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16L G40 Bal Mod LL ArtofWar1947 (Axis) vs. -Pete (Allies)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                2 fighters moved from 39 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from Burma to India
                1 fighter moved from 39 Sea Zone to India
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                6 bombers moved from Yunnan to Chahar

    Combat - Japanese
                Battle in 79 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 79 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 79 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 79 Sea Zone
                    Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in India
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in India, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                    Japanese destroys 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Chahar
                    Japanese attack with 6 bombers, 1 infantry and 1 mech_infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 6 bombers, 1 infantry and 1 mech_infantry in Chahar, round 2 :  4/1 hits
                        Chinese roll dice for 4 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                6 bombers moved from Chahar to Yunnan
                1 mech_infantry moved from Kiangsu to Hopei
                1 infantry moved from Kiangsu to Anhwe
                2 fighters moved from French Indo China to 37 Sea Zone
                3 fighters and 5 tactical_bombers moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
                2 fighters moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from 39 Sea Zone to Burma
                2 fighters moved from Burma to 39 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier placed in 37 Sea Zone
                2 infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 factory_minor placed in Kwangtung
                1 bomber and 2 mech_infantrys placed in Kiangsu
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,4,4,2,2,2
                Japanese collect 42 PUs (18 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
                EDIT: Removing units owned by Japanese from Kiangsu: 1 bomber
                EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
                EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
                EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 6 infantry
        Kiangsu : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 aaGun, 6 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 infantry
        Ceylon : 1 flag, 2 infantry
        Shan State : 1 flag
        Burma : 1 flag, 4 artilleries, 1 fighter and 7 tactical_bombers
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 bomber, 1 factory_minor and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 6 transports
        39 Sea Zone : 1 flag, 3 carriers, 2 destroyers, 6 fighters and 1 transport
        6 Sea Zone : 1 submarine
        79 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 32 / 41
        Japanese : 60 / 52
        Americans : 55 / 81
        Chinese : 6 / 7
        British : 38 / 47
        UK_Pacific : 2 / 0
        Italians : 17 / 29
        ANZAC : 11 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37965_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 carrier, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                2 fighters moved from West India to India
                2 fighters moved from West India to 79 Sea Zone
                2 infantry moved from West India to India
                1 submarine moved from 80 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in India
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking India from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 fighter and 3 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British win, taking Normandy Bordeaux from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in 79 Sea Zone
                    British attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 submarine

    Non Combat Move - British
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Iraq to Persia
                1 aaGun and 4 infantry moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Union of South Africa to Egypt
                2 mech_infantrys moved from West India to Persia
                1 infantry moved from Eastern Persia to Persia
                2 mech_infantrys moved from Eastern Persia to Persia
                1 tactical_bomber moved from Eastern Persia to Persia
                2 fighters moved from India to Persia
                1 aaGun, 6 artilleries and 13 infantry moved from West India to Eastern Persia
                2 fighters moved from 79 Sea Zone to Persia
                2 fighters moved from Alexandria to Caucasus
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 infantry and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs

    triplea_37965_Bri7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Bulgaria
                      Italians take Bulgaria from British
                1 armour moved from Bulgaria to Greece
                      Italians take Greece from British
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  3/1 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Western Germany to Gibraltar
                1 mech_infantry moved from Romania to Bessarabia
                1 infantry and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
                1 mech_infantry moved from Southern Italy to Greater Southern Germany
                1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - Italians
                1 mech_infantry placed in Southern Italy
                7 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 5 fighters, 1 harbour and 6 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 2 infantry
        Tunisia : 1 flag
        Greater Southern Germany : 1 mech_infantry
        Slovakia Hungary : 1 infantry and 1 mech_infantry
        Norway : 1 fighter
        Tobruk : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major, 7 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 mech_infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour
        92 Sea Zone : 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 32 / 41
        Japanese : 57 / 52
        Americans : 55 / 80
        Chinese : 6 / 7
        British : 37 / 46
        UK_Pacific : 5 / 5
        Italians : 18 / 28
        ANZAC : 11 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37965_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 marine moved from South Australia to 61 Sea Zone
                1 marine and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Java
                Battle in Paulau Island
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Guam
                2 fighters moved from Caroline Islands to Guam
                2 aaGuns, 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Queensland to South Australia

