 armour moved from Trans-Jordan to Persia
2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 marine moved from Trans-Jordan to 98 Sea Zone
3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine and 3 transports moved from 98 Sea Zone to 80 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 80 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from West India to 80 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Tobruk to Alexandria
1 armour moved from Libya to Alexandria
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to Gibraltar
2 fighters moved from Trans-Jordan to 80 Sea Zone
1 fighter moved from West India to 80 Sea Zone
1 aaGun, 1 armour, 6 artilleries, 1 bomber, 4 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia
2 mech_infantrys moved from Persia to Eastern PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 2 fighters
EDIT: Adding units owned by British to Trans-Jordan: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Italians
1 bomber moved from Southern Italy to Bessarabia
1 mech_infantry moved from Slovakia Hungary to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Germany
3 fighters moved from Southern Italy to Slovakia Hungary
1 aaGun, 1 artillery and 9 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,6,2,3,6
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs totalTerritory Summary for Italians :
Malta : 1 flag, 2 infantry
Slovakia Hungary : 2 armour, 3 fighters and 2 mech_infantrys
Germany : 1 bomber
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 9 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 7 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 40 / 47
Russians : 37 / 47
Japanese : 66 / 76
Americans : 58 / 88
Chinese : 1 / 1
British : 39 / 46
UK_Pacific : 2 / 0
Italians : 10 / 2
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
1 armour moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to South Australia
2 fighters moved from Queensland to New South Wales
2 aaGuns, 5 fighters, 1 infantry, 1 marine and 2 tactical_bombers moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 110 Sea Zone
5 infantry moved from France to Holland Belgium
1 artillery and 4 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
3 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Holland Belgium
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 armour moved from Sikang to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
1 armour and 1 mech_infantry moved from Jehol to Amur
Germans take Amur from Russians
1 armour moved from India to West India
Germans take West India from UK_Pacific
1 armour moved from West India to India -
Submerge Soviet sub in SZ 115?
-
remain
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 110 Sea Zone
5 infantry moved from France to Holland Belgium
1 artillery and 4 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
3 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Holland Belgium
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 armour moved from Sikang to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
1 armour and 1 mech_infantry moved from Jehol to Amur
Germans take Amur from Russians
1 armour moved from India to West India
Germans take West India from UK_Pacific
1 armour moved from West India to IndiaCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 110 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 115 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Holland Belgium
Germans attack with 6 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 6 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/7 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 4 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Poland
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Poland, round 2 : 2/7 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 armour, 2 infantry and 12 mech_infantrys moved from Germany to Slovakia Hungary
9 infantry moved from Greater Southern Germany to Slovakia Hungary
1 aaGun, 2 infantry and 20 mech_infantrys moved from Romania to Slovakia Hungary
9 mech_infantrys moved from Western Germany to Slovakia Hungary
12 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Germany
1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
1 artillery and 1 infantry placed in India
7 artilleries and 3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Jehol: 1 mech_infantry
EDIT: Adding units owned by Germans to Suiyuyan: 1 mech_infantry
EDIT: Removing units owned by Germans from Sikang: 1 mech_infantry
EDIT: Adding units owned by Germans to Shensi: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6,5,3,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Shensi : 1 mech_infantry
Suiyuyan : 1 mech_infantry
Tsinghai : 1 armour
Sikang : 1 mech_infantry
India : 1 flag, 1 airfield, 6 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Amur : 1 flag, 1 armour and 1 mech_infantry
Kazakhstan : 1 flag
West India : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 1 armour, 10 artilleries, 1 fighter, 34 infantry, 41 mech_infantrys and 1 tactical_bomber
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 2 tactical_bombers
Poland : 2 infantry
Germany : 2 aaGuns, 7 artilleries, 1 factory_major, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Holland Belgium : 6 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 10 infantry and 11 mech_infantrysProduction/PUs Summary :
Germans : 51 / 51
Russians : 33 / 47
Japanese : 66 / 76
Americans : 53 / 88
Chinese : 1 / 1
British : 39 / 46
UK_Pacific : 0 / 0
Italians : 10 / 2
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Eastern Poland to Poland
3 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
Russians take Romania from GermansCombat - Russians
Battle in Poland
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 4 infantry moved from Ukraine to Western Ukraine
9 infantry moved from Belarus to Eastern Poland
2 infantry moved from Samara to Novosibirsk
2 aaGuns moved from Kansu to Novosibirsk
1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 artillery moved from Volgograd to Samara
1 mech_infantry moved from Eastern Poland to Belarus
3 armour and 1 mech_infantry moved from Belarus to Eastern PolandPlace Units - Russians
3 artilleries placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
Russians undo move 3.