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_37965_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_37965_Fre7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Novgorod to Archangel
                3 bombers moved from Norway to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                8 armour and 5 mech_infantrys moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Novgorod to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 8 armour, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 2 fighters; Russians defend with 2 aaGuns and 10 infantry
                        AA fire in Caucasus :  0/1 hits
                        Germans roll dice for 8 armour, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  5/1 hits
                        Russians roll dice for 2 aaGuns, 2 fighters and 10 infantry in Caucasus, round 2 :  5/1 hits
                        3 infantry owned by the Russians, 5 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Caucasus
                        Germans roll dice for 8 armour and 1 tactical_bomber in Caucasus, round 3 :  5/1 hits
                        Russians roll dice for 2 fighters and 7 infantry in Caucasus, round 3 :  4/1 hits
                        5 infantry owned by the Russians and 4 armour owned by the Germans lost in Caucasus
                        Germans roll dice for 4 armour and 1 tactical_bomber in Caucasus, round 4 :  3/1 hits
                        Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 4 :  2/0 hits
                        2 infantry owned by the Russians, 1 tactical_bomber owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the British lost in Caucasus
                        Germans roll dice for 3 armour in Caucasus, round 5 :  1/1 hits
                        Russians roll dice for 1 fighter in Caucasus, round 5 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 6 armour, 5 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 2 fighters
                    Casualties for Russians: 2 aaGuns and 10 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 aaGun and 3 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 :  1/0 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Archangel, round 2 :  1/0 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Archangel
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  1/1 hits
                        Russians roll dice for 3 infantry in Archangel, round 3 :  1/0 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 :  1/1 hits
                        Russians roll dice for 2 infantry in Archangel, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 6 :  1/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 bombers and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Normandy Bordeaux, round 2 :  2/1 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Normandy Bordeaux to Norway
                1 infantry moved from Finland to Norway
                1 infantry moved from Vyborg to Finland
                3 mech_infantrys moved from Novgorod to Poland
                1 infantry moved from Baltic States to Eastern Poland
                4 artilleries and 9 infantry moved from Baltic States to Poland
                1 mech_infantry moved from Romania to Poland
                1 mech_infantry moved from Germany to Poland
                2 mech_infantrys moved from Holland Belgium to Germany
                2 infantry and 4 mech_infantrys moved from Western Germany to Germany
                3 mech_infantrys moved from Western Germany to Poland
                4 mech_infantrys moved from Germany to Poland
                1 mech_infantry moved from Albania to Slovakia Hungary
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Gibraltar to Southern Italy
                3 aaGuns, 5 artilleries and 1 infantry moved from Novgorod to Karelia
                1 infantry moved from Karelia to Finland
                3 artilleries moved from Karelia to Finland

    Place Units - Germans
                3 infantry placed in Germany
                10 infantry placed in Western Germany
                Germans undo move 2.
                3 mech_infantrys placed in France
                2 infantry and 1 mech_infantry placed in Southern France
                10 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Gibraltar : 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 mech_infantrys
        Slovakia Hungary : 1 mech_infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Poland : 4 artilleries, 9 infantry and 12 mech_infantrys
        Germany : 1 factory_minor, 5 infantry and 2 mech_infantrys
        Norway : 4 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
        Southern Italy : 1 bomber
        Karelia : 1 flag, 3 aaGuns, 5 artilleries and 3 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag, 2 armour
        113 Sea Zone : 1 submarine
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
        Northwest Persia : 1 flag
        Finland : 1 flag, 3 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 64
        Russians : 29 / 41
        Japanese : 53 / 52
        Americans : 55 / 80
        Chinese : 6 / 7
        British : 35 / 46
        UK_Pacific : 5 / 5
        Italians : 18 / 28
        ANZAC : 15 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37965_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Archangel
                1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                2 bombers moved from Russia to Caucasus
                2 artilleries and 5 infantry moved from Ukraine to Bessarabia
                2 fighters moved from Russia to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                3 fighters moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Baltic States
                1 fighter moved from Russia to Baltic States
                13 artilleries and 16 infantry moved from Belarus to Novgorod
                5 armour and 2 mech_infantrys moved from Belarus to Novgorod

    Combat - Russians
                Battle in Archangel
                    Russians attack with 4 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Archangel from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 bombers, 1 infantry and 2 mech_infantrys
                    Germans defend with 2 armour
                    Russians win, taking Caucasus from Germans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 artilleries and 5 infantry
                    Italians defend with 1 mech_infantry
                    Russians win, taking Bessarabia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 5 armour, 13 artilleries, 16 infantry and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 5 armour, 13 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Eastern Poland to Belarus
                2 fighters moved from Baltic States to Belarus
                1 aaGun and 4 infantry moved from Bryansk to Belarus
                2 fighters and 7 mech_infantrys moved from Russia to Belarus
                4 fighters moved from Archangel to Belarus
                2 bombers moved from Caucasus to Belarus
                1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Volgograd to Bryansk

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Ukraine
                6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 35 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs

    triplea_37965_Rus8.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Archangel
                1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                2 bombers moved from Russia to Caucasus
                2 artilleries and 5 infantry moved from Ukraine to Bessarabia
                2 fighters moved from Russia to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                3 fighters moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Baltic States
                1 fighter moved from Russia to Baltic States
                13 artilleries and 16 infantry moved from Belarus to Novgorod
                5 armour and 2 mech_infantrys moved from Belarus to Novgorod

    Combat - Russians
                Battle in Archangel
                    Russians attack with 4 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Archangel from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 bombers, 1 infantry and 2 mech_infantrys
                    Germans defend with 2 armour
                    Russians win, taking Caucasus from Germans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 artilleries and 5 infantry
                    Italians defend with 1 mech_infantry
                    Russians win, taking Bessarabia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 5 armour, 13 artilleries, 16 infantry and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 5 armour, 13 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Eastern Poland to Belarus
                2 fighters moved from Baltic States to Belarus
                1 aaGun and 4 infantry moved from Bryansk to Belarus
                2 fighters and 7 mech_infantrys moved from Russia to Belarus
                4 fighters moved from Archangel to Belarus
                2 bombers moved from Caucasus to Belarus
                1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Volgograd to Bryansk

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Ukraine
                6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 35 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 115 Sea Zone: 1 carrier, 1 cruiser and 1 submarine
                EDIT: Adding units owned by Russians to 114 Sea Zone: 1 carrier, 1 cruiser and 1 submarine
                EDIT: Turning off Edit Mode

    triplea_37965_Rus8.tsvg


  • made ncm edit and reposted the file

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from French Indo China to 34 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                2 fighters moved from 37 Sea Zone to 43 Sea Zone
                2 fighters moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Yunnan to India
                4 artilleries moved from Burma to India
                1 infantry moved from Ceylon to 39 Sea Zone
                1 infantry moved from Ceylon to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 marine
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 1 marine in Java, round 2 :  0/1 hits
                        1 marine owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 marine
                Battle in West India
                Battle in India
                    Japanese attack with 4 artilleries and 1 mech_infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 4 artilleries and 1 mech_infantry in India, round 2 :  2/1 hits
                        UK_Pacific roll dice for 1 infantry in India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in India
                    Japanese destroys 5PUs while taking UK_Pacific capital
                    Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 :  2/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 fighters moved from 43 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                2 carriers, 1 destroyer and 4 fighters moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Hunan to Burma
                1 mech_infantry moved from Kiangsu to Hunan
                1 aaGun moved from Yunnan to Burma
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Burma
                6 infantry moved from Korea to Manchuria
                1 fighter moved from Yunnan to Kiangsu
                1 tactical_bomber moved from Yunnan to Kiangsu
                1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 bomber moved from 34 Sea Zone to French Indo China

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 37 Sea Zone
                1 infantry and 2 mech_infantrys placed in French Indo China
                2 infantry and 1 mech_infantry placed in Kwangtung
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 19
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,1
                Japanese collect 44 PUs (19 lost to blockades); end with 44 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 6 infantry
        Yunnan : 1 flag, 6 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Suiyuyan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 2 mech_infantrys and 6 tactical_bombers
        India : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 5 transports
        39 Sea Zone : 1 flag
        6 Sea Zone : 1 submarine
        West India : 1 flag, 1 infantry
        79 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 34 / 44
        Japanese : 63 / 54
        Americans : 55 / 80
        Chinese : 5 / 7
        British : 35 / 46
        UK_Pacific : 0 / 0
        Italians : 18 / 28
        ANZAC : 11 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37965_Jap8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                5 bombers moved from Guam to Japan
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Japan
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Guam to Japan
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 artillery moved from Marianas to 22 Sea Zone
                1 artillery and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Japan
                2 cruisers and 2 destroyers moved from 22 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                3 destroyers moved from 33 Sea Zone to 6 Sea Zone

    Combat - Americans

    triplea_37965_Ame8.tsvg

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Another fatal oversight; overlooked that US owned Iwo Jima and bombers could recover there.

    Scramble 3 Japanese fighters to defend SZ 6.

    Suicide attacks on each of the 2 cruisers and 4 destroyers.

    If–in the likely event that–these measures fail to sink the US transport and, thus, to prevent the takeover of Japan by the US, then I will concede.

    Nice game on your part.

    Let me know if you want a rematch (perhaps we can use the game you already set up).

    Ignore the Marti notifications. I was running a simulation and forgot to use a local game.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                5 bombers moved from Guam to Japan
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Japan
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Guam to Japan
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 artillery moved from Marianas to 22 Sea Zone
                1 artillery and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Japan
                2 cruisers and 2 destroyers moved from 22 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                3 destroyers moved from 33 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Battle in 6 Sea Zone
                    Americans attack with 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 3 fighters and 1 submarine
                    Americans win, taking 6 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 16
                    Casualties for Japanese: 3 fighters and 1 submarine
                    Casualties for Americans: 1 cruiser and 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Japan
                    Americans attack with 1 artillery, 5 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
                    Americans captures 54PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 artillery, 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 aaGuns and 4 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to Japanese

    Non Combat Move - Americans

    triplea_37965_Ame8.tsvg


  • Thanks Art  :-)

    I got myself into a couple too many games at the moment, but when things die down on here and at work I’d be happy to rematch.

    gg!

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