1 infantry and 2 mech_infantrys placed in Volgograd
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 7 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
4 mech_infantrys moved from Hopei to Kansu
1 mech_infantry moved from Chahar to Kansu
1 bomber moved from Japan to Kansu
2 bombers moved from Yunnan to Kansu
1 fighter moved from Philippines to 33 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from India to PersiaCombat - Japanese
Battle in Kansu
Japanese attack with 3 bombers and 8 mech_infantrys
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 3 bombers and 8 mech_infantrys in Kansu, round 2 : 5/11 hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 2/6 hits
5 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kansu
Japanese roll dice for 3 bombers and 6 mech_infantrys in Kansu, round 3 : 0/9 hits
Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 3 bombers and 5 mech_infantrys in Kansu, round 4 : 2/8 hits
Chinese roll dice for 1 fighter in Kansu, round 4 : 0/1 hits
1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 1 fighter and 5 infantry
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to Paulau Island
1 armour moved from Malaya to Burma
2 fighters and 1 tactical_bomber moved from India to Kweichow
1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Persia to India
4 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Kweichow
1 armour moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Hopei
1 infantry moved from Kiangsu to Anhwe
2 armour and 1 mech_infantry moved from Shantung to Manchuria
2 bombers moved from Kansu to Kweichow
1 bomber moved from Kansu to Shensi
1 fighter and 2 tactical_bombers moved from Yunnan to Kweichow
6 fighters and 2 tactical_bombers moved from 42 Sea Zone to Kweichow
3 artilleries moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 1 infantry, 4 submarines and 4 transports moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 3 infantry, 4 submarines and 4 transports moved from 44 Sea Zone to 35 Sea Zone
3 artilleries and 5 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 airfield placed in Kweichow
3 mech_infantrys placed in Malaya
1 destroyer and 2 submarines placed in 20 Sea Zone
2 submarines placed in 19 Sea Zone
2 mech_infantrys placed in Kiangsu
Japanese undo move 4.
1 submarine placed in 19 Sea Zone
1 submarine placed in 19 Sea Zone
2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 artillery
EDIT: Adding units owned by Japanese to Philippines: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Paulau Island : 1 fighter
Shantung : 1 flag, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 armour and 1 mech_infantry
Shensi : 1 flag, 1 bomber
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 airfield, 2 bombers, 9 fighters, 1 infantry and 5 tactical_bombers
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 5 mech_infantrys
Hopei : 1 flag, 1 armour
Tsinghai : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 armour
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 1 armour and 5 mech_infantrys
India : 1 aaGun, 2 armour, 6 artilleries, 1 bomber, 3 fighters, 25 mech_infantrys and 4 tactical_bombers
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 5 artilleries, 1 harbour and 5 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 harbour and 4 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 10 destroyers, 5 submarines and 5 transports
39 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 destroyer and 2 submarines
19 Sea Zone : 2 submarines
6 Sea Zone : 1 submarine
78 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 51
Russians : 38 / 52
Japanese : 68 / 79
Americans : 53 / 88
Chinese : 0 / 1
British : 39 / 46
UK_Pacific : 0 / 0
Italians : 10 / 2
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





